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    1. Wubwub 10 yrs ago

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@Heat
I understand and I'll make sure to tone him down from here on out (no more force choking). Would you like me to edit my intro post?
@Melonhead
I apologize if Jarin seems overpowered in the first post. I didn't think I would have access to a computer for a few more days, so I typed it all up in a rush. My intention was show that he doesn't have a problem sacrificing innocent people for his own purposes, and that he wanted to nip any sign of leverage against him in the bud. This was more an example of him being pushed too far, and I don't intend to have him running around force choking people willy nilly. He does have limits and he prefers to use his powers as supplements to his weapon.
Also, there was a back story to why he was at that farm, why the men were pissed off at him, and why he knew the farmer was a healer, but I didn't want my opening post to turn into a novel.
I'm kind of hoping to develop his character by forcing him to trust his comrades. He's going to be a bit of a pain in the ass in the beginning, but he's still got some humanity deep down.
I'm sorry about that again. >.<
“Hey, did you hear me?”
Jarin looked down wordlessly at the young woman speaking to him and noticed that she was rather plain in appearance. She was dressed in a cream blouse and brown skirt that just barely brushed the wooden floor. Her mousy brown hair was pulled back, accentuating her wide ears and narrow jaw. He hadn’t really been listening to the farmer sitting in front of him. He had been in fact trying his best to drone her out, but she went on regardless.

“You’re lucky you found me, you know. A nasty cut like this could have gotten infected.” She removed her hands from Jarin’s right forearm and revealed that the gash had almost completely closed. After wrapping the wound in cloth, she asked, “How did you know I was a healer anyways?”

“Lucky guess,” Jarin replied curtly as he pulled his robe’s sleeve back down and stood.

“Oh, so it speaks!” she said with a lopsided grin and crossed arms.
He narrowed his eyes in response and then pulled a small bag of coins from his robe and placed it on the cupboard to his left. “That should cover your services.”

“Well, I was going to ask you to clean the horse’s stall out back, but you don’t exactly look like the...manual labor type.”

Jarin paused and glared at her for another moment. He didn’t know whether to thank the woman or smack her. No commoner had ever been brave enough to insult him, let alone gotten away with it. Jarin opened his mouth to respond when the door behind the healer was smashed open. She jumped in surprise as three disheveled and armed men stormed into the house. One of them wielding a sword grabbed the healer by the hair as she tried to run. She shrieked as he pulled her into his arms and held the edge of his blade against her throat. The second man stood by the door and the third pushed forward to Jarin.

“Where is it!?” The man pointed a dagger at Jarin forcefully. “That key belonged to us, thief!”
The key happened to be in his pocket, and that’s exactly where it was going to stay as far as Jarin was concerned.
The man looked back at his friend holding the healer and nodded. She cried as the blade began to draw blood just above her collarbone. “Please…” she whimpered.

“I’ll ask one more time. Where is it?! Tell me, or we slit her throat!”

Jarin remained mute for a moment and then replied without a trace of falter in his voice, “Do it.”

The room fell silent in shock and Jarin glanced coldly back at the healer. She looked at him with nothing but confusion and betrayal in her eyes as the man’s sword sliced across her throat. Jarin watched her slump to the ground in a pool of blood. He then watched the other three eventually fall to the ground, choking and gasping at the air around them.
As he left the farmhouse and stepped out under the high sun, Jarin heard the sound. It stopped him in his tracks, as he had never heard such a noise. He then climbed onto the farmer’s horse and rode away, his dark robe fluttering behind him.

After hearing the Sounding, Jarin arrived in Highmont where he sold his horse and bought new supplies. After standing in line to pass through the gate for what seemed like ages he finally made his way to the front. The guard held up a hand and scanned Jarin with suspicious eyes. Jarin had to force himself not to roll his eyes or simply push the imbecile out of his way. Eventually he was let through to the castle and into the dining room.
Jarin surveyed the other people already sitting at the table for a moment before making his way over. He took long and brisk, yet quiet strides, his robe just barely brushing the floor. Jarin took a seat far from the door he had entered through, giving himself a clear view of everyone else. He leaned back in his chair and adjusted his robe accordingly.
Survivor CS:

Name: Alexa Jacobs

Profession: Graphic Designer

Appearance:
Clothes: Forest green knit sweater with grey tank top and white undershirt, blue jeans, black sneakers.

