Appearance:Name: Serafina Sarabande
Weapon Name: Vindicator
Gender: Female
Age: 18
Species: Human
Aura: Sea Blue
Semblance:Arsenal - Serafina unlocks her weapon's alternate forms and gains mastery in their use. Her weapon is capable of becoming a Minigun, Scoped Rail Gun, Shotgun, and Double Edged Longsword Mode.
- Minigun - Six Barrelled monstrosity that shreds anything in its path rapidly.
- Scoped Rail Gun - A powerful precision rifle that can fire dust-enhanced particles across large distances.
- Shotgun - Boom! Schkchk! Self-Explanatory. Blade available for Melee.
- Double-Edged Longsword - Melee Only, can be enhanced using Dust.
Sexual Orientation: Flexible
Team: SFYR
Where Are They From: Mistral
Personality:A polite and well-versed girl with a heart that has enough space to accommodate every single person in Remnant. Warm welcomes and tasty sunlit picnics are the bread and butter of this lady's key attempts to winning a person's heart. Her naturally trusting and open armed approach has earned her many friends in the past-- both of sweet and savoury in nature wrapped around her fingers. Despite such a naive outlook of life; her performance under pressure are calculative and serious... Preferring to outsmart an opponent rather than use brute force. As such-- she is heavily reliant upon teamwork and strategy; almost as though impossible (sometimes) when working with other people than herself.
Bio(1-3 paragraphs):Yet another upper class woman in the midst of Atlas' ever excelling ranks of Huntresses. Born to Kaito and Ferisa Sarabande is what uncommonly known as the Daimyō of Sarabandes-- the people know her as Sweet Serafina.
As all upper classmen of Mistral, Serafina is famously known for her exceptional skill and art in the culinary field and longsword fencing. She has earned the title of Culinary Arts Master title at the age of 13 under no specific tutelage and recently attained the rank of Maestra in Longsword Fencing, with tutelage of a renowned Maestro-- Jannes-Hnnck "Jhin" Caultzfield.
A common sight among the people is Serafina herself travelling down from her estate to cities and villages in order to continue creating art and great food from locally sourced ingredients and her own range of seemingly always-ready secret ingredients. She would cook and distribute her creations free of charge and teach them as she prepares her meals there. This goes without saying; villagers love her.
The Vindicator was a heirloom gift that Ferisa had passed onto her. A grand and fearsome sight beheld Serafina as she gandered upon its intricacies. The touch of her fingertips woke the beast from its slumber as its exterior flared to life with a glistening blue glow as it awakened Sera's Aura and Semblance. Its soothing light soon glew brightly and disappeared as if another dimension had swallowed its existence, followed by a trail of beautiful ocean sparks that covered her body.
Thereafter-- Grimm attacks had become more common and frequent. It was high-time that Serafina needed to address the problem in order to protect the surrounding villages of Mistral. Haven Academy at the time had rejected her Entry, and was forced to leave Mistral in order to seek an alternative option... That is when Atlas Academy opened their gates for the young Daimyō.
Likes(At least 3):Cheesecakes
Picnics (that's how she wins you)
Friends (that's what she gets from the picnics)
Fibres (Making sure no toxins are causing her bad things)
Proteins (Making sure her back doesn't break)
Dislikes(At least 3):Celery (she absolutely cannot fathom those who eat them raw)
Getting Soaked (cause people tend to gawk)
People Rejecting her Sandwiches (guess what? No friends then...)
People who reject hugs (If you're a boy, REALLY? That's two things you hate!)
Strengths(3-5):- Teamwork - She willingly cooperates with a plan if made and execute them to the best of her ability unquestionably.
- Versatile - Her Semblance allows her to be positioned in every single type of scenario with maximum effectiveness.
- Longsword Mastery - Serafina is a master in Longsword Techniques, employing effective close-quarters combat manoeuvres to control her enemies' attacks or to slaughter them.
Weaknesses(3-5):- Soft Hearted - She will unconditionally take specific actions she deems either inhumane or just plain wrong. If her enemy shows signs of surrender and defenselessness-- she will vouch for the person's right to remain alive.
- Frantic - If teamwork crumbles and they resort to solidarity; Serafina reacts instinctively than strategically in a panic to gather things together.
- Aura Exhaustion - Switching between her weapon's alternate modes will rapidly drain Serafina's aura until completely depleted-- to which it would revert back to its original form.
Theme Song:Extra: