Hidden 10 yrs ago Post by Mixtape Ghost N
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Mixtape Ghost N SOMETIMES EVЕN RICH NIGGAS GET LOST

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Basic Information

Name: Valjean Vaseal
Nickname/Alias/Etc: Desert Scorpion, Jean
Gender: Probably Male
Age: 20
Height: 6'4
Weight: 234 lb
Status: Returning Student

Appearance

Hair Color: Sandy-Blond
Eye Color: Brown
Ethnicity: French
Physical Appearance: Valjean is built like a tank. He has the general appearance of someone who plays Football, basically. Valjean does have a generally athletic build with plenty of muscles under all that clothes. So, he has a brutish appearance when people look at him. His legs are very muscled, and he has sexy abs. He has wide, broad, shoulders. With this strength, Valjean is good-looking on top of that. He has a wide face/head. His head is oval shaped. Valjean has very big and round cheeks, that are easily the more pronounced part of his head. Valjean has average sized lips, that are pink, and poke out a little bit. His nose is very small, and triangle-shaped, the biggest part of his nose is the tip, which pokes forward a little bit. He has rounded ears are that very big, to the point where they could be made fun of. His eyes are small and blue colored, some could say that he has beautiful eyes. Valjean is predominately French/Canadian in regards to his descents. His skin, mostly his face, is plastered with light-brown freckles. His nose, and cheeks are littered with them. His skin is far from perfect. He has lots of scars from sports related injuries. They're all small though. None of them particularly stand out. Valjean does have a nasty stitching scar on the right-side of his midsection which is above his ribs. His hair is amber-brown, and straight. He keeps it well-groomed, and looks really good. Valjean keeps his hair very spiky, and wild.

Personality

Outward & Innate Personality: A guy you wouldn't want to get on the badside of. Valjean likes to portray himself as the tough guy that nobody messes with because of his immense size and stature. The guy that would tear someone in half at the slightest. You know, the generic tough-guy. Except he has skills and power to back that up easily. Though, this attitude has gotten him in more trouble than one man should get into. Valjean isn't the type who likes being at the bottom of the pecking order, and hates losing. He'll take every chance he gets presented with to ascend the ladder, or get petty revenge on whoever wronged him in the past. Getting past that Valjean is quite amiable to the people who are apart of his group. In conversation, he has a toothy grin, and is constantly cracking jokes - No matter what is currently going on. Someone could have just be turned into a stain on the wall, and he'd be acting like it's nothing. Basically he doesn't treat them like trash unless he believes that they're beneath him. He tends not to listen to people, as he expects people to listen to him, not the other way around. Valjean's sexuality can go either way.

Skills/Talents: Valjean has practiced and engaged himself in several sports in the past. Most notably, his father was a boxer, and has made Valjean familiarize himself with boxing. He's a brutal boxer, and punches hard as a brick. Naturally, Valjean is a killer street fighter, and has experienced much fist-to-fist bloodshed. Valjean also knows a few instruments, and isn't particularly talented at it, but can play the bass guitar, and flute. Valjean can speak French.

Prized Possession: Brass knuckles

Quote(s): "Look kids, I dunno if you know, but you're just a background character, just play along and be a nice little brat and don't make any waves. Y'hear?"

Family: Valjean doesn't have any family anymore, unfortunately.

Relationships

Relationships:

Deborah Termellio | Wants to fuck | Girlfriend | "My girl. She and I go waaay back. I go around parading her around, giving her the good life, making sure she's my girl. And everyone knows that you shouldn't touch what's mine, you hear? But, she never puts out. I understand, she's ready... But so am I...." |

Shannon Balore | Disliked | Enemy | "The dyke? Pttttf, fuck her. I see her hanging around Deborah all the time for studying, and I'm making sure she doesn't make any moves." |

Henry Olin | Bad | Rival | "Lizard-man here is basically the school's tool. Nobody want him around, but hell, he's sure as hell good for SOMETHING. That said, if he gets in my way again, I'm going to arrange for some red neck's to add him to their next soup!" |

Vespera Spindel | Neutral | Creepy Bastard | "Heh, this girl and I are quite similar when it comes to powers. That's where the similarities end. Haaaaa, I don't want to deal with her, she's creepy." |

Sylvia Bertoose | Bad | Rival | "This bitch is too loud for her own good." |]

Victoria LaRouse | Neutral | Occasional Opponent | "Heh, she got good looks and French too. I rather take her to dinner!" |

Karlie Davis | Bad | Dress up Bitch | "Look, not even dressing up as a stripper can save her!" |

Adam Blackmore | Bad | Dickwad-Teacher | "Fuck him." |

Jago Javaunt | Bad | Debby's Cousin | "Little shitstain can't hide behind his shields forever...." |

Kade Taylor | Bad | Enemy | "If this bitch just thinks she can just do whatever she wants, she got another thing coming! If only dickwads like Adam weren't in the way, then I'd show her!" |

Abilities

Power: Animal 6, Elemental 7

Power: Valjean isn't the Desert Scorpion for nothing!

Adjustable Scorpion-Form. Valjean posses the power of the mighty scorpion. The desert variety of scorpion adapted for hard life in the desert. He's capable of taking the burning hot heat of the desert (Limited resistance to heat), go without water for days, and go longer without food. The first and foremost use is that Valjean can transform into a giant scorpion, painlessly, or, as he prefers, he can transform into a hybrid of man and scorpion. Naturally, he gets a rough, tan, exoskeleton, mandibles, pincers, a scorpion tail, extra limbs, etc. However, this is hypothetical, he has a high degree of control over his transformation, and control what features his transformations has. Thus, Valjean doesn't have one set form, except tons of variations, all depending on what he wants. Valjean could have extra exoskeleton armor, or he could have scorpion limbs on his back. I'll be going through everything of note. He can lift four times his weight, due to his strength, and strike with just as much force. Valjean's exoskeleton is very hard and rough, bringing his durability up enough that weak attacks (Such as punches or knives) will barely phase him. Though, he can take damage, and his exoskeleton has a way to deal with that. Naturally arthropods heal slower than humans, but, if Valjean sheds his exoskeleton, he'll have a fresh one right under it. He has a poison at his stinger, but it's not very potent, all it'll cause is skin irritation and redness. Though, the stinger itself makes a very good blade to stab opponents with. Scorpion-form Valjean possesses a seismic-sense, enhanced sense of smell, and the predator/animal instinct. Though, Valjean does possess a few of his scorpion powers while in human form (Desert Adaptation, enhanced senses, and heat resistance, the small stuff).

Desert Manipulation. Valjean is a master of the hottest, driest, areas on earth. He can blur the laws of physics and turn any area he desires into a burning hot desert. The temperature will skyrocket, water will dry up, dry winds will flow. Most notably of all, sand will coat the area. Whether he's creating sand, or teleporting it into the area, is up for debate. The effects will start at his feet, and gradually spread outwards. After a few minutes, he would have turned a small scale area into a dry desert. The most he's done is raise the temperature to 150F and coated a fifty meter radius with sand. He can control how fast he turns an area into a desert. If he really wanted to, he could slam his fist into the ground and instantly turn anything within a twenty foot radius into a desert. This example, of course, is extremely exhaustive and impractical on many levels. But, he can control the rate of conversion. Valjean usually turns an area into a desert, and lets it wear down his opponents. A unique ability that Valjean has is that he can control all sand, as far as the eye can see. Thus he can do the usual sandbender techniques of creating blasts of sand, sandstorms, constructs, etc etc.

Weaknesses/Limitations/Drawbacks: Valjean is the desert scorpion, not the woodlands scorpion, not the urban scorpion. Naturally, his body isn't adapted for life anywhere but the desert. Moist, wet areas make him weaker, and less effective, than say a burning hot room. In fact, the cold is his weakness, cold based attacks can cause some severe damage to him, and weaken him further. It takes time for Valjean to transform from man to scorpion, and the more drastic the transformation, the longer it'll take. Just for fairness. His exoskeleton is big, tough and heavy, thus, his natural speed is brought down the more features he adds onto his scorpion form. While in scorpion form, Valjean's vision dims and gets poor, meaning he'll have to rely on his other senses. Valjean's desert manipulation only affects a small area, around thirty meters. Once he leaves the area, the the heat will 'follow' him, and the environment will revert back to it's original state after he leaves it (Sand will disappear, the air will cool down, and so on). The best way to avoid the effects of it is to not be anywhere near him, and hit him with long ranged attacks. Valjean cannot control any sand that is wet.

Other: Student at the school for five years.
Hidden 10 yrs ago Post by Estylwen
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Estylwen The Villainess

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[ Aislin Rose | 16 | Female ]
"Magic is within the bend of the illusory reality."



Nickname/Alias/Etc: Curiosity 

Height: 5'4

Weight: 118 lbs.

Status: New Student

Appearance

Hair Color: Dusty brunette

Eye Color: Vivid caribbean blue

Ethnicity: Canadian/Caucasian 

Physical Appearance: Short, wispy hair, smooth skin and keen eyes. Aislin considers herself short, always taking notice of those she can actually see over. She's slim yet curvy, not a lot of meat on her bones. She's found her face more circular than she would like, but her high cheek bones make up for her modest chin. Her hands are tiny, but her fingers are long, slender, and not at all sausage-like. Her body is adorned with light freckles along her arms and across the bridge of her nose.

Attire: Aslin normally wears whatever she feels, and that's usually a flashy graphic tee and black skinnies, maybe a pair of aviator shades. She gets cold easy and likes to bring hoodies along. Sometimes on days when she's slept in and believes her hair is simply atrocious she'll tout a beanie -- stylish and time-saving at the same time~! 

Personality

Outward & Innate Personality: Aislin walks the world in awe of the magic she knows exists, holding close to her heart that reality is only how one perceives it. Previously living a good portion of her time alone, she's what you'd call a daydreamer -- her head is wrapped up in the clouds and she's content to keep it there. 'Curiosity' was at one point what her parents called her when she was known for her crazy explorations. New things, old things, interesting trinkets in antique stores -- these all bring joy to her. Music, nature and meditation is her soul-food. Spirituality and meditation is a big deal to her as it's the key in accessing her powers. She loves beautiful things and tries to create beauty. Love and peace come naturally to her; she couldn't hurt a fly, though injustice is something she'll never stand for. With that comes an intolerance for people's bullshit, only because it's the one thing that grates on her ears like none else. 

Her imagination is something she truly revels in, at one point bringing the excitement in her head down to paper in poetry and drawings -- since the manifestations of her ability she's gone beyond simple paper and ink. However, she's very private. She's excellent with talking to others, but she has no interest forging friendships with people who's narrow-minded-ness can't understand her philosophical, sensitive side. In that sense she can be very condescending.

In her dealings with friends and associates she is kind, humorous, and stays in the flow of the conversation's harmony. She embraces her emotions, often commenting that getting super excited is half the fun. Over time she becomes more intimate and shares little gems she's acquired in her ponderings. She does have a mischievous side, but it's mild and all in the name of fun. How Aislin is when she finds herself alone isn't much different. She's often experimenting with her ability, pondering, getting lost in some crazy adventure, or meditating. Her own temperament is one of light and fluidity, and she does not find pleasure in the dark. Well, that's not true. She likes weed, a lot, hehe.

Hobbies/Interests:

-- Weed
-- Drawing/Poetry
-- Reading/Learning
-- Taoism 
-- Music 
-- Nature
-- Collecting curious objects 

Skills/Talents:

-- Artistry
-- Observation 
-- Meditation
-- Free spirit
-- Insatiable curiosity/Imagination 
-- Toying with Animations

Prized Possession: Her stuffed penguin, a well-loved stuffy she sleeps with every night and has owned since her humble days at the orphanage. She'll often carry intimate conversations with Tao about her concerns and insights. If she's super bummed about something Tao will come with her. Everywhere. Like a security blanket. 

Quote(s):

"Magic is within the bend of the illusory reality."

History/Bio: Her earliest memories took place in an orphanage. She had no idea who or where her biological parents were, but she made due with what she had. By the time she was adopted, her room was covered from ceiling to floor with abstract colours and designs. Already at a young age she had the desire to fill up white spaces, walls were no exception. Because it in fact improved the room, the caretakers kept it.

She was nine when she left the orphanage, adopted by a well-off business couple who wanted a perfect child without the hassle of raising a baby. They adored how imaginative she could be, giving her all kinds of expensive art supplies to fuel her creativity. But typically they were too busy with work-related things to give her the full amount of love and attention she needed. Yes, there were hugs and kisses. Yes, they treated her kindly and fed her plenty. There was always money for nice things, and she was a little spoiled. But to sit down with her mother or father, one-on-one? That was rare indeed. 

In later years Aislin quickly grew accustom to an empty house while her parents were away on business trips, staying late at the office and the like. They did try to give her playmates from the neighborhood so she wouldn't be so lonely, but Aislin found she had no desire to connect with girls addicted to their phones, make-up, and gossip. Eventually they stopped coming over, which left Aislin an infinite amount of time to do whatever she wanted.

In her time alone she was never bored, always bursting with new ideas. Always looking up new bits of information on the Internet. Always trying new things. Exploring the nature outside for inspiration. Honestly, at first an empty house scared her. But she found the peace and quiet almost preferable to having to share the sound-space. Her solitude was only ever unbearable when she thought there were monsters in the closet, or if a genius idea struck her. 

Eventually Aislin began noticing the strange phenomena surrounding her on occasion. Rippling floor boards, walking cutlery, you name it. Her first instinct was not one of fear, but of curiosity. Through experimenting profusely she was able to re-create certain phenomena when in a quiet state of mind, and she quickly learned meditation techniques to further intensify this state. She found herself animating water that could roll along the floor, artful designs on the wall that danced to life, and a number of little things that opened Aislin's mind to this: "Magic is within the bend of the illusory reality."

In her day-to-day life Aislin kept her new gift a secret, and did so for months until one day in school. Her daydreams veered into a state of non-thought, the same state she needed when breathing life into the cutlery back home. Before she knew it her eraser grew a mind of its own and decided to waddle off the edge of her desk. They ended up playing cat-and-mouse under the desks, attracting the entire classes' attention to the chase and eventual wriggling rubber in her hands. Jaws hit the floor, and someone whispered, "Wiiiitch..." Aislin excused herself from class, walked home, and cried. 

Shortly after, Aislin was expelled from that school for 'mis-behavior'. Really, she knew they were grasping straws. What the school didn't understand, they feared. Somehow they must have placed her in the same category as the strange phenomena, and decided to remove themselves from it completely. Mr. And Mrs. Rose were furious when they heard, immediately protesting against the administration board. 

It was this that led to an invitation from Academy 218, and the moment Aislin saw the card, she was excited. Like, her excitement was so intense, it was like rainbows threatening to burst from her chest. This was what she needed, a place more suited to her and her ambitions. She didn't care who or what, she wanted to be at the Academy as soon as she could. Her parents were happy to oblige. 

Family:

Mira Rose - Adopted mother
David Rose - Adopted father
Biological parents unknown.

Relationships

Deborah Termellio | Good | Friend | "Her perception is amazing, I wish I could know half of what she picks up in a day."

Shannon Balore | Good | Friend | "Oh Shannon, she can get so cynical sometimes, heh."

Alex Beta | Apprehensive | Friend | "I think Alex might be avoiding me..."

Henry Olin | Respected | Teacher | "He saved my life. I couldn't ever repay him."

Dana Alcott | Respected | Friend | "She came in the nick of time. We would all be dead without her."

