Hidden 10 yrs ago Post by Saarebas
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Blessed are the righteous, the lights in the shadow.
In their blood the Maker's will is written.
-Benedictions 4:11



So the basic plot for this RP at the moment is that we will be playing a group of people from various backgrounds who are brought together by the Tevinter Magister, Lady Vasilia Sanguina, for the purpose of tracking down and retrieving an artifact. They are also instructed to keep their task a secret from others, for reasons that have yet to be revealed to the group.

So lets move on to the fun part, yes folks I mean *drum roll* The rules!

The Rules:
1. A simple one No godmodding, auto hitting, infinite blocks/dodges, or controlling other people's characters without permission
2. I am the Gm and have final say but I am more than open and happy to hear whatever ideas you guys have
3. Regarding to NPCs if you want to introduce one ask me first, and if you plan on killing one ask me first
4. If you read through all the rules put the word Andraste somewhere in your CS
5. There will be fighting in the IC I know that already, but lets keep the good vibes in the OOC. Any disagreements should be brought to me or taken to the PMs
6. Keep OOC posting out of the IC
7. The spot of Co-Gm is currently open
8. Keep it PG-13 here guys. That means no all out blood baths or "mature" romance in the IC, take it to the PM guys
9. If you are going to be gone for more than a day or so tell us so no one gets stuck in post lock
10. Have fun

Character Sheet:

Name/Aliases:
Race:
Gender:
Age:
Appearance: (picture or description)
Class:
Specialization:
Equipment:
Personality:
Origin:
Other: (anything you would like to add)

Now when I say specialization I mean the one branch your character mains in. Such as if you are a mage you can be a Elementalist or if you are a rouge you can be a duelist. This means these are the skills you mainly have, you can dabble in other fields but you won't be able to master more than one. This may change over the course of the RP, allowing characters to grow in strength and develop in interesting ways.

Accepted Characters:






Hidden 10 yrs ago Post by Zaitherin
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I'm going to be writing up my profile. So I will try to get it up as soon as possible.
Hidden 10 yrs ago Post by Lucius Cypher
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Name/Aliases: The Grey Warden
Race: Grey Warden
Gender: Male
Age: Too old to remember
Appearance:

Class: Rogue
Specialization: Shadow
Equipment: The Grey Warden wears Heavy Steel Warden Armor with a winged helmet. And while The Grey Warden does have two Iron Daggers (Like in the image but a bit shorter) he usually fights with a Steel Dwarven Axe on his main hand and has a Crossbow for range encounters. The Grey Warden also carries various salves and poultices, but he carries more components poisons and traps. He often has a large supply of explosive grenades hidden on his person at all times. He also carries a phylactery of his own blood, which he could pour onto his blade or arrows to poison them with the taint that his own body has been infected with; highly effective against most creature aside from demons, golems, and ironically enough Darkspawn.
Personality: The Grey Warden is a fellow somber and quiet fellow. Says years in the Deep Roads on his calling has made his conversation skills duller than a warhammer, and not quite as useful for slaying Darkspawn. Has a sense of humor if he can muster it, but otherwise he seems only to care about their next opponent. Doesn't have much opinions about anything, less so if he knows nothing about it, which is a lot of things. He reads when he can, and can read both human and dwarven books with ease. Even some elvish, though he hasn't encountered enough elvish text to gauge just how good he is at reading the language. Likes to help and learn but doesn't like to reveal anything about himself, like he's trying to stay mysterious. He does seem to be rather fight-happy though; if there's blood to shed he'll be there to draw first blood, be it the enemy or his own. In battle it roars and goes into a rage like a dwarven berserker, just attacking the enemy with cunning brutality. Also a compulsive liar, partly due to his lack of social interaction in the past few years, partly out of paranoia of telling someone something that they shouldn't know, but mostly because he enjoys messing with people. Which makes telling the truth all the more shocking, as unbelievable as they may be.
Origin: The Grey Warden doesn't remember much of his past, and what he does remember he doesn't share. All he'll tell you is his campaign in the Deep Roads during his calling. He never fought alongside the dwarves, mostly because they were concerned with defending, while he wanted to attack. He did meet with the Legion of the Dead every now and than, but their meetings were sparse, lasting only long enough to kill all the Darkspawn in the area and separating shortly after. Claims to have gotten very close to the Archdemon, but whenever he finally managed to rig up a trap to slay it, it moves away or the other Darkspawn discover him. Why he left the deep roads now, and what he does topside, he doesn't say. Only that he's still on his mission, and it has brought him back to the surface.
Other: The Grey Warden has largely forgotten everything of his past that doesn't involve his actions in the Deep Roads, even his name. He merely knows what his mission is and finds that finishing it is the only thing that really matters. Always seen in his armor and doesn't seem to take it off except for repairs, and prefers to be alone when he has to do that. Claims it's because the taint in his body has made boils on his skin that ooze the taint, and he doesn't want to infect anyone when it's not in the protect steel shell of his armor. Has a lisp and is rather detached from current events. Interestingly enough, he does have extensive knowledge on the old Dwarven Thaigs and their treasures, though he has not acted on them due to the heavy Darkspawn activity in those thaigs, and the simple fact that they don't really interest him beyond being trivia.
Hidden 10 yrs ago Post by Zaitherin
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Name/Aliases: Jaitheia, she has no aliases, though people do tend to give her names based on her appearance.
Race: Qunari (though she is considered a vashoth by other Qunari.)
Gender: Female
Age: 21
Appearance: Seeing that Jaitheia is a Qunari, she is about 6'6" tall, with skin that is bronze in color, silver color eyes(yet her left one is a milky white, and is blind in that eye considering that she had it since birth.), has white hair that stops at the small of her back, while her ears are slightly pointed. Along her left side of her face and arm, she has four scars going across her face and down her shoulder by unexpected attack of a wild animal. Jaitheia has a single set of horns that people describes as being a half a arms length long. While traveling around, she wears simple leather armour that leaves her arms bare.
Class: Mage(A saarebas by her own people. And is considered an apostate by the templars)
Specialization: Force mage
Equipment:
*She has a simple looking staff that is made out of silverite, that she also had enchanted to increase fire, cold, and electricity damage.
*Several strong lyrium potions, and a few weak healing poultices
*A simple designed steel mace
*A traveling pack, which she keeps a pair of barely use leather boots, which she does not like to wear, in along with her potions and poultices.
*A bottle of strong ale.
Personality: Jaitheia is not your average Qunari, that she is quite easy going when she manages to have conversation with someone, and she would do things that others like her wouldn't do. She loves to drink almost as much as a dwarf does, if not more at times, and is more of a talkative and a laughing drunk more than a violent or a depressed one. Being an apostate, she has to be careful with who sees her use her magic unless she wants templars after her again. The one thing that at times confuses her is how could someone blindly follow someone like the Maker or Andraste, but won't force the subject unless the subject keeps being brought up. Which this could be that she doesn't really believe anything that deals with religion.
Origin: Jaitheia was found by a middle age man just outside of his farm. His wife was shocked that her husband brought back a baby girl instead of some of their crops. She decided that they would raise her if one of her people was looking for her. A couple of months after her seventh birthday, she was helping her adopted father harvesting some wheat when she accidentally froze a small chunk of the crops. Worried that the templars would find her, he had a friend, who was an apostate, teach her how to control her magic, and year later found that she is a natural in force magic. After nine years of training Jaitheia began traveling around Thedas and taking odd jobs in order to keep one step ahead of the Chantry's templars and to make sure she will have the gold to get some items she would need. Minus some close calls Jaitheia managed to keep herself from having to go to the Circle of Magi and being watched like a criminal for the rest of her days.
Other: Her silverite staff was a gift from her adoptive mother, which was once belonged to her mother. She knows some elemental magic, but not a lot.
Hidden 10 yrs ago Post by Saarebas
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I like them both, accepted!
Hidden 10 yrs ago Post by Zaitherin
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Can't wait to start this. Also I was thinking that it would be funny of someone made a warrior and they were a templar when I wrote my profile.
Hidden 10 yrs ago Post by Saarebas
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That would be awkward. "Hey I hope you don't mind working for a Tevinter Magister, not to mention two apostate mages." XD
Hidden 10 yrs ago Post by Zaitherin
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You got that right. Just think of that full conversation while Jaitheia is in one of her drunken states.
Hidden 10 yrs ago Post by BingTheWing
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Posting a CS soooooon...
Hidden 10 yrs ago Post by DontCallMeZelda
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(Sorry this took so long to get up. I hope everything is alright :D)
Name/Aliases: Arturus Chorster

Race: Human

Gender: Male

Age: 24

Appearance:

Class: Warrior

Specialization: Guardian

Equipment: He has a set of iron armor that he decorated himself with various blue and white lines of paint that serve no real purpose. Just atheistic look also, he never wears the helmet. As well as the long blue sash that almost covers the entire side of his right leg.
He has his shield that is decorated with the same colors as well and his long sword. He also carries an assortment of potions mainly for healing purposes. He also keeps random things that help remind him of home and other memories in his various pouches and what not.

