Hidden 10 yrs ago Post by LadyKnight4
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Hey guys, I'm sorry, but I think I have to drop out. They just changed my schedule at work, and I'm just not going to be home enough to keep up with a lot of rps (let alone sleep haha) I hope you guys have fun though, and I might come back and read through if I get a chance. :) Sorry for the trouble ><
Hidden 10 yrs ago Post by Balthazar
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I'm not going to give any more about my character, especially since an air of mystery needs to be maintained.
Hidden 10 yrs ago Post by Derpestein
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LadyKnight4 said
Hey guys, I'm sorry, but I think I have to drop out. They just changed my schedule at work, and I'm just not going to be home enough to keep up with a lot of rps (let alone sleep haha) I hope you guys have fun though, and I might come back and read through if I get a chance. :) Sorry for the trouble ><


This...Sorry as well, everyone.
Hidden 10 yrs ago Post by Skepic
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Uuuuuugggghhhhh.......... Well we to get this started! Things are getting way to dull!
Hidden 10 yrs ago Post by TJByrum
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Alright, let's get down to business.

@Sovi3t: Your bio is still in progress, so I will wait, but please tell me when it's ready or I'll forget to check back on it.

@LadyKnight4: A medic for out team? Sounds good. Amynta is accepted. I'm wondering what her abilities will be, but considering she's not exactly fit for battle it might even out.

@Heat: Cyrus is accepted, and I'm interested to know what he did in the service of Gortex. Some character may find opposition to this (working with a former ally of Gortex).

@Pathfinder: I have a very interesting way of meeting up with Alpha. He was very interesting and I'd like to see him be roleplayed. I could see us visiting Hydra-4 in the RP one day. However, I don't recall seeing Gortex anywhere in your bio, unless he's part of your 'hidden history'.

@Skepic: Atla is accepted, but like Pathfinder, I didn't see anything regarding Gortex. If he is part of your hidden history, that's fine.

I'll get to page 2 tomorrow, I'm just so busy.
Hidden 10 yrs ago Post by Sheikarah
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Sheikarah The Witch Queen of Angmar

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Sorry this is so late, hope it still works for you.

Name: Hessta Kerso

Personal: Age- 35
Gender- Male
Species- Yuan-ti

Species: Yuan-ti

General Appearance: Almost completely serpent with two arms and standing around 7 or 8 feet tall. Scale colors range from green to black, sometimes red, and their faces are slightly humanoid but still very snake-like (unblinking eyes, forked tongue, fangs). Most Yuan-ti are not venomous but one subspecies, the Yeshnaks, are highly venomous and are more physically enhanced than other Yuan-ti.
(general Yuan-ti)

Homeworld: The Yuan-ti come from the planet Yantar, a world that seems inhospitable to all except the Yuan-ti. Most of the planet is thick jungle and rocky mountains, but there are also many active volcanoes on its surface.

Culture: The Yuan-ti are ruled by a monarchy from a royal family line that has been unbroken for almost two thousand years. This line is the line of Yantar, the same name as their home planet, and are entirely Yeshnaks, having used their venom and increased strength to stay in control. Most laws boil down to "Don't cross the Royal Family or die." There are no prisons, all crimes are punished by immediate execution no matter the severity and as such, the crime rate is considerably low. When a child of the Royal family reaches 3 years old, they are immediately taught the arts of assassination, stealth, and all forms of combat, making them formidable rulers and often executioners. When dealing with other races, the Yuan-ti rulers have the appearance of kindness and courtesy but everything they do is for their own gain. Rulers of the Yuan-ti have been renowned as having silver tongues and honeyed words that let them manipulate almost all other species and governments, if they wish. They do not use this skill very often, as they have complete and total disdain for other races, not even wishing to conquer them. Combat is highly valued in Yuan-ti society and children have to brave the fiercest jungles on the planet alone and return with a kill to be considered adults. Because of this as well as their willingness to use whatever means necessary to fulfill a goal, Yuan-ti mercenaries are highly sought after and highly skilled. Even thought they are technologically advanced, many Yuan-ti warriors don't use advanced weapons but favor older and, in their eyes, more reliable weapons.

