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Hidden 10 yrs ago Post by Monkeypants
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Monkeypants

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Hello, going to post a NS here very shortly. hopefully like your title says, you're still accepting.
Hidden 10 yrs ago Post by hacher5
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hacher5

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I just realized who the trandoshans were...wow...collectivizing star wars races now are we?
Hidden 10 yrs ago Post by null123
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hacher5 said
I just realized who the trandoshans were...wow...collectivizing star wars races now are we?


We already have Selkath
Might as well
Hidden 10 yrs ago Post by darkwolf687
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darkwolf687

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I just collectivise whoever duck decides to throw at me. The Collective can find a use for all of you... and those of you it can't, it can recycle.
Hidden 10 yrs ago Post by Avalant
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Prepare Uranus



Cause a new nation is coming.

Joking aside, this looks really cool! I'll have a NS up soon!
Hidden 10 yrs ago Post by null123
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null123

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Note to all new applicants: We are not responsible for your slow spiral into insanity as you try to untangle the convoluted plots or magical space ponies of this RP.
Hidden 10 yrs ago Post by darkwolf687
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Argh! It's like Combine Advisors, but in cat form and with Empire back up!

Nice to see some new faces, but I have to warn you it's a pretty insane and weird RP
Hidden 10 yrs ago Post by Monkeypants
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Sorry for the text wall. :D
Hidden 10 yrs ago Post by darkwolf687
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Only two problems jump out at first glance

Can I ask you to specify how many ships and worlds? Right now the nation with the most worlds holds 32, while the largest number of ships currently in active service to be around 550 IIRC. While you mention hundreds of variations on each ship type and countless ships being made. Obviously it seems that there are other nations that have a tech advantage on you and you'd need numbers to help counter balance, but if you have way too many ships and worlds I'm gonna have to ask you to nerf. We made this version of the RP to stop the massive holdings and fleets which had developed. While they were certainly larger than yours because it ended up very ridiculous (towards the end I believe we ended up with about 30 mill ships in combat at one point), we can't really have someone have a huge space ship numbers advantage and just drowns his enemies in space ships

The other problem is the 830km battle ships. I think the largest ship fielded in this rp is fielded by myself, there's only one, and it's not even a 1/20th of the size... And is considered so expensive to supply that it only exists so the Supreme overlord can brag, and would ever really gets used in conflicts over the Triarian homeworld. While bigger =/= better, there's not denying you can put a shit tonne of guns on 830km of ship or simply plow enemies aside. I think 830 km is too long, it wouldn't really be worth fielding in any battle.

EDIT: If anyone has come back to read this... what on Earth have you done that for?
Hidden 10 yrs ago Post by Avalant
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darkwolf687 said
Only two problems jump out at first glanceCan I ask you to specify how many ships and worlds? Right now the nation with the most worlds holds 32, while the largest number of ships currently in active service to be 505 IIRC (Soon to be 508, I think). While you mention hundreds of variations on each ship type and countless ships being made. Obviously it seems that there are other nations that have a tech advantage on you and you'd need numbers to help counter balance, but if you have way too many ships and worlds I'm gonna have to ask you to nerf. We made this version of the RP to stop the massive holdings and fleets which had developed. While they were certainly larger than yours because it ended up very ridiculous (towards the end I believe we ended up with about 30 mill ships in combat at one point), we can't really have someone have a huge space ship numbers advantage and just drowns his enemies in space shipsThe other problem is the 830km battle ships. I think the largest ship fielded in this rp is fielded by myself, there's only one, and it's not even a 1/20th of the size... And is considered so expensive to supply that it only exists so the Supreme overlord can brag, and would ever really gets used in conflicts over the Triarian homeworld. While bigger =/= better, there's not denying you can put a shit tonne of guns on 830km of ship or simply plow enemies aside. I think 830 km is too long, it wouldn't really be worth fielding in any battle.


Uhhh..... I didn't know we had to be that specific...... The NS doesn't really state any of that.... ( ._.)
Hidden 10 yrs ago Post by darkwolf687
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You don't, but I need to point out we don't control hundreds of worlds or thousands of ships or anything, and that multiple 830km ships in your navy (in his case navies) is kind of silly, considering the largest ship in use at the current time doesn't get close to that 830 km mark xD
Hidden 10 yrs ago Post by darkwolf687
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Holy fuck, the invictus and Aetherius are larger than I remember making making them... Sorry, for my above mess up, seems the largest ship I field has gotten to be 150 km large, I probably need to reduce that. Must have been buffed as part of the Duck and I's "who's got the bigger stick" military increases back in the reboot and never reduced to a better size for the new rp.
Hidden 10 yrs ago Post by Monkeypants
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1st, the majority of a navy is comprised of light, attack craft. Most of which could be comparible to fighters though my race does not classify them as such. Consider it my counting all the cheap cars on the road today as main battle tanks.

2nd, I also didn't realize it was to be that detailed or a world limit. I was trying to leave it vague because of the loose NS for that exact reason.

3rd. battleship was supposed to be 800m in length, my bad lol. 830km is... beyond silly :D
Hidden 10 yrs ago Post by Monkeypants
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I was figuring along modern battleship sizes. the battleship iowa was almost 300m in length and requires some two thousand in terms of crew.
Hidden 10 yrs ago Post by darkwolf687
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Ah, I see, that makes more sense now, I was pretty scared we were going to end up with thousands of cruisers on the doorstep xD

There's a sort of world limit because we don't want someone to own several hundred worlds while everyone else owns 32 or less

Makes more sense now, I was very shocked when I saw a jump from 600m to 830km xD
Hidden 10 yrs ago Post by Monkeypants
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I kind of intended my nation to be somewhat older and still have powerful tech. but reached some sort of dark ages where no real advances have been made, similar to the imperium of man in warhammer 40k. If they were actively advancing with the retarded resources at thier disposal, the imperium would just stomp everyone.. well most of them. there is no extinguishing the WAAAAGH!

Large population, large military and a wide nation that is actively split and warring itself. (Listed my worlds under the description of homeworld) I dont have a census as so many have died it'd be hard to really peg a number.

Now dont get me wrong, there are enough cruisers to pose a threat but not enough for the kind of worry any one in a space rp would be frightful of.

Hopefully those changes fall in line
Hidden 10 yrs ago Post by hacher5
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hacher5

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Mind if I join in on kashyyyk, I have an idea on how this could be a possible Zonan world.
Hidden 10 yrs ago Post by null123
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To bad, because its back story is already based with one of the old 7 Grand Empires.
Hidden 10 yrs ago Post by darkwolf687
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duck55223 said
To bad, because its back story is already based with one of the old 7 Grand Empires.


Nations rise and take land and then fall and lose it, then other nations rise and take the land, then fall and lose it, such is life... Given the time difference between the ancient empires, the old empires and the current empires it could have belonged to both at some point

Monkeypants, I'm gonna say accepted, unless Duck or Keyguy wish to oppose that?
Hidden 10 yrs ago Post by null123
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null123

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Nothing to oppose, just as long as he keeps his ships and planets down.
And since you decided to use void powers, thanks by the way I wanted to get it back into the RP in some form, I just wanted to say that it does slowly destroy the reproduction systems of the species in question, the way the Void Humans solved this was via pods that used void energy to create new void humans.
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