@Jbcool Actually, now reading that, that sounds much for fun than a random assembly-goer. I forgot that detail. If Sven is alright with it, that would work most likely much better as a co-op.
@Louis Dabout@UltikanaRe@Sven the Silent@MetalLover@ArenaSnow@TheSage
Is everyone still here and interested, say now or forever hold your peace?
Ultikan and Louis, how would you feel about co-oping - at least initially? I'm going for an actual historical solution to this - having rival political factions in the Athenian Assembly - but will you two be willing to follow it?
Seven, you'd best be good with Sparta, I don't like the idea of handing one of the two major powers to just anyone; you can assure me that it'll get the attention it deserves?
@UltikanaRe Any chance you'd settle on another polis or nation/kingdom?
@UltikanaRe Think of a Total War campaign I.E. it will begin with the same alliance etc, but can go whatever way it will. If I wanted a retelling, I'd read a book. ;)
Didn't knew that name. Googled it, seems cool, but not a biome, but I'll definitelly add that to the world map.
About the RNG I really got interested, would love to know more about it. I wouldn't mind the console thing as I kinda like it. About the unit stats generation, that is something we can look into, as the units in the game are designed by the players with modules, modules that are acquired through research into different things like resources and/or places, or even finishing a contract made by one of the major nations, a deal with a major nation or a player nation, stealing tech from another player, or even reverse engineering a players unit.
Players will be able to design units of the types:
- Infantry
- Cavalry
- Naval
- Air
- Space
SBMs are a type of Space unit that can transit through subland/land/air/space levels to arrive at its destination.
Didn't knew that name. Googled it, seems cool, but not a biome, but I'll definitelly add that to the world map.
About the RNG I really got interested, would love to know more about it. I wouldn't mind the console thing as I kinda like it. About the unit stats generation, that is something we can look into, as the units in the game are designed by the players with modules, modules that are acquired through research into different things like resources and/or places, or even finishing a contract made by one of the major nations, a deal with a major nation or a player nation, stealing tech from another player, or even reverse engineering a players unit.
Players will be able to design units of the types:
- Infantry
- Cavalry
- Naval
- Air
- Space
SBMs are a type of Space unit that can transit through subland/land/air/space levels to arrive at its destination.