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This is just a map I made on Inkcarnate. If you know of any other good site to make maps for free make me knoe please!
Also feel free to suggest things to add on the map <3


I made this map in Inkarnate, i hope you like it and feel free to suggest locations
@MissCoffee great!
@MissCoffee Welcome to the Guild, I hope we can get along!
"1. A string of violent murders has been happening within a small town, mostly being called "animal attacks". Local law enforcement/rangers or even something higher on the command chain knows that it isn't being done by animal nor human. Suspicion falls upon a drifter that showed up around the same time, but can they work together to keep the town safe? (This idea can definitely expand into world building!)"


What if the animal turns put to be a zombie experiment?
Looking forward to this. Hope I don't let you down. Lol


im looking fprdwrds to it too, lets just wait for more people.

in any case feel free to suggest plot ideas or other things while we wait
@Draku69Great!

Name: Tanya Collins

Age: 27

Weapons and items: Machete and hammer. She carried a backpack with her tent, some canned food and water

Biography: Tanya was only 20 years old when she witnessed the end of the world. She had to learn new things from her father quickly in order to not get eaten, among those things were how to swing a machete correctly and camping skills as her fater was very fond of it. One night they were attacked by an horde of zombies and her father died, she was lucky enough to be saved by some pedestrains that took her to the Citael. She became a well known pedestrian, leaving relatively well inside the Citadel until another pedestrian accused her of stealing his things. Tanya was expelled from the Citadel but was allowed to trade with it's merchants outside the walls. Its has been a year since she found a small cabin a few miles away from the Citadel which she could call home though she spends most time on the road
welcome @Who is Who


Hello there! Thanks for givving me the welcome <3
So, I have been playing too many survival games so I came up with the idea of a roleplay



Zombie Land Survival

Plot: The thrid world war ended 5 years ago and left nothing but suffering and chaos everywhere. Those who survived no longer belong to big countries but to small groups or survivors that have to look out for each other back in order to not get eaten, eaten by what you ask? By zombies. The nuclear effects have altered the DNA of millions of humans, turning them into walking corpses that only have one thing in mind, eating human flesh. Aside from the zombies, groups of knows as "warmongers" are always ready to kill you just for the fun of it.
You my friend, are one of the scavangers known as "pedestrians" that take whatever they can loot outside the Citadel so you can trade for other items and food. the problem is tha each time pedestrians have to venture further away from the safety of the Citadel.

Enemy types (More to be discoved):

Zombies: The most abundant type of enemy, most of them just walk towards their prey though
some have been seen running. They can be seen along or moving in groups or even hordes. For some reason they just chase after humans.

Spikemen: Mutations cause the zombie tho grow some sort of bone spikes on the back, which the zombie can shoot like proyectiles. Not a good idea to attack it from behind.

Hunter: Easy to mistake by a Spikemen, Hunters can run and jump making them extremely dangerous with its sharp claws. Better avoid this guy.

Bomber: This guys walk slower than regular zombies but when they get shot they explode covering everything in a 7 meters radius with acid.

Warmongers: The best way to describe them is "groups of pyichopaths". There is no way to reason with them and they only think abut killing. It's mystery who they even organize form groups or "clans". They use guns and melee weapons so they are extremely dangerous.

Now you have seen the enemies you may find in the wild, let's check you pedestrian's sheet:

(Real life appearance)
Name:
Age:
Weapons and items:
Biography:
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