Religious Views: There are legends of ancient Yuan-ti deities but they have not been worshipped in thousands of years. Yuan-ti now believe that religion is nothing but a tool that let other species be manipulated and conquered.

History: For centuries, the Yuan-ti tribes were constantly at war with each other, leading to stunted technological growth until the Yeshnaks, lead by the first Yantar, gathered an army so powerful they nearly wiped all the other Yuan-ti out of existence. But instead of destroying them, Hesstash Yantar decided to bring them under his rule and unite the Yuan-ti. After a century of rebuilding and mistrust, the Yuan-ti finally accepted each other and their new rulers, bringing and unheard of era of peace to the newly named planet of Yantar. After that the planet exploded with technological advancements and new ideas, reaching out into the stars a matter of centuries after they were united. Their first contact with alien species did not go well, it started the first interplanetary war the Yuan-ti had ever conceived of. After decades of bloodshed and ruthless violence, the Yuan-ti were victorious and Maktas Yantar decided that the price was too high and other races too foul to continue conquering the galaxy. Thus, the Yuan-ti helped rebuild the civilization they nearly destroyed and took the stance of diplomacy with all other aliens they encountered, using their intelligence and deceptive charm to make a place for themselves among the shadows of the most powerful governments.

Appearance: Hessta is a huge specimen even for the Yuan-ti. When he stands at his full height he reaches almost 9 feet tall and is very muscular. He weighs over 300 pounds but it is obviously muscle. He has a tiny red tattoo on the back of his neck, but he never lets anyone close enough to see it clearly, but to those who have seen it from a distance, it looks a little like a cobra. His scales are a dark green that looks like black in the right light and his dark grey eyes always glint with cold intelligence.

Apparel: Hessta wears a shirt that is made of a resistant material which can help absorb blows from energy weapons as well as a leather belt with pouches he keeps small trinkets in (ID, money, weapons)

Weaponry: Hessta wields two large scimitars made of a special alloy that gives them extra resilience and strength. The scimitars are engraved with characters in the Yuan-ti language and he never lets them out of his sight. He also carries a single energy pistol that he rarely ever uses.

Other: While Hessta holds the same disdain for other species as the rest of his kind, he does show kindness to other races from time to time.

Starfighter: Hessta's starfighter is of a simple design, only holding four people at maximum. It is heavily armored and he has put many weapons on it but it is also exceptionally fast. Hessta calls it the Shuriken.


Skills/Abilities: Hessta is a very adept fighter and because of his serpent heritage, has very quick reflexes and can heal quickly, shedding his skin if the injury is very severe. He speaks multiple languages and can repair almost any damage that comes to his ship. His greatest strength, due to the dark color of his scales and his silent way of moving, is stealth, being able to go undetected in a variety of situations. His sense of smell is more advanced than most humans and can detect heat using his forked tongue. He can interrogate effectively and knows how to think quickly and decisively in a fight. He has spent many years as an intergalactic mercenary so his natural ruthlessness has been refined as well as his other skills, such as tracking and negotiation.

Word-of-Mouth: Hessta Kerso is a well known name in certain circles, his record as a mercenary is impeccable and impressive. He has done a lot of work for both Strattix Inc. and Blastex Industries, as well as the Federation and the Republic of Corvais, leading to him having quite a bit of money at a given time. Most other mercenaries know that if he is on a job, you're better off staying as far out of his way as you can. No one knows about his past before he became a mercenary at age 20 and he keeps his life on Yantar a very close secret. He recently did a job for Gortex and the word on the street is that it did not end well for Hessta.
Hidden 10 yrs ago Post by Pathfinder
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Mahz said @Pathfinder: I have a very interesting way of meeting up with Alpha. He was very interesting and I'd like to see him be roleplayed. I could see us visiting Hydra-4 in the RP one day. However, I don't recall seeing Gortex anywhere in your bio, unless he's part of your 'hidden history'.


