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    1. TheLoneRook 9 yrs ago

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7 yrs ago
Current I never even realized I owned one of these until a few days ago.....who'd have thunk it

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How To Make A Warrior

Hi there! My name’s Bel! I’m a friend! Or am I? Hoho, I’ll never tell! That’s irrelevant anyhow, because now we’re here to learn about Warriors!

Warriors are War’s little playthings, running about smacking each other so the old “deity” gets a good chuckle, AHAHA. They’re loads of fun indeed, but they require a very particular set of ingredients to work right!

First, you need a person. This person can really be any person, though it’s typically a person with a bit of a “unique history” of sorts, something that really sticks out. War loves to make his playthings extra special you see, only the finest in persons will do.

The next thing you need is a Warbrand. Warbrands are these nifty little swords that are filled with War’s incomprehensible power! They’re incredibly well engineered, and most would say they’re even quite stylish! Though simple and practically useless in today’s age, a Warbrand has the potential to TRANSFORM! Yes, you did hear me right, transform! If given to the right person, a Warbrand will bend, twist, and contort into whatever its user desires, to a certain extent that is! Of course it will only turn into one or two things, but that comes later. First, let’s talk about just what makes a Warbrand work!

War (the figurative concept not the dashing gentleman we all know and love), originates from some form of sensation. The sight of death. The sound of agony. The taste of blood. The smell of immolation. The feeling of pain, or even the mere instinct to fight. These sensations are what your Warbrand expands upon to make a Warrior into the strong and vicious creations we know them to be! Although, just how much these sensations are involved in a Warbrand’s final form are typically varied, but it’s always there if you look hard enough.

Warbrands can develop into two kinds of items. The first is of course, a weapon! A sword, an axe, a little shiv covered in bleach, the world’s your oyster in the world of weaponry! The second item, a machine! A machine of war of course, no microwaves in wartime, but you get the idea. These machines “augment your combative capacity” to turn you into a truly fearsome being! Warbrands also have power, but this power is complementary. The powers are meant to support the weapon, not to stand on their own. After all, War wouldn’t find any fun in someone who cheated with “magic”.

Once you have your person and your weapon there is one final piece of the elegant Warrior puzzle. Warbrands on their own are lethal to humans. Their power is too malicious, they attack anything they can get their hands on. However, the select few who survive their initial touch of the Warbrand’s violent aura develop what we in the business call a Saving Grace. This grace is what holds you together, what drives you to fight. The love of a family member, the desire for vengeance, even the malicious contempt towards death itself. This will to survive manifests itself in a form of blessing, a symbol that marks your body and holds you together. This is the symbol that brands itself upon the Warbrand blade, and the power that inevitably turns the Warbrand submissive. Once the Saving Grace is in play, the Warbrand will bend to your will, and change itself to become the weapon you need it to be. From there, it’s all fun and games.

You now have your warrior. All its parts and pieces are assembled. Go now, have fun, and make sure to break something!



ROSTER:
-Tony Marcello (Touch)
-Len Yafuk (Instinct)
-Terry Walsh (Smell)
- SIGHT (Open)
-Tobias Ren (Sound)
- TASTE (Open)


This is the OOC.

Woot.

Here are the rules for the OOC.

-Don't be a fucking dick.

That is all.

~Rook
@71452K Well, the thing is, he's choosing you out of hedonism, not prophecy. No one is his chosen, everyone is simply his entertainment. He sees more entertainment value in certain individuals over others, sure, but please don't think this is going to devolve into one of those "the prophecy of the chosen one will be fulfilled" tales. Thank you though, for comparing my antagonist to a "lame kratos wannabe".

As for your question, I don't see why it would not be feasible should your character be strong enough to contribute to the storyline, but it would have to be within certain parameters. Interaction amongst Warriors and "the non-pimped" is rare, and typically results in someone dying, so there would have to be a very good reason for your character's presence within the storyline. Feel free to PM me if you'd like to look into it further.

You survived.

That is good.

Something within you is holding you together. You should cling to that, it will help you in your coming… journey.

I am War.

Not your Ares, Mars, Satan, or even Ragnarok.

I am War, and only War, and I come here to offer you a gift.

If you deny this gift, you will die. If you accept it, you may just live. You could live to hold power, to reign above those around you. You could achieve all that you wish, as long as you take this gift and do as I ask.

This task is a simple one. Fight. I care not for the cause you choose, or what aims you hold, so long as this battle wages on. That is all I ask of you. That is all I will ever ask of you. Your opponents may be arranged, you may find yourself in a fight among those you once knew. These are simply matters of coincidence and poor arrangements, they hold no weight to me. So go now, I won’t bother you any longer. When the time comes, you will be made aware.

Show me what you’ve got.