Theresa Obott | Respected | Friend | "I wouldn't be here today if she hadn't taken a trip into the jungle."

Jaska Valos | Guilty | ??? | "I don't know where we stand. I want him to know that I hold nothing against him... But I don't know if I could face him. I'm terrified."

Amanda Blackmore | Disgusted | Enemy | "What a bitch."

Nicholas Raynor | Good | Friend | "His healing flame was amazing, totally put me to sleep. He's quite an innocent kid, though."

Jake Valos | Apprehensive | Acquaintance | "He knows how to make an intimidating entrance. But I didn't mind talking to him."

Gabe Valos | Apprehensive | Acquaintance | "She's cold, man."

Abilities

Power Class: Other 6

Power: Animation -- "The power to give crude life to inanimate objects. Not to be confused with Creation as the lives of animations are tied to the user and not their own." ~SuperpowerWiki

To animate say, a chair, Aislin would quiet her mind and focus on nothing but her intent for that chair. Executed perfectly, the chair would wiggle, as if waking up. After something's awoken it's actions are 'independent' of their animator, but are always in tandem with her. She's programmed them with intentions that she can change on a whim, dictating what the chair does. Animations don't speak, but are normally curious and playful in peaceful situations.   

In animating a drawing the process is much the same. The image of whatever drawn pops off the page and becomes part of the three-dimensional realm, programmed with their animator's intents. Not very durable in fights, though. A couple hits will down them as it's simply pencil graphite holding them together. 

If Aislin lets too many wordy thoughts enter her mind, she'd lose her focus on the animation. They have been known to 'die' right then on her, and she'd have to start the whole process over again. It can be very frustrating. 

Weaknesses/Limitations/Drawbacks:
-- Cannot animate corpses.
-- Cannot animate living, sentient beings. 
-- The heavier/larger the desired object, the harder it is to animate. 
-- Requires a constant feed of focused thought to function (thought is energy.) 
-- Limited to a small amount of animations she can utilize at one time. 
-- With all her animations there is a time-limit to their life. They might last up to 12 hours, but they usually end prematurely just because their very nature is delicate. 

Other: She brought a half-ounce of weed to the Academy, keeping it hidden in a metal/crystal clock in her luggage. Eventually she'll have to seek out the island's dealers. 

Often her free spirit trait can be confused for defiance against authority. Aislin does not enjoy being told what to do, and if she happens to break the rules, so what. She was out on an adventure, and no rule was/is ever gonna stop her. 

Aislin has a fear of public humiliation and being disliked. 

All her life she's seen shimmers of colour around people and other organic things. Eventually she associated the colours to emotions due to the fact that enough people revealed how they felt after she saw their colours. Only in recent years did she learn what she occasionally saw were people's auras, or energy. Currently no one knows about her little gift, but she does use it to sate her curiosity. 
Hidden 10 yrs ago Post by General Scales
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General Scales

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Name: Morrison Chevraux.
Nickname/Alias/Etc: Dreamer.
Gender: Male.
Age: 19.
Height: 6'3".
Weight: 170lbs.
Status: Returning.

Appearance

Hair Color: Dark Brown.

Eye Color: Milky Gray.

Ethnicity: Caucasian/Cajun.

Physical Appearance:
Morrison looks as laid back and content as he acts. He has a well toned body with broad shoulders and more weight to him than someone would expect looking at him. He takes care of himself as best he can keeping his short, thick hair and usually tanned skin clean while not making a huge deal of it. As far as looks he is handsome enough with mostly even features all around, he has a small birth mark on the right side of his neck, with a bright smile that he keeps for his fellow academy attendents and old aquaintences/friends. He has some old scars that are located sparingly on his arms and legs, the normal wear and tear plus a little extra for his occasional clumsiness. His eyes are by far the most off putting thing about his appearance looking dead and emotionless while also not always facing the person he is talking to either, though he does it because having to look into them upsets some. He doesn't look all that intimidating if it came down to it but this fits his intention to just be someone to like while hiding the fact he could defend himself if necessary.

Attire: He usually wears a either a short sleeve shirt or tanktop with jeans most of the time because of comfort in heat and humidity, perfect for home and the academy.

Outward & Innate Personality: Morrison is laid back and has a casual air about him. He is an overall likeable guy who gives few people a reason to dislike him preferring to keep everything simple for both parties. He dislikes fighting in general preferring to work around it or if necessary ending it as quickly as possible. Away from others he tends to be quiet often absorbed in thought or doing one of his couple hobbies. He occasionally laps the campus or beach, two areas he knows well enough to run or walk around, when he has absolutely nothing else to do.

Hobbies/Interests: Reading, Guitar(electric preference), Having a decent conversation, and listening to everything around him.

Skills/Talents: He is capable of doing what most people with eyesight can, sometimes better than them. He has gotten good with playing guitar over time. His lack of vision leads him to rely more on his other senses which are more acute than the average non-enhanced student, and his comfort with working in them allows him to get around easier than one might think of him.

Prized Possession: A small, simple brass pendant that he rarely goes without, he says nothing of it despite this.

Quote(s): "I'm sorry for laughing but I saw that coming a mile away."

History/Bio: The only Morrison has said about his past is that he was born and raised in New Orleans, Louisiana with his parents and that he was born completely blind, he stonewalls most attempts to get him to talk about his past in more detail and when he doesn't its nothing important he talks about.

Family: His parents, though he doesn't talk much about them.

Relationships

Relationships:
Ethan Parker Jr. | Good | Friend |
"He's awkward for sure but manages to be a good guy despite it, though sometimes he needs a hand which I'm more than willing to lend."

Abilities

Power Class: Cerebral 3.

Power: Dream Manipulation- Morrison Is capable of manipulating, shaping, becoming a part of the dream/nightmare, and outright control of dreams and nightmares through his training.

Sleep Inducement- Morrison recently developed the ability to either gradually or instantly cause someone to fall asleep.

Weaknesses/Limitations/Drawbacks: Morrison has many self imposed limits to his first power not wanting to misuse it or invade privacy like giving a warning jolt to those he wants to know his presence, beyond this he can be pushed out of someone's mind with enough willpower and focus which is harder when asleep but still possible. As far as his second ability, he is still trying to figure it out with it being so new to him but he has a feeling its going to be very trial and error. He has to be in contact with someone to do the first delve into the mind but once that initial connection is made he can go back if he wants to from pretty much anywhere but it takes more effort the farther away he is and because of it he doesn't do much long range dream walking.

Other: Morrison has, ironically, become something of an insomniac off and on since his new power sprouted up.
Hidden 10 yrs ago Post by Abysse
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Abysse

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Hidden 10 yrs ago Post by Swamp Fox
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Swamp Fox

Member Seen 5 yrs ago

Basic Information

Name: Felix Jonas Karrde
Nickname/Alias/Etc: Showoff
Gender: Male
Age: 16
Height: 5'5"
Weight: 160 lbs
Status: New Student

Appearance

Hair Color: Brown Oak
Eye Color: Brown with cherry flecks
Ethnicity: German with a tan
Physical Appearance:
Felix has a trim frame with musculature on his upper torso, not in the style of a bodybuilder, but a gymnast. He has a generally fair complexion with the exception of a tan on his forearm. Occasionally spotted with acne under his chin or on his forehead, he grew out his bangs to help divert attention away from the blemishes. His hair is brown with long bangs and somewhat shorter length sides. His face is somewhat boxy with a slightly pointed nose. He is generally considered quite handsome when he cleans himself up, though he rarely puts in the effort and instead chooses to avoid the public eye by dressing like a slacker.


Attire:
Typically Felix can be found in T-shirts, plain with a single color, and tattered jeans. He frequently wears black hooded jackets made of fabric and he prefers to avoid shorts or anything that leaves his skin exposed. He typically wears gym shoes or combat boots. Though he is not opposed to colored clothing, he prefers to keep his outfits so that they don't draw unwanted attention to himself.


Personality

Outward & Innate Personality:
When around people he finds annoying, Felix will act with bravado and be short with the people he dislikes to avoid taking on the position of a social inferior. He honestly isn't a rude person at his core and is quite considerate of others when he isn't afraid that he is going to be stepped on. He hates seeing people victimized and will step in even when it is more to his detriment than the other person's benefit. Unless he believes he is going to be humiliated, he enjoys teaching others and entertaining them. But if he sees the possibility of himself being bullied or belittled, he'll keep to himself. He is generally clever, considerate, and creative, though he prefers that other people not be completely aware of his ingenuity so that they may not come to rely on him. Because he hates appearing as weak or like a quitter, he does his utmost to win any contest against another person, though if he can't win, he'll accept a truce, anything but losing. Felix identifies himself as a nerd because of deep interests in both science and fiction, and it makes him feel a bit insecure.


Hobbies/Interests: Parkour, Research, Roleplaying Games, Theatrics, Listening to Rock, Reading, and Writing.
Skills/Talents: He is very good at keeping up appearances, lying, and improvising. He is talented at thinking about cause and effect. He is also quite attuned to his body and it's nuances, generally able to figure out how much of a running start he'd need to make a jump or things of that sort. Though he doesn't have a particularly strong memory, he is good at gathering information and forming ideas.
Prized Possession: A steel Nail File from his father.
Quote(s): "Surrender? You may have me in check for now, but if you expect me to give up and let you win, you fail to realize one crucial fact: I concede nothing."

"Please. Stop. Talking. You stupid, fuck."

History/Bio:
Born 16 years ago to a couple of then-troubled late teenagers, Felix was the firstborn and parental experiment. His parenta initially put in a great deal of effort into molding him into a respectful little dignified boy, but then his mother became pregnant again, shortly before Felix went off to school. With a four year old son and a baby on the way, Felix's father engaged in some criminal activity in order to support his family.

With little attention on himself, Felix grew a but downhearted and felt neglected and like his parents didn't love him anymore. His emotional sensitivity made him the victim of classroom bullying and mockery, and his preoccupied mother did nothing about it. Felix's father was arrested and sentenced to ten years in prison when Felix was seven.

Sick of feeling victimized, Felix began to bite back against his classmates, rather violently, and he earned his dignity through use of intimidation of would-be bullies while awkwardly trying to be kind to everyone else. But, as he grew older, the bad-boy image wasn't sticking around, so Felix proved he was bad company and a poor choice to pick on by beginning to break into people's houses and shops when he was fourteen years old.


Family:
Father - Franklin Karrde - No Powers
Mother - Elizabeth Maine-Karrde - No Powers
Brother - Theodore Karrde - 12 Years Old - Can act as a universal Enzyme
Sister - Katherine Karrde - 14 Years Old - Can generate blood cells


Relationships

Nikki | Could Be Worse | Technical Acquaintance |
"It took two seconds of talking to me to make her leave. I'm not exaggerating. Probably. |

Abilities

Power Class: Cerebral/Biological 3

Power:
When he touches an object, an ultra thin and microscopic layer of "Sweeper Cells" is emmitted from the point of contact. Sweeper cells are fast moving cells that explore every nook and cranny of an object before quickly sending all information gathered back to the brain. They give him information about anything that they find and allow him to know the Ins and Outs of most things just by touching them. The sweeper cells can also spread out beyond the original point of contact, but it takes a great deal of time. The benefit is that it ends up giving him an extraordinarily thorough mental 'map' to work with, though he may forget the details relatively quickly. The information given to Felix from the cells includes the weight, density, movement, exact shape, surface area, and any weaknesses in an object. Once he knows these, he can use do many things. For throwable objects, he becomes aware of how their trajectory may be altered midair, or how hard it must be thrown to break. His cells can learn everything about his own body with a quick scan that can give him a sort of reading beyond any medical equipment.


Weaknesses/Limitations/Drawbacks:
The sweeper cells, just like many other small organisms, can be killed with disinfectants or eaten by other cells, potentially altered by a virus, or eradicated in a manner that would kill other forms of life. A sweeper cell can explore living creatures, including humans, but it can only do so until the immune system develops a reistsance to them. Sweeper cells cannot pick up auditory or visual input, only shapes or feelings. This would allow him to "read" a book by feeling the imprint of the ink, but not allow him to know what it actually looks like. Thus far he has yet to discover the 'map' function, never thought to use it for a readout on living things, and is not even sure how he knows about things he touches.


Other:

Theme Song: Underclass Hero - Sum 41
Favorite Music Genre: Grunge
Favorite Band: Green Day
Favorite Fictional Franchises: Star Wars, Batman, Green Lantern.
Favorite School Subject: Chemistry
Hidden 10 yrs ago Post by InfernoBlaze
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InfernoBlaze Whiskyholic

Member Seen 6 yrs ago

Name: Christopher Fox
Nickname/Alias/Etc: Chris
Gender: Male
Age: 23
Height: 1,78
Weight: 52 kg
Status: Returning Student
Appearance

Hair Color: Black with White Hair here and there
Eye Color: Blue
Ethnicity: English
Physical Appearance: Christopher is a tall man, slim to his height, almost atrophic. He has some frickles on his face, but not too many. Living most of his time in seclusion, Christopher's face features have become rough and ugly, but someone with vivid imagination would know that he would be considered cute if he put on some weight. The most distinguishing feature of his is the fact that he misses his right arm. His hair is messy, long and not been taken care of for a long time. The only thing that still retains its beauty is his deep blue eyes, but it is hardly enough to make up for the rest of his appearance. His skin is tanned, burnt from the prolonged exposure to the sun (or maybe because he didn't have a bath for years). There are many scars on his other hand and a large scar that covers his back, from the left shoulder to little above his right hip.
Attire: T-shirts, or other light clothes, but his favorite option are Hawaii-styled short-sleeved shirts.
Personality

Outward & Innate Personality: By the time he joined the Academy, Christopher was an overzealous and extremly extroverted person. He could easily make friends, which he always stood up for and he was always honest to everyone. He never declined to help someone and he would go to extreme actions to make the others happy, even if he had to goof more than his dignity allowed him to. That's why he was equally loved by his fellow classmates in the Academy or his other friends before it. He hated slacking and always tried his best in everything he did, although he wasn't always at it. His grades were satisfying, but his moments of glory had always been team sports, in which he would always be the heart and soul of his team. However, this zeal of his was what changed him completely. Due to an incident at the academy (details at History), he secluded himself from everyone, abandoning the Academy and living alone in one of the most deserted spots of the island. The shock from the accident has affected him in dramatic ways. He is afraid of hurting people, that's why he avoided them for twelve years and he now refuses to try hard, because of the incident mentioned above. He occasionally suffers from nightmares and he sometimes speaks to himself. Deep down however, there is still a trace of his old self and that's the reason he abandoned seclusion after all these years and decided to return to the Academy.
Skills/Talents: His time in seclusion made Christopher a proficient hunter and explorer. He is able to distinguish footprints of normal animals in a glance and knows the wilderness of the island like the back of his hand. In the past he was a natural at goalkeeping. He also enjoyed playing drums, but didn't practice too much to be good at it.
Quote(s): "Your hands aren't dirtier than mine..."
Prized Possession: A screw.
History/Bio: Christopher was born in the slums of England. He was the oldest of a small group of children and their protector. From a young age he developed his "team" personality because of them. It was his outgoing nature the reason he found a family to accept him and the other children. An old couple living in Liverpool accepted them and raised them as their own, despite their financial difficulties.

He discovered his powers at the age of ten, when he was playing in a construction site and he instictively stopped a collapsing part of it's steel frame. Realizing he had some sort of magnetic abilities, he decided to improve his control over them, until he reached a level where he could at least consciously use his powers. He never told anyone of his powers, preffering not to cause an uproar with them. That was until he received an invitation to attend to Academy 218, twelve years ago.

