Name: Nene Sanda
Appearance:
Age: 195
Height: 5’8
Weight: Play a game with her and she will tell you.
Hair Colour: Pink with some red mixed in
Eye Colour: Silver
Race: Shinigami
Rank: Unseated in squad twelve
Spiritual Energy Colour: Pink and Silver
Personality: As one would label as member from squad twelve as odd or sketchy, she certainly falls in line with such remarks. Considering everything a game or a challenge in which she can win, even when it comes to science. As she will try her hardest to win at whatever she chooses, even once seeing if she could tame a Hollow with her games, yet it grew so aggravated that it killed itself to be free from her game. Yet despite this she continues this little experiment, despite so far all the Hollows killing themselves.
So far the only person to beat her at any game has been Zero, but he was a captain so its to be expected, yet she keeps trying anyway, as its fun to see how he will react to the idea of a certain game. She hardly ever seems serious, and even considers battles to be just one big game, which she can win. However she does take her work as a 12 squad member seriously.
History: TBR
Other:
~Zanpakuto~
Zanpakuto name: Fenikkusu warau
Type: Game
Zanpakuto Shikai Release command: Play along, Fenikkusu warau
Spirit Appearance: A child dressed in a Phoenix costume
Inner world: A Giant Chess board that circles a sun, although the sun isn't as hot as one would think, although it most certainly is bright.
Sealed appearance: A Katana with a purple blade instead of the hilt being a certian color
Shikai appearance:
Bankai appearance:
Shikai skills: Her type allows her to make certain games up, where they both have a challenge, and whoever completes it first gets a reward while the other gets a penalty. She states the reward and penalty at the start however, so no risk of her changing it in case she does end up losing.
1. Easy Mode- Much to its name, this game mode, features a challenge, but the risk is gentle, if anything its only something that will annoy you at most. The reward is also more pathetic as well, but its still worth winning in most cases. Of course she states what the game is and reward and penalty will be at the start. (Last until challenge is complete, cool down 10 post)
2.
3.
4. Normal Mode- again its what it sounds like, just a bump up from easy mode, where the rewards are better, but risk are more sever, nothing that kills you, but it can be such things as not being able to use your right eye or left arm for the remainder of the fight. So one might want to win unless they are feeling very cocky. (Last until challenge is complete, cool down 15 post)
5.
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7. DLC- This one is a Give and gain type of ability, she states what she wants, and then her zanpakuto gives her what it will cost for it to work. This can vary from many thing, and she is allowed to deny it if its too costly. For example, she could ask for a super power boost plus greatly modified speed, and the cost could vary from her having to dislocate one arm, or gouge out an eyeball.(Depends on what she gets, and if used I will ask one of the gms, cool down 8 post)
8. Hard Mode- much like Normal mode, but this one is where it becomes much more risky, could be that you feel searing pain everywhere, or that a certain bone breaks, it of course can’t be used on anything that will cause instant death however. The rewards for this one are great, so one should aim to win at all cost (Last until challenge is over, cool down one day)
Bankai skills:
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4.
5.
6. (Ultimate Skill)
Non-lethal Zanpakuto Skills:
Skills
Zanjutsu:
Hōzuri
Shitonegaeshi
Kido:
Bakudo
#1 Sai
#4 Hainawa
#8 Seki
#9 Geki
#9 Horin
#11 Kyomon
#12 Fushibi
Hado
#1 Sho
#4 Byakurai
#11 Tsuzuri Raiden
#31 Shakkaho
#32 Okasen
#33 Sokatsui
Hakuda:
Tesshō
Super Harisen Slipper
Hoho:
Shunpo
Points gained from missions:
Mission log:
Points spent and skills gained: