Role: Robot Girl
Name: Project Guardian Angel: Date Akira
Age: 343 days.
Gender: Female
Personality: Rather sedate and a bit... odd. She sometimes stops walking in the middle of a corridor to inspect some point of interest, or to start up a conversation with someone because, say, the ribbon in their hair appeals to her. She gets interested in odd things, and makes even greater logical jumps between conversation topics. For some reason, Akira's programming has left her inordinately interested in romance. She also has a rather unnerving love for hugs.
Her hair is never tied the same way on two sequential days.
Brief Backstory: Less than a year ago, Akira was rolled out to fight the [INSERT NAME HERE] threat. Thus, her life is considerably less interesting than her production process, though even that is somewhat dull in and of itself. The really interesting thing is how they went about programming her: once they had the basic directives down, it was time to give her the necessary skills and knowledge to blend in with people and fight the [INSERT NAME HERE]. The designers were well aware that they needed to try and give an entire upbringing in order to not create someone too obviously robotic.
So they overcompensated in the opposite direction, giving enough information and life story that the end personality was entirely unpredictable. Part of this was combining footage and information to build her an entire background--her parents are businessmen, and their jobs required them to travel from country to country a lot. Once she was old enough, Akira started going with them, but she was sent back to Japan to finish her education formally.
When quizzed on the specifics, she mentions the tropics a lot, as one of her designers went on trips to rainforests a lot.
Skills: Always gets 100% on tests, courtesy of having all the information required to teach these subjects put into her head so she could focus on her proper mission. This result means she gets more leeway in not showing up to classes. Akira is also very good at singing, and effectively able to speak all major world languages.
Abilities: Her abilities are a bit harder to use in school. See, Akira keeps all her spare ammo in that case, so she can't exactly bring it with her; and the cane raises too many questions, so she can't bring that with her. Sadly, without the cane, she cannot transform her arm into a laser cannon, as the crystal is the most vital component for that, and the body of the cane itself contains essential circuitry. And without the case, the chaingun in her right arm is a bit hard to use long term...
So, if surprised, this just means producing the weaponry concealed in her torso and wielding that: a selection of medieval armaments, a chainsaw, and one experimental weapon prone to shutting down that, whilst it works, uses electricity to create an edge that melts before it cuts, and thus can slice through most things like butter. Without power it's just a blunt shortsword.
Finally, her legs are far springier than they can appear, and Akira can thus jump extremely high compared to a normal person. And land from such heights safely.
Archetype: Lancelot du Lac; Greatest Knight of the Round Table. This Archetype grants the ability to summon the sword Arondight, and wield it with greater proficiency than could normally be managed--which is quite useful when you're already pretty good due to being built with melee combat in mind. The sword does not do anything special, but it can be used to block things that would shatter Akira's normal armaments--and it's shiny enough to deflect lasers and the like.
Other: Left handed.
Name: Project Guardian Angel: Date Akira
Age: 343 days.
Gender: Female
Personality: Rather sedate and a bit... odd. She sometimes stops walking in the middle of a corridor to inspect some point of interest, or to start up a conversation with someone because, say, the ribbon in their hair appeals to her. She gets interested in odd things, and makes even greater logical jumps between conversation topics. For some reason, Akira's programming has left her inordinately interested in romance. She also has a rather unnerving love for hugs.
Her hair is never tied the same way on two sequential days.
Brief Backstory: Less than a year ago, Akira was rolled out to fight the [INSERT NAME HERE] threat. Thus, her life is considerably less interesting than her production process, though even that is somewhat dull in and of itself. The really interesting thing is how they went about programming her: once they had the basic directives down, it was time to give her the necessary skills and knowledge to blend in with people and fight the [INSERT NAME HERE]. The designers were well aware that they needed to try and give an entire upbringing in order to not create someone too obviously robotic.
So they overcompensated in the opposite direction, giving enough information and life story that the end personality was entirely unpredictable. Part of this was combining footage and information to build her an entire background--her parents are businessmen, and their jobs required them to travel from country to country a lot. Once she was old enough, Akira started going with them, but she was sent back to Japan to finish her education formally.
When quizzed on the specifics, she mentions the tropics a lot, as one of her designers went on trips to rainforests a lot.
Skills: Always gets 100% on tests, courtesy of having all the information required to teach these subjects put into her head so she could focus on her proper mission. This result means she gets more leeway in not showing up to classes. Akira is also very good at singing, and effectively able to speak all major world languages.
Abilities: Her abilities are a bit harder to use in school. See, Akira keeps all her spare ammo in that case, so she can't exactly bring it with her; and the cane raises too many questions, so she can't bring that with her. Sadly, without the cane, she cannot transform her arm into a laser cannon, as the crystal is the most vital component for that, and the body of the cane itself contains essential circuitry. And without the case, the chaingun in her right arm is a bit hard to use long term...
So, if surprised, this just means producing the weaponry concealed in her torso and wielding that: a selection of medieval armaments, a chainsaw, and one experimental weapon prone to shutting down that, whilst it works, uses electricity to create an edge that melts before it cuts, and thus can slice through most things like butter. Without power it's just a blunt shortsword.
Finally, her legs are far springier than they can appear, and Akira can thus jump extremely high compared to a normal person. And land from such heights safely.
Archetype: Lancelot du Lac; Greatest Knight of the Round Table. This Archetype grants the ability to summon the sword Arondight, and wield it with greater proficiency than could normally be managed--which is quite useful when you're already pretty good due to being built with melee combat in mind. The sword does not do anything special, but it can be used to block things that would shatter Akira's normal armaments--and it's shiny enough to deflect lasers and the like.
Other: Left handed.