Gladly accepting the invitation, Chris arrived at the Academy, befriending many people. However he was especially close to Henry, whom he found a really cool guy despite his lizard-like exterior. Quickly blending with the students, Chris participated in activites, tried his hardest to pass the lessons, despite his difficulties in learning and of corse improving with his abilities.

At some point, he wouk occasionaly hang out with others in the shipwreck. It was in one of his visits there that changed his life. In s quarrell against a senio, Chris, never going easy, tapped to his full power, without having the proper control over them. Pulling some of the ship's supports, he took d8wn a part of it, resulting in the deaths of 11 students, severe injuries to many others and him losing his arm. That day was called the "Doomsday in the Wreck", a story that some of the older students and the staff still remember clearly.

After recovering and devastated from what he did, Chris ran away from the school and moved into the most secluded depths of the island, holding only a loose screw he had taken from the shipwreck that day. The huge shock of the consequences of his actions forced him to subconsciously put mental blocks to his powers, rendering him unable to lift anything heavier than a single screw. Suffering from daily nightmares, the only thing that kept him sane was his guilt that by losing his mind, he would be getting away pretty easily for what he did. As such, he suffered alone for twelve years, with some staff from the school watching over him discreetly.

Twelve years later, he was informed by a visiting member of the staff that his friend and former classmate, Henry, would be a teacher in the Academy, prompting him to return, hoping that Henry would be the only one capable of keeping him under control.

Family: His foster parents and siblings.

Relationships

Relationships:

Henry | Good | Friend |

"I always felt closer to Henry that anyone else and, right now...he is the only one I can trust to protect me...from myself"

Valjean | Bad | Roommate |

"The typical bully...He dared threaten Henry in front of me...I find the chance, I crush him...plain and simple..."

Vespera | Very Good | Chrush |

"I don't believe I met Vess, after all these years...Even today, she still has that something that attracted me to her. If only I wasn't in this pitiful condition, maybe she would notice me more that just an acquaitance from old times..."

Vera | Very Good | Closest Friends |

"It's Vera! The most kind person in the world is still in the Academy! It must be fate! I thought that Henry was the only one who could help me, but, with Vee here, there is still hope...even for me!"

Matthew | Mixed | Troubled |

"I still can't figure how that guy was thinking in our first encounter. I am not going to judge him so quickly, but I hope we can get along. For now, I am just waiting to see his next move..."
Powers

Power Class: Energy 8 (Currently 1)
Power: Electromagnetic fields

When capable of using his powers normally, Christopher has the power to produce electromagnetic fields and to pull or repel ferromagnetic materials (such as iron, steel etc). He can also use his magnetic fields as shields against ferromagnetic projectiles, such as bullets. By forcing his powers to the most extreme, he can also affect matter in a molecular level, although he can do that on really small objects and only to ferromagnetic materials. The range of his ability and the weight he can control vary with his control, but, before the accident he could consciously control ferromagnetic objects with a total weight of 200 kg in a 300 meter radius.

Weaknesses/Limitations/Drawbacks: As with a normal magnet, temperature affects his powers. Heat lessens his powers, while cold enhances them to a point that he can't accurately control them. His trauma is also directly linked to them, allowing him to only use a fraction of his powers, lifting nothing more that any weight equal to a single screw.

Other: His nervous system is unable to send messages to the brain that indicate cold. He is affected by cold temperatures (he can get frozen, have frostbite, get sick, or even die), but is unable too feel cold itself. (I only added this so that my character can wear only short-sleeved clothes.)
Hidden 10 yrs ago Post by Maxx
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Maxx Jamming

Member Seen 2 yrs ago

Basic Information

Name: Samuel Clarke
Nickname/Alias/Etc: Greaser, Poltergeist, The Renegade, Sam
Gender: Male
Age: 18
Height: 5’9”
Position: New student

Appearance

Hair Color: dirty blonde, bordering on brown.
Eye Color: dark blue
Ethnicity: The SAT would define him as “caucasian”.

Physical Appearance: Sam is a short, rather average-sized boy, thin and short. He is rather well-built (he works out for baseball), and is toned, but not overly muscular. He has long arms and skinny fingers good for playing guitar with. He has a strong jawline and a cleft chin. He has a thin, angular nose and a very small, crescent-shaped scar on his right cheek. It is not uncommon for him to have some stubble on his face, giving him a five o’clock shadow look, though he is mostly clean-shaven. He has a wide mouth that is often curved into a wry smile in the corner and slightly yellowed teeth from his smoking addiction. Sam’s hair is a dark blonde, and is normally worn slicked back with hair products in an Elvis-like hairdo.

Attire: Sam dresses like he hitched a ride in Doc Brown’s Delorean when he went to the fifties. He is a lover of fifties culture, and his choice of dress shows it. Sam almost always wears a pair of jeans and a fifties-style leather jacket. His shirt is normally either a plain white tee shirt or a shirt with one of his favorite bands on it. He wears a pair of biker boots on his feet. There is always a pack of Marlboro cigarettes in the top inside pocket of his jacket, tucked away in a spot where he hopes teachers will be unable to find it. Next to this box is a metal lighter.

Personality

Outward & Innate Personality: On the outside, Sam is your average, countercultural rebel teen. He likes partying, drinks more than most adults do without getting drunk, and has nothing against drugs of any kind. He has a blatant disregard for authority, and doesn’t care about rules at all. Rules were made to be shattered in his opinion. He’s very extroverted, and easily makes both friends and enemies. He’s got a temper to him, though, and plucking the wrong strings will most definitely get him a stay in the detention center and you a stay in the hospital (or vice versa). If it isn’t obvious enough by the backstory, he holds grudges, and rarely ever lets them go. Though Sam holds onto grudges, he holds onto friendships as well, and can be very loyal. He is very pack-oriented, although he always wants to be the leader of the pack. Sam can be a very judgemental person, and first impressions are everything with him. To people that don’t know him, Sam can be rather caustic and aggressive. He has a sense of intuition, and if he identifies someone as being untrustworthy, he will become very defensive towards them. It is very hard to change his opinion on someone. He gets in fights often, and acts like he has something to prove (because he feels like he does). He is very tuned towards respect; disrespecting Sam is a great way to make him hate you.
Internally, Sam is a much different person. His carefree attitude is really more of a defense mechanism than it is a demeanor. Where he’s from, showing weakness could get you killed or mugged. Because of that, he tries to always look strong and confident, when internally he could be terrified. It’s very hard for him to share his feelings. His external personality covers up the broken, scarred man inside.

Hobbies/Interests: Fix cars, play guitar, listen to music, drink, smoke (both tobacco and marijuana). Let’s just say that his hobbies aren’t ones that the staff of The Academy promote. His favorite bands are Buddy Holly and the Crickets, The Beatles, The Yardbirds, The Rolling Stones, Pink Floyd, The Ramones, The Kinks, Bad Company, Elvis, The Four Seasons, and the Eagles. His favorite food is chicken Chesapeake, though he also is a fan of hot wings. He takes his coffee black.

Skills/Talents: Sam is a really good guitarist (I mean, at least for a seventeen-year-old), and sings decently (he does a good Frankie Valli impression). He is very street-smart and knows how to fight very well (from experience, no doubt). He more-or-less knows how to use a gun, and is proficient enough with a knife to give somebody a bad time. He is proficient at lock picking, and can do it with many different objects.

Prized Possession: His lighter, which was given to him by his big brother before leaving for Afghanistan.

Quote(s): “You want a quote? How about you get the f*ck out of my way before I shove your teeth down your throat ya lowlife?!”

History/Bio: It’s safe to say that Sam didn’t grow up in favorable conditions. He was born in a bad neighborhood in south Baltimore, the youngest of three children. Sam’s father was a mechanic that owned a body shop, and his mom was a purchaser at a welding company. When Sam was ten, his parents split up over his dad’s drinking addiction, and he, his sister, and his brother all went with his mom to a new house on the other side of town. Several times, Sam tried to run away and go back to his old neighborhood, but every time he got to his father’s house, his father sent him back home, saying “I don’t want you to grow up to be like me, Sammy.” But the more Sam’s father told Sam not to be like him, the more Sam wanted to. He adopted a lot of his father’s love for oldies music and classic cars, and drank his first beer at thirteen. That same year, his older brother, who was twenty, left to go fight in Afghanistan. Sam and his brother had a very special bond, both listening to the same music and both often planning together about running away and reliving the “good ol’ days” on the streets of South Baltimore. This started a major downward crash in Sam’s life. About a year later, when Sam was fourteen, something happened that would change his life forever. While at a party, Sam’s sister was raped. She was eighteen, and apparently a rather drunk fellow of age nineteen by the name of James Garnet beat her up and raped her. But there were no witnesses to the crime, and the police could not prove that he committed the crime, so they gave up on it. Such is modern rape culture.

Now let’s backtrack a bit; since Sam was twelve, he occasionally caught himself flickering in a mirror, like he was a person in an old black-and-white movie. One time, when he was nine, he got up to go to the bathroom and found that he was completely invisible. He reappeared about twenty second later, and never told his parents. He told his brother once, but he told Sam that he was probably dreaming. He mostly passed off events like this after that night, assuming that he had an overactive imagination. But the night that his sister came home from court sobbing, claiming that the police had dropped the case, something inside him felt...different. That night, he looked in the mirror in his bathroom, and, in his rage, punched it, shattering the glass. His stepfather came running, but when the walked into the bathroom, she found it to be...empty. In reality, Sam was standing a foot or so away from her, cowering in the corner (his stepfather didn’t have a problem hitting her children for bad behavior). He reappeared after his stepfather left a few moments later, and quickly ran into his room. Over the next few days, he experimented with his newfound gift, and was soon able to more-or-less turn completely invisible for long periods of time. About a week later, James Garnet disappeared from his home in Columbia, Maryland. He was found a month later floating in a river, with seven stab wounds in his chest and abdomen and what appeared to be a burn mark made from a lighter on his forehead. There were no witnesses. Thus, the Renegade was born.

Sam was a nervous wreck for months after the murder. He ate very little, he stopped playing guitar (he had been playing since he was eight) and his performance in school plummeted. He went from a B student to a D student in a few short months. He got into fights often, and sent one kid who bullied him to the hospital after slamming his head in a locker; the kid had to get over one hundred stitches. Sam was expelled from school. At age sixteen, Sam ran away again, once more travelling to the streets of South Baltimore. He picked up his smoking addiction during this time, and used a stolen credit card to pay for his expenses. He was there for about ten months, living in a ratty apartment in the projects. He was an outcast in that society, but his ability allowed him to travel without arousing suspicion. He stole a gun, a Browning .9mm pistol, from a neighbor’s gun closet. One night, his house was broken into. The crook thought he got away. He was found a week later in the Patapsco River with two gunshots in his chest and a burn mark on his forehead, made from a lighter. No connection was ever made between both of The Renegade’s victims. Eventually, after being evicted from his apartment, Sam’s father found his son sitting in an alley, cold and alone and starving. His dad brought him back to the auto shop, and nursed Sam back to help. A week later, Sam’s dad brought him back home. His mother was furious, but his father calmed him down. Sam began seeing a therapist, who he hated, but who made him feel a bit better. Still, he never told anyone else about the murders. One day, Sam decided that he had enough of the therapist, and so got roaring drunk before he drove over for a meeting. He wrapped his mother’s car around a pole, but sustained only minor injuries.

About four months later, Sam was out (he snuck out of his room), and by chance was caught reappearing by a rep from The Academy. The man said that Sam’s power was very interesting and unusual, and that The Academy would help him to control it better. Sam was greatly intrigued by the idea (anything sounds good to a grounded seventeen-year-old), but he didn’t want his family knowing about his power, on account that he was enough of a freak already without it. The rep understood, and contacted his mother as a representative of “The Dacious Academy”, a reform school in Alaska that claimed they could fix Sam’s problems. His mother was slightly suspicious, but she was desperate, and so two weeks later, Sam flew to San Francisco and boarded a cruise ship to The Academy.

Family:
Luther Clarke: Father
Gael Rogers: Mother
David Rogers: Stepfather
SSgt. Ryan Clarke: Brother
Maria Clarke: Sister
Dominic Rogers: Stepbrother

Relationships

Relationships:

Valjean Vesseal| antagonistic | Potential rival
“The fuck did you just say to me you little bitch?”

Vera Dubnin | Neutral | Friendly acquaintance
"Well her hair looks like it was colored in by a four-year-old on acid, but besides that she seems cool."

Henry Olin | Slightly scared of | Teacher
"Please don't eat me."

Vespera | Ew | Acquaintance (?)
"She looks and acts kind of like something I swatted with a newspaper once."

Abilities

Power Class: Super-System 7

Power: Sam lovingly calls his power “true silence”, and this is not far off. You see, Sam has the power to disappear more completely than normal invisibility grants. He can firstly become invisible, along with any handheld object he touches. If he tries *really* hard, he could turn someone he’s touching invisible too, but it’s a big energy drain. In addition to conventional invisibility, Sam becomes invisible to all wavelengths on the electromagnetic spectrum, meaning that things like thermal vision, radar, and x-ray detection don’t work on him either. They see straight through him like he’s not even there. When Sam turns invisible, he also becomes completely silent and scentless; he cannot be tracked. Even the most highly-trained bloodhound is useless when Sam decides to disappear. Sam is even able to disrupt supernatural forms of detection such as telepathy. Now don’t get me wrong; telepaths can still track him, but he’s much harder to track than your average human being. If he could lose himself in a crowd while invisible, then a telepath could have quite some difficulty finding him amongst other metas.

Weaknesses/Limitations/Drawbacks: While Sam is impossible to see, hear, or smell, there are other indirect ways to track him. One hunting the Renegade must understand that he’s still there; he’s just near-impossible to sense. He still has matter and weight and still takes up space. So, while there are no ways to see him, there are ways to see what he is affecting, such as the diffusion of gasses. Gas or dust particles diffuse around solid matter, so a colored gas would in theory give you a perfect outline of Sam. It doesn’t have to be that difficult, though: things like dust, sand, flour, smoke, and steam will al diffuse around Sam, rendering him visible. Also, things like pressure plates can detect Sam, as he still has mass. Traps like trip wires still work on him as well. Secondly, Sam’s powers aren’t exclusive to everyone else. He can’t see, hear, or smell himself either. This means that when he is invisible, he needs to have very good kinesthetic awareness in order to not essentially lose himself. He’s become rather skilled at this, but is still working on it, and so while invisible his motor skills are significantly decreased. Thirdly, Sam’s power obviously drains energy. Being invisible for too long without taking a break causes him to temporarily lose his power, and because he cannot really feel being invisible, if he’s not paying attention he could reappear without knowing it. The longest he’s ever gone invisible is fifteen minutes in one sitting, but being permanently invisible in something like a fight when you can’t see yourself is very difficult. When Sam fights, he appears and disappears rapidly, making it appear almost as if he’s teleporting. But re-appearing or disappearing drains energy faster than maintaining does, so if he is fighting, Sam can only probably turn invisible for a grand total of maybe 5 minutes.

