Name: Le'Vash
Race: Elf
Age: 23
Gender: Female
Height: 5'8"
Weight: 146 lbs
Weapon: Black-Metal Short Assegai.
Weapon Stats: Head: 13 1/3" - Overall Length: 38" -
Appearance:
Skills and Equipment:
Spear Mastery: Long and hard training solely with the spear elevated her level of weapon awareness to unfathomable proportions. Practically becoming one with the weapon.
Elven Blood: Her speed is challenged by only few other races and her bodies affinity for magic and the like are greatly ingrained into her being. The drawback is that her race are more frail and less resistant to physical attacks. Her ancient blood blocks unwanted psy abilities and obscures scrying.
Valista (Assegai): The personal black metal spear of Le'Vash. A short spear with one and two handed close ranged capabilities.The blade's metal is extemely strong and light. Many years of use with Le'Vash has caused this weapon to be specifically attuned to Le'Vash's magic and is able to assimilate that energy at will.
Armor of Kor: A set of light metal and leather armor specifically made to Le'Vash's needs in battle. Highly flexible that provides defense from most fatal blows while granting Le'Vash the ability to perceive unavoidable blow and defend effectively.
Combat Skills:
Ul'Dah: An attack that jabs hard with a two handed stance with the intent and power to pierce all but the heaviest shields and armor. If used with Momentum Ul'Dah sends opponent is sent flying and takes additional damage if it hits something before the end of the launch. Ends Momentum.
Vem'Ter: An attack with moderate strength that when hits has a chance to staggers opponent. If stagger is successful Vem'Ter unleashes a flurry of low damaging but unblockable attacks. Vem'Ter from Momentum always staggers.
Gur'Din: Spinning the weapon creates a razor shield of sorts that can deflect ranged and energy attacks of significant strength. While held, a melee attack against Le'Vash is blocked but stops the skill and rotations but cuts attacker for damage proportional to the strength of attack.
Bak'Zol: As long as Le'Vash is in a minimum of a exerted movement or run she gains skill Momentum, which adds and effect to the skill.
Kul'Qot: An attack with the intent of knocking or launching an opponent in the air and making then fall. Typically used with kicks but not limited. Does low damage. If used while in Momentum then Kul'qot is targeted at a vital and causes symptoms of slow reaction. (ex. concussion, dizzy, etc.)
EDIT: Taken our most of the none physical skills.
EDIT: More fine tuning.