This is basically where both my character and Asuu's are, we've made this just incase anyone feels like venturing around, killing more stronger mobs, dying or something. Feel free to use the location/mobs as you so want. c:
Dire Mountain Mobs- By Nero and Asuu
- Dire Wolf
Dire Wolves are the more...powerful counterparts to the regular 'Wolf' you would see around the second city of Floor 1. Larger, standing at 5 feet tall when completely straight, combined with a rough hide of brown skin and a shaggy gray pelt. Bulging, yet lean muscles contract and pulse with the need to pounce on any pray, while obsidian claws glistens from lean paws. These Dire Wolves are more intelligent than their Wolf counterparts as well, opting to hunt only in packs of 2 or more.
- Dire Alpha Wolf
Around the same strength and speed level of a regular Dire Wolf, the Dire Alpha Wolf is the 'leader' of a certain pack of Dire Wolves, commanding his pack through gruesome growls, snarls, and howls. The brain and brawn, these wolves are only slightly larger than the regular Dire Wolf, and can be notified by the ritualistic tattoo of a blue moon curling around it's snout.
- Dire Bear
Notoriously known for hunting solo, or with it's mate, the Dire Bear is a gruesome being, indeed. Standing above the height of 5 feet when on all fours, and being 9 feet tall when standing up straight, this beast has been known to slay idiotic players who dare to inspire it's ire. Powerful, bulky muscle moves languidly from under a torn, rubbery hide of gray and black, from which crimson eyes gleam. The Dire Bear's paws are topped off with wickedly sharp white claws. What the Dire Bear lacks in intelligence, they make up with strength and grit.
- Dire Mutated Bat
Scavengers and thieves.
Dire Mutated Bats, or Mutated Bats, are small, compact beings with a short, round body, purple wings, and slim legs that lacks feet. They have no eyes, though their large, gaping maws are filled to the brim with venom-coated fangs. At the end of their wings are short, wicked claws used for taking left-behind items. Most Mutated Bats carry a heft amount of col, due to their stealing ways. They are usually found either solo, or in partnerships, as they do not attack unless directly provoked. They are similar to crows, in both intelligence and in fighting prowess. They taste their air with soundwaves they release via screeching cries or hisses.
- Dire Boar
Dire Boars are the rarest of the dire animals, being prominiently recognized- and differed from a Frenzy Boar because of it's large size, standing at the height of 4 feet when on all fours and easily doubling it's size if it was to ever stand straight, this extremely bulky creature is difficult to deal with. The leather is as hard as steel and can easily deflect slashes and jabs with ease, and the tusks are far larger than the ones of a usual boar, as sharp as a steel sword, and double the durability. Dire Boars are usually prone to rage-induced charges, and are easily confused and out-tricked. It has large, beady black eyes that are a lot more fleshy and weak than it's thick hide.
Sub-Boss, Dire Mountain Guard:A minotaur, the massive beast is a colossal being, with a tough leathery hide that stretched, grotesque, over his bulky, bulging muscles. A scarred, disgusting maw filled with razor-sharp teeth frames by the beady black eyes and short, stubby brown ears, which rested beside the famed massive silver horns. A large, similarily muscular tail waves behind, powerful enough to deal strong concussive blows to those who get too close to it's back. The most prominient trait and easily noticeable one, however, it's the pair of beautiful, long silver horns adorning it's head, which is reason of why this beast is known as Silver Horns.
Dire Mountain Description- There was no sun shining brightly over the sharp, rugged hills and incoves that dotted Dire Mountain. A constant ashy mist floats in from the surrounding forests, giving the large mountainous region a misty, intimidating appearance. Throughout the numerous ridges and caves, you could hear the occasional howls echoing, slamming against the stone caverns before releasing out into the dreary atmosphere, giving any players foolish enough to venture out this far constant chills. A dusty, abandoned, and rather small city sits on the pinnacle of the mountain, containing the default features a regular city would get, including a Teleportation Pad.
This is a location located miles away from the Starting City, and even farther away from the misc cities you would see after leaving the safety of your beginning spawn. It's recommended that players level 15 and plus hunt here, and even then, it's extremely risky without backup not too far away...