Avatar of VKAllen
  • Last Seen: 2 yrs ago
  • Joined: 11 yrs ago
  • Posts: 2938 (0.74 / day)
  • VMs: 3
  • Username history
    1. VKAllen 11 yrs ago

Status

Recent Statuses

2 yrs ago
Current You've heard of BBW and BBQ, but have you heard of BMW? Neither have I, they never signal their turn.
7 yrs ago
@Cyndyr, ho ho! Jk, I don't have the power to track that down.
7 yrs ago
Whatever credit is left is flushed down the toilet for them. #CNNBlackmail
7 yrs ago
Critically failing perception checks is in muh blood.
2 likes
7 yrs ago
I swear, I think Optus had some dickhead accidentally hit the restart button on their systems.
1 like

Bio

Thank you for visiting my biography.

I am just a typical Aussie Young Adult juggling social life and work at the same time.

I have not roleplayed in years. I thought maybe I'll re-login once in a while and see how the Guild is going.

I have lost touch with the friends that I've made while I was a resident here. Those of you who were my friends, know that I enjoyed my time roleplaying with you and I hope that it is mutual.

I hope to see you in another life.

Most Recent Posts

Hey @VKAllen, I noticed that you have not told me what the second Favoured Enemy Humanoid type would be, given how goblinkind is considered a subcategory of humanoids and how the Favoured Enemy works with that. If you have, I'm sorry that I've missed it, but could you tell me?


There's a second one I have to choose?

EDIT:

Researching now.

EDIT #2:

Perhaps its most advantageous to take up Kobold.

My favoured Terrain is Forest.
I am unsure what was used to stabilise Orchid, but okay, I'll grant it.

Next thing is, if anyone wants to have some actions/words in before the commoner answers (Orchid might want to faint and all that, being unconscious at 0) now would be an opportune time. I'll seek to advance this by tomorrow morning.


Pardon me if I may, since the rules behind stabilising isn't clear (other than to prevent death saving throw), I just thought I'd mix it up a little. I am glad you accepted it in this instance but please inform me if you don't want it to happen again.

The performance check was just if anyone was listening or could listen.
The threat was neutralised, with the fellow berserking hulk losing grasp of his now frail consciousness. Fingers twirling as it nested the arrow's eye into its dark quiver, she slung her bow by her chest. Quick little steps approached the half-orc with her fingers running through his wound that continued to bled. The satchel by her side slung itself to her hands and lips playing a somber melody as the elf fell into a state of trance within seconds. What seemed like a strange solo brought stabilising vibes to the green orc as the flute began to shine with bright light and grew faint as the song came to an end (Consider Orchid to be stabilised).

(Performace - Flute - 15)

Her eyes darted open, flute quickly hidden beneath the satchel as she twirled her slender hips before the villagers they've saved. The frivolous hair by her face swept by her finger as she regained her vision. "Thank you," the frail woman grievously whispered to them. Trear's complexity could be seen to be sympathetic, crystallised eyes and the mouth of an unstrung bow painting her copper features.

"I am glad you are safe." She began, as visions of the past began to flood her mind. She steeled herself from her own emotions. "I understand how it feels to see this savagery." She stopped for a moment as she points towards a direction that indicated the circled carriages. "There you'll find safety of a circling carriage. Find a man named Addio and he will provide you with protection, away from the dragon. Tell'em we sent you."
Ready to pew pew

I swear I won't be a sniper bot.
Seems like the combat is done! However, I would still like to see the next post being from @VKAllen, given how Trear is the last one to act in the initiative order before Orchid's turn. If they stabilise the Half-Orc, all is well. Otherwise, Orchid will have to throw at least one Death Saving Throw. Not that it'll probably matter, but mechanics are mechanics and it's good to ascertain the rules early. Also if nobody heals/stabilises him quickly, while unlikely, more saves will have to be rolled. After that, it'll be back to the non-combat where no set order exists.


Certainly.
Valiant Warriors crafted their devastating blows. Only four of these fiends remain and she intended to make quick work of them. The arrow nestled by quiver daftly notched by Trear's trained finger as it notched between the singing sinew. The furthest of the group was beneath her scope-- Arms raking the string with tremendous grace allowed the arrow to fly freely towards the furthest Kobold.

(Attack - Longbow - 8)

Trear missed her mark. The arrow offshoot behind the furthest Kobold with the fury of a charging tiger into the empty street. She reared herself back away from the Kobolds to her maximum effective range of 60 ft before surveying her surroundings.

(Ability Check - Perception - 8 - Surveying the surrounding battleground)
I shall post tonight after work.
The Hunter's instincts controlled her graceful approach of the main entrance-- almost without thought. Hazed visions of smoke and the dragon's flickering shade alerted her caution sight. Streets were barren, roads were clear of corpses. It was a strange, eluding sight. No homes were crackling with fire-- only dried bales of hay and wooden barns were set alight. A quick assessment of such strange behaviour determined that the dragon is not alone.

Her hands gripped over the handle of her trusty bow, arrows drawn as she surveyed the current area for potential hostiles among the area-- her focus seemingly clouding the sounds of other creatures nearby her as the ground was followed by hurried footsteps of a man with his children-- with an armed woman guarding the man's flank. Trear drew her bow, notching the arrow between the strings and trailed its crux towards the group. The kobolds came into view; snarling and darting at the woman. The instincts overwhelmed her as the trailed hand points towards the snarling Kobold and her other released the arrow into flight.

(Ready in action Strike - Longbow - Cumulative of 20)
(Damage - Piercing - 6)
(Presumed Initiative - 12)
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