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Hidden 10 yrs ago Post by MercuryHg34
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The Dark Star



Long ago, in eons past, there existed but a single being. This being had no name, and had just one purpose: to maintain the stability of the plane in which he resided by simply keeping track of time. After some immeasurable length of time, this being grew weary and began to lose concentration. Fearing there would be no-one to remember him when he was gone, the being gathered the last of its power and divided it into several pieces. Each piece was a new, independent being which we know as our Guardian Deities. He named them Ignis, Luna, Gaia, Aether, and Celestia. Before disappearing, he professed his final wishes upon them.

"My children... you have been created by my essence, and so I ask of you two tasks to perform. First, you shall together continue to keep time in my stead. The task shall be done in turns, so that the others may have opportunities to expand and create what they will. The First Keeper shall be the one whom I have given the name Celestia, the bearer of most of my essence. She may create one thing before I vanish. Second, all of you shall forever remember that I, your creator, have bestowed the gifts of your existence to you from my own self, and are therefore parts of a single One. Do this and you may do what you please in this plane."

"Your will shall be done" the Guardians responded, and with that the being ceased to exist. As this happened, Celestia filled the entire universe with all manner of stars, planets, galaxies and everything in between. Beginning her task as the First Keeper she proclaimed to the others, "Here is my legacy, which shall consume the entire universe so that my presence is all-encompassing of what you four shall create." Disappearing into the empty space between, Celestia began to keep time, and time continued to flow as it should. Impressed by this, the other Guardians worked together to create something that would rival the brilliance of Celestia's creation.

Ignis gazed among the stars Celestia had created, and using all of his strength, created a star for himself which he named "The Sun". Inhabiting the Sun, Ignis fueled the star with his very being, radiating a warm and comforting light unlike any other in the universe. Nearby planets, once cold and isolated, were drawn to the warmth and began to revolve around the Sun as if in celebration. Luna took notice of a particular planet near the Sun; lonely, dry and barren, she felt sorry for it. She then decided to use her power to fill it with rich blue water in the valleys and canyons, and gentle clouds in the air. "This planet, which I shall name Earth, will sparkle brilliantly in the warmth of the Sun" she said as she transformed into a smaller, pale and round rock near it, now called the "Moon". "I shall protect the Earth from all outside chaos that would do it harm as I guide the waters with my presence"

Seeing the awe-inspiring landscape now decorated by oceans and clouds, Gaia used her power to create all life on Earth. She took special care in creating the Humans, who would resemble her in appearence. Having created this life that would acknowledge the power the Guardians displayed, she retreated into a great tree in order to continuously breathe life into the Earth. Now teeming with life and adding a vibrant green hue to the planet, Earth seemed to be complete. Aether, however, decided to add one more element to the mixture. "It is not enough that the Humans live on this planet we made. I shall bestow upon them but a fraction of my own power, so that they too can create and innovate on their own." And so Aether diffused himself amongst the Humans, granting them intelligence, wisdom, and most importantly, the power of the ethereal essence of Mana.

Celestia, seeing all of this, became quite jealous of their accomplishment. Forced to keep time, she could do nothing to add to the planet Earth. Soon, Celestia had been forgotten and only the distant stars in the sky remained to tell her story.


Several thousand years later, in the present, the Earth is experiencing a prosperous Golden Age stronger than any before it. The seasons were gentle on crops, once warring nations now shook hands in the name of peace, and research into Mana has allowed impressive technology to evolve. People work hard to provide for their families and to better their communities as well. Across the globe, thousands gather to pray in shrines dedicated to the four Guardians that created the Earth. All is well as the human race prepares for the largest event in history since their creation: The Dawn of The Second Keeper.

To decide which Guardian would take up the daunting task of keeping time for the next several millennium, an oracle chosen by the Guardians themselves will perform a ritual designed to choose a Guardian arbitrarily and without bias. The ritual is set to occur at the next Solar Eclipse over the capital of the world's largest country, Alexandria. Here is where the characters will start off the story, as spectators to this glorious event. However, with change comes the chance for either grand prosperity or cataclysmic catastrophe. Despite everyone's optimism, no-one knows how anything will happen for sure until it has already happened...

This is a party-oriented, stat-based RP featuring both melee and magical combat. The goal of the game is to save the world from some sort of evil to be revealed later on. Players are able to customize their starting parameters to create the playstyle they want as well. Stats in this game are an invention of my own as well as my co-GM/brother, basically it will work as a simplified combination of Pathfinder and Dark Souls so that it is easy to understand and work with for all players. If there are any questions, please don't hesitate to ask here or in a PM!