Other:

Theme song:
Hidden 10 yrs ago Post by Beebee2121
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Beebee2121

Member Seen 10 yrs ago

Basic Information

Name: Vera Dubnin
Nickname/Alias/Etc: Vee,
Gender: Androgynous, prefers female pronouns
Age: 20
Height: 5’7”
Weight: 115 lbs
Status: Returning Student/Assistant Nurse
Appearance

Hair Color: Dusty blue with some odd streaks of white and purple.
Eye Color: Brown
Ethnicity: Caucasian (Russian)
Physical Appearance: Vera is naturally redheaded, but recent bleaching and a dye job gone wrong has her stuck with dusky blue hair with a few random streaks of blonde and purple off her hairline. Her hair is about chin length in an uneven chop job she cut herself. Her eyes are dark brown, like melted dark chocolate. She’s about average height, 5’7”, and thin, but not unfit from infrequent, but weekly jogs. She’s pale, but what she lacks in color, she makes up in tattoos.

Her entire back is a mural of watercolor images of a cherry blossom tree on a lake with koi. Down her arm, an empty pill bottle, the skyline of New Jersey, then the words “We read to know we’re not alone.” On her other arm is a peacock feather. On her wrist is a tiny heart in black. Most of the pictures are of flowers and trees, birds and feathers and other nature things like that in watercolor style. A short sleeved shirt would cover it up, but since her wardrobe consists mostly of tanktops, croptops and the like, it’s usually at least partially visible. She has several holes in her ears and her bellybutton pierced.

Vera has one of those symmetrical faces and silhouettes that doesn’t lend itself to either gender. Depending on the context of her clothing and what she’s doing people might assume she’s more one gender than the other.

Attire: Vera dresses like a punk with dark, solid colors rather than patterns or anything vivid.
Personality

Outward & Innate Personality: In group situations, Vee tends to keep to herself and goes into wallflower mode, but one-on-one she’s very personable and friendly. She can come off as stand-offish or indifferent because of her resting expression and choice of attire. Really, she’s a great listener and her advice is pretty sound as well, but she can get so caught up in other people’s problems and helping out in what ways she can that she neglects herself a lot.

It’s very easy for her to take the blame for others and feeling guilty over something she didn’t do. She has high expectations of herself and she doesn’t realize it. A lot of the time, she doesn’t think about what she wants or likes. Still, she loves having fun and hanging out with friends, whatever that may be. She’ll try anything once. She’s also an adamant pacifist. Not only does she suck at fighting, she hates seeing other people fight in earnest. Sparring and training is different, but she still doesn’t care for it.

Hobbies/Interests: She likes to read, fiction more than nonfiction and poetry over literature. She’s dabbled in poetry herself, but it’s pretty awful. She loves giving makeovers to people, so long as there’s someone else to do the hair. True to style, she loves rock music and going to rock concerts and getting caught up in mosh pits.

Skills/Talents: Vee is a tattoo artist by trade, but she’s pretty handy in terms of a lot of body art like piercings, henna, nail painting, body and face painting and make-up. She sucks at hair, though.
Because of her ability, she’s studied psychology and medicine extensively on her own. At this point, she could probably be at the level of someone in their third semester of nursing school.
She knows how to dress wounds and use actual medicine as well. She even has her certification in CPR.
She’s fluent in Russian.
Prized Possession: She has a photo of her and her younger sister on her nightstand with a message written to her from her sister on the back of it.
Quote(s): “Yeah, you can call me a girl, actually. Female pronouns, if you don’t mind. Thanks.

This tat? Um, it’s a funny story, actually. Started out as one of your typical Tuesday nights, you know? And then…
History/Bio: Vera was the middle child between two more attractive, more outgoing, more talented sisters and was subsequently overlooked for a lot of her adolescence, even when she started showing her meta-human powers, starting with empathy. She kept to herself whenever she was around them and became the black sheep of the family with her own style and circle of friends. Her parents didn’t approve of her new identity, especially her powers, but her siblings were always supportive of her, in their own nonchalant way. So long as she didn't interfere with their social lives, they didn't care what she did.

It wasn’t until her younger sister was diagnosed with manic-depression that Vera discovered the healing aspect of her abilities. All she had to do was touch her when she was having an episode and she got better immediately. She would be fine for days, then months, then a whole year without having any problems. Vera spread her ability around a bit, visiting dementia patients in hospice homes and volunteering at hospitals and homeless shelters. But then Vera started going full-time at school and saw her sister less and less. Gradually, her sister’s condition worsened and their parents eventually committed her to an institution in hopes that she would get better. Her sister was seventeen when she committed suicide and there was nothing anyone could have done to stop it from happening, but Vera still blames herself.

Since then, she’s gone back to being a part-time, returning student and made medicine and psychology her focus for a career. A lot of what she knows is self-taught, but she's taking classes in those fields to improve her abilities. She became an assistant nurse at school when she was eighteen, but she's always been an unofficial helping hand around campus.

Family:

Mother - Georgia Dubnin
Father - Petyr Dubnin
Older sister - Natasha Dubnin
Younger sister - Sofia Dubnin (deceased)
Cat - Milo

Relationships

Relationships:

Ethan Parker Jr. | Great | Low-key Dating
I think he’s very sweet and I guess I just want the best for him, you know?

Dana Alcott | Good | Close Friends
"Dana is amazing and it bugs me that not enough people realize that. My hope is that she'll open up a bit more this year."

Christopher Fox | Positive | Old Friends
"It's really, really great to seem him again. He's a little roughed up, but I'm hoping some treatment and companionship will put him on the upswing."

Deborah Termellio | Good | Good Friends
"Deb is pretty hot. Not in the I-want-to-get-in-her-pants kind of way, but more like 'Damn, that girl is on fire!', you know? Anyway, I've got her back 100%."

Theresa Obott | Good | Friends
"I think she's funny and sweet. She reminds me a bit of my younger sister, actually."

Karlie Davis | Good | Friends
"Yeah, we hang out sometimes and she does my hair while I do her nails. I trust her enough to ignore the feelings she gives Ethan."

Samuel Clarke | Okay | Friendly
"He seems cool, but also a bit of a troublemaker."

Amanda Blackmore | Eeehh | Roommate
"I dunno. She's a bit of a loose cannon, but I don't hate her."

Shannon Bafore | Um? | One-sided friendliness
"I'm not sure what her beef is with me, but I admire her passion. Still, I try to give her some space."

Vespera Spindel | Somewhat Disliked | Acquaintances
"She can be very insensitive sometimes and I don't like having to deal with her in general."

Valjean Vaseal | Despised | Adversary
"....fucking prick."
Abilities

Power Class: Extra-sensory and Chemical

Power: Empathy and Diagnosis - Vera is an empath. She can feel other people’s feelings as if they were her own such as powerful emotions like hate, fear or lust and including more mild emotions like discomfort, melancholy or boredom. If someone is under the influence of a drug or medication, she can distinguish what it is they’re using.
Along those lines, she can tell if someone has a mental or physical illness.

Healing - She can alleviate pain, be it mental or physical if she isn’t sure what the problem is. She can remove the symptoms of mental illness over a period of time that can last up to a year without relapse. Vee can mend bones, close wounds, reattach lost limbs if they’re given to her quick enough, and restore lost senses if it’s not a genetic disease.
Emotionally, she can make people feel happy or sleepy, angry or depressed, high as a kite- anything along the whole spectrum of emotions, really.

Weaknesses/Limitations/Drawbacks: Her ability to diagnose ailments both physical and mental is limited to her own knowledge. For instance, she might be able to find a mass in someone’s brain, but would be unable to distinguish the difference between a clot, a tumor or cancer. Or if someone is hallucinating, she might not be able to tell if it’s schizophrenia or sleep deprivation.
Using just words can calm someone down, but in order for any part of her ability to work properly, she has to touch them, especially if she can’t identify the problem.
She is constantly taking in other people’s emotions. She can turn it down, but not all the way off.
If Vee doesn’t continuously visit someone she’s “cured” of mental illness, they will eventually revert back into their illness.
She can’t bring people back from the dead or regenerate lost limbs.

Other: She's been going to the Academy for twelve years.
Hidden 10 yrs ago Post by Mephisto
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Mephisto

Member Offline since relaunch

Basic Information

Name: Baun Von Freig
Nickname/Alias/Etc: "Pervert Old Man"
Gender: Male
Age: 68
Height: 1,59 cm
Weight: 60 kg
Status: Janitor (staff)

Appearance

Hair Color: White. ( What's its left of them )
Eye Color: Brown
Ethnicity: Caucasian
Physical Appearance: Freig looks like a normal old man. Beginning from his face the scars of age have been doing their work making him lose most of his white hair and leaving him almost bald ( he still has some hair near his ears to brag about) , he is missing some of his front teeth , 3 to be exact and hes has a small mustache that takes care of it every morning. One of his ears is cut donw to half and his body is full of scars from the battlefields hes been on.
One large back scar the starts from behind the back of his neck doing a spiral down to his chest, one blade mark on his chest and about 12 bullet wounds with each one of them telling its own story. On his back he has a tattoo off a star and inside of it is written something in arabic but you cannot read it any more due to the facts its a 30 year old tattoo. One more tatto on his belly with a half dragon ( he never gad the time to finish it) .

Attire: He usually wears the suit given to him by the academy for work, which is pale blue ,a small hat for the sunny days, one belt and thats it. Which is strange because he usually doesnt carry any tools for his work. When he is not working he wears a black costume a smoke on his mouth which is never lit and a black round hat.

Personality

Outward & Innate Personality: Freigs personality is very unique. When he is alone he is like a normal old man doing his job untill sunfall then going on his room reading or going a walk his dog "Chicken" and thats that. The thing is that when he is around people and by people he is mainly meaning girls his whole personality changes... He starts giving the girl the "look" which means that he scans her from head to toe and then he starts thinking of ways to look down his skirt if she wear any by using any working materials he has, like the vaccuum cleaner, a fake fall and many more. If the girl doesnt wear a skirt he goes near without her noticing and he grabs her ass. If he fails he starts talking dirty untill she succumbs or untill she hit him.
When he is near male students though he start talking to them about how old he is , that work is hard for him and making the male students help him. No matter though how bad he is with people he is always there when the student need him for help , cleaning a room they had party or help fixing something they broke. Of course, with a price...
Hobbies/Interests:When his job as janitor comes to a close his real "job" start to take place. He starts by wearing his black costume and the black round hat and goes out for a walk. Then some of the students come to him and ask him thing... Such as smokes, drugs, condoms anything they can think of and he provides. The price differs with the "item" the student asks for. The thing is Freig is not asking for money but in return asks for "favors" such as getting an underwear of a teacher, sending a love letter to someone ugly and so on. He calls them farces.
Skills/Talents: Freig does not have skill or talent that he is proud of. On his free time only trains and trains and trains some more.
Prized Possession:Freig values above all his dog "chicken" its a pitbull somewhat smaller than the others and its afraid of cats making him extremely funny near them

Quote(s): "Of course... With a price..."
"The best things are not those you can see, are those you cannot.."

History/Bio: Freig was brought up in a monastery as the son of the head monk learning the way of the monks and the powerful martial arts they have secretly hiden from the world. At the age of 21 he started a journey in all of the world to learn the reason behind his birth, who are his real parents and the mission of his step-father to master and win against all of others martial arts. The years passed and so the wisdom and power inside freig he learned how to use all the known to the man weapons except artillery ones because he found them unworthy of his time and became a master in all. He took place on countlees battles to master them even further and as a result he was able to make his own martial arts. At the age of 43 and when he was taking place on a tournament he received a letter from the academy with a job offer. He was ready to refuse but then learned that n this academy they were people like him and wanted to meet them. From then he continued his life working inside the academy as a janitor..

Family: He never met his own family instead he was bought up in a monastery being the son of the head monk.
Step-father : Head monk - Diego
Relationships

Relationships:

Abilities

Power Class: Spatial
Power:
Extra-Dimensional Warehouse: As the name refers its something like a warehouse which the person can keep anything there without aging or dying (work only on soulless objects) Freig uses it to keep inside there all kind of weapons he has collected from his journeys and armors, usually keeps clothes to as well as objects of his trade.
He can use them with the power of his mind, for example if he thing about a spear he had put in a spear appears, ihe can also equip armors and unequip them without making him change manually , they just appear on him. He can make the weapons appear wherever he wants as long as there is free space for it to appear.

Weaknesses/Limitations/Drawbacks:The biggest weakness Freig has is his age at this point and also his dog.
Hidden 10 yrs ago Post by Beebee2121
Raw

Beebee2121

Member Seen 10 yrs ago

Basic Information

Name: Ethan Parker Jr.
Nickname/Alias/Etc: Eth, Parker, Sunny, Boy scout
Gender: Male
Age: 17
Height: 5’6”
Weight: 135 lbs
Status: Returning Student
Appearance

Hair Color: Black
Eye Color: Hazel
Ethnicity: Caucasian (Italian, Greek, Irish, Jewish)
Physical Appearance: Ethan has a permanent tan to his light olive complexion, but no tan lines. He has a heart-shaped, very boyish face compared to the sharp part in his hair that usually seen on Republicans or news anchors. His eyes are wide and expressive and their color vibrant like topaz. He has one of those bright smiles that completely changes his face, making him look more a child than a teen. Ethan’s body is regrettably soft from a mixture of asthma and a sedentary lifestyle. Much to his astonishment, he’s growing chest hair, but he has been shaving his chin regularly since he was fourteen.

Attire: To be honest, he looks like a Mormon missionary. Or an elderly librarian. Or both. He’s all pressed oxford shirts, slacks, comfortable dress shoes fit for an attorney more than a high school student. He has a wide collection of sweater vests, pullovers, and cardigans that he alternates fashionably with the rest of his attire. On weekends, he might be seen in jeans or khakis.
Personality

Outward & Innate Personality: Ethan comes off as skittish and stiff, which is undeniably. Social anxiety on top of years of homeschooling and limited contact with people his age makes it very difficult to approach people. Then comes the problem with stringing together words into sentences without his persistent anxiety-induced stammer. He’s awkward, but he means well.

In fact, he would love to be the charming and charismatic guy that’s everyone’s friend. He likes people and he likes listening to people talk, holding discussions and so forth, it just takes him a while to get past the barrier of anxiety. He constantly lives in fear of disappointing somebody, but he’s attentive to other’s needs and picks up on social cues flawlessly. He’s generous. One of his favorite things to do is give gifts to people he likes. He’s terrible at receiving gifts or compliments, however. He’s very well-mannered, gentlemanly towards women as he was raised to be. But he’s prone to overthink things and introduce awkwardness to any social situation at any given moment.

Hobbies/Interests: Ethan loves to write. He’s working on his first novel and he has a whole slew of poetry he would never show to anyone ever. He likes reading, mainly the classics and Greek mythology. He’s also a fan of expensive tea and fine dining. His culinary skills aren’t anything to sniff at either. Of course, he likes plants, namely sunflowers. He can relate to them very well.
Skills/Talents: His narrative skills in writing are just as good as his expository writing. He’s written quite a few essays for friends over the years, often within a day’s notice. He’s fluent as one can be in Latin and knows a few licks of French and Italian.
Prized Possession: His personal copy of the Bible and corresponding cross-shaped bookmark.
Quote(s): “S-s-sorry!
History/Bio: I’m going to keep it on the DL for now.

Family:
Father - Ethan Parker Sr.
Mother - Regina Parker

Relationships

Relationships:

Vera Dubnin| Overwhelmingly Good | Low-key dating
I- Uh, I’m not- We’re just talking. Honestly.

Theresa Obott | Fantastic | Close Friends/Slightly Crushing
"Tess is smart and funny and really nice. I like her a lot. I mean- But not like- like- that. Not really..."

