Appearance: He is often seen equipped in grubby metal armor with leather and chain mail underneath, paired with his signature helmet that envelops his head entirely in protective metal. However, due to the excellent sense of smell most beasts possess, Garrett has a habit of neglecting the cleanliness of his armor as clean equipment would reek of metal, immediately alerting the creatures he hunts.
As such, Garrett's seemingly poor appearance is often mocked and ridiculed by most whom fail to see the practicality and effective functionality behind it. Moreover, the grimy appearance combined with his down-grade equipment has, on more than one occasion, caused people to mistake him for a Zombie.
Garrett usually carries a cheap and disposable sword of a strange length hanging on his left hip in a makeshift scabbard, allowing him to place swords of any shape he salvages. Affixed to his left arm is a small round shield, its rim well maintained to be used as a weapon.
Contradictory to most adventurer's bets and rumors, Garrett's appearance beneath his helmet is remarked to be surprisingly handsome and dignified, if somewhat pale with brown hair. His horns extend from the frontal scalp of his skull, outstretching to far above his head to form a threatening pair of horns that may gore one who strays too close to the tips.
Name:Garrett "The (Blight)ed" Everard
Age: 23
Bloodline: 66% Oro / 33% Nayu
Group: Knights of The Sun
Physique: Mesomorphic, very toned and hardened due to constant work and training.
Height: 231.14 cm / 7'7"
Weight: 128.367 Kg / 283 lb.
Abilities:- Trained Combatant: Garrett is relatively skilled in most weapons that he can get his hands on
- Swordsman: Garrett is a extremely skillful in wielding any bladed weaponry from short swords, daggers to knives.
- Marksman: Garrett is an incredibly proficient archer; he can accurately shoot down large bodied game from vast distances. With a thrown javelin, he could fatally injure a creature.
- Strategist: Garrett is an excellent strategist, specializing in ambush and guerrilla warfare.
- Physical Conditioning: Garrett has rigorously trained his body to utmost perfection, granting him top notch physical abilities.
- Strength: Garrett has a extremely high level of physical strength. He could overpower even the largest of bears.
- Speed: He could strike down multiple creatures at once with superior speed and reflexes.
- Endurance: He also possesses an incredible amount of endurance and pain tolerance, capable of fighting after having broken multiple bones.
- Senses: Garrett is extremely alert of his surrounding, having extensively trained to utilize all his senses including sight and hearing. He could even detect a deer hiding in pitch black darkness.
Spells:- Hardening: The magical ability to negate some force from any incoming, harmful blow, enhances endurance. -5 Soul
- Gale: The magical ability to make oneself, or objects lighter. -7 Soul
- Shadowstep: The magical ability to muffle one's footstep or bodily noises to avoid detection. -3 Soul
- Absorb: Absorb the life force, power and strength of another being into one's own body through the magical consumption of blood to extract essence of the host being. +? Soul +? Stamina -10 Soul if failed
- Blood-Forge:The creation of protective or offensive material utilizing the absorbed or contacted blood essence of any selected source. -9 Soul
- Sunbeam: Received from absorbing the essence within the Corrupted Teju Jagua, allows the ability to conjure thin beams of pure light and scorching heat. -10 Soul -3 Stamina
Pet: A red tailed hawk by the name of Sera, best utilized to track or hunt down creatures or entities obscured by foliage or distance. A great Hunter's pet.
The antithesis of a Unicorn, a Bicorn birthed from chaos incarnate, young but extremely sturdy; blood flowing within it's veins strengthened from those unlucky enough to be gored by it's sharpened horn. A monument to the sin of magics delving into blood and darkness, can utilize the blood of one being to recuperate another.
Experience: Born as a son of the hunt, in his early childhood, Garrett had to learn the tools of the trade of his ancestry or be ridiculed by the family lineage of the Everard Hunters. For most of his time as a child he spent with his father in the forests and the mountains of Gaia hunting game and large beasts. At times he would accompany his father in making trips to Pearl and Onyx to do business in trading meats and pelts as a living from their boons of the hunt. His father would soon be gored by a large elk-like beast, leaving Garrett to his lonesome.
However, Garrett was soon squired to the Knights of The Sun, he would gain knowledge of Fealty and Knighthood, and of armored and unarmored combat as a way of life, he was drilled for most of his teenage years to in the ways of the group until he himself had joined the group as a Knight. Soon he was bound with the duty to travel, and aid those in need, slaying various beasts and abominations alike.
Soon after he began his travels he would be encountered with the situation of finding a beast stronger than himself, or the group he was accompanying. The beast, identified as otherworldly or demonic at best tore through Garrett's group as if it were a hot knife to butter. Realizing the strength of this monster, Garrett knew he had to become stronger; he would start with this obstacle set before him. He would weaken the beast and take it's own strength and life force as his own before it died. He could feel himself change, mentally and physically from stealing some of the remaining essence of the beast, but he felt more powerful; he wanted more.
Motivation: Power - Nothing says power more than defeating incorporeal and demonic beasts and consuming their essence. That is Garrett's motivation to continue on in his escapades; To hunt down the horrors of the world and take their strengths as his own.
Birthplace: Onyx, Gaia
Extras: - Loves cats
- Loves humid forests
- Loves fur pelts
- Keeps a ring belonging to his father tied to a necklace.
- Knows how to make jerky
- Insomniac
- Hates deep water