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    1. TheRedWatcher 7 yrs ago
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3 yrs ago
Current Married. I got married. To Elden Ring. Gave me a ring and everything and I am like yes please
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I'm here whenever you start this beast.
So excited. I really wanted to get away from the traditional raider or brotherhood steel or any of those mercenary sorts.
<Snipped quote by TheRedWatcher>

It's looking good, sounds like he's gathered some formidable enemies.


The CMC finds them a nuisance. But the Brotherhood of Steel hate them. I forgot to add the part where Fleabite bit one of the captains ears off as a message.
@Laika

This is what I have so far

Karma:

Ghouls of the Subway Tunnels - Good Standing - the Ghouls don’t bother the Den as much as they use to. At first the Ghouls didn’t know what to think with the strange human sacrifices that went down and while they may be hostile if anyone enters the Den itself, outside of the Den they do trade goods and have a neutral zone where they meet. And sometimes accidents do happen. Sometimes the Feral Ghouls take a nibble or two out of their tribe members, but everyone has a good laugh about it later. No point in worrying over spoiled meat.

CMC - No Good Standing - There’s something about people getting upset because you find their people the weakest and tastiest that gets them upset when you take their people. It’s honestly just a difference in opinion.

Brotherhood of Steel - Hated Infamous - If you thought the CMC were sticks in the mud, the Brotherhood of Steel has made an enemy out of us. They have raided the Den more times then we can count. We have had to renovate and change the tunnels to the inner sanctum of the den more times then we can count. They call us even more scum of the Wasteland than the scum. They have called to annihilate us all. But we won't’ have it. We’ll stand against them.
<Snipped quote by TheRedWatcher>

Yeah, sure, just let me know when you update it so I can have a look. I understand what you mean, you want Fleabite to be a moral grey area. Sounds good.

I'm not a massive fan of personality sections for numerous reasons, which is why I didn't add it to the sheet, but if you want to add one then go ahead, I don't see any reason not too.


Ye. I like morally grey because that's how FNV, F1, and F2 do it. You have moral standing with the factions. You aren't just straight evil.
@Laika

Question. Do you think or could I at least update my sheet to reputations between Fleabite and the other factions? I feel like the broad Evil makes him come off well like Evil. Only reason he'd be considered evil by the Karma system is that he eats people. But Fleabite would fall in DnD as Chaotic Good or Lawful Evil.

He does was is necessary to survive. And since their powers are suggestions with animals, and to have a telepathic link with animals. Humans are tasty to animals. Thus humans are tasty the Den. I know it sounds all sorts of weird, but....Fleabite isn't just evil evil. He has morals. He can be charismatic. Persuaded. He has his philosophies and his ethics.

Maybe I should just update a personality section for him.
<Snipped quote by TheRedWatcher>

No worries then, I had gathered he couldn't see the future from reading the sheet. If you want to go about that method with the d100 that works with me, it's really not necessary though, feel free to use your power at will and don't worry I wasn't assuming you were going to break rules, aha.

History looks good, accepted.


Nah it's cool. I get it if you were. New player. We never met. So you don't know what I'd do. It's fine you doing your job.
Fleabite


“You don’t have to worry. We’ll use all of you. Fear after all is the mind killer.”




Age: 25

Gender: Male

Occupation: Shaman

Sexuality: Asexual - such desire for pleasure is temptation. It is also a distraction from the deeper understanding of the universe.

Nationality: That is not necessary to know.

Race: Human

Karma:

Ghouls of the Subway Tunnels - Good Standing - the Ghouls don’t bother the Den as much as they use to. At first the Ghouls didn’t know what to think with the strange human sacrifices that went down and while they may be hostile if anyone enters the Den itself, outside of the Den they do trade goods and have a neutral zone where they meet. And sometimes accidents do happen. Sometimes the Feral Ghouls take a nibble or two out of their tribe members, but everyone has a good laugh about it later. No point in worrying over spoiled meat.

CMC - No Good Standing - There’s something about people getting upset because you find their people the weakest and tastiest that gets them upset when you take their people. It’s honestly just a difference in opinion.

Brotherhood of Steel - Hated Infamous - If you thought the CMC were sticks in the mud, the Brotherhood of Steel has made an enemy out of us. They have raided the Den more times then we can count. We have had to renovate and change the tunnels to the inner sanctum of the den more times then we can count. They call us even more scum of the Wasteland than the scum. They have called to annihilate us all. But we won't’ have it. We’ll stand against them. One of the Captains may have a vendetta against us when I ripped off his ear with my bare hands and teeth as a message to the Brotherhood of Steel.