The full CS will be available soon, but for now anyone planning to join should fill out this much beforehand.

Name:
Age:
Gender:
Appearance: (Image and description encouraged, but just one will suffice)
Personality: (At least a paragraph)
Bio: (Be as creative as possible. I'm pretty flexible with back story stuff, so write as much as you want. At least one paragraph.)

More to come soon.
Hidden 10 yrs ago Post by Light
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THE DARK STAR
Glossary & Information


Base Character Sheet (Work In Progress)

Character Creation


Parameters


Character Stats


Magic


Flow of Battle


Formulas
Hidden 10 yrs ago Post by Silver Fox
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I shall work on mine soon as I decide what kind of character I want xD

Alright hope this is okay :p

Name: Zidar Val Ashtira

Nickname: Zid

Age: 20

Gender: Female

Alignment: Lawful Good

Appearance:


Stands 6'0 with very clear blue eyes.

Equipment:

•Oak Staff
-A staff made by the natural bark of a oak tree in order to further focus magical energy. Very light and easy to carry around.

•Iron Shield of Fortitude
-A very large iron shield that was made to shield oneself and others.
•Armor of Mystic
-White armor that increases defense and magic, but is heavy and decreases agility and stamina.

Abilities/Spells:

•Zahir
-A summon of a weasel sized creature that costs low magic usage do to being a support creature with little ability. He shares eyesight with Zidar and is able to fly and move around quickly. He is mostly used to spy or sneak into places. He is a air element summon.
•Celeste
-A summon of a pure white lightly armored Pegasus. Affinity to light, Celeste uses light magic to heal allies. Able to do some minor damage to opponents with physical attacks.

Personality: Zidar is a bit of the quiet sort and doesn't really talk to people, preferring to talk to her summons instead. A bit anti-social, though mostly socially awkward, she has a hard time figuring out how exactly to act around actual people. Usually ending up coming off as rude when she speaks to others without meaning to. Blunt and honest, she speaks what is on her mind without a second thought, though usually regrets it when she says something that hurts someone's feelings. Still, despite her slight attitude, she is kind and considerate, always willing to do what she believes is right and help those in need. Born to a noble household and the Church, she follows the laws to the letter and the few times she does speak to people is to notify them of their wrong doings. Preaching the importance of upholding the law and following the code of honor. Merciful, she tends to allow opponents to make the first move as well as refusing to lay any harm to a unarmed opponent.

Bio: Born as the youngest daughter of a noble knight, Zidar dreamed of being just like her father and serving under the noble code of justice. However, to her dismay she was always disheartened due to her lack of eyesight. As a child, she played by herself as her siblings went off to play with the town children and her father was off on his duties.

Every night she had prayed to the gods for a way to walk the path of her father. At the age of ten, she had been playing with a wooden child shield when suddenly she was able to see colors and shapes. And she saw a child with a wooden child shield. Blinking curiously, she found herself moving into the child's hands and discovered at the same moment, something furry enter her own hands. It was a creature that called himself Zahir. A summoning creature. The gods had answered her, and she eagerly showed the summoned creature to her family. They were surprised but they quickly sent their daughter to a magic school to further her skills.

For ten long years, she studied the art of magic, while also using the power of Zahir to train her body in order to defend and use a shield to protect others. All was peaceful as she trained, evening earning a new summon known as Celeste. Through these ten years she helped those in need, though since there was peace most of the tasks were simple ones. Stopping a thief, giving faith to the unfortunate, and praying with those who visited Aether's temple.

All was quiet and peaceful. For now.

Hidden 10 yrs ago Post by Njorne
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This is a WIP.

Name: Mischa Neville
Age: 23
Gender: Female
Alignment: Neutral Good.

Appearance:

Equipment:The following list shows the current list of inventions Mischa carries with her.

  • A pair of Goggles
  • - A special invention built to help Mischa in a variety of ways, not only do they have an intricate and advanced zoom feature but the lens are also designed to adjust to the current light in the area. They are able to operate in almost total darkness and shield from the brightest of lights.
  • Fist of Atlas
  • - A highly durable gauntlet which is currently 'in-the-works', Mischa keeps a variety of possible ideas in her mind for the use of this item. As of now, it allows her to handle dangerous material without using her bare hands. The gauntlet is also made from Cerulean Steel, the same material as the hammer's handle when charged with mana this allows Bonehew to almost fuse to her hand, making it nigh impossible to disarm her.
  • Bonehew
  • - A heavy two-handed hammer fashioned with a mixture of highly advanced metals, in particularly the Cerulean Steel her father was made famous by. Bonehew is not only a tool she uses whilst forging but also proves to be her most proficient form of fighting.

Personality: Like many great scientists, Mischa is wrapped up in her world of creation. This aloof nature which keeps her from forming advanced friendships helps her focus on her work and keeps her ever-active mind on one subject. Viewing herself as both a hero and a powerful mind Mischa knows she is a forced to be reckoned with and is not one to back down from a fight. First impression of Mischa from most is an abrasive, bullheaded and blunt girl who is far too obsessed with her work but when they get to understand the method to her madness, most realize Mischa is one of a kind. Her highly developed mind is adept at analyzing situations while her rage grants her a fury few want to be on the receiving end of, this is the balance those who know Mischa come to understand.

Biography: Raised in the highly wealthy Neville family, who made their fortune from the creation of "Cerulean Steel", Mischa had access to every advantage from a young age. While most would believe her to be spoiled or smug, Mischa utilized her assets from a young age becoming something of a prodigy inventor. While she was skilled in both machining and magic, she was particularly skilled at how she could mold raw materials. Her first feat was when she was able to create over three hundred alternate ways to utilize the Cerulean steel her family created. Cerulean steel itself is a dense, dark blue metal created through an advanced smelting process which allows it to conduct high amounts of mana. When mana is present in the metal's structure the steel appears to react like a variety of other specialized material but unlike most this reaction appears varies, exactly how this occurs and why is unclear, but Mischa has still managed to invent new ways to use this very unique and highly valuable material. Becoming an asset to her father's business, he funded his young daughter even more and at age fourteen she was widely known throughout the scientific and artisan communities alike for her inventions which seemed to always be militaristic in nature.

As her family gained more power, they also acquired more enemies. At first simple business rivals attempting to steal secrets but these dark acts became evil in nature when they grew into a violent war for dominance between the two. The two companies would hire gangs and thugs to act as foot soldiers, attempting to muscle the other around. This eventually evolved into more personal attacks when Mischa herself was targeted in an attempted murder. It wasn't long after when she was about seventeen that her parents were taken in the dead of night and never heard from again. Not being of age, Mischa wasn't allowed to take over the company and was forced to allow her uncle the seat of power. Within months, the company was nothing more than a small mining operation that produced an important load of Cerulean steel. Mischa now seeks to rebuild her family's industrial empire with the small amount of money she was left with, a single mining operation and her mind.
Hidden 10 yrs ago Post by Whisket
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Name: Farihn'ak Berund (Often referred to as 'Far' or 'Frank' to those who know him.)

Age: 60

Gender: Male

Alignment: Neutral Good

Appearance:
Farihn'ak is a man of average height, with heavily tanned skin and white/grey moustache perched across his lip. Despite his age he is in decent shape from his extensive traveling, far from feeble but no athlete either.

Equipment:
Frank's Tome: A large, black tome that he has carried with him for almost all of his life in pursuit of magic. Contains all manner of magics many of which the potential has yet to be fully realized.

Redwood walking stick: A walking stick made of redwood, with a small chunk of mama conducting ore at the bottom carved into a flat, cylindrical shape. Frank doesn't use it as much for walking but as a conduit for spells.

Shaman's earrings: A set of golden earrings, said to provide spiritual energy.

Personality: Farihn'ak is a jovial old man, and despite his age and extensive traveling, he remains curious and ever studious of the world around him. He can be prone to distraction when it comes to new things, especially if it is related to magic but for the most part focuses on the task ahead of him. due to his background as a merchant he is a staunch haggler when it comes to trading and will try and get the best deal possible, be it with coin or any other manner of goods. Outwardly and at first glance Frank appears as somewhat strange, he's constantly attempting to learn or create new ways to utilize magic and often has himself coated in ground herbs and salves or powdered mana conducting ores in strange patters all over his body and often give him an earthy smell to accompany his kind, old personality.