Dana Alcott | Great | Close Friends
"I'm glad to know Dana. I feel like I can just be myself around her."

Deborah Termellio | Good | Close Acquaintance
"She could snap me like a twig, but she's Vee's friend, so..."

Shannon Balore | Concerning | Mostly Strangers
"She's- um- friends with Deb and probably could cut me down with only a look. I'm never quite sure what to say to her without maybe angering her."

Karlie Davis | Extremely Confusing | Friend of a Friend
"S-She and, uh, Vera are friends and-and- I, um... her c-costumes are- um..."

Amanda Blackmore | Confusing | Mostly Strangers
"I don't really... It's like.... I don't really get her, I guess."

Poppy Flanagan | Wary | Mostly Strangers
"She seems nice enough and she and Tess seem to get along well.... Never mind, it's really none of my business."

Valjean Vaseal | Very Bad | Strangers
"He gives me heart palpitations."
Abilities

Power Class: Cosmic 6

Power: Solar Absorption and Expulsion - Ethan is very much like a plant in how he absorbs the sunlight for sustenance. He can’t live forever on a sun-only diet, maybe as long a few days, but it can be a meager substitute for food if he’s able to get some water. His ability to heal is directly related to how much sun he gets. The more sun, the quicker he heals.
Ethan can release energy in the form of a solar flare that can range in size and intensity. Usually the heavier and bigger the output, the slower it flies. A direct hit can be as mild as sunburn or as severe as a third degree burn and worse.
He’s warmer than the average person by a couple of degrees. Hot and cold weather don’t affect him very much. Also, warm beverages retain their heat longer when he holds him.
He can glow which can be telling to his mood if he’s embarrassed or happy about something.

Light Manipulation - He can change the way light reflects off of something, therefore changing its color or the appearance of its texture. For instance, he can make a smooth, white stone appear purple and rough. Or make one object or person blend in with other objects as a way of camouflaging it.

Weaknesses/Limitations/Drawbacks: On an average day, Ethan gets enough sun to perform his abilities to half of their maximum strength because he retains energy just a little better than he absorbs it. If he ever got into a serious fight, he’d be pretty screwed. If it’s dark, he’s pretty much screwed after a couple of hours when his energy runs out.
As mentioned earlier, he can live off of only energy for a few days before starvation kicks in assuming he’s spending most of his day under direct sunlight.
It’s very possible for him to absorb too much sunlight. If he goes days and days under direct sunlight, he can burn out and suffer something like a sunstroke except more violent and possibly fatal.
If he releases all of his energy at once, it would create a very powerful flare, but the withdraw from that is the equivalent of a drug user quitting cold turkey for him until he recovers.
He has to be touching an object or person for it to change color.
He can absorb and use artificial UV light, but he gets a little sick doing it.

Other: He’s a proud member of the Book Club, Dinner Club, and Christian Fellowship, even though he’s Catholic.
Hidden 10 yrs ago Post by Goat God
Raw

Goat God

Member Offline since relaunch

Name: Edward Fen
Nickname/Alias/Etc: Prefers to be called Ed.
Gender: Male
Age: 15
Height: Five foot Eleven
Weight: 173 pounds
Status: New Student

Appearance

Hair Color: Jet Black
Eye Color: A Milky White
Ethnicity: White
Physical Appearance: So imagine what a introverted white wanna-be goth would look like. Are you imagining it? Good, because that’s what he pretty much looks like. He slouches, and is very skinny. His feet are big. He has to wear size 12 shoes, and he doesn’t really like it.
Attire: A Dark ( and Smelly) Hoodie he never takes off. He also wears Jeans and size 12 red Sneakers.
Personality


Hobbies/Interests: He is interested in others that are like him, he does research on them all the time, and can never seem to find enough. Is a master skateboarder and loves the forest.
Also likes the Video Game called Deep Sleep.
Skills/Talents: Very good skate boarder and video game player
Prized Possession: His Hoodie.
Quote(s): [i]Nah man[i]
Family:
Father: Father Fen
Mother: Mother Fen
Brother: Brother Fen
Sister: Sister Fen
Relationships

Relationships:

[Brother Fen] | [Neutral]] | [Brother] | [ [i] I really can’t say much about my bro, other than he collects baseball cards and creeps me out.]] |

[Sister Fen] | [Neutral]] | [Sister] | [ [i] One word: Dolls [i] ] |

[Mother Fen] | [Neutral]] | [] | [ [i] Don't try the meat loaf [i] ] |

[Father Fen] | [Bad]] | [Father] | [ [i] I hate his guts [i] ] |

Abilities

Power Class: Elemental

Power: Darkness Manipulation
Ed can create, shape and manipulate darkness and shadows. By itself, darkness is mostly used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to a variety of effects, both as an absence of light and a solid substance: one can also control and manipulate the beings that exist there, create and dispel shields and areas of total darkness, create constructs and weapons, teleport one's self through massive distances via shadows, etc.

Weaknesses/Limitations/Drawbacks: • unable to create darkness/shadow, being limited to manipulating only from already existing sources.
• Has to be in sync with darkness, whether their own or the source of their power.
• May become affected/corrupted through extended exposure.
• Light Manipulation and Light Generation are especially effective against this power. However it should be noted that darkness can overpower light as well.
Hidden 10 yrs ago Post by Swamp Fox
Raw

Swamp Fox

Member Seen 5 yrs ago

Academy 218 CS
Basic Information


Name: Todd Thompson
Nickname/Alias/Etc: Peer Pressure, Stoner
Gender: Male
Age: 19
Height: 5'9"
Weight: 182 lbs
Status: Returning Student

Appearance

Hair Color: Black
Eye Color: Brown
Ethnicity: German-American
Physical Appearance: His hair is constantly pulled back and hanging to the left. It is light, thin, and fluffy, with a matte look to it. His facial hair is always freshly shaved. He prefers that his appearance be at its best, far outranking his care for other people. He has a fairly square face, with a chin that makes it slightly pentagonal. He has light colored skin that constrasts sharply against his dark features. Neither particularly tall nor short, he has muscles all over his body that are well toned, though not large or bulky enough to draw attention in a crowd.
Attire: He dresses like a greaser with constant leather jackets, endless plain white Ts, and blue jeans. Despite this, on special occasions, may break out a three piece suit. He keeps his clothes in good condition, wearing name brand clothing designed to appeal to outcasts. Despite attempting to look like a rebel with upper class sensibility, he comes across as a rich-boy wannabe-greaser.

Personality

Outward & Innate Personality: Put simply he is selfish, controlling, aggressive, a control freak, and he has a superiority complex. He enjoys watching 'weaklings' squirm and has the tendency to use his social followers and friends to pressure and stres out his lessers. He hates it when he's not in charge despite not being a good leader. He is narcissistic and obsessed with his appearance. He is critical of homosexuals because he feels insecure about secretly feeling attracted to men, so he over compensates and hides it by being with a lot of girls.

Hobbies/Interests: Smoking, Bullying, Drinking, Fighting
Skills/Talents: He is excellent at causing trouble and pushing people's buttons as well as antagonizing the people around him.
Prized Possession: A tie between his lighter, comb, and money.
Quote(s): "I'll give you somethin' to cry about, ya wuss!"
Family:
John Thompson - Father - Mob Boss
Miranda Thompson - Mother - Deceased
Jerry 'Alchemist' Thompson - Cousin - New Student


Relationships:

| Shannon Balore | Bad | Despised Classmate |
"Ugh. 'I'm better than you, I can wear a scarf that moves like a tail between my legs'. Please. Bitch better stop pretending she's better than me. Or I'll make everyone see soon enough." |

| Amanda Blackmoore | Bad | Last Person He'd Be With On The Planet |
"I don't care what you'd pay me, I wouldn't spend a minute alone with her for all the money in the world (that's not actually true). I'm tellin' ya, I'd dropkick her down an elevator shaft before I'd listen to her bullshit. |

| Oliver Long | Good Enough | Roommate |
"Maybe I'll need to show him the ropes, but the guy could be just what I need up my sleeve and at my back. |

| Deborah Termellio | Not Good | Not My Friend |
"You're not better than me either. We are not friends! We're not cool. I don't get why you'd ever talked to me. You are nothing, just a stupid girl with her stupid gossip." |

| Jerry Thompson | Meh | Cousin & Lackey |
"If he couldn't synthesize all the ingredients I need, I'd probably let him know how much I actually care. Not a lot." |

| Valjean Vaseal | Godawful | Insufferable Douschebag |
"Give me five seconds and I'll rip the guy's shell off, drown him in his own sand, and cut off his legs with his own pincers. I'll show him not to cross Todd Thompson" |


Abilities

Power Class: Elemental 3, Anatomical/Biological 5
Power: Rock Transformation
Todd is capable of flexing his muscles and transforming his body into stone. His stone form looks like a chiseled sculpture of him, with great accuracy and detail. It makes him much more resistant to physical damage from blunt force, able to withstand extreme temperatures, increases his muscular strength, and allows him to look like a sculpture by standing still, appearing as though a piece of art were in his place.


Weaknesses/Limitations/Drawbacks: Naturally, the increase of body weight makes him much heavier, weighing five hundred pounds in all. This makes balance an issue, although it does not directly affect his agility or speed. If he falls over, it is going to hurt and he may chip, when he returns to himan form, chips are replaced by cuts or gashes, so he prefers to glue his pieces back into place if he is damaged.
Hidden 10 yrs ago Post by Swamp Fox
Raw

Swamp Fox

Member Seen 5 yrs ago

Academy 218 CS
Basic Information


Name: Jerry Thompson
Nickname/Alias/Etc: Labcoat, Alchemist
Gender: Male
Age: 15
Height: 5'5"
Weight: 163
Status: New Student

Appearance

Hair Color: Black
Eye Color: Green
Ethnicity: Asian-American, Peach toned
Physical Appearance: He has a boxy face with a bronze skin tone. His eyebrows are thin and very close to his green eyes, which are set well within his skull. He has hair as black as the night itself with long bangs and short cut sides. He has a rounded nose, though not the sort with a ball hanging at it's tip. He is somewhat slender, though not to an embarrassing degree. He isn't particularly well-muscled, though he is definitely fit. He has the physique of a runner, with a more muscular lower body than upper.
Attire: Typically he'll be found in a white, knee-length labcoat that calls the image of a doctor to mind. He wears black sneakers, usually green T-shirts, and a pair of neon-green tinted sunglasses. He keeps a set of rubber gloves in his pockets at all times as well as a surgical mask hanging around his neck.

Personality

Outward & Innate Personality: Though he plays tough around his family and their friends, he is very compassionate and prefers to avoid confrontation, but is not opposed to defending himself. He would give the shirt off his back to help someone in need and he enjoys being by himself. He is very calculating in his behavior, but not in an icy cold way, just cautious. He is always looking for a friendship or relationship. He is slightly socially awkward, but not to the point where he isn't easily likable, he's just a bit shy. He enjoys learning and is very inquisitive.

Hobbies/Interests: Reading, Learning, Video Games
Skills/Talents: In general he is good at anything with a definite recipe, whether it is cooking or synthesizing chemicals. He is fantastic at games that require combo attacks and he is adept at following instructions. He is not so good at things such as poetry, but is quite comfortable with molding clay or more hands on sorts of art.
Prized Possession: His labcoat.
Quote(s): "Umm... guys? I think I just killed the teacher.."
Family:
John Thompson - Uncle/Legal Guardian - Mob Boss
James Thompson - Father - Former Mob Enforcer - Deceased
Min Tsukuba - Mother - Deceased
Todd 'Stoner' Thompson - Cousin - Returning Student


Relationships
Todd Thompson | Not Good | Cousin & Social Anchor |
"He's a nice guy right, he's like my older brother, except he's not. Actually.. why do I hang out with him? Oh yeah, Uncle John would be pissed otherwise, and you don't piss off Uncle John." |


Abilities

Power Class: Elemental 5, Chemical 5
Power: Elemental Generation
Aerosol Generation: Jerry can generate any substance he has come into physical contact with in the form of an aerosol, which then would be released from his wrist in a mist. After a moment, the aerosol would dry and consolidate if a significant amount were able to gather. The substances are created by a special gland in his wrist that can generate chemicals nanoseconds before releasing them through a special orifice in his wrist.

In the future, opportunities for developing this power include being able to shoot liquids or fast drying solids, being able to quickly rotate between multiple substances, being able to aim liquid releases, and being able to electrify his substances. He is pretty far off from being able to launch Spider-Man style webs or using his wrist to launch bullets.


Weaknesses/Limitations/Drawbacks: If he releases a metal into the air, it would be extremely hot and touching it would be deadly to himself. Breathing in toxins would be as dangerous to him as it would anyone else. All of his aerosols are flammable. He has to have touched a substance to emit it. He cannot store substances for more than a couple seconds, otherwise his wrist would burst open.

Other:
Theme Song: American Gigolo - Weezer
Favorite Genre: Dubstep/Electronic Rock
Favorite Franchises: Star Wars, Star Trek, Mass Effect, Legion of Superheroes
Favorite School Subject: Chemistry
Hidden 10 yrs ago Post by Leonerdo
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Avatar of Leonerdo

Leonerdo Spoopy Scary

Member Seen 8 yrs ago

Basic Information

Name: Peter Brooke
Nickname/Alias/Etc: Pvt. Brooke, Dr. Brooke, Richard Cox
Gender: Male
Age: 41 years
Height: 6'5" ft. (1.98 m)
Weight: 409 lbs. (185.5 kg)
Status: New "student"

Appearance

Hair Color: N/A
Eye Color: N/A
Ethnicity: A mix of German, Polish, Irish and French - which is another way of saying white/Caucasian.
Physical Appearance: He is nothing like any person has seen before and appears to be a Hollywood CGI construct. He stands at a daunting 6'5" height, which in itself is quite a height even for a grown man, and he weighs at least four hundred pounds. You see, his body is made of a titanium alloy with stainless steel and platinum. The sound he makes when struck, if a person was ever brave enough to do so, is peculiar because it sounds hollow (though to what extent is unable to be discerned). His solid body is smooth, sleek, shiny and it looks as though it was sculpted by an artist - he lacks any kind of hair at all and he is "muscled". Expanding upon this, he has broad shoulders, he has a toned abdomen, toned back, toned legs, arms - ah, excuse me - arm. He only has one arm. His left one. His right shoulder ends right there and there isn't even so much as a stub where his right arm used to be. In fact, even his genitalia appears to be missing, and what now replaces it is nothing more than a smooth curve that suggests nothing was ever there to begin with. While we're on the topic of missing, he doesn't have eyes either. All there is where his eyes should be are indents that would indicate eye sockets, but with nothing there as you would expect. He does have ears and a nose, but due to his body being metal, aren't things that have practical functions anymore. He has a mouth, but the sounds he makes when he tries to speak? It sounds as if metal is being bent or warped. It'd take practice, but given time, a lot of patience and effort, and with a little help from other aspects of his power, he learned how to speak. His voice sounds "hollow" for lack of a better term, and it sounds as though it echoes through his body. His body has no corrosion, rust and is free from marks that could even be comparable to a skin flaw. The platinum traits keeps him looking keen as always.

Attire: With his body turning to metal and the loss of his genitals, there's little need to seek out modesty in clothing. He could walk "in the nude" in front of children and still be perfectly acceptable. However, old habits die hard. He always wore his lab coat even before the change, as he rarely ever left. Under neath the coat would be a simple white button-up and black dress pants, along with shiny black dress shoes. He always did wear rather formal attire in his lab while performing research, and Peter rarely ever left his lab. He has little in the ways of casual attire except for perhaps a thick black jacket for whenever the harsh Maine winters rolled along, but that is hardly a necessary article of clothing for him anymore, and Peter is all about practicality.

