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    1. Whitewind 9 yrs ago

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Neva got shoved into the room from a hallway, "Alright! Ease up!" she said to the guard. The door shut behind her as she took a long look at the table. Her eyes almost glazed over when she saw all the foods, it definitely beat the crap she got in juvenile prison. She nearly sprinted towards the table, and she noticed that all the chairs were labeled. She looked for her chair and took a seat, almost shaking in her boots, so excited to eat all this wonderful food.

She had realized she ignored the multiple other people in the room when she got off the euphoria of being fed real food. She turned to her right and a boy had sat down. Neva looked away, and then tried her best to restrain herself to not eat all the food.

Neva Douglas

"Freeze..." - Neva


Code name:
Kruos
Age:
18
Skills:
*giggles* You've taken an interest in lil' ol me?

Neva is cold-hearted, leaving her with no attachment to other life, which would make it a bit easier to do her job.
Neva is also very level-headed, and naturally has no emotion other than deadpan. She sometimes finds humor in things.
Power:
Cryokinesis - Neva can create, shape and manipulate ice, water frozen into a solid state and appears naturally in forms of snow, hail, icicles, ice spikes and candles, glaciers, pack ice, frost, and polar ice caps, and cold by reducing the kinetic energy of atoms and thus making things colder, for various effects and combinations.

Cryokinetic Combat - Neva is able to utilize ice manipulation with their physical combat

Bio:
Neva had been born to a single mother, her father ran off when she had been born. But despite that, her mother made it work.
During Neva's mid-teenage years, (14-16) she was rebellious. She had done a lot of unspeakable things before finally being put into a juvenile detention system, she sat and rotted. When she turned 18, she was chosen for the program.
I will, working on my post now
My favorite part about my character is a skele-ton of bone puns.
THE BONE MAGE


"Welcome to the Bone Zone."


Name:
Sparrow Wolfe
Alignment:
"Evil is such a rude word, I just play for myself in this game called Life."
Age:
24
Gender:
Female
Powers:
Osteokinesis: Osteo, combining from meaning bone, prefix. plus kinesis: meaning Sparrow has control over bones, usually not in others bodies, but can create them and move them to her will.
Creating skeletons, just throwing them, she can do /mostly/ whatever she wants with them.
Matter Surfing: Using her Osteokinesis, she can create bones to carry her around.
Skills/Abilities:
Iron Body: Sparrow's bones have been reinforced through her Osteokinesis, so she can take a couple more hits than most.
Enhanced Dexterity: Sparrow can precisely control her movements and muscles, making her unable to be clumsy or fumbling. She can slip through a network of lasers, reach through dangerous narrow tunnels, keep perfect balance, or juggle effortlessly without ever tripping or wobbling. Sparrow can even move their finger or toes effortlessly, with tendon strain no longer being a problem.
Costume:
As seen in the picture above, her armor is made out of bone, which makes it easier for her to keep up, as the bones are snapped by those pesky heroes, she can replace them. A barrage of attacks is needed, if against more than one opponent she is not as strong.
Personality:
Outgoing, social, open, does not like being alone. Easy to read. Warm-hearted and popular. Tends to put the needs of others over their own needs. Interested in serving others. Values relationships and families over intellectual pursuits. Group oriented, affectionate, complimentary, loving, considerate, and altruistic. Feels a strong sense of responsibility and duty. Well-developed sense of space and function. Organized. Follows the rules. A planner. Regular, orderly, clean. A finisher. Consults others before acting. Dutiful. Values traditions and security. Thinks life has purpose and meaning. Dislikes science fiction. Content. Positive.
Appearance:
Sparrow's casual attire is mostly just jeans and a t-shirt, she doesn't like anything too attention-attracting, even though her hair is redder than the blood of her enemies. Her figure is slim and small, she's 5'5 standing up straight, and weighs a meager 120 lbs. I guess you could call her all bone.
History:
The night was stormy, the high and fast winds blowing through the air. The murky smell of a swamp filling the air, a scream and sobs were heard as a child was born. The child born, had killed her mother. When she came out of the womb, the powers she had been born with fluctuated, she didn't know any better. The father, who was delivering the baby in their small shack, had sobbed as the contorted bones in his wife's lifeless face. He cradled the baby in his arms, if his wife had died, at least she lived.
Sparrow.
He named her Sparrow, after her mothers favorite animal. Their humble shack in the woods was not enough for this child, the father had thought. So, he had looked through New York, finding a safe city to live in. He couldn't stand being the humble man he had once been, he wanted to be wealthy, give his daughter a good life that he had never had.
Sparrow discovered her powers early through temper tantrums. As she got angry, bones just appeared around her. Growing older, this turned into bones being flung at the people she was yelling at. She tried to delve into this, reading books on "bone magic" and trying to strengthen her power as much as possible.
Growing up, Sparrow had issues with the law, nothing too major, bail was always paid by her then wealthy father. She did this as a ploy to get her always-busy-father to get her to pay more attention to her. Nowadays, she couldn't care less. Her father is alive and wealthy, but she mostly leaves him to himself, while he grieves over losing his wife and only child...