I still have some kinks to work out but I was going to plan that he doesn't even know who Gortex is, but its going to involve him hurting the Hydraxiens. They might not like Alpha, but they are still family.
Hidden 10 yrs ago Post by HellOfALife
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Hidden 10 yrs ago Post by TJByrum
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Prolly won't get around to these today.

See, I work until 2 everyday, but I don't get home till late, so I ain't got much time to do other stuff and I gotta do that stuff first, and by the time I'm finished I'd much rather go to bed ASAP.
Hidden 10 yrs ago Post by Skepic
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TJByrum said
Prolly won't get around to these today.See, I work until 2 everyday, but I don't get home till late, so I ain't got much time to do other stuff and I gotta do that stuff first, and by the time I'm finished I'd much rather go to bed ASAP.


Maybe since you obviously have some scheduling issues, you should perhaps appoint some Co-GM to help at least process the CSs for you so we can get this started already.
Hidden 10 yrs ago Post by TJByrum
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Perhaps a co-GM could be useful, but I ain't never done a RP like that so I'd be new to the operation of it. I might let someone co-host as soon as I get the bios finished.

@Schradinger: Very interesting, clever, and new. Good job. Mortimer is accepted.

@Deadcruiser: I didn't see any weapons on your character. The mecha will prove useful in some scenarios, but I ain't so sure Kiril will be of much use in other scenarios. I usually complain about age, but I can let this one slide, especially since Kiril is being aided largely in part by his ship. But right now, accepted, though you may want to consider some weapons (unless you're playing a different role).

@Balthazar: Tayla's bio seems alright, but the format was a bit odd. Still, accepted. Glad you took the course of using swords. Makes it more varied.

@rocketrobie2: Midas seems to be an interesting addition to the team, and I like the Bandit pistol. Accepted. Hopefully, he can haggle Dax Strattix to catch us some pretty good deals.

@Sheikarah: Hessta will be a welcomed addition to the group. You don't see many scimitars.

@HellOfALife: I'll check up on those bios tomorrow, maybe.

If all goes well, I'll finish bios tomorrow, maybe post an IC (I have a rough-draft) either tomorrow or Thursday. I am going to see Guardians of the Galaxy Wednesday, so that's gonna really give me a good push into this roleplay.

If anyone here is worried that I am accepting 'overpowered' characters, worry not. Trust me, everyone's going to have their fair share of trouble in this RP. Nobody's going to be able to do things alone, you're going to have to work as a team, follow orders, and improvise.

Also, since it will take some time for Six to actually get to each member and recruit them, some of you will be flying solo for a little while at the beginning of the RP. Six is going to recruit the more usual members first before moving on to other potential members. As an example, Six doesn't know a whole lot about Alpha, so he's probably going to be building up a team before he even thinks about trying to contact the Hydraxien; it's only practical.
Hidden 10 yrs ago Post by Dead Cruiser
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Yeah, Kiril is really more of a support character. Though bear in mind that he's quiteaspects, cunning, and could likely hold his own in some scenarios surprisingly well. Perhaps given some instruction by the more experienced crew members, he can grow to be very versatile. As you watch Guardians of the Galaxy, think of him filling a role somewhat similar to Rocket Raccoon.

