ALIEN VS PREDATOR: LV-629
Located thirty-nine lightyears from Earth, LV-629 appears to be a home away from home. With a gravity of .96 and a terran biome, this planet has all the makings of a second Earth. Colonized successfully by Weyland-Yutani sixteen months ago, the planetary engineers have only just dipped their toes into the proverbial waters. The world teems with life and while most of it is non-hostile, the United States Colonial Marine Corps has still stationed a platoon detachment from the USS Calloway planetside to protect the colonists.
LV-629 is not all that it appears however. While marked as a non-habited world, the Hunters have used LV-629 as a planet of justice and punishment, sending dishonored hunters and Bad Bloods there attempting to reclaim glory in the last years of their life.
FACTIONS
United States Colonial Marine Corps: The USCMC are the baddest boys in the galaxy, toting a complete arsenal and heavy firepower, these hombres have been tasked with protecting the colonists of LV-629, which as of currently, is a cake walk. The USCMC garrison numbers 44 Marines divided into four squads of two fireteams a piece, with 8 pilots, a Chief Medical Officer, Platoon XO and Platoon Commander. They have four UD-4 Cheyenne dropships, 2 APC’s and auxiliary equipment.
The Hunters: Referred to as the Yautja by human observers, these ancient warriors have often used the planet as a place to dispose of Bad Bloods and dishonored hunters. Things have slightly changed with the inclusion of the warm bloods presence on the planet, and several hunters have been sent in to clean things up before chaos ensues. The Hunters are composed of a handful of Unblooded, several Blooded Hunters and an untold number of Dishonored and Bad Bloods.
Xenomorphs: Largely unknown, Xenomorphs are currently not present on the planet; or if they are have since remained undiscovered. (Xenomorphs will become available in Chapter II, once the story has progressed some).
Mechanics: This is a Storytelling Game with a Game Master (that’s me). Players will play a Colonial Marine, a Hunter (Yautja) or Xenomorph (Available once we reach Chapter II). Each of the three races has a civic of sorts that will help give them flavor. Each Chapter has a basic synopsis and an overall goal for each faction (IE: Protect the colony for 12 hours or Claim suitable trophies), but how the characters go about this is up to them, or if they even follow the objectives is up to them. Completing Story Objectives awards your character with Character Points which will allow you to purchase Rank if you are a Colonial Marine, Gear if you are a Hunter, and Command if you are a Xenomorph.
Let me know if you are interested. If this garners interest, I'll expound on some of the info on the planet.