Height/weight: 5’5”/130lbs

Skills: Strong climber, good aim with anything long range, basic cartography

Starting location: Beach Home

Bio: The Brunewell Foster Home was a peaceful and respectable establishment, if one were to overlook the waiflike child by the name of Alexa who lived down the hall. Alexa was dropped off as a baby and grew up in the care of her foster parents alongside the mob of other rambunctious children. Even from a young age, she knew she wanted to be an artist, and she made sure to let her guardians know by re-decorating their walls with every crayon she could find. Her troublemaking didn’t stop there though. Alexa barely made it through high school without having to hide from authority on multiple occasions. Her graffiti, who most believed to belong to a young man, could be found all over the bustling city.

Despite her success, or infamy, depending on who you asked, Alexa was never caught by her foster parents nor was she satisfied. When she graduated high school and left the foster house at the age of 18, Alexa caught a lucky break and began to work on freelanced art. She made a living designing company logos, posters, and other advertisements for customers. Alexa also took up smoking at the age of 15 and hasn’t stopped since. Her athletic ability has been hindered by lung damage, but not extinguished.

Personality: Alexa is a bit mischievous and loud mouthed, but usually not with ill intent. She is usually optimistic in the face of adversary because of her self-confidence, but can become curt and brash if pushed too far. Overall, Alexa is used to taking care of only herself first, and will probably hesitate out of habit before sacrificing her safety for others.

Relations: N/A

Personal Items: Lighter, marker
@kagethekiller Could you take a look at my character and let me know if she's good to go?
Appearance:

He is 5'11" with a lean figure, strong hands, and lightly tanned skin. He has black hair which reaches just past his shoulders and is usually left down, a short beard and mustache (as seen in the picture), and brown eyes.
Name: Jarin Saye
Age: 39
Gender: Male
Sexual Orientation: Straight
Occupation: Mercenary

Weaponry: A short spear and a lightweight buckler. Also keeps a dagger tucked in his sash.
Apparel: Wears dark blue layered robes with a red sash around his waist. Under his robe are cloth pants, a leather cuirass, and leather boots.
Equipment: Canteen filled with wine, coins, bandages, herbs
Skills: Stealth, black magic, some skill with up close combat and blocking
Magical abilities: Black magic: Able to contract muscles of other beings to control movement (no more than one or two limbs at a time)

Personality: Jarin does his best not to draw unnecessary attention, but his seemingly dark and imposing aura causes crowds to part without a word being spoken. His dark robes and long black hair make him stand out, so he tends to take the back alleys through town like a ghost, knowing the stigmas that come with his abilities. Jarin has become curt and sardonic towards strangers over time, if not downright pessimistic. He trusts the weaknesses of men more than any good intentions, and it takes a lot for him to consider another as an equal.

Backstory: Jarin has struggled his whole life with maintaining the tradition of black magic that his father passed down to him. Most families in his town, even the ones with healing powers, tried to hide their abilities and assimilate into their community. But Jarin's family did the exact opposite. Black magic was considered a legacy and a proud tradition in which only the men of the Saye household could be born. To the rest of the town, it seemed that females in this family simply could not inherit the ability to perform the magic. Jarin believed this as well until the age of 17 when his father revealed their family's secret to him. The powers of the black magic could be inherited by either man or woman, but only the men could claim this as their birthright. He did not believe his father until a girl was born that winter, a girl with powers. At the age of two months, she showed signs of her abilities, as all babies did. The next day she was gone and next to the garden a patch of soil was freshly turned.
Jarin was horrified to say the least. But that was when his real training began. For five years, his father taught him how to manipulate the limbs of animals, how to twist the arms of rodents, how to silence the whimpering of a dog. Jarin hated it, but he trained day and night under his father's watchful eye to please their elders and to uphold the Saye tradition.
The day to pledge his loyalty and settle down eventually came. Jarin had come a long way in his training despite his reluctance, and his father saw great potential. The boy had grown callused under the intense training and was now ready to truly obey and serve his family, but Jarin never carried through with that plan. Word of the Saye's offspring traditions reached the ears of their suspicious neighbors. The town guards had looked the other way because of the family's usefulness. To other residences with magical abilities, the black magic of the Saye family only seemed to help perpetuate the taboos of any person with magical powers. And so, the other residents, especially those with magical abilities, retaliated. A mob formed late after the sun had descended, and by morning almost the entire family lay lifeless in their beds. Jarin and his father were the only ones who were able to flee from the house. Jarin was the only one who walked away in one piece.

