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My might is 17 +3, would by weight limit be 20 or 17?
Should I include the already given equipment in the CS

Edit; nvm
so the summary of the stat system is
Step 1; You take 5 rolls and give us 5 sets of numbers
Step 2: We choose 3 sets of numbers
Step 3: One set is given to each of the characters
Step 4: The two primary attributes of the class of each character will get the two highest numbers in the set of numbers that that character got and the four remaining numbers in the set are given to the four remaining attributes. Those are the main numbers and X stands for them
Step 5: the number (X) will determine (+Y). Look at Attribute scores
Attribute Scores:
1-2: -4 | 3-4: -3 | 5-6: -2 | 7-8: -1 | 9-12: 0 | 13-14: +1 | 15-16: +2 | 17-18: +3 | 19-20: +4
+Y is determined by how large the number (X) is. For example if the number is 10, which is between 9-12, you would see that +Y is 0

I just want to see if im correct on how the stat system works
What do the stats stand for? you know grace, luck, wits, might, etc
nvm on the stats system, I think I get it now
Edit: Can you do the stats for me while I work on the descs of them.
Are you going to leave the stats system as it is or simplified it?
Edit: Does a hammer or an axe count as barbarian weapons?
What I got so far

Nation Sheet
Polis Name: Naxos
Demonym: Naxian
Location: The island of Naxos in the Cyclades Islands group.
Government: Elective Oligarchy
Two kings control the government of the state and control the economy, civil rights, and development.
A group of three head priest from the state’s three major deities control religious duties and often interfere in other duties
A council of retired soldiers (currently 5) that have reached the age of 65.
A large council of 69 randomly picked male citizens that vote on laws, motions, etc and help decided disputes.
History: The island city-state was named after the king that settled the island.

Naxos and 300 men, women, and children left the greek mainland from an unknown village pillaged near Laconia. Leaving on two ships brought with all their remaining items, they set sail for the east in search of a new home. As they left at dawn, the sun had begun to rise, the king seeing this as a sign, prayed to Apollo.

After spending months at sea, the people were losing hope till once again at dawn, the shining sun rose from the tip of what will soon be called mount Zeus. They docked and the remaining 150 travelers settled but shortly after building a village, King Naxos who had only ruled for a couple months died in peace. The people named their new home and the island after him.

Before King Naxos had died, he left twin sons at the age of only one months. The people were grateful of the king but a select few tried to seize power, leading to nearly a three years of disorder and many attempted assassinations of the twin boys. The people, tried of the fighting and fearing the life of the twin kings, settled a government which would later be adopted when the kings grew old enough to rule. (Look at Government except no two kings yet, only one head priest, smaller army council, and smaller citizens council)

Seeing the people unite, Dionysus appeared at the growing town one night during a great feast and announced that he shall be protecting the island and kings from any harm till they grew of age, internal and external. Later, the hero Theseus abandoned Ariadne on the island, Dionysus felled in love with her and stayed on the island even though the twin kings had already grown to an age that they could rule the island. Later Ariadne killed herself due to Theseus and Dionysus made her immortal and lived on the island as the island’s permanent protector, often visiting the people. With the kings fully grown and under Dionysus’s protection, the island entered an era of peace.

Years later, the island was ruled by the city-state of Naxos. The King of the Gods decided to visit the island and appeared on top of the mountain that the settlers had first seen when they arrived.
He was praised by the people and made one of the three major gods of the island, as a reward, he made the island flourish and it became more fertile than the surrounding islands. The island entered a golden age.

Even though Zeus and Apollo sided with the trojans, Dionysus who had grown popular with the people was neutral. This caused the island to remain neutral.

Society: The people of Naxos are extremely religious, the priest would nearly have more power than the kings if it wasn’t for the fact that the people are even more loyal to the kings then the gods. They seek to spread the influence of Dionysus to the surrounding islands, this causes neighboring islands to believe that Naxos is warlike. Men and Women are believed to have equal rights except in positions of power in the government and military. Women can still own land and hold positions of religious power which often are more powerful than military and even some government positions. While learning and philosophy is encouraged in the city-state, there are a few that believe the future of the island should be taught their religion over everything. Missing out on religious holidays is frowned upon except when caring for children. The social structure is more equal than other city-states but still have people in power. The kings are at the top, priest and priestess are right below them. Government and military leaders are below the religious positions, and the common citizens whether they specialists or common farmers are at the bottom except for prisoners and atheists that openly speak against the gods.
Supporting Gods:
Dionysus-Protector of the island, Zeus, and Apollo
Religion:
Locations

Temple of Zeus on Mount Zeus-A piece of beautiful architecture, it is built around the tip of the mountain, the mountain tip is mined out and decorated with a square balcony thats sticking out from every side.