Sparrow wasn't easily able to go outside, considering she didn't wear a mask or anything while out and about doing her thing. She sat at the top of a skyscraper, her legs dangling over the edge. She looked down, and no one seemed to be freaking out in the street. She laughed a bone chilling laugh, and wondered how fun it would be to scare these people out of their skin.

Sparrow heard someone walking up the steps of the rooftop entrance, a security guard exited and said "Eeeh... Miss, you can't be up here." Sparrow turned around and the guard jumped "Sparrow Wolfe?!" her name had already been plastered on news websites and shows in the city.
She giggled "You just tickled my funny bone, I like you." she threw a wall of bones at the door and pushed it against it, keeping it shut. She leapt off the edge of the building, back onto the rooftop.

"You truly are a numbskull" the Bone Mage said to the fearing man, he was on his knees praying for his life.
"Sorry dude." she threw him over the edge by moving the wall of bones on the door and wrapping it around him, instead. She wasn't actually sorry of course, at this point she was truly remorseless.

@KaiserElectric

Thank you!
@knighthawk

^~^

she doesn't really bring things back from the dead, but I like the word play.

EDIT: Are there even any heroes? o.o
THE BONE MAGE


"Welcome to the Bone Zone."


Name:
Sparrow Wolfe
Alignment:
"Evil is such a rude word, I just play for myself in this game called Life."
Age:
24
Gender:
Female
Powers:
Osteokinesis: Osteo, combining from meaning bone, prefix. plus kinesis: meaning Sparrow has control over bones, usually not in others bodies, but can create them and move them to her will.
Creating skeletons, just throwing them, she can do /mostly/ whatever she wants with them.
Matter Surfing: Using her Osteokinesis, she can create bones to carry her around.
Skills/Abilities:
Iron Body: Sparrow's bones have been reinforced through her Osteokinesis, so she can take a couple more hits than most.
Enhanced Dexterity: Sparrow can precisely control her movements and muscles, making her unable to be clumsy or fumbling. She can slip through a network of lasers, reach through dangerous narrow tunnels, keep perfect balance, or juggle effortlessly without ever tripping or wobbling. Sparrow can even move their finger or toes effortlessly, with tendon strain no longer being a problem.
Costume:
As seen in the picture above, her armor is made out of bone, which makes it easier for her to keep up, as the bones are snapped by those pesky heroes, she can replace them. A barrage of attacks is needed, if against more than one opponent she is not as strong.
Personality:
Outgoing, social, open, does not like being alone. Easy to read. Warm-hearted and popular. Tends to put the needs of others over their own needs. Interested in serving others. Values relationships and families over intellectual pursuits. Group oriented, affectionate, complimentary, loving, considerate, and altruistic. Feels a strong sense of responsibility and duty. Well-developed sense of space and function. Organized. Follows the rules. A planner. Regular, orderly, clean. A finisher. Consults others before acting. Dutiful. Values traditions and security. Thinks life has purpose and meaning. Dislikes science fiction. Content. Positive.
Appearance:
Sparrow's casual attire is mostly just jeans and a t-shirt, she doesn't like anything too attention-attracting, even though her hair is redder than the blood of her enemies. Her figure is slim and small, she's 5'5 standing up straight, and weighs a meager 120 lbs. I guess you could call her all bone.
History:
The night was stormy, the high and fast winds blowing through the air. The murky smell of a swamp filling the air, a scream and sobs were heard as a child was born. The child born, had killed her mother. When she came out of the womb, the powers she had been born with fluctuated, she didn't know any better. The father, who was delivering the baby in their small shack, had sobbed as the contorted bones in his wife's lifeless face. He cradled the baby in his arms, if his wife had died, at least she lived.
Sparrow.
He named her Sparrow, after her mothers favorite animal. Their humble shack in the woods was not enough for this child, the father had thought. So, he had looked through New York, finding a safe city to live in. He couldn't stand being the humble man he had once been, he wanted to be wealthy, give his daughter a good life that he had never had.
Sparrow discovered her powers early through temper tantrums. As she got angry, bones just appeared around her. Growing older, this turned into bones being flung at the people she was yelling at. She tried to delve into this, reading books on "bone magic" and trying to strengthen her power as much as possible.
Growing up, Sparrow had issues with the law, nothing too major, bail was always paid by her then wealthy father. She did this as a ploy to get her always-busy-father to get her to pay more attention to her. Nowadays, she couldn't care less. Her father is alive and wealthy, but she mostly leaves him to himself, while he grieves over losing his wife and only child...
THE KINETIC AVENGER

Alexandra Nadiva




"Welcome to the Bone-Zone"

Age:
17

Gender:
Female

Sexuality:
Bisexual.
More attracted to Men sexually, can only see herself settling down with a Woman.

Parentage:
Unimportant Humans, she was born with her powers, unbeknownst to her and anyone else.
Powers:
Osteokinesis, that's it.
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