Bio: Frank was born into a family of merchants and from the time he was old enough to understand the concept of trading he was thrust into the family business. At a young age he traveled far and wide with his parents buying, selling and trading various goods to all manner of cities, villages and everything in-between. One particular time they had stopped at a small village on the outskirts of a swamp wherein lived a tribe of shamans who greatly interested young Frank. Their ways in magic combined the knowledge of the arcane with the faith of strange divine beings. One days as Frank wandered the swamps to watch them perform their practice, he was approached by one of the younger shamans, and after much convincing and offering goods from his parents supply, the shaman agreed to teach him about their ways. Every night for a week Frank would sneak out and train under the shaman, and at the end of it he found the life in the pursuit of knowledge to be much more rewarding than mercantile.

While traveling, Frank would attempt to learn from whomever he could about magic, or find books to read, anything and everything he could do. At the age of eighteen, while he and his parents were staying in a castle town selling their wares, he left a note to his parents explaining his craving for magical knowledge and wanting to leave the mercantile life behind him. Knowing they wouldn't understand and would fight him every step of the way, he left the note and then left the town, with little more than the gold he had earned and supplies to trade and use on his journey. For thirty years he traveled, going to places far and wide on rumors of people teaching strange forms of magic, he learned the basics and the not-so-basics, he always only carried what he needed with him, but always had a large book filled with all of his writings from various places some in different languages, a few were just symbols and hastily written instructions. Most of the magic he sought out to learn was for the benefit of others, he rarely was interested in magic to cause direct harm.

At the end of his great journey with he book nearly full of magic from the far reaches of the land he decided to settle down, he loved to travel but it was time to slow down. He settled in a small city and after some time managed to open a small shop, selling various goods from his travels that e could recreate, such as potions and a few weakly enchanted items. He's had the shop for a little over a decade now, he often can be found experimenting with the various magics in his book he has yet to fully decipher or understand he still occasionally yearns for the life of travel so much has changed since he has settled down, he feels as though he will continue to practice magic until the day he dies. For now however, he manages his shop and lends a helping hand here and there when needed. He contemplates his life had he not left his parents, he wonders if they ever came in search of him and if they are even alive.

Stats:
VIT- 5
CON-3
STR-3
DEX-4
AGI-3
ATT-13
INT-15
FTH-13
PRC-12
Hidden 10 yrs ago Post by MercuryHg34
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Age is not that important. As long as it's reasonable and you can fill those years with interesting back story then you'll be fine.
Hidden 10 yrs ago Post by Konica
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Since everyone else is reserving a spot I may as well.

Name: Kuzo Tachi aka Rina
Age: 25
Gender: Female
Alignment: Chaotic Good

Equipment:

  • Katana
  • - The blade is her primary, and only, weapon. Swords are her preferred choice of weapon, and the katana her preferred sword. It is designed purely as a cutting weapon, and is less effective against heavy armor.
  • Armor
  • - A set of light armor, mostly protecting her torso. It is mostly leather with some leather scales weaved in. Designed to be lightweight and allow maximum mobility.
  • Headband
  • - Keeps the sweat off her eyes. Is actually a folded banner of her former house.

Personality: Due to her unusual past Kuzo has two sides, one of which she keeps to herself. Most of the time, she is very polite and lady like. She maintains perfect posture and all her movements have a smooth grace. Her speech is carefully worded and diplomatic in nature. She has little habits like pressing her hand to her cheek when she's thinking. When provoked she can be very passive-aggressive, but it is often very subtle. It takes a lot to really anger her. Privately Kuzo can be child-like, almost annoyingly so. She never sits still and can be somewhat of a loud mouth.

Biography: Kuzo lived most of her childhood in the slums and resorted to thievery as most do. The orphanage she grew up in was a joke, kids only stuck around so they had a bed to sleep in. She was finally adopted when she was 13 by a noble family, but not out of good faith or charity. She had an uncanny resemblance to the nobles' daughter, Rina. They pondered on the possibility of Kuzo being related, but not for long. They needed her to be Rina's double and body guard. To take her place at public events and give her life for her if need be. Being rich and powerful meant having enemies.

Kuzo spent the next years of her life becoming the perfect double. She spent a lot of time with Rina and watched her carefully, they way she spoke, the way she walked, and all her little habits. Kuzo needed to act precisely the same way if she was to be convincing. She was given the same clothes, fed the same food, and taught the same subjects. Except she was also schooled in the way of the blade so she could protect Rina. It became difficult to tell the two apart, almost impossible if it wasn't for Kuzo's fit physique from all her combat training.