Temple of Apollo-It is located on the very spot on the beach where the ship first. A stone structure of original ship is located on the beach with the temple.

The Great Temple of Dionysus-Located in the middle of the city-state, it is the most beautiful temple on the island, the statue of Dionysus stands nearly as tall as the statue of Athena in Athens and is covered in grape vines and gold.

Canon of Olympian Gods-The largest temple on the island, it is located on the northern edge of the island, pointing towards Mount Olympus. It is divided into 12 sections for each of the gods. Every section is filled with a white marble statue of the god and filled with items of worship

Shrine of Ariadne-A shrine dedicated to when Ariadne arrived at the island. The shrine has the the story engraved into it with a statue of Ariadne with Dionysus and Theseus sailing off.

Temple of the Underworld-Even though Hades isn’t a major god, a temple is dedicated to him and the dead. It is located behind Mount Zeus on a hill, hidden in the shadows for the first part of the day and shown on by the sun from behind during the second part of the day until sunset.

Dates

The Birthday-This festival is to celebrate when they first stepped foot on the island

King’s Birth-This festival is to celebrate the current kings birthday. (Since the twin kings, the two kings have always been born on the same day even though they are only cousins since the lineage split at the beginning with the birth of the twin kings.)

Arrival of Dionysus-This festival is to celebrate when Dionysus appeared and announced he would be the protector of the island. They celebrate with wine and a great feast. Dionysus is said to appear.

Guide of Apollo-A festival that last from dawn to dusk on the date that they left the greek mainland, following the sun.

Zeus’s Entrance -Celebrating when Zeus appeared and blessed the island. To celebrate, all the men on the island race up Mount Zeus carrying a sacrifice. The first one there burns their sacrifice and it is said that lightning will strike a fire if Zeus is happen with the sacrifice.

Ariadne’s Arrival-Celebrates when Ariadne was stranded on the island

Unification of Naxos-The first half of the day is mourn the death of King Naxos and the second half is to celebrate the unification by the people after three years of disorder.

Military:
-500 Soldiers (0 at Troy since Dionysus was neutral in the war)
-4 Ships (0 at Troy since Dionysus was neutral in the war)

Characters

Name: Dionyeus
Age: 16
Description: He stands extremely tall among his comrades. Even though he is young, he is stronger than most of his comrades. He has a unforgettable face with black hair and black eyes. His hair is short but sticks up, he is almost always wearing his armor.
Background: He is believed to be the son of Dionysus. He killed a bully when he was 12, the other kids shunned him in fear, he joined the city-state army at age 14 where he is trying to make amends for the death of the kid. He is known for trying to drink away his problems and is often seemed as mad when on the battlefield due to his drunken state and how he seems nearly invincible.
Patron Deity: Dionysus
Class: Barbarian
Weapon of Choice: Axe
Stats:I will provide you with 5 rolls (12 dice per roll) and you pick 3 of the 5.

Attributes: Might: 17 (+3) | Luck: 16 (+2) | Wits: 13 (+1) | Skill: 14 (+1) | Will: 17 (+3) | Grace: 8 (-1)
Combat Values: Melee: +6 | Missile: +4 | Initiative: 12 | Defense: 18 | Hits: 15
Saving Rolls: Athletic Prowess: +6 | Physical Vigor: +8 | Danger Evasion: +4 | Mystic Fortitude: +4 | Personal Charisma: +4

Equipment: See below.
-Axe (+2 wt)
-Dagger (+0 wt)
-Spear (+2 wt)
-Round Shield (+2 wt)
-Helmet (+1 wt)
Total Weight: 17

Name: King Naxes
Age: 23
Description: He is tall and slender with a head of long blond hair. He is said to have a pretty face and his blue eyes are always gleaming.
Background: Like all other kings of Naxos, he was named after the original king. He is the cousin of King Naxus and they have known each other since birth. He is extremely skilled with a bow and has been since the age of 6.
Patron Deity: Apollo
Class: Noble
Weapon of Choice: Bow
Stats:I will provide you with 5 rolls (12 dice per roll) and you pick 3 of the 5.

