Hey Limey, you can't just have your character slap mine and decide it connects. Kasim wouldn't just stand there and take it, he would try to dodge and he's got the Slippery trait. At the very least that needs a GM roll to determine connection or dodge since I don't want it to hit and you do want it to hit, and then from that point on we'd have to do a bit of a collab going forward. As it stands your character just bitch slaps my character and moves on doing other stuff as if Kasim would just stand there and do nothing, which is not at all the case.
Also yes, Kasim rarely thinks about consequences of things.
Also yes, Kasim rarely thinks about consequences of things.