Wilson, I'm looking over your character sheet now. As it stands, you do not have one power, like the rest of the players on this thread do. That is a requirement for character acceptance, per Kirra's original description of the character sheet. I will outline the problems I see below:
Electromagnetic Sight
-Detect Neurochemical Impulses: This is the ability which your character uses to see "the nervous system". It amounts to Detect Life Forms.
-Detect Electronics: This is a separate ability, which has literally nothing to do with the nervous system in any living being. If this was the case, every human would be able to sense the electromagnetic noise emitted by every electronic gadget in creation. "he'll be able to expand his range of 'mental sight', and be able to see around him for anything electronic or with any kind of impulse or nervous system" is two distinct, separate abilities.
-Empathy and Read Thoughts: Two more distinct, unique abilities, which have nothing to do with seeing neurochemical impulses. Seeing neurochemical impulses does not make your character a telepath. Even if this did somehow work, it would take a supercomputer to decode the information. We're talking about billions of exchanges of information per second.
At this point, your character has four distinct, separate abilities. This is in violation of the requirement that each character has only one. Speak to Kirra about what one ability you really need your character to have, and I'm sure this can be ironed out. Aside from that, however, I would suggest reeling in the tone of frustration in your posts. It will not help your case if you are not diplomatic in airing your concerns.
On a side note, the carbon fiber armor: Where did he get it? Be aware that such a unique bit of equipment will certainly draw attention and make him easily recognizable to enemies. It is also the case that TSP forces would most probably have confiscated that the instant he was black-bagged. No self-respecting agent would allow a prisoner to retain any kind of offensive or defensive equipment. That is pretty much the reason I didn't allow Sam to have any of her tools with her after the escape; she wouldn't have been allowed to keep them in the cell.
Electromagnetic Sight
-Detect Neurochemical Impulses: This is the ability which your character uses to see "the nervous system". It amounts to Detect Life Forms.
-Detect Electronics: This is a separate ability, which has literally nothing to do with the nervous system in any living being. If this was the case, every human would be able to sense the electromagnetic noise emitted by every electronic gadget in creation. "he'll be able to expand his range of 'mental sight', and be able to see around him for anything electronic or with any kind of impulse or nervous system" is two distinct, separate abilities.
-Empathy and Read Thoughts: Two more distinct, unique abilities, which have nothing to do with seeing neurochemical impulses. Seeing neurochemical impulses does not make your character a telepath. Even if this did somehow work, it would take a supercomputer to decode the information. We're talking about billions of exchanges of information per second.
At this point, your character has four distinct, separate abilities. This is in violation of the requirement that each character has only one. Speak to Kirra about what one ability you really need your character to have, and I'm sure this can be ironed out. Aside from that, however, I would suggest reeling in the tone of frustration in your posts. It will not help your case if you are not diplomatic in airing your concerns.
On a side note, the carbon fiber armor: Where did he get it? Be aware that such a unique bit of equipment will certainly draw attention and make him easily recognizable to enemies. It is also the case that TSP forces would most probably have confiscated that the instant he was black-bagged. No self-respecting agent would allow a prisoner to retain any kind of offensive or defensive equipment. That is pretty much the reason I didn't allow Sam to have any of her tools with her after the escape; she wouldn't have been allowed to keep them in the cell.