The seas are in turmoil. An enemy long since forgotten has arisen once again and plans on conquering all that dwells below the surface. His minions are many and strong, their numbers growing for every mer captured as they twist their flesh into mockeries of what they once were. His Kraken destroying and kidnaping whole cities. The lord himself condeming whole swaths to poison and decay. The kingdoms are losing this war, their spirits are breaking, and their patience dwindaling.
However there is still hope. The lords of the oceans, King Neptune, War master Carcharodon, and the Deep Witch Cirrina have all called in a counsel. It is decided that a small group will go on a journey to find the one thing that can defeat The Lord of the Deep and finally end his reign of Terror forever. Yet it is easier said than done as the weapon has been lost for centuries and the whales have gone into hiding, fearing for their lives.
You and your allies are the most capable in the eyes of your respective lords, you may not be a warrior of unmatched skill or a witch of incredible power but for one reason or another you have been chosen. The quest is clear, find the whales, get the weapon, stop the tyrant. Arm yourself and steel your spirit, your journey begins now.
Basically whats going to go down is this. Evil master guy wakes up after thousand year slumber and blah, blah, blah. The dudes evil, that much is clear. Your job is to stop him and his army from conquering the oceans and causing your deaths or if your truly unlucky, transformations.
Now some ground rules
With that out of the way lets get some water dwellers down in here.
Any other questions? Ask me.
However there is still hope. The lords of the oceans, King Neptune, War master Carcharodon, and the Deep Witch Cirrina have all called in a counsel. It is decided that a small group will go on a journey to find the one thing that can defeat The Lord of the Deep and finally end his reign of Terror forever. Yet it is easier said than done as the weapon has been lost for centuries and the whales have gone into hiding, fearing for their lives.
You and your allies are the most capable in the eyes of your respective lords, you may not be a warrior of unmatched skill or a witch of incredible power but for one reason or another you have been chosen. The quest is clear, find the whales, get the weapon, stop the tyrant. Arm yourself and steel your spirit, your journey begins now.
Basically whats going to go down is this. Evil master guy wakes up after thousand year slumber and blah, blah, blah. The dudes evil, that much is clear. Your job is to stop him and his army from conquering the oceans and causing your deaths or if your truly unlucky, transformations.
Now some ground rules
With that out of the way lets get some water dwellers down in here.
Any other questions? Ask me.