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Hidden 11 yrs ago Post by Rhona W
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Rhona W Burd-Dragon

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I'm guessing the reasons for fighting are combinations of competition for resources and political and ideological differences, as well as all of these being used as reasons to wage war to distract people fron other problems too? Just so as we have some frame of reference for our characters feelings about who they're fighting.
Hidden 11 yrs ago Post by Ramzam
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Vader and Murtaw have been at each other's throats for a long time at this point. Neither country communicates very well about where they do their digging, so while there are borders in place, they aren't very well respected. A lot of the takeovers are a case of, "You built this on our territory, so it's ours!" and, "Nuh-uuuh! We built it, so it's ours." Before all the fighting started, for a lot of people, it was just a cool thing to do to become a soldier, 'cause you got to carry a gun and brag about being a stone-cold killer. I mean, it's not like there was going to be a war or anything, right?

It doesn't help that, while tunneling and general excavation technology in general has advanced very far, population growth outstrips the rate of expansion, even when not counting immigrants. Also, a good chunk of the surface fauna is...not nice.
Hidden 11 yrs ago Post by Rhona W
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Rhona W Burd-Dragon

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I'll make a post to the IC on the 'morrow. Good to see that it has started though, yay and woo.
Hidden 11 yrs ago Post by HopelessIncubus
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pilot
Name: Mike Nawlin
Species: anthro tiger
Sex: Male
Appearance: 23 yr old 6'2'' grey tiger with a black crew cut, swimmer build, and heterochromous eyes. other distinguishing features are a clipped left ear, which is missing about a quarter of its height and a jagged scar on his neck, almost obsessively covered by a turtleneck style undershirt, or other collar at all times.

Personality: mike is a relaxed, quiet individual, with a mild sarcastic streak. his free time is usually spent buried in a book, or cooking as the whim takes him.

Bio: raised in a military family, mike is used to the laws and regs of base life. in school he day dreamed through literature and math, not fond of the dry material, but got passing grades, if only barely. in science however he was the star of his classes, eagerly devouring anything that could answer why things work.
it wasn't long after his ASVAB of a 91 that he was brought before the recruiters and given nearly free choice of what service and MOS he wanted. he decided to join the EOD field and excelled in t, quickly devouring the field manuals and learning the traits of different enemies in IED construction. it was around this time that the military decided that a EOD walker would be a great idea and formed a competition. the best 2 techs from each platoon would get a weekend in a sim, the top 40 would get to enter walker training, the top ten graduates would get a walker. mike trained hard, learning every possible edge he could. hours felt like minuets in the cockpit, he watched as the days ticked by, and his classmates dropped out, seeking less complicated roles as mike ground on determined to win a seat in a mech.
in the end it was down to 15 people, the final test would be a single live 105 shell, decided to be within the safe range for a the first EOD test mech, it wasn't. during the test mike snipped the arming wire and was greeted buy a blast wave. he woke up 3 days later to find out a chunk of shrapnel nearly tore through his jugular vein, and another nearly bifurcated his face, opting to take a chunk of ear instead. the footage from his test was evaluated and mike's actions would have indeed disarmed the bomb, but the cut wire magnetized to the arm and became charged. mike was awarded the first walker position for from his test group, joining Blackcard Platoon, Moss squad
Specialties: EOD, Heavy weapons

walker
Model Name: ESDM MkIII- "lucky"
Model Class: Heavy
Primary Role: Demolition, frontline warfare
General Information: The third in a line of EOD focused walker frames it trades speed and agility for impressive durability, and plenty hard points for customization of tools, or firepower. Oddly angular to divert blast forces, the walker stands out among most, as the entire front torso forms a pointed wedge, the arms and legs having wedged profiles in the front. the most interesting customization of the frame is the construction of the utility arms, the fingers themselves having the ability to deploy micro tools, and being made out of non magnetic titanium. these modifications give the pilot the best chance of success and survival in the field
Appearance: mikes mech is painted coyote tan and emblazoned with high vis yellow chevrons that begin on the torso and continue to the arms. the single personal decal is a four leaf clover with a clipped top left leaf, and a stylized "LUCKY" the U being an upside down horseshoe.
Hidden 11 yrs ago Post by Ramzam
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Ramzam Squeaky Boi

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I've added Mike to the list, Incubus. Sorry for the wait.

You probably missed the / in the bbcode for your character's bio, though. May as well sort it out while you're here, no?
Hidden 11 yrs ago Post by HopelessIncubus
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HopelessIncubus

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i am teh derp
Hidden 11 yrs ago Post by Ramzam
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Ramzam Squeaky Boi

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I'll post again today, since we've had both weekdays and a weekend, even if there was a Megabowl (or whatever the hell it's called). Figure I ought to just move things along. I'll keep Zaresto's character around for a bit, just in case.
Hidden 11 yrs ago Post by Ramzam
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Ramzam Squeaky Boi

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I'll be very surprised if there's a time on this website when I'm not late. Give it a few more hours if you're still around.
Hidden 11 yrs ago Post by Ramzam
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Ramzam Squeaky Boi

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Alright, I'm just going to put this game down, as I just can't bring myself to post. I didn't really think things through all the way and have been regretting it for awhile, so, sorry for wasting your time with this.
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