"Yes, hello? Can you hear me? Good. I’m glad you got this message, because it’s the only one I’ll be able to send for quite some time. Listen well.

As I record this, it is currently October 31st, 2010. If you’ve found this message, then you’re probably somewhere in Jericho City. I don’t know what all might change after this, but chances are it’s still happening.

It doesn’t look like it, but you’re in a warzone. There are people hidden in plain sight who may try to hurt you; they are incredibly dangerous. They are difficult to spot at first glance, but they all carry the same silver sword. If you spot someone near or in possession of one of these swords, run, and contact local authorities.

There is someone pulling the strings here. They all claim to be acting under someone’s control, everyone’s saying “War is forcing me! I don’t have a choice!” as if War is somehow a person. I won’t act like I understand it now, I only hope that you understand it more than I do. What matters is the safety of the city. For whatever reason, local officials refuse to evacuate. The incidents are too inconsistent for them to think anything of it. They think of these people as criminals, but they’re much more than that. There’s something going on here, and I’m going to get to the bottom of it.

My name is Herald Godrick, and if you find this message, get the hell out of this city, for your own good.”




Years have passed. Seven, to be exact, since the war began in Jericho City. Warriors brandishing simple silver swords transform into one-man weapons of mass destruction. These silver swords are what give them their power, each one branded to a specific individual, useless to anyone else. To a regular person, touching the sword causes an instantaneous and typically excruciating death. The Warriors claim to be held together by what they call a Saving Grace, something that protects them from the violent power of the swords. No one quite knows what they’re talking about, but it doesn’t quite matter. Anyone who spots one has permission to shoot on sight.

There is a task force dedicated to hunting these Warriors down, led by police chief Herald Godrick. They are an elite group, mostly ex-special operatives and CIA. They don’t use guns, for whatever reason, regular bullets can’t hit them. That said, evidence of their conflicts have shown that they can be killed, and the task force has succeeded in downing a few. The only problem is, for every one that gets taken down, someone else in the city is given a silver sword. The culprit, a self-proclaimed god known as War, is as elusive as he is dangerous. Not even those who claim to follow his orders have seen him in person.

The CWI has also collected reports of another supernatural force running amuck in the city. They’ve been seen only a select few times, bearing abilities and armaments just like Warriors but without the more noteworthy silver blades. Rumors suggest that Death itself is intervening in the chaos, but those rumors have continued to remain rumors.

Now, this tale recounts the lives of these Warriors, in their efforts to survive, or perhaps to kill, or perhaps to die.




This is War Never Won, an rp about our characters (Warriors) chosen by the “deity” War to fight for his amusement. If you have any questions about the story and/or how the plot will be handled, please ask those questions down below. I look forward to seeing what you all think.

-TheLoneRook
Moved to Casual (still advanced in nature just thought it might catch more eyes)
Hi,

I've been roleplaying for....ten years. I know, how do I continue to do this to myself. I'm not sure, perhaps I enjoy pain. Perhaps I am the lovable masochistic character we all know and love. Who's to say, honestly? I have no fucking clue. I'm just feel so damn old in this community now.

Anywho, been floating between a variety of sites since I was young, started in the very very cringy forums of chickensmoothie.com, a site that isn't even devoted to roleplay it just has it for some reason. I realized I loved it very quickly, then found reasons to hate it immediately afterwards. Storytelling is beautiful, falling in love with an interesting and powerful character is one of the greatest experiences your own imagination can provide, and being able to have all of that with friends makes it all the better, but sometimes the shit just sucks. Sometimes it sucks guys, if you didn't already know I'm telling you now. Plots don't always work, people don't always have time, things don't always fall into place. Sometimes you don't love what you thought you did love, sometimes you have to let it all fly away and move on to another tale. The community that develops roleplay consists of 3 levels, most people within it tend to blend between two at once, but you'll see these levels quite plainly. Level 1 is people who just want to play pretend with some pals. Story isn't important, rationale and logic is optional, all you need is a manic pixie dream girl and her love triangle of overly emotional teenagers and the world's your oyster. Level two is people actually starting to implement the idea of writing into it. You start to see storyboarding, character development, advanced concepts, moral challenges, and maybe, just maybe, people will stop godemoding all over your combat scenes. Probably not, but there's a chance. Level 3 is where shit gets real. The stories are important to you, the characters you invest in them are like pieces of your soul, and you're either placing them in your own magnificently manifested world or handing them very gently to someone else's (or baseball pitching the fuckers who knows it's your guy). This is where I believe I am. I am a writer, I have been writing for a very long time, and I've been told that the community here may just be able to allow me the environment I need to really do well with that. I hope to find many magnificent characters to mercilessly kill enjoy alongside you all. I hope you somehow made it through this massive tangent.

IC for ya boy's hot shit drops soon. Get hype.

Sincerely yours,

Rook
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