Attributes: Might: 14 (+1) | Luck: 14 (+1) | Wits: 14 (+1) | Skill: 14 (+1) | Will: 12 (+0) | Grace: 14 (+1)
Combat Values: Melee: +3 | Missile: +3 | Initiative: 12 | Defense: 16 | Hits: 13
Saving Rolls: Athletic Prowess: +3 | Physical Vigor: +2 | Danger Evasion: +3 | Mystic Fortitude: +2 | Personal Charisma: +2

Equipment: See below.
-Bow (+1 wt)
-Dagger (+0 wt)
-Helmet (+1 wt)
-Linothorax (+2 wt)
Total Weight: 14

Name: King Naxus
Age: 23
Description: He is slightly shorter than the average male and is muscular with brown hair. He has a mean look on his face but still cares for his people. His eyes are brown but look nearly red.
Background: Like all other kings of Naxos, he was named after the original king. He is the cousin of King Naxes and they have known each other since birth. He is extremely skilled with a sword and has been since the age of 6.
Patron Deity: Zeus
Class: Noble
Weapon of Choice: Sword
Stats:I will provide you with 5 rolls (12 dice per roll) and you pick 3 of the 5.

Attributes: Might: 11 (+0) | Luck: 14 (+1) | Wits: 14 (+1) | Skill: 14 (+1) | Will: 12 (+0) | Grace: 13 (+1)
Combat Values: Melee: +2 | Missile: +3 | Initiative: 12 | Defense: X | Hits: 12
Saving Rolls: Athletic Prowess: +2 | Physical Vigor: +1 | Danger Evasion: +3 | Mystic Fortitude: +2 | Personal Charisma: +2

Equipment: See below.
-Dagger (+0 wt)
-Sword (+1 wt)
Total Weight: 11
Are you allowed to be on the side of the Trojans or neutral?
:/ I think the best option would be to remove the source of the argument, cannons, etc

Edit: I'll probably be out until all the problems are solved.
Nation Name: Mirandil Dynasty

Flag:

Region/color on map: Mirandil-Light Blue islands southeast of Xai


Capital: Miranli (Orange Dot)

Capital Population: 687,000

Other Major Settlements:
Sande-358,000
Ambon-249,000
West Dile-515,000

Population: 7,100,000

Racial demographics: 38% Human, 27% Elves, 21% Dwarves, and 14% others.
Social dynamics: Mirandil is a peaceful nation thats a mix of many races, cultures, and religions. While being a mix of many races, the nation is split into three regions by the geography and the major ethnic group of the region. Tourist and foreigners are welcomed by the majority of the population. Many religions have spread so much in the nation that there is no longer a major religion followed by the people. Many crimes such as racism, stealing for greed, and the burning of religious items are severely punished often with years of service or in extreme cases, execution.
The structure varies a bit for the three regions but they mainly follow a standard one.
Royalty-The Royal Family and anyone in close blood relation to royalty.
Lords/Government-Lords and their families, relatives are often specialists. It also includes council members (and their families) and government officials such as tax collectors.
Specialist/Soldiers-Higher up citizens that are often wealthier than an average citizens. They often have jobs such as blacksmiths, artist, business owners, etc. It also includes soldiers in the army.
Citizens-Average citizens that work basic jobs such as farmer, miner, lumberjack, merchants, etc

Fashion: Common clothing includes tunics, trousers, dresses(for women), skirts(“”), etc. Clothing from neighboring nations such as Gaia, Xai, and Baragh. The rich clothings are often made with furs, gems, and silk.

Calendar: Other than major holidays that are from other nations and are mainly only celebrated in certain regions there few major holidays.
Unification Day: Citizens ranging from farmer to king celebrate the day that the islands were united under one banner. (november 15th)
Nesian Liberation: The day to celebrate the end of the enslavement of the Nesian Islands by Gaia. (february 18th)

Art: Art is nearly everywhere, it comes from nations all over the world but mainly from surrounding nation. (Example: Architecture from Baragh.)

Law: Laws can be considered harsh compared to other nations. Laws relating to debt are settled with either payment, service for an agreed on amount of time, or bankruptcy. Racism often results in payment, service to the person insulted, and in extreme cases, a death penalty(something like massacre). Theft will result either payment and/or service and a certain amount of time in jail. Murder will result in death penalty as it is believed that the only reason for murder is racism and greed.

Education: Free education is provided to all children and all children are required to attend at least 8 years of school starting at age 6. Many specialist start their education at a younger age and go to school longer.
Type of Government: Oligarchy/Feudalism, Three kings each rule over one of the three main regions of the nation. Lesser lords serve the kings and each king has a council of five.

Influence and relations: (Any alliances or military pacts?)