Personality: Being of guardian nature Arturus has this natural instinct to protect. When he first decided to go into training and become the soldier he is now he always had in mind the idea to protect the ones that could not protect themselves. He is generally easy going and it is easy to make him laugh. Even though he isn't that old he also always has a story to tell. That's another thing. Even though he serves to protect the man just can't seem to keep quiet. Granted if he is told to be quiet several times it will finally register in his mind to be quiet but other than that he loves to talk. He finds conversation helps ease the mind and body, except when on the battlefield. When he is in battle he seems to switch to a completely different person. A person who mainly keeps eyes on his allies and strives to see them make it through the fight.
If one of his allies is ever injured during a fight with him he will blame himself relentlessly for it, saying that it was his fault. Even if the wound is so much as just a tiny scratch.

Origin: Born and raised in Rivain Arturus grew up with three brothers all older than he. The brothers were all just like he is now, all wanting to protect, guess you could say that was where he developed his nature to protect. His family was also a very militaristic family and his father continued to tell him that he was going to be trained to become a soldier when he was old enough. When he was young he couldn't wait. But as he got older his eagerness seemed to die down and he was getting worried about it, as most new guys are. But he was able to breeze through the training easily and became a soldier to be called upon whenever needed. He didn't earn a name in the military as he often was never chosen to go on missions or campaigns that often. He did go on one or two. But after his second campaign the man returned home to decide that a life in the military was not what he really wanted.
So he said his goodbyes and took himself elsewhere. During this time of his life he truly learned about how the world really was. See Arturus took up the life of a monster hunter so to speak. He did this with a small group that he became very close with.
But after a year or two of doing that the group dissolved...because their leader had to..settle down or something. Equally bummed they all went their separate ways and Arturus decided to lay off of the fighting for a bit.

After a year or so of staying away from the battles he caught wind of an expedition..so to speak. Something big. Not that he would know anything about it but the man who sought him out told him he could use a man like him. At first he thought he accidentally got his name out there, but the truth was this guy, or elf, that hired him was just looking for some muscle.
The journey took them to a vast sandy area that had its ups and downs. The journey to bring some woman back to her old home and the group had its fair share of battles and to be honest Arturus didn't really care for the group that much...outside of fighting that is. It was during the fighting that he realized that he was not done fighting. He still had a fire, a passion, to fight and protect others. So when the journey ended and he returned to roam he continued to keep his eyes and ears open, offering his hand as a fighter.
Hidden 10 yrs ago Post by Saarebas
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Looks good accepted :) . So that gives us two mages, a rouge, and a warrior. Think we should wait for one more character, but if no one has applied in a day I'll start up the RP. That sound good to everyone?
Hidden 10 yrs ago Post by Zaitherin
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I have no problems with it.
Hidden 10 yrs ago Post by Yog Sothoth
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I would like to join, but I do have one question, would I need to have a lot of knowledge of Dragon Age to be able to participate?
Hidden 10 yrs ago Post by Saarebas
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Hmm no but it would help if you at least have played the games
Hidden 10 yrs ago Post by Yog Sothoth
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Saarebas said
Hmm no but it would help if you at least have played the games


I haven't played the games, I just was looking for an epic fantasy rp to join
Hidden 10 yrs ago Post by Yog Sothoth
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*double post*
Hidden 10 yrs ago Post by Lucius Cypher
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Just don't make too many assumptions and maybe you could float on through as a character who is largely naive to the world. This isn't quite your "Standard" Fantasy RPG however, give or take. It really depends on what sort of idea an "Epic Fantasy" is to you.
Hidden 10 yrs ago Post by Saarebas
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Yeah like what Lucius Cypher said could work. Just ask when you are unsure about something and it should be alright. Also if you are looking for a epic RPG you should try out Dragon Age, it's the game that got me into RPing
Hidden 10 yrs ago Post by Yog Sothoth
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I have played d&d like roleplays like the 13th age so would that be similar to dragon age?
Hidden 10 yrs ago Post by Saarebas
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I've never played any D&D so I can't say
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