Though I do plan on having him develop in other aspects, as basically pointed out in my sheet. If it's any further indication to what my plans are, I'll say that a major inspiration for Kiril was Amuro Ray from Mobile Suit Gundam.
Hidden 10 yrs ago Post by Sheikarah
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Sounds good, can't wait to get started!
Hidden 10 yrs ago Post by Balthazar
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TJByrum said
Perhaps a co-GM could be useful, but I ain't never done a RP like that so I'd be new to the operation of it. I might let someone co-host as soon as I get the bios finished.@Schradinger: Very interesting, clever, and new. Good job. Mortimer is accepted.@Deadcruiser: I didn't see any weapons on your character. The mecha will prove useful in some scenarios, but I ain't so sure Kiril will be of much use in other scenarios. I usually complain about age, but I can let this one slide, especially since Kiril is being aided largely in part by his ship. But right now, accepted, though you may want to consider some weapons (unless you're playing a different role).@Balthazar: Tayla's bio seems alright, but the format was a bit odd. Still, accepted. Glad you took the course of using swords. Makes it more varied.@rocketrobie2: Midas seems to be an interesting addition to the team, and I like the Bandit pistol. Accepted. Hopefully, he can haggle Dax Strattix to catch us some pretty good deals.@Sheikarah: Hessta will be a welcomed addition to the group. You don't see many scimitars.@HellOfALife: I'll check up on those bios tomorrow, maybe.If all goes well, I'll finish bios tomorrow, maybe post an IC (I have a rough-draft) either tomorrow or Thursday. I am going to see Guardians of the Galaxy Wednesday, so that's gonna really give me a good push into this roleplay.If anyone here is worried that I am accepting 'overpowered' characters, worry not. Trust me, everyone's going to have their fair share of trouble in this RP. Nobody's going to be able to do things alone, you're going to have to work as a team, follow orders, and improvise.Also, since it will take some time for Six to actually get to each member and recruit them, some of you will be flying solo for a little while at the beginning of the RP. Six is going to recruit the more usual members first before moving on to other potential members. As an example, Six doesn't know a whole lot about Alpha, so he's probably going to be building up a team before he even thinks about trying to contact the Hydraxien; it's only practical.


Whoop! Thank you
Hidden 10 yrs ago Post by Balthazar
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Question: will we be expected to have an idea of each character's sheet before hand or shall we work the info in the introduction of our characters and their development.
Hidden 10 yrs ago Post by HellOfALife
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Wish there was more activity in this OOC, just because the Gm isn't always here, I think it'd be good to start some talks about the characters we've all made.

I personally think Frances would be really interested in meeting people like Alpha, Atla, and Hessta. For Alpha, it'd probably be because Frances had no idea that Hydra-4 existed, or maybe thought that it was far too dangerous to even think about landing there, so that could definitely lead to some interesting dialogue there. He'd probably make a point of asking Atla a hella lot of questions for the sake of her condition, and Hessta to know more about his culture. So, he'll definitely be the overactive, talkative type, that might be annoying to some.

I see Raeli getting along with most of the veterans in the group, and probably having huge respect for their abilities and what they bring to the team, then again she's pretty laid back when it comes to social interactions, so as long as anybody isn't freaked out by the metal suit she could really charm it up.

Just my thoughts. :)
Hidden 10 yrs ago Post by Pathfinder
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Alpha would just be excited to be around people who don't want to kill him. For the most part he has been dealing scum, murders, and xenophobes. It'll be a nice change of pace for him, I think he will be most excited to meet Raelie since they are basically polar opposites with her being mostly metal and his whole tech being organic.
Hidden 10 yrs ago Post by TJByrum
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I might be able to get an IC up here soon.

Won't be perfect... but I really ain't got a lot of time to plan it. And it's better to do it now than later before this RP stales.
Hidden 10 yrs ago Post by Sheikarah
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Sheikarah The Witch Queen of Angmar

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I think Hessta is going to have a really hard time not punching Frances in the face, he's not the most talkative of sorts :P But I do think that Hessta will be drawn to Six and the other more experienced people because he's been doing the whole merc thing for 15 years, so he's going to have some cool stories. He's also going to try and make sure that everyone knows his scimitars are better than Tayla's sword just because he's that kinda dude, so Balthazar, you might get challenged to a sword fight :P

Edit: Yay IC! Question: is Hessta going to be one of the guys flying solo for a bit?
Hidden 10 yrs ago Post by TJByrum
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TJByrum Jed Connors

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Don't worry guys, I don't usually write that much! This is just the first IC, so...

Hessta will probably be solo for a a little while, yeah, but not for TO long. Six is going to be recruiting the most obvious people first. For example, he's recruiting a Amynta, a medic of sorts, first and foremost.

Also, some of you may be deemed hostiles at first. Such as Alpha. But don't worry, I;m sure things will smoothen out (hopefully).
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