Important People:

-Mirandian Royal Family-
King Mindan of Mirand XII
Queen Jerious
Prince Mindan of Mirand XIII
Princess Lillian of Karn
Prince Mindan of Mirand XIV
Princess Julian of Mirand

-Mirand Island Council-
Council Head Leban
Military Head Horad
Intelligence Head Lorean
Economy Head Crima
People’s representative Mateo

-Vajain Royal Family-
King Aiden of Vaja
Queen Sophia of East Vaja
Prince Declan of Vaja
Princess Aria of Coran
Prince Ian of Vaja

-Vajain Island Council-
Council Head Eli
Military Head Issac
Intelligence Head Kylie
Economy Head Grayson
People’s representative Liary

-Nesian Royal Family-
Queen Amanda of Nesian
King Hash of Celebon
Princess Caroline of Nesian
Prince Fredrickson of Nesian
Princess Myla of Nesian

-Nesian Islands Council-
Council Head Holdan
Military Head Domic
Intelligence Head Misreas
Economy Head Rea
People’s representative Carson
Trading and tax: Being an island nation, much trading is done between themselves as certain islands can’t produce a certain product. There is a small tax on trading between islands that generates a sizeable portion of the nation revenue. The Vasain Trading company is the major overseas trading company for the nation. The company works with the economy head of the Nesian council and Vaja Council often. It also owns a smaller trading company based on Vaja Island that focuses on national trading between the islands. Many of the Nesian Islands are mountainous and the towns of the island work together on mining and trading mined materials.
Mirand Island makes and sells much of its clothing products to trading companies. Income tax and tax on trading makes up a large portion of revenue.

Major industries: Fishing is the largest Industry in the nation but mining is largely popular in the Nesian Island Region and the making of clothing is also at large in the Vaja Island and Mirand Island Regions.

Major Associations:
Vasain Trading Company
Sumerian company(mercenary company)

Currency: Mirandil Dollar
Gold Mirandil Dollar
Silver Mirandil Dollar-1/10th of Gold Mirandil Dollar
Copper Mirandil Dollar-1/100th of Gold Mirandil Dollar
Military -
During peaceful times, an army of 55,000 soldiers out of the total population. During war times, the army is about doubled. The small army is often only on the largest islands. Smaller Islands have militias that protect them, but if an island militia causes trouble, soldiers are sent in. The army consist of 25,000 armed soldiers that are armed with swords and shields and wear armor such as chainmail. There are also 15,000 archers that armed with longbows and a shortsword. The last 15,000 consist of specialist that have gone through years of training. The Vaja Archers is a small group numbering 5,000 of elven archers armed with light armor and longbows that are said to be able to hit a target from 200 meters away. The Nesian Dwarves are a group of dwarves number 4,000, they are heavily armored and often armed with battle axes or hammers. The Mirandian Royal Guard is a group of knights that numbers 5,500 and consist mainly of humans but also has a small number of elves and dwarves. Some are mounted knights others are swordsmen but they mainly wear plated armor and carry longswords.
There is also a mercenary company based off an island in the Nesian Region that is often hired in times of need.
Mirandli prides itself on its navy, consisting of 30 carracks, 45 caravels, a large amount of frigates, and many other types of battleships. Many are armed with cannons but still rare. (I don’t know a lot of naval warfare and ships. :/
Landscape: The three regions of the nation were split due to geography. The Nesian Islands consist of mountainous islands, some surrounded by forest but many barren. Vaja Island, the largest island consist of many forest that stretch for east to west. Mirandli Island is hilly and filled with plains. It provides a large amount of grown food for the nation. Cities and towns in the Nesian Region almost seem like they are built into the stone, Vaja Island cities often are overrun by plant life, and Mirand Island cities lay by rivers and the surrounding area is often cleared if it isn’t already.

Wildlife: The seas are filled with sea life of all kinds from crabs, to whales. Nesian Islands are pretty void of life except for mountain goats and high flying birds. Mirand Island is mostly grassy plains so it holds certain animals such as rabbits and foxes. Vaja Island consist of lots of forest wildlife, bears, foxes, birds, rodents, etc.

Notable places: N/A
Summary: A non-racist, mixed cultured, trading nation full of humans, dwarves, and elves that consist of a lot of islands.

History: Short History Lesson. Mirand Island was a petty human kingdom. Nesian Islands were colonized by dwarves. Vaja Island was colonized with elves. They contacted each other and united into one nations.

Strengths:
Trading nation
Strong Navy
Three Royal Families
Weaknesses:
Small army
Divided land (sorta)
Imports certain food
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