Hidden 10 yrs ago Post by Zarkun
Raw
GM
Avatar of Zarkun

Zarkun The Vigilante

Member Seen 9 hrs ago

The Republic verges
on collapse. Darth Malak,
last surviving apprentice of
the Dark Lord Revan, has
unleashed an invincible
Sith armada upon an
unsuspecting galaxy.

Crushing all resistance,
Malak's war of conquest
has left the Jedi Order
scattered and vulnerable
as countless Knights fall in
battle, and many more
swear allegiance to the new
Sith Master.

In the skies above the Outer
Rim world of Taris, a Jedi
battle fleet engages the
forces of Darth Malak in a
desperate effort to halt the
Sith's galactic domination…

This is not the story of one Republic soldier with no clear memory of his past, but of several people on a planet no where near Taris. The year is 3956 BBY and the Galactic Republic is reeling from two wars just barely eight years apart from each other; the Mandalorian Wars and then the Jedi Civil War. The Jedi Civil War was initiated by a large fleet of ships calling themselves The Sith Empire and led by Sith Lord Revan and his apprentice Malak. The war faced a turning point with Revan’s death, but the Empire’s resources keep the war in their favor. The Republic Fleet is battered and broken by the seemingly endless number of ships and men that the Sith Empire can put back on the front line compared to Republic recruitment, training, and build times. As the war wages on, more planets fall to the unrelenting might of the Sith fleet, each one with seemingly more casualties than the last.

Our story begins on Balmorra, a planet that is next in line for a Sith invasion, unsuspecting and with their guard down. Welcome, friends, to Knights of the Old Republic: Night Fall.

Alright then, welcome to my first RP here on the RPG site. First, we'll begin with some simple rules:

1. No Opness (unhittable at all times, god modding, the usual)
2. No metagaming without the other person's permission (say you're in a blaster duel and one of you wants to hit the other rather in your post rather than waiting on the other person. Just PM them)
3. PLEASE don't control canon characters even if I GM us crossing paths with them. We will see them, we'll make comments on it and we'll keep going. If you absolutely must, then ask me if it's OK first.
4. Only one character for the time being. If your character dies, then you can make a new one, but I'd rather you not be controlling two characters at one time minus minor and red shirt characters.
5. Last, but not least, stupid actions will be met with the appropriate action. If you continually run into a firefight on your own, you will, eventually, get hit, then get killed, just as an example.
6. If you read the rules, mention a scruffy looking nerf herder in your CS.

Here's the character sheet:

Name:
Age:
Race: (Wookie, Twi'lek, Human, etc.)
Appearance: (Words or picture will work)
Profession: (Jedi, Soldier, Thief, Bartender, etc)
Personality:
Back Story: (One paragraph minimum)

That should cover it. Let me know if you think something should be added.
Hidden 10 yrs ago Post by Glod Glodsson
Raw

Glod Glodsson

Member Offline since relaunch

Interested, will probably get an app up tomorrow if at all
Hidden 10 yrs ago Post by Revans Exile
Raw
Avatar of Revans Exile

Revans Exile

Banned Seen 9 yrs ago

Zarkun said
If I kill of a character, and I will warn you before hand
I was interested in this since the interest check but not now. I decide when my character dies and how not anyone else.
Hidden 10 yrs ago Post by Zarkun
Raw
GM
Avatar of Zarkun

Zarkun The Vigilante

Member Seen 9 hrs ago

I only kill characters when they're repeatedly do something stupid. Otherwise, it's up to you.
↑ Top
© 2007-2024
BBCode Cheatsheet