Other
@Heat I finished editing my character if you'd like to take a look.
Appearance:

He is 5'11" with a lean figure, strong hands, and lightly tanned skin. He has black hair which reaches just past his shoulders and is usually left down, a short beard and mustache (as seen in the picture), and brown eyes.
Name: Jarin Saye
Age: 39
Gender: Male
Sexual Orientation: Straight
Occupation: Mercenary

Weaponry: A short spear and a lightweight buckler. Also keeps a dagger tucked in his sash.
Apparel: Wears dark blue layered robes with a red sash around his waist. Under his robe are cloth pants, a leather cuirass, and leather boots.
Equipment: Canteen filled with wine, coins, bandages, herbs
Skills: Stealth, black magic, some skill with up close combat and blocking
Magical abilities: Black magic: Able to contract muscles of other beings to control movement (no more than one or two limbs at a time)

Personality: Jarin does his best not to draw unnecessary attention, but his seemingly dark and imposing aura causes crowds to part without a word being spoken. His dark robes and long black hair make him stand out, so he tends to take the back alleys through town like a ghost, knowing the stigmas that come with his abilities. Jarin has become curt and sardonic towards strangers over time, if not downright pessimistic. He trusts the weaknesses of men more than any good intentions, and it takes a lot for him to consider another as an equal.

Backstory: Jarin has struggled his whole life with maintaining the tradition of black magic that his father passed down to him. Most families in his town, even the ones with healing powers, tried to hide their abilities and assimilate into their community. But Jarin's family did the exact opposite. Black magic was considered a legacy and a proud tradition in which only the men of the Saye household could be born. To the rest of the town, it seemed that females in this family simply could not inherit the ability to perform the magic. Jarin believed this as well until the age of 17 when his father revealed their family's secret to him. The powers of the black magic could be inherited by either man or woman, but only the men could claim this as their birthright. He did not believe his father until a girl was born that winter, a girl with powers. At the age of two months, she showed signs of her abilities, as all babies did. The next day she was gone and next to the garden a patch of soil was freshly turned.
Jarin was horrified to say the least. But that was when his real training began. For five years, his father taught him how to manipulate the limbs of animals, how to twist the arms of rodents, how to silence the whimpering of a dog. Jarin hated it, but he trained day and night under his father's watchful eye to please their elders and to uphold the Saye tradition.
The day to pledge his loyalty and settle down eventually came. Jarin had come a long way in his training despite his reluctance, and his father saw great potential. The boy had grown callused under the intense training and was now ready to truly obey and serve his family, but Jarin never carried through with that plan. Word of the Saye's offspring traditions reached the ears of their suspicious neighbors. The town guards had looked the other way because of the family's usefulness. To other residences with magical abilities, the black magic of the Saye family only seemed to help perpetuate the taboos of any person with magical powers. And so, the other residents, especially those with magical abilities, retaliated. A mob formed late after the sun had descended, and by morning almost the entire family lay lifeless in their beds. Jarin and his father were the only ones who were able to flee from the house. Jarin was the only one who walked away in one piece.

Other
Survivor CS:

Name: Alexa Jacobs

Profession: Graphic Designer

Appearance:
Clothes: Forest green knit sweater with grey tank top and white undershirt, blue jeans, black sneakers.

Height/weight: 5’5”/130lbs

Skills: Strong climber, good aim with anything long range, basic cartography

Starting location: Beach Home

Bio: The Brunewell Foster Home was a peaceful and respectable establishment, if one were to overlook the waiflike child by the name of Alexa who lived down the hall. Alexa was dropped off as a baby and grew up in the care of her foster parents alongside the mob of other rambunctious children. Even from a young age, she knew she wanted to be an artist, and she made sure to let her guardians know by re-decorating their walls with every crayon she could find. Her troublemaking didn’t stop there though. Alexa barely made it through high school without having to hide from authority on multiple occasions. Her graffiti, who most believed to belong to a young man, could be found all over the bustling city.

Despite her success, or infamy, depending on who you asked, Alexa was never caught by her foster parents nor was she satisfied. When she graduated high school and left the foster house at the age of 18, Alexa caught a lucky break and began to work on freelanced art. She made a living designing company logos, posters, and other advertisements for customers. Alexa also took up smoking at the age of 15 and hasn’t stopped since. Her athletic ability has been hindered by lung damage, but not extinguished.

Personality: Alexa is a bit mischievous and loud mouthed, but usually not with ill intent. She is usually optimistic in the face of adversary because of her self-confidence, but can become curt and brash if pushed too far. Overall, Alexa is used to taking care of only herself first, and will probably hesitate out of habit before sacrificing her safety for others.

Relations: N/A

Personal Items: Lighter, marker
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