A NOTE TO PROSPECTIVE PLAYERS
We have a lot of interest in this RP, and the character load is nearing critical mass. We don't ever want to come to a point in which we are not accepting new players, but we also want to avoid burning out and killing the RP through too much work. Due to this, we are crunching down on our selection process. If you are interested in joining the RP, please contact either myself, @ravenDivinity, or @Dead Cruiser to discuss the terms of joining the RP, and any waiting times there may be. A great darkness has befallen the land of Ansus. This incredibly religious and now-peaceful realm that was forged by a millennia of chaos and battle grows cold and silent. The grand fires that represent the eternal presence of the Gods have, one by one, dissipated.
The Gods are being systematically hunted by some creature... some entity, and with each loss, the land of Ansus is scarred.
It is a thousand years since the formation of Ansus as a unified land, and a thousand years since the death of the last Legendary Hero of antiquity. The last Great Fire within the Bastion of Light has waned and dwindled first into embers, and then into ashes. The High Priests do not reveal to the populace that the Gods are extinct, rather devoting their energies to whatever arcane rituals they can conceive of to rekindle the fire. But despite their efforts, the land grows cold and empty.
The last living God, is his wisdom, knew that his kind had no hope to defend themselves from this being that so effortlessly brought low he and his kind, and knew that after his defeat that the Humans of Ansus would be next. And so, his final act was to rouse the spirits of those long sleeping legends from the chaotic times before; those mythical heroes who made the land tremble with the very mention of their name. It may not be enough, but he had to try before being consumed by the Starless beast who came for his celestial soul...
Welcome to Starless, a brand new IP for fantasy RP. Our story begins in the aforementioned land of Ansus, a vast, sprawling kingdom that is as vehemently religious as it is complex. It is a land regarded as the most peaceful in the world, only achieved by a bloody, turbulent millennia that came before.
The period of conflict gave rise to many great men and women who are now regarded as heroes of myth and legend, whose power exceeded that of any other Humans in the history of the world.
With the extinction of the Gods, the Last Living God saw fit to bring these legendary individuals back from the grave in a last ditch effort to defend the world itself. They will act as the last line of defence against whatever force is bringing the structure of the world low.
You are one such Hero, and you have been roused from a long and peaceful death to an end you do not understand. The world has changed immeasurably; as you walk into the light of day once more, and you look upon the Rings of the World, and fresh air fills your lungs once more, you must discover your path amidst a world changed.
A n s u s
Ansus is the given name of the Kingdom in which the RP primarily takes places. It is also a complete continent, and the largest of its kind in the world. Because Ansus is such a vast, old land, there is huge diversity and complexity within:
The great North is home to the Plains of Dust, a vast expanse of sand and blazing heat that has formed around a pair of gargantuan mountains (named the Mountains of Dust) that continually grow and shrink through the year; the South is home to the lush deltas that feed the Heartlands and the jungles that stretch through the spine of the Kingdom. The frozen wastelands of the East are expansive and barbaric, and the Western reaches range from vast grasslands to craggy mountain passes.
It is also worth noting that from Ansus one may see three moons during the night, two suns during the day, and the world is always framed by a huge planetary ring that keeps the land alight even during the darkest of nights.
Cities, towns, and other human-created landmarks are currently undecided. The worldbuilding from here on out is at the volition of the players, and towns, cities, and other such vistas can both be created as an act of improvisation or pre-determined as part of the character creation or worldbuilding process. P a n t h e o n O f G o d s
A N D U R I A S
THE LAST GOD, THE GOD KINGF A E R T H U S
GOD OF WISDOMN O V I S S A H
THE OMNISCIENTT A E L
GOD OF TIMEO R T H U S
PRINCE OF THE VOIDI L I A X I S
GODDESS OF ORDERK H A L K A T O R I K
GOD OF CHAOSA R E T E
GODDESS OF VIRTUES A E V U S
GOD OF TRUTHG O E T H I A QUEEN OF THE WILDSV I N S H A THE FOX GODDESS T A V R A
GODDESS OF NATUREF U L T H R I M
GOD OF FURYO N T I R I A
GODDESS OF LOVEPlayers are free to designate deities as they see fit assuming this does not clash with another player's designation.B e s t i a r y
The Bestiary section of the OOC will be updated upon democratically accepted wildlife and mythological creatures in Ansus. Get creating!C h a r a c t e r S h e e t s
N A M E / A L I A S
What is the name of your hero?M Y T H O L O G Y
Tell us about the history and exploits of your character (and why they are legendary) via their mythology. What tales do people tell of your character? What songs do the children sing of them, perhaps? Be sure to include how they met their end after all of their exploits were done.A P P E A R A N C E
Describe your character to us. How are they often portrayed in history and how do they look upon their revival? Pictures are encouraged, but a written description is required.
If you use an anime image I will strike you down harder than you would believe. Don't do it.A B I L I T I E S / E Q U I P M E N T
Our characters are heroes (or villains) of legend. What makes them special? What powers do they wield? What equipment do their stories tell of them using? (Bear in mind that characters will resurrect with at the most one piece of their canonical equipment; the rest will have to be recovered via other means. A G E O F L E G E N D
How many years prior to the present was your hero actually extant? This must be at the VERY least 1000 years prior to the present, up to a maximum of 50,000 years.O O C
This section exists primarily to discuss anything that does not fit with the rest of the OOC. The first and foremost subject in need of discussion at this point in the life of the roleplay is the nature of the GM and the entitlements bestowed upon the players: I created this RP not to powerplay myself as some godlike entity that has complete control over a story. I created it because I wanted to play a game in this very world with a quite unusual storyline and basis. For this reason, I do not assume total control over the roleplay, but rather insist that the responsibility be shared out between all players involved in the game. I will set out the world and the guidelines for the game to begin, but after that I am no more in control than anybody else.
For this reason, however, I expect a high standard of maturity in all players who apply. I want everybody to have a strong grasp of the theme before we begin, so that we can all have equal part in the telling of the story.
So, as we are all technically GMs, feel free to create and kill NPCs, create places and events, and improvise with each other without fear that the game will go askew. I will, obviously, create and control some NPCs that will be necessary to drive the story, but I am by no means giving anything I create plot armour. If you feel it is appropriate to kill an NPC that seems important to the story, do it. I want conflict and friction and maturity. R u l e s
What?
Who needs rules?
You know not to god-mod or powerplay. You don't need me to tell you this. Act mature and reasonable and who cares?
Post requirements? Why do you need any. Yes, this is advanced but i'm not ever going to force you to post more than a paragraph. Sometimes you just don't need to dawdle on about how the sky looks or how your hair waves in the wind. Sometimes you just need to respond to something that happened and I fully understand you don't need to write a whole lot sometimes.
QUALITY, NOT QUANTITY.