Changes to CS-
Alias: Manticore
Uniform/Costume: Will now uses the physical transformations from his power, combined with black spray painted rough clothing (motorcyclist suits, welding masks, etc) to hide his identity, rather than using shields as before.
Origin:
(Same as before, with addition)-
After the battle with the trilobite demon, Will was able to trace the cult that summoned it by the magical signatures the summoning left. With this significant lead, he began to hunt down and eliminate branches of the cult. With teleportation, a versatile set of powers and back-up from friends, he destroyed roughly a quarter of the cult; however the upper echelons are relatively untouched, and rather than stopping their only-vaguely-understood plan, they have been galvanised into more rapid action. The brutal nature of the cult's activities, combined with Will having to go days without sleep to hound them, led to him fighting more and more in anger. This came to peak in a mission 8 days after the trilobite; where he destroyed a business being used as a front, killing large numbers of cultists but also dozens of uninitiated, innocent new recruits. As soon as he returned to safety, Aegis and Will split, his anger and killing of innocents was unnacceptable to Aegis, while Will could not work with a spirit that gave no leeway for exhaustion and desperation.
It was only a few hours before Will chose a new spirit to merge with; forgoing the slow process with Aegis. This time Will was more jaded and angry, and terrified of what the cult might do. Manticore, a spirit naming itself after the mythological beast, could sympathise with this, as it was a spirit of revenge, heroic violence and ruthlessness- at least, in its own opinion.
Powers:
Will now has the choice to fully activate his powers and turn into a more powerful form. This takes roughly 15 seconds, spending more than an ~hour in this form causes him to become fatigued exponentially. He must rest outside of this form for at least half the time he spent in it to fully recupertate.
Powers when not in Manticore form-
Minor super strength (specified below).
Night vision, wide spectrum EM vision (can be 'tuned', letting him see radio or microwave communication, or infrared heat, etc, overlaid on visible light), electroreception, ability to detect emotions in a wide (i.e. city block) area around him, and echolocation.
Minor healing factor, allows healing from a stab or bullet wound in ~10 minutes, ~30 if in a vital region.
Ability to secrete extremely powerful corrosive acids or bases from pores on hands.
Can breath fire, altering between a plasma-cutter like flame extending about a foot from his face, to a flamethrower fit to roast the front of a house. Either of these extremes will tire Will out quickly, a solid minute of breathing fire would use up his capability for roughly an hour.
Massive heat resistance, anything less than a lavabath is only a problem for his clothes, significant poison, venom, irritant, sedative, general toxin, radiation and pathogen resistance.
Minor resistance to injury via durable skin and bones, effectively always wearing a full-body kevlar suit, while his bones take ~5 times the stress to break.
Minor enhanced reflexes (specified below).
Identical boosts to memory and intelligence as before.
Not so much a power as an alteration, but Will now possess two small boney horns at the crown of his head, these grow during transformation, and are quite well covered by his top-heavy curls.
As Manticore:
Major super strength (specified below), durability (can safely run through gunfire; a tank cannon, train or moderate explosion would be equivalent to being punched hard as a human), reflexes (specified below), healing factor (wound equivalent to a gunshot on a human would heal in roughly half a minute, 2 minutes in a vital region) and toxin/EM/pathogen resistance.
Major increase to how long he can breath fire, and minor increase to maximum temperature and range.
Ability to breath smokescreens, could comfortably release enough to match a smoke grenade every few minutes. Gas can be corrosive, choking or an irritant if desired. The gas is heavier than air, and quite difficult to blow away, is effective at blocking all wavelengths of light, has minimal affect on echolocation and little impact on fires.[*]
[*]Strength allows him to jump clear over buildings as high as 5 stories, and is generally tough enough that his terminal velocity isn't fast enough to wound him, at least on earth[*]
[*]Horns grow to a foot in length, tapering and curving slighty from ~5cm wide at the base to a sharp point. Will grows from 5,11 to 6,3 experiences rapid, visible muscle growth, teeth become sharper and canines enlarge, pupils dilate, facial features become sharper, ears become pointed, his skin takes on a greyish tone and, if he's especially exerting his power, illusory wings on flame appear at his back.
Can sprint at 120kmph for up to 10 minutes, or run at 80 for 2 hours.
Can punch holes in concrete walls and sheet metal
Strength Level:
Will- 10, tons
Manticore- 90 tons
Speed/Reaction Timing Level:
Will- 20 MPH
Manticore- 80 MPH
Endurance at MAXIMUM Effort:
Will- 2
Manticore- 5
Agility:
Will- 5X,
Manticore- 5x
All else is unchanged. If this is accepted, I'll make a post about what Will did in the intervening weeks.