Esther is teeny tiny, just short of 5' 1". She's slim and fairly fit, though not necessarily athletic, and as such weighs about 120 pounds soaking wet. She commonly wears simple t-shirts and jeans, sometimes augmented by a jacket or replaced by a dress. However, she always wears her hijab, as seen in her picture.
| ABILITIES/SKILLS: |
Esther has the ability to see and manipulate probability. The way this power works is as such: Esther has the ability to subconsciously know and manipulate the odds of a certain event. For example, if she were to, say, throw a rock at someone, she could manipulate the odds that the rock was able to hit the person just right in her favor. Naturally, this won't result in a perfect outcome every time; it just causes her margin of error, so to speak, to become much smaller. At the start of the RP, her power has been in effect since her birth, but she and her parents have always put it down to exceptionally good luck.
As for mundane skills, while Esther is a... less-than-stellar cook, and isn't great at maths or science either, she is fairly good at navigating conversations and social events, and has a talent for languages. She currently speaks English and Farsi, and is learning Spanish.
| BACKSTORY: |
Esther was born in Albany, New York, to a pair of Iranian Muslim parents who thought that it'd be safer to move to America than stick around back home. Her life growing up was... mixed, but ultimately positive. On one hand, her parents were very doting, and since her parents didn't have anywhere else to lavish their affections, they positively spoiled her. On the other hand, she had to endure a lot of bullying in school after 9/11, due to her faith, which was made worse by the fact that if she tried to go to a teacher, odds were that they'd just join in (though this improved as time passed). Despite that, she made a lot of friends, and still keeps in touch with some of them today.
To complicate matters, as she entered high school, she began fighting with her parents, who were fairly traditional Muslims, over many things, including Esther's more-than-occasional shirking of her daily prayers and her choice of clothing, which was a bit too revealing for her parents' taste. The rifts in their relationship caused by this have never fully healed, and even now, during Esther's first year of college in Larissa, she still worries about how she acts clashes with what her parents - and her faith - dictate for her. (Surprisingly, they took Esther's coming out as bi fairly well. After a bit of convincing that her libido would not suddenly quintuple in size, they were perfectly fine with it.) However, despite all of this, she still loves her parents very much.
| MOTIVATION/OBJECTIVE: |
Most of Esther's motivation is (or will be, rather) a driving desire to "do what's right," backed by idealism and the determination to make her idealistic vision of the world a reality. Not to mention the potential cool factor of being part of her very own team of superheroes, or even a vigilante.
| SUPPORTING CAST: |
Esther's parents, Farrokh and Mitra (45 and 46, respectively), as well as her little brother, Simin (14).
Esther is left-handed. She's a big music person. Favorite bands include Arcade Fire, The Barons of Tang, Mili, and Fall Out Boy. Esther is also a Huge Nerd™, and enjoys a lot of different video games, ranging from Fire Emblem (with her favorite being Fates) to Civilization. Esther is majoring in Marine Biology at Grimm.
This is a Character Driven RP, and as such you are encouraged and expected to take charge of your character's sub-plots and storylines. This is a favourite rule of mine, and that said, there will be a heavy emphasis on collaborative activities and team building as well. The GMs will be leading the RP in the traditional sense with a driving plot and will ensure the RP keeps moving however we do want to see you develop your characters and produce your own plots. However we don't want to see you lock your character out of interaction and focus solely on your character and their 'world'. No one enjoys watching you play with yourself, it's always better to let someone else join in on the fun.
"Ho, heel! To me!" The child hollered, just as the beasts crashed and shattered the tables and benches, their scales and spines and feathers filling the room. "There are alive ones here. Break that door, bring them to me."
As Maria started picking up the spilled candy, she heard the distant shouting of the Grit-child. As she worked, part of her mind wondered at his (its?) mode of speech. It... sounded awfully medieval. Maybe that was just how people talked, outside the wall? But that was preposterous, nobody lived outside the wall, and the Grit were all just monsters.
...Weren't they?
She went back to gathering her candy.
...Wait a second, he's shouting to the Grit. Something about alive ones?
A moment where her mind went blank, like a new piece of paper with the candy-coated, rose-tinted gears that made up Maria's mind turning and clanking behind it.
...Oh. That's us. Shit.
A roaring, screeching mass of fur and claws and slitted eyes rushed the flimsy doors that Flor had shut, and they slammed their collective bodies against them.
BANG
BANG
The world felt like it was suddenly doused in molasses. Maria turned her head - slow, slow, yet slower, if such a thing were possible - and stared at the door, just as the first BANG sounded. Her eyes, the only thing unaffected by the sudden downpour of sugary slowness, darted downwards to the candy scattered on the floor. Loath as she was to leave her parents' candy to these monsters(?) (even as she thought it, some treacherous part of her brain added a question mark to the word "monsters"), it just might work to prevent some of them from following them. She quickly grabbed a few of her favorites that were near her, stuffed them in her jacket, scooted away from the door, and prepared to run.
CRASH
The doors exploded into splinters, and all manner of nightmares flooded into the landing -- three-headed, jagged-toothed, bat-winged monstrosities, with five legs or eight legs or no legs at all. The landing immediately filled with a foul stench of bile and sulfur. One of the Grit -- a gigantic snake with a rooster's head -- hissed and rattled and coughed a ball of fire that flared and blackened the wall of the downward stairwell.
Some were too big to squeeze through the door, while others were nimble and on the humans' heels in an instant, teeth flashing.
The stairwell was filled with howls and snarls.
Something metallic was clanking toward them from the bottom of the stairs, rushing at an incredible speed.
An eight-foot-tall robot with the highest tech in speed and joint control -- painted in the queen's violet-and-gold -- appeared on the lower landing and immediately shot a Grit out of the air behind Vincent with a flash of a laser pistol.
"C'mon, twerps, let's go!" the robot hollered in a very human voice. A rune was etched into its chest -- this robot was enchanted. "Is this everyone? Move it! Comin' through! Go down, go down down down! I'll take this guy, run faster!"
The robot reached out with one arm, grabbed the unconscious Moth and slung him over its broad shoulder like he was a ragdoll, shooting all the while.
As the Grit burst through the door, Maria promptly started sprinting towards the stairs, her fear giving her feet wings. As one Grit, the nightmarish spawn of an octopus and some sort of large cat, lashed out at her with a tentacle, she narrowly dodged it and made it safely behind the robot, hiding behind it. "Guys, c'mere! We're safe over here!" She glanced up at Moth, who looked like he was just waking up from his impromptu nap, and smiled at him. "Hello, sunshine! Having a nice ride?" She giggled.
@Tojin let's all collectively kick you school's ass for assigning way too much work! XD
Seriously though, lemme know what I can do to help. If you have a vague idea what Maria will do, I can even write her into the next mod post. Or if you just need a list of potential decisions or actions she could do, I can totally do that! :)
Thanks for the offer(s)! I've got a basic idea of what I want her to do, which is to basically abandon the candy (reluctantly) and sprint over to the robot, then holler at everyone to come to safety, but I'm still under enough time constraints that I can't type it out right now. I'll most likely be able to post this weekend, so stay tuned for the next episode of Unidentified Flavorful Object: Being the Adventures of a Small Girl on a Large Wall!
22-year-old trans plural entity who came back here on a lark after being gone for like a year (she/her | it/its)
really unsure what else to put here honestly. uhhh
BLM, ACAB, trans rights are human rights
<div style="white-space:pre-wrap;">22-year-old trans plural entity who came back here on a lark after being gone for like a year (she/her | it/its)<br><br>really unsure what else to put here honestly. uhhh<br><br>BLM, ACAB, trans rights are human rights</div>