Personality

Outward & Innate Personality: Peter is a troubled individual, but he is ambitious and well-meaning. He pushes forward through his hardships with admirable tenacity and the intelligence to make his plans work and come together. He has few relationships with others, as he is very much a recluse and prefers the solitary life, but doesn't make him any less capable of working with others. He is quite adept at teamwork as his experience would indicate and is willing to compromise lesser goals for the sake of greater progress. His self-reflection is modest. He has enough pride and confidence to push forward and believe in himself, but periodically falls into moods of depression and senses of desperation should his progress in his research come to a plateau. However, he is true to himself and others and despite his willingness to compromise, he will never give up his core beliefs and values regardless of the situation at hand. This, along with his research, are things that appears to be an obsession of his. So as selfless as he may appear at times, he does have his own motives and agenda, and if helping another person risks that, you can be sure he wouldn't lay a finger to help them. He has an eerie sort of level-headedness that is almost unnerving, and is alarmingly difficult to anger (unless you know what he's highly protective of) and has an apparent lack of sense of humor; these in conjunction with his wit and the mind of a thinker, he seems to talk in such a way that it sounds as though he knows something that you don't, but doesn't display the arrogance that usually comes with such a trait.

Fears: His obsession over his research is almost admirable even to paranoid schizophrenic. His work is locked up tighter than a high security prison, and if it was ever lost or damaged or stolen or if anything was done to compromise it, he'd be lost. And he'd do quite a bit to get that work back. It's not just for the sake of himself either, but for anybody who has also had to endure his condition. Otherwise, he isn't afraid of much. Being a soldier kind of beat that out of him with a club. However, explosions or depictions of explosions makes him uneasy. That is how he lost his arm after all.

Hobbies/Interests: Before Peter went overseas, he had a healthy interest in medicine and chemistry. Chemistry extended to a variety of things, and he dabbled a bit in cooking so he could watch the food cook carefully and think about all the changes that occurred that caused it to look and taste differently (his friends and family often commented about he took the soul out of cooking). He enjoyed track while in high school. But much of his hobbies and interests have become a blur in recent years since the rise of his obsession. There isn't much he looks into beyond his own research into stem cell development.

Skills/Talents: Peter is a talented doctor, and even has Ph.D in medicine before becoming a licensed medical engineer to create medicine. He has spent the last few years of his life researching stem cells and stem cell production and replication. His college experience gives him a good deal of book smarts, and he knows a fair amount of chemistry and other physics-like topics and is generally a good study. Answering interviews and whatnot gave him some experience in talking properly to other people, and just enough political speak to answer as vaguely as he can while on topic, as to not give away too much information before he published his work. He was also once a soldier, so he would have received the standard training including maneuvers and combat training and marksmanship - survival, tactics, and so on. The rigid schedule disciplined him so he can adapt to routines and strict rules.

Prized Possession: His stem cell research is locked up tighter than Alcatraz.

Quote(s): "I don't want to be an idol, or a hero. Or an example. I just want to finish what I started and give hope to people like me."

History/Bio: Peter came from a very poor family from Maine. He was smart, and could get through school like a breeze. He had very little trouble in his childhood aside from the challenges that came naturally when living as a lower class family. As expected, when he graduated from high school, neither he nor his family had the funds to put him through college and he wasn't considered qualified for scholarships - apparently a lower class kid interested in medical engineering wasn't good enough of an investment. So Peter was forced to look towards other areas to make college life easier. So he enlisted in the United States military when he was nineteen for both the pay and college benefits it would provide. After training, he was finally sent to Saudi Arabia to repel Iraq during Operation Desert Storm. His very first mission out, the vehicle Peter was riding in hit a land mine. The explosion and shrapnel tore up his right arm and killed everyone in the vehicle except for him and one other. He was later rushed for medical treatment and the only alternative that was available to him was to amputate the arm entirely. No longer being a serviceable soldier, he was forced to retire without having done anything but lose an arm. He was at least provided monthly compensation and the opportunity to go to college as a disabled veteran.

It was basically mockery from the Gods, he always figured. And he never did get over that incident. In fact, he grew to become fervorous over it. He did eventually earn his Ph.D through college, as difficult as it was with all the post traumatic stress nightmares and the crippling disadvantage that came with having only one arm. He became a doctor and pursued medical engineering as previously planned. In a short period of time however, medicine research shifted to stem cell research. In fact, the loss of his arm was nearly tormenting to him. He grew obsessive over his research of stem cells and managed to get quite a bit of work done on it, but was by no means famous for it. He answered a couple of interviews on his progress, and he felt he was getting quite close to the answer. He pursued stem cell research for twelve years. He figured a couple things out, ran several tests and experiments, but nothing so groundbreaking as the regeneration of a whole arm. Not to mention the entire pro-life community kept him from getting the necessary amount of funding.

Peter never knew he was a meta-human though - he was a late bloomer. So he woke up one morning and was unable to feel the soft, plushy cushions or blink away the curtain of darkness that veiled his eyes. He felt as though all of his senses were deadened, and screaming in despair resulted in nothing but an ugly moan that reverberated throughout his metal body. He no longer required food or water, and so he remained for another month or two unable to continue his research, or get a feel for his environment. He talked to himself incessantly - or tried to - and eventually managed to get it down somewhat. The third month he discovered the other part of his power. He always felt the fuzzy feeling inside of his head. When it surged through his body and gave life to all of his senses, it was, pardon the pun, quite the shocker. It took even longer months for him to practice them well enough and effectively navigate his environment without frying some electronics, but when he did and was able to control the amperage amount, he returned to his research in a frenzy and reviewed all of his notes. During that time of practice, he had difficulty coming to terms that his body was metal, and that he would never get his arm back. He only managed to accept himself once he came to the conclusion he would finish his work for the sake of others like him.

It was also during that time he developed an addiction to electricity. And it wasn't just because he could regain his senses and had reflexes as fast as lightning, but once he learned that once he had enough, he could channel the voltage into a condensed arc of crackling electricity into the shape of an arm. He made himself a right arm and was able to move it as he normally would and more, able to reach places and bend in ways a normal arm would otherwise be unable to do. But it wasn't the improvements that psyched him, it was just the fact he had an arm again. Granted, it took a lot of energy, and it was something he could only keep for ten minutes before the arm died away. That time had been one of the few times since the accident he felt true joy - euphoria, even. Unfortunately, his already sub-standard funding became worse once people learned he was a meta-human. So he was forced to turn to other means, and applied to Academy 218 as a researcher and doctor where they could fund him indefinitely. However, one of the students had tampered with the systems when nobody was in the office. They changed his data from "applying faculty" to "student" and even changed the name to "Richard Cox". So given this mix-up, little to his knowledge, this forty-one year old doctor is being sent to school as a student, where nobody would ever believe he was anything but. After all, his appearance was wiped to a clean sheet of metal. There'd be no telling he was older than everyone else. He could tell the truth, of course, but we all know teenagers are notoriously avid liars.

Family: Father: Sylvester Brooke (deceased); Mother: Roberta Brooke (deceased)

Relationships

Relationships:

Cordelia Lynn | Wary | Possible Contact | "She might be the variety of person I am looking for. No actual business has been concluded yet. Suspicious. Telling her my work is precarious but I am presented with no alternative."

Amanda Blackmore | Neutral | Background Noise | [i]"Disruptive, but lacks cleverness. She poses minimal risk, the worst being a distraction on occasion."


Matthew Evans | Neutral | Stranger | "Presents an absurd duality of aggression and level-headed behavior - otherwise irrelevant. Can be logically assumed there will not be any further business shared."

Abilities

Power Class: Anatomical/Biological, 4; Elemental, 6

Power: There is little left of Peter's original body other than its shape. His body is made completely up with a shiny, sleek, non-rusting and non-corroding metallic skin strong enough that it allows him to be very much capable of withstanding beatings that would kill most other people. Further, this metallic body appears to be simply a boat for another ability: his brain is a generator. It produces generous amounts of electricity of which he is capable of controlling. He can control the flow of the current through any part of his body, keeping the current in place in his head or in his hands, and even arcing the electricity into the environment around him. This allows him incredible reflexes normal humans aren't capable of reaching, since the transfer of electricity through the metal alloy is faster than the electric signals sent from a standard brain to the neurons in your typical nervous system. However, his perceptions of sight and sound as we know it had been eradicated completely, and is seemingly vulnerable to the world around him. Fortunately, there's a method for him getting around this. Arcing low-voltage currents of electricity into his surroundings allows him to know where the current stops or where it is interrupted, giving him a sense of where things are. Interactions with this current creates a sound that "resonates" back to Peter, and sound waves causes a similar form of interaction. The change in sound waves also changes the sound Peter receives, so is capable of understanding speech. Similarly, interaction with this static sends his metal body a message allowing him to perceive something akin to a sense of touch, though the force or texture of such doesn't change the sensation. He can channel large amounts of electricity to form straight-up lightning bolts or controlled energy where he can condense electricity and form it into shapes - thereby creating an arm for his right shoulder which he can control.

Weaknesses/Limitations/Drawbacks: I know what you're thinking, and I'm telling you now that it's wrong: water does not fry him. Short-circuiting occurs in a circuit-board. Point A carries 5 volts to point B. Point C carries 10 volts to point D. When water gets into the circuit-board, it gets everywhere and there are no longer any channels. So 10 volts from point C gets sent to point B, which is only capable of handling 5 volts. Point B gets fried, along with various other points, and the whole circuit shuts down. Peter doesn't have circuits. His entire body is an electrical boat. Now with that lesson out of the way, I will say that water provides complications regardless. For starters, he can't swim. He's too heavy. Water is conductive because of the minerals it carries, so water can mess up the direction and degree of control in which he can send the electricity. To clarify, let's take an obscure scenario so it gives you an idea what water does: a ball of water is suspended in the air. Peter's hand is in the water. He points out his finger and tries to shoot lightning. But it goes nowhere and nothing really happens. That's because the conductive water interrupts the flow of electricity and conducts it. Of course, lots of electricity creates lots of energy which can cause the water to evaporate, but it's still like an insulator. Being in water can still get you killed. Being in water can suck away the electric charge in Peter's hollow metal body. Rubber blocks electrical currents, of course. And quite frankly, strong electrical attacks like bolts and whatnot actually require a lot of electricity for Peter to use, which he must accumulate enough of through his natural generator (which will take a long time), or redirect a current to him by grabbing wires or something. Being struck by lightning or being overloaded wouldn't kill him, but it would cause stress on him if he doesn't dispel it. Peter lacks any form of regeneration and all damage is permanent provided there isn't someone capable of creating repairs through means of manipulating metal. Fortunately, he's pretty durable as is, but he is not indestructible.

Other: I kinda want it to be a running joke that he's this grown man in a terrible mix-up who's desperately trying to get back to his research and nobody believes that he isn't a student, so that he's a 41 year old doctor stuck around a bunch of super-powered high-schoolers and college-age kids.
Hidden 10 yrs ago Post by Beebee2121
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Beebee2121

Member Seen 10 yrs ago

Basic Information

Name: Oliver Long
Nickname/Alias/Etc: Ollie
Gender: Male
Age: 18
Height: 5’9”
Weight: 139
Status: New Student
Appearance

Hair Color: Medium brown
Eye Color: One yellow-green, one blue
Ethnicity: Caucasian American (one-quarter Chinese)
Physical Appearance: Oliver has a wiry, slender build with toned muscles in places that normal people don’t typically have muscles, particularly around his joints and back. His eyes are narrow and somewhat almond shaped. They’re two different colors; The right a yellow-green color and the left an icy blue. His pupils contract vertically like cats do. His hair is auburn, medium length and straight as a ruler. It lays where it lays in there’s not much he can do about it but slick it back with gel if he’s feeling fancy. He has smooth facial features that claim back to his Chinese roots; High cheek bones, oval shaped face, etc. His cuspids and molars are a little sharper and more pointed than a normal human’s teeth would be. His fingers and toes are long and the nails, while blunt, can be pretty sharp.

Attire: Oliver doesn’t usually wear loose-fitting clothes. He doesn’t wear super tight clothes either. Just close-fitting things like skinny jeans, polos, and so on. He has a secret fondness for flannel as well. He likes showing skin as well, so if his shirt has buttons, three to four of the tops ones will be undone.
Personality

Outward & Innate Personality: Oliver has a sense of charm and humor that can be lost on a lot of people, but he’s perfectly unflappable when it comes to adversity. He doesn’t change himself for anyone or any reason. It’s that kind of stubbornness that gets him into fights, but it’s also the kind that fires him up for competitive sport. Oliver has always been driven to be the best at everything he does no matter what. He puts on an air of confidence about himself and his cat puns, even though the latter can be particularly abrasive, but he’s not a constant gloat. While he’s certainly not opposed to talking about himself, he is very capable of holding stimulating, intellectual conversations or just hanging out. He’s curious and independent almost to a fault.

Inwardly, Oliver has suffer massive amounts of pressure to be the absolute best at everything he does from his family, his grandfather in particular. He fears failure which is why he doesn’t let it be an option in his train of thought. He enjoys the company of others, but he’s hesitant to let himself rely on other people for anything. Sometimes he’ll disappear and go off on his own, just so he knows that he can, before coming back, fully expecting things to be the same upon his return. He can be quite a cynic in terms of his view of the world.

Hobbies/Interests: Contrary to what his power might suggest, he enjoys swimming quite a lot as well as other beach and water-based activities; Sailing, snorkeling, volleyball, scuba diving, fishing, surfing, jet-skiing, etc.
He likes to read books and study Chinese calligraphy. He’ll be the first to tell someone the tattoo they think means “courage” is actually “soup”.
Oliver has a habit of reviewing complex math algorithms online for kicks and will occasionally invent a loose theory or two and pitch it to his math nerd friends on internet forums.
He likes to skateboard and made a point of bringing both his regular board and his longboard with him.
Oliver loves music, but he’s absolutely miserable at playing piano, despite the year of lessons he endured on it.
Maintaining his nails is a big thing for him, so he can give a mani-pedi to anyone who asks for it.

Skills/Talents: Martial arts is something that’s run through his family for a long time. He’s been studying since he could stand upright on his own. He’s also skilled at parkour and the general scaling and jumping over or onto things. He tried gymnastics for a few years in middle school, but ended up quitting when it started interfering with his grades.
He speaks pretty decent Chinese.

Prized Possession: A long smoking pipe given to him by his grandfather.

Quote(s): “Is it me or is it freezing in here?

You could say I have a talented tongue.

Oh, I seem to have lost my fav-fur-ate book, The Great Cats-by. Maybe you could help meow-t?”
History/Bio: It's a super secret.

Family:

Mother - Elizabeth Long
Father - Dewu “Daniel” Long
Uncle - Sheng-Li Long
Grandfather - “Yeye” Tai-Zue Long
Grandmother - Susan Long
Brother - Hugo Long

Relationships

Relationships: None yet.
Abilities

Power Class: Animal 5

Power: [i]Shapeshifting
- Oliver can take on many of the physical qualities of a feline. When his adrenaline spikes or when he wills it, he can lengthen his nails into very sharp, very strong claws that are about an inch to an inch and a half long. He can use them to climb walls if they’re not made of thick metal, glass, or some other impenetrable material. His teeth can lengthen as well to about an inch with his cuspids. His irises can expand over his whites to compensate for his expanding pupils, improving his night vision. His tongue is pretty long and a little rough, but he doesn’t use it much for anything aside from eating and… well… Anyway.

