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    1. TTwoThumbsUp 10 yrs ago

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<Snipped quote by TTwoThumbsUp>
Are you sure she wants to do that? The hangar doors are still open two meters and so the main deck would be exposed to space.


Maybe if she shoots at everything enough times
@TTwoThumbsUp Glad you picked up on the fact that it may not necessarily have been the firepower that managed to get the door to open. :)

Just to check, which of the four doors is Sevyn trying to open at the moment? There's a larger, heavy bulkhead either end of the corridor and two small personnel hatches across from the airlock.

<Snipped quote by Kalas>
Yeah, Marga has some explosives you could use too.


Woops forgot to put this in.

Sevyn is using the location of where they entered to open the closest door that would presumably lead them to the bow of the ship.
Please note that the views of the character and the roleplayer are not necessarily aligned
Several things happened in quick succession. First, the vixen took over the job of opening the door from Sevyn which, although reluctant, she obliged to. The little thief probably had more familiarity with the language than she did and with the groundwork Sevyn had laid down for her it seemed as if they would actually crack open the door in time. Turns out the vixen was actually competent at something besides creating blatant sexual tension. Surprising for all parties involved

Then there were also the boys behind them doing some nonsense with the locker - something to do with claws, presumably deadly. Sevyn didn't much care, they were big boys.

The biggest offender though was when some idiot shot the console just as the human was about to open the door and maybe she actually had considering the door opened and not a multitude of horrible, terrible things like forever being locked inside the cramped little airlock for the rest of their miserable lives, or at least until they would be forcibly blasted out into space, doomed to float endlessly. The chances of the toughest codes Sevyn had ever seen up to that point being beaten by two sticks and a plasma bolt were so wild and out in the realms of fantasy that it hurt her head to think about how that possibly could have worked.

To save her sanity, Sevyn chose to believe the vixen had cracked the door and not that the magical solution to opening everything was to shoot at it until it worked.

It was funny how the dossiers never mentioned how her entire team was full of crazies, idiots, or crazy idiots. Jemini agreed in her own foul mouthed way, wisely revising the choice to voice the opinion that her owner fit into all of the above.

The Syndarin walked through the door before Marga, her hands raised exasperatedly as the boys continued to chatter and screech behind her, something about an explosive. Sevyn placed herself right beside the doorway, waiting for the explosion and the resulting shockwave to go off before storming off to the next bulkhead and began working on the console to properly open it, leaving the job of resealing the atmosphere to her compatriots.

Who knows, maybe if they shot the console on this side of the door enough times it'll close and reseal the atmosphere and reveal the secret treasures of the Lost Star and everybody gets a happy ending.

Yay.
Struggling with what I should post until we get that damn door open.


I repeat

MEZ, FAVRIS NEEDS PLASMA BOLTS STAT


Or push the big red button
sorry comrade, we can only move shuttle when done fiddling with fancy computer console

or when someone presses the big red button and we all go kaputz
Man is Simon a dick
MEZ, FAVRIS NEEDS PLASMA BOLTS STAT
Skip the outer door, get the inner door open and then let the system seal it behind you?


That's the plan if the big red button works
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