Equestria Divided - The War for Harmony
CORE ED INFO
Map of Equestria
The Great Houses of Equestria
"Forces of the Great Houses"
It’s been many years since the princesses disappeared, and the Elements fell apart. Many years since the beginning of the great war which has reduced Equestria to a burning shell of its former self. The so-called Great Houses: Earthborn, Stormwing, Everfree, Moon and Star, WhiteGold, and the Cult of Laughter. Each one representing a force of harmony that once protected the world, now twisted by anger, fear, hate and betrayal. The Houses are at war to this day, each believing it’s the only one who can fix the world. They are all dead wrong.
You are connected to one of these Houses, you live under its rule and follow its ways… But you are having doubts. Maybe they are new...maybe you just never realized or accepted that they were there. All you know is that these feelings of uncertainty are now stronger than ever. Recently, you've also started having strange dreams. Dreams that fuel those doubts. They show you a well-fortified town, one you recognize as Redheart’s Refuge; the largest, most well-protected refugee haven in Equestria, bowing to no House and untouched by the Cult. As the dream fades, a powerful voice bids you to “Come, gather, and return harmony to this land.”
Every night the dream comes, and every day your doubts grow. You've finally decided to leave your former life in whichever house you are from. You’ve decided to face the risks and travel to Redheart’s Refuge. You want to find the origin of the dream… You want to know the importance of the Refuge. Most of all, you hope for answers; you want to know if restoring Harmony is truly possible.
-The Idea-
You are one of a handful of individuals, all from different factions, all from different backgrounds, but with one thing in common: you have lost some (if not all) of your faith in your leader and your cause. You have come to Redheart’s Refuge to find the source of your mysterious dreams, and find yourself a part of a new cause. You have been magically summoned to this place in order to form an elite group. A powerful group. A group with one goal: To free the Elements of Harmony (and thus Equestria itself) from the leaders of the Houses, who are irreversibly corrupt, and deserve them no longer. You will either convince them to abdicate willingly, or (if it comes to this) you will take back your country and the Elements from their cold, dead bodies. You will break the power of the Houses, repair the effects of their corruption, and if you have anything to say about it, peace may one day find its way back to the ponies of Equestria.
I'm looking for a diverse group of characters to become this elite team. Their mission is to disrupt each House in turn and remove the 6 leaders, ensuring that the Elements are free from corruption once again. If the leaders must be killed to accomplish this… So be it.
Anyone interested?
PS: thanks to Imperfections for original idea and over all help.
CORE ED INFO
Map of Equestria
The Great Houses of Equestria
"Forces of the Great Houses"
It’s been many years since the princesses disappeared, and the Elements fell apart. Many years since the beginning of the great war which has reduced Equestria to a burning shell of its former self. The so-called Great Houses: Earthborn, Stormwing, Everfree, Moon and Star, WhiteGold, and the Cult of Laughter. Each one representing a force of harmony that once protected the world, now twisted by anger, fear, hate and betrayal. The Houses are at war to this day, each believing it’s the only one who can fix the world. They are all dead wrong.
You are connected to one of these Houses, you live under its rule and follow its ways… But you are having doubts. Maybe they are new...maybe you just never realized or accepted that they were there. All you know is that these feelings of uncertainty are now stronger than ever. Recently, you've also started having strange dreams. Dreams that fuel those doubts. They show you a well-fortified town, one you recognize as Redheart’s Refuge; the largest, most well-protected refugee haven in Equestria, bowing to no House and untouched by the Cult. As the dream fades, a powerful voice bids you to “Come, gather, and return harmony to this land.”
Every night the dream comes, and every day your doubts grow. You've finally decided to leave your former life in whichever house you are from. You’ve decided to face the risks and travel to Redheart’s Refuge. You want to find the origin of the dream… You want to know the importance of the Refuge. Most of all, you hope for answers; you want to know if restoring Harmony is truly possible.
-The Idea-
You are one of a handful of individuals, all from different factions, all from different backgrounds, but with one thing in common: you have lost some (if not all) of your faith in your leader and your cause. You have come to Redheart’s Refuge to find the source of your mysterious dreams, and find yourself a part of a new cause. You have been magically summoned to this place in order to form an elite group. A powerful group. A group with one goal: To free the Elements of Harmony (and thus Equestria itself) from the leaders of the Houses, who are irreversibly corrupt, and deserve them no longer. You will either convince them to abdicate willingly, or (if it comes to this) you will take back your country and the Elements from their cold, dead bodies. You will break the power of the Houses, repair the effects of their corruption, and if you have anything to say about it, peace may one day find its way back to the ponies of Equestria.
I'm looking for a diverse group of characters to become this elite team. Their mission is to disrupt each House in turn and remove the 6 leaders, ensuring that the Elements are free from corruption once again. If the leaders must be killed to accomplish this… So be it.
Anyone interested?
PS: thanks to Imperfections for original idea and over all help.