Enhanced Senses - He can see at farther distances. He can be exceptionally sensitive to changes in temperature and air pressure (guessing when it’s about to rain). Oliver has a very keen sense of smell and hearing as well. Everything and everyone has their own particular scent making it easy to remember people or find them. He can hear a whisper about five feet away from him, a normal conversation next door, and a shout from a few rooms away. Needless to say, he’s very particular about food because of sensitive taste buds.

Cat-like Reflexes - Oliver is extraordinarily quick on his feet already because of his martial arts training, but when his adrenaline is going and his agility increases even more. He doesn’t always land on his feet, but he does more often than he doesn’t. He can jump nine feet into the air with a running start and he has a very good sense of balance. Not a lot can trip him up and he can move swiftly on a tightrope with five textbooks on top of his head if he tried. He’s a light sleeper and is usually the first to react to any type of noise that happens while he’s sleeping. He is a silent walker and highly flexible. If there’s a space some inches wide, he can probably cram himself into it.

Nine Lives - Oliver doesn’t literally have nine lives, but he can withstand near-fatal injuries better than most people. So, it may appear as if he died, but really, he’s not.

Purring - It’s a mystery to him, but Oliver tends to purr when he sleeps as opposed to snoring. He rarely purrs when he’s awake unless he’s feeling very, very comfortable.

Weaknesses/Limitations/Drawbacks: He fucking hates dogs and dogs tend to hate him. It’s an irrational fear/dislike that can lead him to overreacting to conversations, pictures and even dog-like behavior. That said, anything related to canines will seek him out to hunt him, generally speaking. Along with this, he has a primal fear of storms. As in, someone would have to physically remove him from his fetal position to get him to go anywhere if there is a storm outside.

He’s a little colorblind. He didn’t used to be, but recently, he’s stopped being able to see reds clearly.

If he’s listening for something in a crowded room, it’s very difficult for him to isolate the sound. He tends to hear everything at once unless someone close to him is speaking directly towards him.

Coming from a warm climate, he has a higher tolerance for warm weather than he does cold weather. Even the slightest draft can set him shivering.

If he breaks a nail, it takes a while for it to grow back to its full length and strength. His recovery time in general takes a little longer than most people because of his unique physique. If he ever receives a head injury, he’s more likely to wake up with a bit of memory loss than most people.

Other: None.
Hidden 10 yrs ago Post by Ciphra
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Ciphra The Blind Seer

Member Seen 4 mos ago

Name: Stephen Avarian

Nickname/Alias/Etc:

Gender: Male

Age: Nineteen

Height: 5'7

Weight: 145 lbs

Status: Returning Student

Appearance

Hair Color: Light Brown

Eye Color: A base color of gray mixed with a light blue and green

Ethnicity: White, but a tanned white.

Physical Appearance: Stephen isn't necessarily attractive in the sense of the word, though he has one of those bad boy or confident looks that actually works for him making him attractive in his own way, and for this he mostly credits his own hair cause he wouldn't good without having his straight hair which covers his eyes and runs down most of his neck and covering his ears, which are slightly smaller than normal. His hair on the other hand hides his eyes which are actually his most appealing feature. While small his eyes almost glow vibrantly from the blue and green affects mixed into the gray, though they don't actually glow that's just an illusion they give. As for his body Stephen is mildly muscled not exactly from working out a lot though he does work out a little, but from always fighting. His skin is a semi tanned except for the areas in which he has burn scars which is scattered on his chest and a more heavy concentration on his right shoulder. Along with the burn marks Stephen has a tattoo on his lower left back. The tattoo is an outline of a butterfly the wings having an intricate design inside the wings an a cross as the body. He got this shortly after his fiance died to remember what she represented to him.

Attire: The one constant thing Stephen will always wear that will never change is a bracelet with a charm of a silver raven dangling from it by a chain about two and a half inches long which he'd given to his sister shortly before she died. As for what he normally wears for clothing that is a lot simpler. Being from a normal family he never got fancy things, and now that he's on his own he really can't afford anything until he regains connection and starts doing his less than stellar deeds to earn cash. So Stephen just wears black cargo pants all the time, this is what he prefers because the pockets give him room to put things in, and they're lighter than jeans. As for his shirt he goes with simple t-shirts which vary from time to time, but over that he normally has a button up black shirt that is never actually buttoned up so that the wind can blow it around along with his hair. This along with his hair and bracelet can make him appear overly dramatic with the way he fights, but with his effectiveness in combat it's well earned. It should also be noted that Stephen also likes to wear black fingerless gloves.

Personality

Outward & Innate Personality: Outwardly Stephen is quite friendly towards others at first, but after that first encounter is where things begin to vary. If he dislikes or hates someone it's normally clear unless it's for a reason he won't talk about, though if it's one of those he's likely to attack that person and even try to eliminate them permanently whether that involves killing them or permanently harming them, though he only tells people what sets this off if he truly wants to be around that person. As for neutral people they tend to get the same thing the first time they met. These are just people he talks to every now and then an occasionally hang out with. Lastly though you have people he cares about. Note there isn't really a friendship area. He either considers you family or your just someone to entertain him, and lastly someone who is dead to him. The people he cares about though he would do just about anything for them. Whether it's helping them with work, or killing someone. He'll support them emotionally and help them just by listening and talking with them. These people are his family now. Also while he's not fully over the death of his fiance he is looking for a new girl to be in his life though he's unsure whether he will find another girl out there for him, which is one of the only self doubts he has. On the inside it's difficult to describe Stephen. Simply he wants to help people by doing all the wrong thing.

Hobbies/Interests: Stephen enjoys playing the piano and the violin. He also enjoys spending time on the beach just listening to the water. To top it off he likes to do illegal things though currently has lost all connections in this area and hopes to seek out others at the school to reconnect to the world he loves most.

Skills/Talents: His skills and talents mostly revolve around his hobbies, the piano and violin, along with fighting, but also if you're on his good side Stephen is a good listener and secretly enjoys helping people.

Prized Possession: A bracelet with a chain that dangles from it with a silver raven charm that at one point he'd given to his sister.

Quote(s): "You're lack of control is pitiful..."
"To see as I do, is to see everything, and yet nothing..."


History/Bio: You'll just have to try and pry it from him...

Family:

Parents: Alicia and Noland Avarian - Deceased

Sisters: Emerald and Sharon - both younger - both deceased

Fiance: Olivia Spencer - Deceased

Relationships:

[Anyone an everyone]: Do I actually care about you? And if not, how can I use you to benefit me best...? Though if I do care about you I won't let anything happen to you...

Abilities

Power Class: Energy 6

Power: Heat, also known as thermal energy...Stephens body is capable of exerting heat from his body to engulf decent sized areas, though he cannot manipulate it after it leaves his body. The side affects of being within this area will include seeing mirage affect on Stephen making it harder to hit him and fight him in general, and to top it off tires the victims in the field from the heat slowly exhausting them. Physically his body heats up to where he would burn what ever he touches, though this tends to take time and will burn off whatever he's wearing in the specific area he heats up, and if holding on to things or focusing the heat into a specific spot or area of his body can melt through things, though this would take more energy and boost his metabolism further, but also his body continues to heat up slowly eventually making it hard to stand near like a growing fire. As for how this blind guy might see? Heat signatures! Stephen is able to see everything as heat. Thus since everything has some form of heat level or an intense coolness that would make it black to his vision, he is able to see everything around him this way through sense all of the heat or lack of around him.

Weaknesses: As for his weaknesses! Stephen's area of effect is also a double edged sword. The more he heats things up in the surrounding area the harder it gets for him to see, so going too far will effectively blind him.

Other: Due to his abilities his metabolism is a lot higher than others so he requires more food and water than average people and is required if he wants to maintain his health. If he ignores it too long his body would quickly shut down and he would die. Thus this nice little other section could actually also be up above for a weakness!
Hidden 10 yrs ago Post by Swamp Fox
Raw

Swamp Fox

Member Seen 5 yrs ago

Basic Information

Name: Riley Rebekah Rhode
Nickname/Alias/Etc: Interface
Gender: Female
Age: 16
Height: 5'7"
Weight: 150 lbs
Status: New Student

Appearance

Hair Color: Black
Eye Color: Green
Ethnicity: Irish
Physical Appearance: She has straight, shoulder-length, black hair with bangs that hang on either side of her face with red highlights streaking down the sides. She has a soft looking face with round features, but does not end up looking like a ball. Her cheeks are puffy, coated with a sea of freckles, and she has full lips colored a striking scarlet with a ring through her upper lip. She isn't particularly tall, but she has a very 'sexy' body with a belly ring. She isn't visibly muscular, but she has almost no visible body fat. She is very flexible and is overall built like a cheerleader. Her skin has a complexion that overall lands between wet sand and shining gold.
Attire: She often wears black leggings and a plaid miniskirt. On her top she may wear a spaghetti-strap top or a blouse. In general she sticks to a color scheme of black with alternating green, red, or yellow. She also wears a plaid cap with a white ball of fuzz on top when she feels like it.

Personality

Outward & Innate Personality: Riley is a fun-loving girl to her core. She doesn't enjoy working other people up or stepping on any toes, but if she does she is unapologetic. She is willing to break any rules that seem in the way of her fun or if she just doesn't see a point to them. She is brutally honest and doesn't pretend that she follows the rules, even to the people directly responsible for a reprimand. She finds pleasure in being challenged, and while she doesn't have a superiority complex, she does her best in any competition. She is sensitive to the needs of others and quite kind, offering whatever help she can give. She is straight and uninterested in any romantic relationships with girls, though she has no problem with lesbians or bisexuals as individuals. She isn't shallow and prefers to chat with people individually rather than speak loudly in a group setting. She isn't shy or reserved, and speaks her opinion loudly when she feels itis necessary.
Hobbies/Interests: She enjoys talking with friends and doing one on one activities. She likes to paint and draw, read books, play games, watch television, or play sports.
Skills/Talents: She can down a mug of beer like a champ and handle more whiskey than the average boy her age could, thanks to a lot of practice under the tutelage of her father. She has been taught to tap dance and play the bagpipes.
Prized Possession: Nut'n n' particular
Quote(s): "Ye look a bit dawn. How 'bout we have a sip n' ya can tell me all a'boot yer troubles."
Family:
Arnold Rhode - Father - Deceased
Rebekah Rhode - Mother - Bar Tender


Relationships
None thus far

Abilities

Power Class: Other 7
Power: Electronic Communication & Programming Absorption
Technomancy: She can project her will onto computers and force machines to do her bidding. Whether it be starting a car and forcing it to drive, or causing a computer to do a Google Search, even manning a turret without touching it if there is a low enough level of security.
Word Processing: She can project her thoughts onto any nearby computer as if she'd typed them out on a keyboard. If she has any songs memorized or wants to share a memory, she can also display those on nearby computers.

Developmental opportunities include:
Database Download: The ability to store every bit of information from a particular computer in her head. This would allow allow her to see everything from someone's absolute Internet History to Every Word Ever Typed to Bionicle Models to Criminal Records to Photos from Instagram. Even the times you've logged in or any programs you've looked at would be included in the knowledge she'd gain.
Hacking: She will eventually be able to bypass any firewall, password protection, or break any encryption by exerting sufficient mental concentration.
Remote Internet Access: She would be able to browse the Internet with no electronic assistance and without connecting to a wifi network. She would be able to access anybpage, unless normally would require a password, and she has to know what to look for. She would not be able to view previous versions of the page or pages no longer in existence.


Weaknesses/Limitations/Drawbacks:

Other:
Hidden 10 yrs ago Post by Mixtape Ghost N
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Mixtape Ghost N SOMETIMES EVЕN RICH NIGGAS GET LOST

Member Seen 0-24 hrs ago

Basic Information

Name: Sylvia Lana Bertoose
Nickname/Alias/Etc: DJ Lana, Syl, Sylvie
Gender: Female
Age: 16
Height: 5'5
Weight: 107
Status: Returning Student

Appearance

Hair Color: Dyed Silver, naturally black
Eye Color: Blue
Ethnicity: Italian-American

Physical Appearance: Sylvia looks like a very youthful teen. She has a plain appearance more than anything, but people can call her pretty. With her heart shaped head and rather round and youthful facial features. The top of her head is wider than the bottom, with her chin being near pointy. She has rather fat and rounded cheeks, not to the point they're disproportionate to the rest of her face. Along with pointed ears, a small and angular chin, rather large and creepy blue eyes, and freckles plastering her face, she's not too bad looking. Sylvia's body isn't very intimidating, she's a small scrawny fuck that doesn't look like she has lifted anything heavy in her life. Her arms and legs are longer, and make up most of Sylvia's height. She has a slightly pale complexion, but nothing nobody would really notice. She has a few scars on her being, but they're centered around her kneecap area. Sylvia's expression is usually sleepy, or bored, or a cheeky smile. Sylvia's hair is dyed a bright, and pronounced, silver color. Her hair is straight, and usually kept very clean, it's kept in a long-straight style, and her hair is long enough to go down to her back.

Attire: Sylvia likes to dress herself like a stylish musician, or an artiste. Her styles tend to stand out from each other. One day she's dressing like a country singer, the next day she's gussied up like a rapper, and the next day, she's dressed up like a punk or a rave girl. That said, Sylvia isn't too picky when it comes to outfits, long as it looks good, and she stands out. Regardless of what she's wearing, Sylvia is constantly seen with an bass guitar on her back. This guitar has been painted (By herself) black and white. This guitar is very stylized with plenty of stickers and writings on it. Sometimes she's seen walking around with the case instead of it strapped around her back. Often enough, Sylvia is seen wearing pink Dre-Beats headphones over her ears with a wire attached to an iPod.

Personality

Outward & Innate Personality: Sylvia is a great example of a parent giving their child too much freedom. Very carefree, and fun loving, but at the same time, very rude, abrasive, impulsive and foul mouthed. Sylvia speaks with a crude attitude, constantly placing profanities into her speech, and hurling insults at people for fun. When Sylvia speaks, she wants to be heard, not ignored like the rest of the world. She tries to be the cool person in a pack, and tries rather hard to look the park. Sarcastic comments, forced nonchalance, and etc. She's rather arrogant, and just sees some people as below her - Once they're below her, they're not even worth her time. Usually, Sylvia carries herself with a surprising amount of nonchalance, she rarely gets angry, but when she does, shit gets heated. Sylvia handles confrontations with a surprising amount of nonchalance, she'll brush threats off like they're nothing, or ignore them entirely (Mocking them by humming a song). When she does fight, she fights using sheer overwhelming attacks and speed, not tactics or skill. She is quite impulsive, the moments where she actually thinks something through are rare. She makes fun of people and constantly make jabs at them for even the slightest failure or misstep. Sylvia is a fan of more illicit activities. She loves to drink alcohol, and loves to party with boys. Her love of alcohol is only second to her love of music. When someone brings up a kind of song she likes, she gets more energetic than a preteen on crack. Sylvia does warm up to people quite fast, and deep down, she does care about the well being of others. Which is why when they're in danger she'll be the first to go help them.

Hobbies/Interests: Music is like air to Sylvia.

