So, apparently the Guild hates me and doesn't want me on here, considering how it lets me on to the forum and mysteriously "goes under construction" every time I attempt to post.
So I have good news and bad news. Starting with the bad news first:
The Bad News
I'm gonna be honest, I'm pretty overtaxed at the moment, which is why I haven't been able to give this the attention I should. While interesting, I can't manage several players on different missions at once, especially when half of them disappear. For that reason, there will be some changes to the game.
The Good News
For everyone still interested, I'm not letting the game die. And I have a plan to make things easier to manage. I'm suggesting a reboot, one that brings all players on the same mission. That way the group can continue even if certain players disappear. We would time warp to the arrival at the oil rig, with all characters on that mission, retconned to no longer include inactive players. Everything that would have happened up to the point where the agents received their missions would be cannon and still have happened, but we would be tackling one mission at a time as a group. I've got an IC solution for this as well. Afterwards, we'd embark on the Doppleganger mission and go from there.
So, who thinks this is a good idea? Starting from a set point so everyone can get their bearings?
I'm taking roll call in the form of a vote yea or vote nay, so active players, please let me hear you!