Hidden 10 yrs ago Post by CATS3688
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CATS3688

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I'm posting this in response to the ES RP that was proposed a few days ago, which many people were interested in. However, the guy who was going to GM disappeared from the face of the earth, so I'll just try and run an ES RP of my own instead. This would be set shortly after the events of Skyrim, and would focus initially on the Skyrim Civil War between the Stormcloaks and Imperials. People would be free to submit characters as either loyal soldiers of one of the armies, or as a freelance mercenary hired by one of them, since Skyrim makes it obvious that both sides will take pretty much anyone willing to fight for them. I won't require you to PM characters to me and I won't limit the RP to 6 players or some other arbitrary number.

If there's enough interest I'll make an OOC topic for people to sign up in, either today or tomorrow.
Hidden 10 yrs ago Post by peanut20xx
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As I said before I'm still interested, also which events from Skyrim will be completed? (Thieve Guild, companion's, etc.)
Hidden 10 yrs ago Post by baskets
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still interested, also!
Hidden 10 yrs ago Post by Lord Wyron
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Still interested as well! I'll make alterations to my CS as necessary
Hidden 10 yrs ago Post by CATS3688
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For simplicity's sake I'm going to assume that the Dragonborn just did Skyrim's "main questline," and saved everyone from Alduin, then left without doing much else. So none of the other questlines that you can complete in the game happened in this setting; the Dark Brotherhood is still operating in the Falkreath sanctuary, Ancano is still just passively spying on the Mages Guild, etc.
Hidden 10 yrs ago Post by Izaka Sazaka
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In b4 OOC.
Hidden 10 yrs ago Post by Laufey
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I'm still interested in this aswell.
Hidden 10 yrs ago Post by DELETED324324
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DELETED324324

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I'm interested and ALL YOUR BASE ARE BELONG TO US.
Hidden 10 yrs ago Post by Sylvaky
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Sylvaky Unforgiving Zealot

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I'm very interested in this
Hidden 10 yrs ago Post by Chanda
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How will you be balancing the skills in this roleplay? In my experience with Elder Scrolls RPs, without some system for what skills your characters has, some characters might become "overskilled" and severely imbalance the roleplay, like being a master of destruction spells and a master of hand to hand. Not like some ruleset with numerical stats or anything, but sort of like selecting major and minor skills for a custom class like in the games.

A good friend of mine named Dervish (who is the bomb dot com when it comes to Elder Scrolls RPs in my opinion) came up with a skill system that we can use, and I don't mind explaining it if you're interested.
Hidden 10 yrs ago Post by Red Wizard
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Interested!
Hidden 10 yrs ago Post by CATS3688
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CATS3688

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Chanda said
How will you be balancing the skills in this roleplay? In my experience with Elder Scrolls RPs, without some system for what skills your characters has, some characters might become "overskilled" and severely imbalance the roleplay, like being a master of destruction spells and a master of hand to hand. Not like some ruleset with numerical stats or anything, but sort of like selecting major and minor skills for a custom class like in the games.A good friend of mine named Dervish (who is the bomb dot com when it comes to Elder Scrolls RPs in my opinion) came up with a skill system that we can use, and I don't mind explaining it if you're interested.


Feel free to post it and I'll see what I think. I don't plan on doing anything tabletop-like, with specific numbers or formulas, but I do plan on putting something akin to "major skills" in the CS. I'll probably be making the OOC later today.
Hidden 10 yrs ago Post by Leidenschaft
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CATS3688 said
Feel free to post it and I'll see what I think. I don't plan on doing anything tabletop-like, with specific numbers or formulas, but I do plan on putting something akin to "major skills" in the CS. I'll probably be making the OOC later today.


You'll like them. It makes the characters much more structured in their skills and forces them to have to fit into being part of a team of people rather than being a really good swordsman and then being really good with a bow, but wait, they're also really good mages. Having a good system usually attracts a certain type of player as well.
Hidden 10 yrs ago Post by Dervish
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Chanda said
How will you be balancing the skills in this roleplay? In my experience with Elder Scrolls RPs, without some system for what skills your characters has, some characters might become "overskilled" and severely imbalance the roleplay, like being a master of destruction spells and a master of hand to hand. Not like some ruleset with numerical stats or anything, but sort of like selecting major and minor skills for a custom class like in the games.A good friend of mine named Dervish (who is the bomb dot com when it comes to Elder Scrolls RPs in my opinion) came up with a skill system that we can use, and I don't mind explaining it if you're interested.


My ears are buuuurning.

Good to see you're back around, Chandareno!

But totally, if it helps people, feel free to borrow my skill system and ask me questions, I've had my ES game running since February last year with my partner in crime Leiden up there, so if I can help people have similar success and fun, then I am more than happy to be the wise old wizard on top of the mountain.

My principle advice is to get players in the mentality that the RP isn't a video game and it's about storytelling with varied and interesting characters, then life will be so much nicer for everyone involved. Likewise, I recommend having equipment tier caps to encourage people to get in the mindset that they don't need to have Daedric everything to be a strong character. A sharp, pointy piece of metal is a sharp, pointy piece of metal after all.
Hidden 10 yrs ago Post by CATS3688
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CATS3688

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Leidenschaft said
You'll like them. It makes the characters much more structured in their skills and forces them to have to fit into being part of a team of people rather than being a really good swordsman and then being really good with a bow, but wait, they're also really good mages. Having a good system usually attracts a certain type of player as well.


Well, go ahead and post it then.
Hidden 10 yrs ago Post by CATS3688
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CATS3688

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Here we go:

http://www.roleplayerguild.com/topics/53236/posts/ooc?page=1#post-1627330
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