Out Of Character Initial Post: Character Creation
The following is the basic character template which players need utilize to create their characters. Unless specified otherwise, please do not remove portions of this character sheet, but feel free to add expanded or in-depth details; there are only minimums. As a suggestion, I recommend keeping a character "Plot Synopsis" section within your character sheet so that at a quick glance you can refer back to important details regarding your character.
Once you've completed your character sheet and posted it here, please wait until the game master approves it before posting in the topic. Note that the game master reserves the right to discredit portions of the sheet if they do not fit within the previously established rules and decline your application. Most discrediting (if any) will be the result of system gaming - clear, or obvious attempts to get the most effect for the minimal cost, or to power game or twist words with the goal being to make "the best character". While the game master is aware not all things are truly balanced, some semblance of structure is required for an efficient, mostly fair roleplay, and attempts to purposefully be disruptive in this manner will not be tolerated.
All I ask is that you make credible people within a credible world, who face incredible circumstances or situations; do your best to simulate real life within the previously established rules.
- Name (and or Alias): (Utilize a realistic and or appropriate name. Aliases can be as a simple as one can imagine, but remember they are not actual names.)
- Gender: (As gender.)
- Age: (As age, minimum 18, maximum 60.)
- Lineage: (For humans, treat as race. For inhumans treat as previous race, but also their inhumanity; ex, "Native American - Psychic".)
- Fate: (For humans, begin with value of 3. For non-humans, begin with 2 or less. Provide description of expenditures.)
- Relationship Status: (For characters who are in a relationship, note this here. For characters not with one, remove this line. Provide description.)
- Occupational Status: (For characters who have an occupation, note this here. For characters without one, note as "Unemployed". Provide description.)
- Previous Occupations: (For characters who had previous occupations, note this here. For characters without one, remove this line.)
- Physical Description: (Provide, at minimum, a two paragraph description of a character's physical appearance. Note: Avoid unusualities and pictures.)
- Alternate Physical Description: (Provide, at minimum, a two paragraph description of a character's alternate physical appearance. For characters who do not change shape, remove this line.)
- Psychological Profile: (Provide, at minimum, a two paragraph description of the character's psychological state.)
- Alternate Psychological Profile: (Provide, at minimum a two paragraph description of the character's alternate psychological state. For characters with only a single psyche, remove this line.)
- Vices: For characters who have (bad) habits, note this here. Provide description. For characters without any, remove this line.)
- Background: (Provide, at minimum, a two paragraph description a character's upbringing.)
- Recent History: (Provide, at minimum, a two paragraph recent history of events the character has gone through. This will be expanded upon in your first post.)
- Additional Information: (For characters with additional notes. For characters without any, remove this line.)
Out Of Character Initial Post: Deadline
The game will begin on 28JULY14 with the following players.
- Human Zoanthrope (The Harbinger of Ferocity)
- Human Zoanthrope (Stefan0620)
- Human Vampire (El_Tigre)
- Human Shapeshifter (EndCraft)
The first, initial post will be placed on the in-character portion of this forum on the 24th of July by the game master and give a general introduction to the setting, people, tone and world at hand. Treat it as a guideline as to how things are intended to be handled, and note, closely key elements such as time; given the nature of the roleplay, day, night, phase of the moon, or even hour are all relevant - consider how, if at all, you're impacting it by giving a flow to the plot.
The point is for interesting characters with interesting scenarios to interact and come together to face things that they, individually, likely can't best. They're not really "iconic heroes" for a reason.