Kuzo and Rina spent so much time together, it was only natural for the two to become best friends. If Kuzo wasn't doubling for Rina, she was almost always by her side acting as a personal bodyguard. However, their relationship became turbulent when Rina's parents arranged a marriage for her with another noble from a powerful house for political purposes. While Rina lacked the courage to go against the marriage, Kuzo was vocal about her disapproval of the groom; but did nothing at Rina's request. Opposing houses saw the marriage and joining of the two parties as a threat, and sent assassins to kill Rina... they succeeded. But the alliance was too important to let die, so Kuzo became Rina. Not merely just a double, but a perfect imitation she'd have to keep up 24/7. And she did, for four years.

For four years Kuzo lived someone else's life. With Rina gone there was no one she could be herself with. In time she lost herself more and more, some days she couldn't even remember her real name. She began to believe she was Rina, she even dreamed her dreams. Until one day she couldn't take it anymore, Kuzo took off in the middle of the night, never to return. They only searched for her half heartily, since the alliance between the two houses was already built they had no need for her anymore. Only her "husband" really cared, and continues to search for her.

It's been six months since then. She still struggles with her identity, and prefers to use "Rina" as her public persona. With no one looking after her, she has become a wandering swordsman, often taking simple jobs and accepting food as pay.

Hidden 10 yrs ago Post by Whisket
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MercuryHg34 said
Age is not that important. As long as it's reasonable and you can fill those years with interesting back story then you'll be fine.


Sweet, I'll have it up as soon as I can.
Hidden 10 yrs ago Post by Bazzyboss
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What exactly is the time period? It's never really mentioned what the technology is. (Not a reserved spot, just asking.)
Hidden 10 yrs ago Post by MercuryHg34
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I was planning to add a section about it, but basically think of it as somewhere between medieval and Final Fantasy. Things like hunting, farming, castles, knights in shining armor, etc. are still around but because of Mana some advanced technologies such as home insulation, heating and lighting, air ships (for the considerably wealthy) and even Mana guns exist. Transportation can be horses (with or without carts/wagons) or basic forms of Mana-powered vehicles such as air ships and Ford-T style Mana cars. These are much rarer since they are a new technology recently invented. Think of it as electricity and other forms of modern fuel being replaced by or used less because of Mana.
Hidden 10 yrs ago Post by Silver Fox
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So it's kinda like FF9's world? Medieval with magic tech? (Hah funny I'm just replaying that game)
Hidden 10 yrs ago Post by Jerkchicken
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More like all of the later final fantasys.

Since they're pretty much some flavor of magitech but with different aesthetics
Hidden 10 yrs ago Post by Light
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2nd post updated with link to Character Sheet, and also Parameter explanations. Hopefully this is enough to start putting character ideas together, as the formulas for most of the other Character Stats aren't finished yet.
Hidden 10 yrs ago Post by Light
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Most of the actual stats will calculate themselves when you change whatever you're entitled to change. So you can really just rely on the general effects that Parameters give when deciding what to do with your character. The values for things on equipments and items will be made and balanced by Merc and I as well so you also don't have to worry about that.
Hidden 10 yrs ago Post by Light
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Light Please @ me, I'm Sunday bored

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And all interest dies as soon as I explain stats. Great...
Hidden 10 yrs ago Post by Silver Fox
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Silver Fox Kitsune

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Sorry still interested just been preoccupied... with harvest moon
Hidden 10 yrs ago Post by Whisket
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Same here just been working on my CS and have been a bit preoccupied.
Hidden 10 yrs ago Post by Light
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Light Please @ me, I'm Sunday bored

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Mercury are you and I going to make character for this too?
Hidden 10 yrs ago Post by Njorne
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Light said
And all interest dies as soon as I explain stats. Great...


Give us time to make characters! :P

I'm waiting to see what others are planning, personally I think I'm gonna go with a female artisan type, focused on forging and imbuing using blunt objects as weapons, mainly large hammers. Just to give you an idea on what I'm planning.
Hidden 10 yrs ago Post by Silver Fox
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Silver Fox Kitsune

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Njorne said
Give us time to make characters! :PI'm waiting to see what others are planning, personally I think I'm gonna go with a female artisan type, focused on forging and imbuing using blunt objects as weapons, mainly large hammers. Just to give you an idea on what I'm planning.


I'm kinda doing the same thing. XD I usually play a cold paladin/knight female for medieval fantasy but that may change depending on other characters. Might even make a guy character. Dunno
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