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Radioactive world is a fallout-based Rp, so if you have played the game and want to suggest ideas feel free to do so.

The game is set in a post-apocalyptic world following the Great War, a nuclear war that occurred on October 23, 2077. The war lasted less than two hours but caused immense damage and destruction. Before the Great War came the Resource Wars, during which the United Nations had disbanded.
The game takes place in 2161, 84 years after the Great War in a zone now known as the Wasteland.

How did some people manage to survive? It was thanks to the Vaults
The Vault series of survival shelters is a type of hardened subterranean installation designed by Vault-Tec Corporation on contract with the U.S. government to supposedly protect a selected fragment of the United States population from nuclear holocaust so that America could be repopulated. However, outside a minority of control Vaults, the main purpose of the Vaults were to experiment on the American population in order to conduct scientific research
Some Vaults were opened sooner than others and started to build settlements with any materials they could find or tried to rebuild pre-war cities, some had luck while others were exposed to high dosis of radiation and wild animals that also suffered from mutations.
Those who managed to survive formed factions in order to impose their rules on the zone, which sometimes leads to armed confontations.

List of enemies you can find:
-Slavers: If they see you alone they will surely try to catch and sell you
-Bandits: They will attack on sight.
-Super mutated humans: The most dangerous thing you can find. Huge and strong, they are smart enough to use guns
-Ghouls (most of them): Mutated people, unlike super mutats the radiation has caused to become more like zombies, still able to talk. Very slow walkers
-Wild (and mutant) animals and mutant plants

Plot: There is no actual plot in mind, but will be woriking on it. Perhaps one of the characters has to find some sort of machine while another has to find their lost sibbling so the group moves from one place to another meeting new npcs and stuff.

Characte sheet:
Picture
-Name:
-Age:
-Starting equipment:
-Short bio:
Actually, I was thinking bout rebooting it


So the big idea is to focus on the lives of two females that live in the wild west during the XIX century.
The circumstances under which they meet can be discussed but what I have in mind is that MC's uncle is taken hostage by some dangerous bandits and YC agrees to help, she can be some sort of bounty hunter.
While all this search takes place different sub plots can take place, they could become either hunt down bandits or form their own gang or perhaps the assistant of some sheriff. In any case the lives of this two will be hard
We can also encounter some real famous people from the real life as well as to approach to the supernatural world of the natives, myths and more.

If interested just pm me
<Snipped quote by Metal Head>

Pfft! Poser... I mean what?!

@Who is Who

Good day, sir. I was just perusing the interest section and stumbled upon this. May I join?


Yes of course
I assume he is a companion quite difficult to deal with
Wondering if I should use the the Fallout map or not
@twannyman hi, so far no one joined, im Still waiting.
About the characters: your character can be from a vault if you wish (for example mine is not), the idea is that they have a random encounter for some reason decide to treavel together

-Name: Jeanne Evans
-Age: 27
-Starting equipment: Glock 17 and a machete on her belt. Camping backpack filled with food, water and a few camping tools

-Short bio: Jeanne doesn´t really remember where she was born as she had to move often from town to town, her mother was part of a merchant caravan so from a very young age the guards taught the girl how to shoot. With the time Jeanne started to work on the caravans too, thus duplicating the home income. Everything changed when she retuned from one of her travels, the town had been reduced to ashes and most of the people were gone, among the corpses she found an old man who told Jeanne they had been attacked by men with metal armors and the survivors where taken as slaves. Jeanne did not found her mother among the bodies so she decided to try to find her, where? She has no clue but will have to travel a lot.


Radioactive world is a fallout-based Rp, so if you have played the game and want to suggest ideas feel free to do so.

The game is set in a post-apocalyptic world following the Great War, a nuclear war that occurred on October 23, 2077. The war lasted less than two hours but caused immense damage and destruction. Before the Great War came the Resource Wars, during which the United Nations had disbanded.
The game takes place in 2161, 84 years after the Great War in a zone now known as the Wasteland.

How did some people manage to survive? It was thanks to the Vaults
The Vault series of survival shelters is a type of hardened subterranean installation designed by Vault-Tec Corporation on contract with the U.S. government to supposedly protect a selected fragment of the United States population from nuclear holocaust so that America could be repopulated. However, outside a minority of control Vaults, the main purpose of the Vaults were to experiment on the American population in order to conduct scientific research
Some Vaults were opened sooner than others and started to build settlements with any materials they could find or tried to rebuild pre-war cities, some had luck while others were exposed to high dosis of radiation and wild animals that also suffered from mutations.
Those who managed to survive formed factions in order to impose their rules on the zone, which sometimes leads to armed confontations.

List of enemies you can find:
-Slavers: If they see you alone they will surely try to catch and sell you
-Bandits: They will attack on sight.
-Super mutated humans: The most dangerous thing you can find. Huge and strong, they are smart enough to use guns
-Ghouls (most of them): Mutated people, unlike super mutats the radiation has caused to become more like zombies, still able to talk. Very slow walkers
-Wild (and mutant) animals and mutant plants

Plot: There is no actual plot in mind, but will be woriking on it. Perhaps one of the characters has to find some sort of machine while another has to find their lost sibbling so the group moves from one place to another meeting new npcs and stuff.

Characte sheet:
Picture
-Name:
-Age:
-Starting equipment:
-Short bio:


Radioactive world is a fallout-based Rp, so if you have played the game and want to suggest ideas feel free to do so.

The game is set in a post-apocalyptic world following the Great War, a nuclear war that occurred on October 23, 2077. The war lasted less than two hours but caused immense damage and destruction. Before the Great War came the Resource Wars, during which the United Nations had disbanded.
The game takes place in 2161, 84 years after the Great War in a zone now known as the Wasteland.

How did some people manage to survive? It was thanks to the Vaults
The Vault series of survival shelters is a type of hardened subterranean installation designed by Vault-Tec Corporation on contract with the U.S. government to supposedly protect a selected fragment of the United States population from nuclear holocaust so that America could be repopulated. However, outside a minority of control Vaults, the main purpose of the Vaults were to experiment on the American population in order to conduct scientific research
Some Vaults were opened sooner than others and started to build settlements with any materials they could find or tried to rebuild pre-war cities, some had luck while others were exposed to high dosis of radiation and wild animals that also suffered from mutations.
Those who managed to survive formed factions in order to impose their rules on the zone, which sometimes leads to armed confontations.

List of enemies you can find:
-Slavers: If they see you alone they will surely try to catch and sell you
-Bandits: They will attack on sight.
-Super mutated humans: The most dangerous thing you can find. Huge and strong, they are smart enough to use guns
-Ghouls (most of them): Mutated people, unlike super mutats the radiation has caused to become more like zombies, still able to talk. Very slow walkers
-Wild (and mutant) animals and mutant plants

Plot: There is no actual plot in mind, but will be woriking on it. Perhaps one of the characters has to find some sort of machine while another has to find their lost sibbling so the group moves from one place to another meeting new npcs and stuff.

Characte sheet:
Picture
-Name:
-Age:
-Starting equipment:
-Short bio:
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