Faction Alignment: Beastlords
*Note except the fact that I making this faction more native to the Capital Wasteland than the one in the wikia page. I just felt like throwing the link up

Deep in some irradiated tunnels it is not the feral ghouls you have to worry about. In fact even the ghouls seem cautious of the irradiated, broken down railway system. There is a cult of individuals who can somehow control animals.

They called the tunnels their den. And are notorious cruel to those who enter their territory. They are known for their acts of cannibalism. And are said to have a shamanic leader with abilities beyond controlling animals and that he can hear the words of the Great Mother. Whomever she may be.



Skills:

Med - actual medicine. To his people he’d be considered a healer of some sort. He knows the right tools to help with a wound. While he knows about chems as well, using an assortment of them on his own to seek signs from the Great Mother and hear the voice of the universe. He also pretty handy with a scalpel and bandages.

Char - You know a man who leads or helps lead a cannibalistic group of animal telepaths can be quite persuasive and likeable. Despite being intimidating and kind of creepy, and maybe a little bit insane. But then again aren’t we all a little insane. But it is also this skills that allows him to lead his people and for his people to follow or encouraged to follow.

Unarmed - He has no problems taking down a man with his bare hands. He seems unusually strong for a human in an underground cult who worship animals, mother nature in a sense, and eat their fellow kind. But Fleabite is not left defenseless.

History:

I have never met someone so foolhardy and yet so interesting before. You ask to interview me when I have decided you fit our requirements for sustenance? Very well. If that is your last request, your death wish if you will then I’ll oblige. Where did I grow up?

Why of course here in the Den. With my brothers and sisters, mothers and fathers. Certainly I must have had a mother who birthed me and a father who gave her the seed, but in the Den we eventually all share the same blood together. We’re tied by the things we hear, through the animals of the Wasteland and the blood we drink?

Is that enough of an answer for you? Oh my childhood. Well it was uneventful. Well I mean uneventful in the sense that it all seems ordinary to me, but not to you. My brothers before me were warriors, we go out and collect the food. Maybe persuade it down to the Den. As we did you. But none of them ever became what I have become.

See while many of us can speak to the beast of the Wasteland. I also can sense danger. Call it some kind of sixth sense. My parents, my actual parents, thought it some great gift from the Great Mother I do believe I agree. It’s nothing like seeing visions, I just get these odd sense and think we shouldn’t go this way.

I guess that’s how I got into the position I am in now. Well it’s more complicated than that. For anyone young man to become a warrior of the Den and to prove himself, he must cross a great valley of radiation and not die. You of course will assume many have died doing so. Some have died, but made it back to the Den. But they all get cleaned up if they make it.

See in a fit of radiation poisoning I had a dream. The misguided Children of Atom will have you believe there’s a goddamn ghost in the Atomic Wasteland. I do not doubt it, but it’s not Atomic ghost. Instead the voice of the Great Mother guided me to my two special dogs. Ripjaw and Shredclaw.They guided me out of the radiation poisoning and back to the Den.

My people believed Ripjaw and Shredclaw were some kind of demigods that blessed this earth. After they heard my dream of the Great Mother. So naturally of course, you agree with them as you would that you were chosen by the Great Mother for something greater and kill the former leader in the night and take his throne.

No one complained really. Then again they all believe I can speak with the Gods. I can. But that’s my whole story in a tight little bow. It isn’t important really. Our future is more important.

Equipment:

Ripjaw and Shredclaw - his war dogs



Brass Knuckles

Rope, handcuffs, and a sack that carries bandages, scalpels, a first aid kit, 1 radaway, 3 stimpaks, 1 buffout, 2 Psycho, 1 Jet, 1 slasher, and 2 Mentats
<Snipped quote by TheRedWatcher>

Good stuff. I was a little cautious of the concept in the beginning but after reading through the CS it looks good, just be aware of yourself when writing posts so as not to metagame or anything.


Nah man. He cannot see the future or anything. He sort of has something that makes him feel butterflies in his stomach so he has a heightened sense of awareness. But the main function of his Psyker abilities is making telepathic suggestions to his War Dogs Ripjaw and Shredclaw. My history and stuff is completed.

What I tend to do and it's something Angel taught me is I roll a d100 with variant effects, if he rolls a 1 he doesn't sense the danger, but if he rolled 100 then he senses something and gets out of the way.

I definitely don't try to metagame and his suggestions to his war dogs will be things dogs can actually do. I won't get too weird with it.

I just thought the idea would be fun.
@Laika

Will finish that history then. Was more worried the concept wasn't goin' to be accepted. In Fallout 1 and 2 it was about the end of the world becoming more tribal or primitive. So I was sort of following the traditions of the first two games.
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