Skills/Talents: Sylvia is a natural born DJ, even at a young age she's capable of using DJ'ing equipment. She's also skilled in a few instruments (guitars, violins, pianos, etc). Her specialty is the Guitar. For her age she also has a bit of knowledge of free running and can sprint pretty fast. Sylvia was also called a super good dancer. She also has an amazing singing voice.

Prized Possession: Her headphones.

Quote(s): "Not my fault you're laaame. Begone!"

"I like your line of thought," Sylvia says with a smug grin on her face. "There's probably a sex-crazed maniac out there who jacks off twelve times a day to animal-meta porn."


Family:


    Mother - Anne Bertoose
    Father- Graham Bertoose
    Half Brother - Johnathon Valos


Relationships

Relationships:

Jake & Gabe Valos | Great | We're like siblings! | "I only really knew them from my asshole brother, but I know that they're the good souls. Jake is kind and intelligent, and Gabe is tough as nails. I haven't seen these two in ages, but the last time we saw each other, we had the grandest of all times." |

Jaska Valos | Feared | Beast Child | "What he turns into... it frightens me...." |

Deborah Termellio | Great | Friend | "I taught Debby everything she needs to know about the violin. You can call me a master. But, I don't like how she can read everyone like a card. Like, it's impossible to keep a secret from her." |

Shannon Balore | Bad | Stranger | "Yeah, she has a stick up her ass, and has one hell of a superiority complex... I met her through Debs, and I plan on keeping her at arms length, Just like she does everyone else." |

Valjean Vaseal | Bad | Rival | "Just another high-school meathead, tough guy. I like kicking his ass around and taking him down a peg!" |

Henry Olin | Neutral | Acquaintance | "Lizard man!" |

Victoria LaRouse | Good | Friend | "Frenchie here is pretty cool. She was kind of a chucklefuck when we first met, but after I got to know her, we got along well." |

Karlie Davis | Good | Friend | "Ha... I like the dress-up Girl. She's pretty chill and we've partied a few times!" |

Adam Blackmore | Bad | Teacher | "He's everything annoying, and I just love to screw with him." |
Abraham Gene | Neutral | Scary Black Man | ".... Heh. Gabe and Jake really don't like this guy, but I think I'll decide for myself. If he's another Valjean, then, damn, this is going to be fun." |

Nicholas Raynor | Good | Bait | "I always love it when another innocent heart walks into the school and just shits pureness. It makes it all the more fun to take away that innocence and turn him into a man. " |

Jago Javaunt | Neutral | Acquaintance | "I get the feeling he doesn't like me, hehehehehehe.... He's a real super edgy type. I think he's just Valjean in training." |

Abilities

Power Class: Elemental/Energy 8

Power: Sound Manipulation. Sylvia has the power to control the Audio-Spectrum. Much like her previous incarnations, she has Sound Manipulation. Sylvia can alter sound at will to mimic, intensify, hush, and distort, as well warp, strengthen, echo, speed up, and slow down sound. She can easily do this just by thinking about changing the sound the way she wants to and focusing a bit. The usual, her specialty with this ability to change the volume of sound and mimic voices. She can use this power to turn heartbeats into footsteps, and make a needle dropping loud as a jet engine. Sylvia has quite a bit of versatility with this power, with a wide range of noncombat uses, in addition to everything she could to tear someone's hearing to pieces. When she uses Sound Manipulation, the air will get blurry around the location where she's using Sound Manipulation, which could make it obvious where she's using her power. This ability goes down several paths, with several more sub-abilities attached. All of which will be described here. An ability Sylvia can learn is that she can generate sound waves out of anywhere on her body, she can create, literally, any sound. As long as there's people around to hear it; she can create her own songs, or even create voices out of thin air. She can do this the same way as Sound Manipulation, just by thinking about it. Which gives her quite a bit of potential in tricking people. Other than that; her sound wave generation is almost exactly like her regular sound manipulation. Another ability Sylvia can learn is basically a controlled form of enhanced hearing, she can turn this power on and off. She can enhance her hearing to god-like levels. Using her other abilities, she can filter out unwanted sounds and hear one specific sound. Sylvia has an invisible aura around herself that makes her immune to the negative effects of sound and vibrations. it is impossible for her hearing to be damaged no matter how loud she makes sound, and vibrations will never disorient her. This also extends to whatever items she has, and even other people if she can focus enough.

Soundwave Vision. Next up is a support ability for her Sound Manipulation. Which will make it easier for her to control and alter sound. She can activate a special vision which allows her to see all Sound Waves in sight, and perceive them. And by perceive; I mean that if she looks at a sound hard enough, she'll be able to tell what exactly the sound is. She'll be able to see the sound waves of everything that's makes sound. Sound Waves appear as curved, wavy lines, that travel from the source, staying in place for a few minutes before disappearing. These waves are various colors, flashing brighter depending on how loud they are. Which can easily allow Sylvia to go track the source of the sound. Giving her enhanced tracking abilities. While this may have limited uses, she can learn a few tricks that can assists her greatly in Sound Manipulation, by helping her alter specific sounds. It also leads into another use of her Sound Manipulation. Which she can only use while using her Sound Vision. Now comes the fun part. Sylvia can alter Sound Waves at an even greater level, only with her Sound Vision. Giving her the ability to control where they exactly go. To explain; Sylvia can alter the path of sound. For example, she can make a sound go in a straight line, opposed to all around her, and only those in the sound wave's path can hear it. Sylvia can even cause sound to go in a loop. Potentially giving her the ability to use the loudest of attacks and no allies would have their hearing affected, and trick people with sound, or send messages that only those she wants to can hear. She can also control how far sound goes. Potentially making even the quietest of all sounds travel far enough to be heard from miles - And vice-versa, you should get the picture by now.

Sound Bombs. Sylvia can make her body absorb sound, and build them up in her body, causing the area to go deaf during the buildup period. When she releases these sounds, they are released as insanely loud and powerful blasts of pure sound that are very similar to sonic-booms. These blasts are like explosions that go in all directions, but she can focus it all into one blast (That'll send her flying). She can control the force of these blasts, she can go from an uncomfortably loud blast that his like a punch, to sending people flying with bloody ear drums. At it's strongest it can shatter steel, destroy walls, and destroy people's hearing. This is her main ability she uses in fights.

Weaknesses/Limitations/Drawbacks: Sylvia's has a few drawbacks. For starters, use of her power starts to gradually weaken the moment she starts using it, along with dulling her own sense of hearing, and silences her voice. At the most extreme, it can render her mute, deaf, and powerless for a few hours. That is not fun. Sylvia's Sound Bombs require a lot of sound in order for her to use it, in most cases, music. She usually relies on her iPod, but if you strip her of her iPod, she can't use her most destructive ability. Sylvia's sound bombs can injure her at their most extreme, it's possible for her to crush her body parts. If she focuses her blasts into one attack, she'll send herself flying, and possibly hit an object and injure herself. Generally, Sylvia's power is extremely destructive in a fight, too destructive. She can injure allies and destroy unwanted property. Air and Vibration powers can interfere with her own power.

Other: Sylvia has been attending the Academy for two years, and has already become one of the top arena fighters.
Hidden 10 yrs ago Post by Maxx
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Maxx Jamming

Member Seen 2 yrs ago

Basic Information

Name: Jonathan Corvo Jr.
Nickname/Alias/Etc: Jack, Card Shark, Highroller, Swindler
Gender: Male
Age: 21
Height: 5’10”
Weight: 160 lbs
Status: Returning student

Appearance

Hair Color: black
Eye Color: light olive
Ethnicity: He is American, but his bloodline is English, Danish, and German, with a little Italian thrown in.
Physical Appearance: Jack is an average-sized man, having a small frame and narrow shoulders. He is slightly pudgy from one or two too many donuts in the morning. His skin is rather pale, and his body generally looks well-cared-for minus the slightly pot belly. He has no tattoos or anything of the sort, and no scars save a tiny one on his right knee from when he took a pretty nasty fall when he was little. Jack has a long, gaunt face with high cheekbones and an almost pointy chin. His face is covered partially by a thick black goatee that Jack attempts to comb to a point (whether this works or not depends on the day and the humidity). Because of this facial hair, Jack is often thought to be much older than he is (he hasn’t been carded since he was 18). His eyes are a light olive in color, and seem to sparkle with intelligence. Jack is extremely well-groomed, with perfect teeth and very few blemishes. The hair on Jack’s head is cut relatively short and is parted into two curtains in the middle.

Attire: Jack dresses in a very rich, preppy manner, always dressing formally. Normal attire for him is a button-up oxford shirt with the sleeves rolled up to his elbows (because it’s hot as balls in this place), some more formal-looking slacks, and a pair of docksiders on his feet. When he wants to be more formal, he wears a blazer and a tie, the latter of which almost always has some sort of playing card motif to it. The blazer (or a nice sweater) also makes an appearance whenever it gets chilly. He wears a ring on his right ring finger that contains the Corvo family crest; three ravens flying over a set of crossed keys. Every cool character in a roleplay has a hat, so Jack will have one too; a black bowler hat with a jack of hearts sticking out of the trim where a feather would be on an older hat. A very expensive silver Rolex watch adorns Jack’s left wrist. If Jack is wearing a sweater or blazer, there will be a pack of playing cards in the breast pocket. If there is not, then there is something wrong. On extremely sunny days, Jack will wear a pair of black aviator-style sunglasses.

Personality

Outward & Innate Personality: I’m pressed for time and I hate writing these, so I’ll be relatively brief. Jack Corvo is a gambler at heart. He is incredibly confident in himself to the point of arrogance, and is highly intelligent. He knows when to hold em, when to fold em, when to walk away, and when to run (if you didn’t get that reference, go bury yourself in a ditch). He has a good work ethic, and gets things done at a very quick pace, though he prefers to work alone as opposed to with others. He is very good at reading emotions, and because of this has the ability to be very empathetic, though he rarely is. This gives Jack the rare and rather cliche ability to spontaneously transform from asshole to advisor. Most of the time, he’s the former rather than the latter. He can be extremely sarcastic and deadpan, and oftentimes can sound rather caustic. He rarely trusts others, and (unlike most characters who don’t trust people), he isn’t particularly trustful or loyal. One should never loan Jack money of any kind, because you will never see it again. If it is necessary, he doesn’t have too much of a problem ratting friends out. He has a gambling addiction, and, though he is extremely good at it, is a big problem because it takes up a lot of his time. He would rather play a game of poker than just hang out with friends. Jack doesn’t have a lot of friends, which depresses him. He normally tries to ignore it, but whenever he is reminded of the true nature of his isolation, one can find him brooding in his room, playing a game of solitaire.

Hobbies/Interests: Jack loves games, especially mind games. His favorite game is definitely poker, but he also enjoys blackjack, chess, checkers, dice games, and many rpgs like D&D. He reads a lot, and writes; he writes a lot of satirical essays for magazines, and is currently working on an anthology of them. His favorite author is Mark Twain, although he also likes David Sedaris and several other essayists. He is also a fan of some of the philosophers of old, and often reads books like The Republic and The Prince (by Plato and Machiavelli, respectively). He watches soccer a lot; his favorite team is Sheffield United. His favorite movie is 21, though he also liked Oceans Eleven. His favorite food is steak, specifically ribeye. Like all rich steak-eaters, he enjoys eating his steak with lobster. Jack listens to a variety of types of music, but enjoys country rock and folk music mostly. He is a fan of Johnny Cash and of Kenny Rogers. Contrary to his intelligent rich person mojo, he cannot stand classical music.

Skills/Talents: Jack is very intelligent, firstly. He had a 4.5 GPA in high school (weighted) and was co-valedictorian in school. He is very knowledgeable in the field of Mathematics. Jack is a good chess player, but by far his crowning achievement is his gambling skills. Jack is a master of card games. His best game by far is poker, which has to do something with his power. You’d be hard-pressed to find a gambler better than Jack Corvo. He is a pretty good essayist, and can play piano, though he rarely plays. He can speak English, French, and a little bit of Chinese, though at this point it’s only about enough for him to know if someone is cursing at him or not.

Prized Possession: Well he likes playing cards and poker chips, and often carries one or both, but he has no real prized possession.
Quote(s): “Seems like you’re all out of aces, pal.”

History/Bio: Johnathan Corvo Jr. was born in Upstate New York, the second-oldest of the Corvo kids. His father was and is the CEO of Corvocorp Investments, a billion-dollar investment firm similar to T.Rowe Price. Jack lived a very luxurious childhood; he was homeschooled through eighth grade, and then was sent to a college preparatory boarding school in Washington DC known as Georgetown Prep. His family enjoyed traveling, and so he visited much of the world on family vacations. He’s been to Disney World thrice (once at Christmas), Hawaii, Singapore (his dad took him once when he went on a business trip), Marseille a few times (vacation city in France), Spain, Vegas once (his father took him for his 21st birthday), and Rome (he went for Spring break one year). Jack learned how to play poker from his uncle when he was eight, and ever since he has been captivated with the game. He worked extremely hard in school, and ended up being co-valedictorian. One of the reasons why he worked so hard is that he had little else to do; Jack accidentally revealed his powers to a girl once (he replicated his father’s telekinesis) to impress her, and ever since was branded a freak. He had very few friends in high school. Once graduating from high school, Jack decided that he wanted to learn how to better use his powers (the Corvo family has had powers for generations, so having powers wasn’t weird to him), and so decided to go to Academy 218 for his bachelor’s degree. He is currently pursuing a double major in computer engineering and statistics.

Family:
Father: Johnathan Corvo Sr.
Mother: Maria Corvo
Brother: Ryan Corvo
Sister: Sasha Corvo
Sister: Suzanna Corvo
Uncle: Robert Corvo
Aunt: Emma Corvo
There are more, but I don’t feel like listing them.

Relationships

Relationships:

Adam Blackmore | Good | Teacher
“He still refuses to play me in poker, but he’s a pretty cool teacher.”

Henry Olin | Good | Friend
“Henry and I are buddies, but he seems a little...unqualified to be a teacher."

Dana Alcott | Good | Friend
“She’s a nice girl, and I feel kind of sorry for her that she’s in a wheelchair.”

Shannon Balore | Good | Friend/crush
“She’s cute, intelligent, and an asshole, all things I value in a woman. She’s one of the few people around that can match my intellect and gambling skills.”

Jean Valjean | Does anybody like this guy? | official moron
“If he were laying on the ground choking, I’d probably just walk away. I am completely indifferent to his existence.”

Vespera | neutral leaning towards bad | indifferent
"I think Rick James wrote a song about her...what was it...oh, super freak."

Stephan Avarian | bad | acquaintance
"There's something really not right about that guy. I can't put my finger on it, but I'm sure Shannon could."

Debby | Good | Friend |
"She's pretty cool, and we share a lot of friends. I feel so sorry that she has to wake up every day knowing that Jean is her boyfriend."

Theresa | Neutral | Acquaintance
"Theresa is a weird...whatever he/she is, but she's friends with Dana so I put up with her."

Amanda | sexually attracted to | acquaintance
"Either I was a lot drunker than I thought, or we had sex at a party once. Either way, she is really really hot. I know little about her personality, but I'd totally sleep with her (again) on a purely physical level."

Abilities

Power Class: Power 7

Power: Let’s play a game, shall we? Jack Corvo’s power revolves around games, especially games of chance. You see, Jack is a power replicator, but he gets his powers through a rather creative way. Jack has the ability to replicate and limitedly manipulate powers through games, with a special emphasis on games of chance. In Jack’s case, the game at hand is almost always poker (Texas hold ‘em, to be specific). He’s quite the card shark, and if he applied himself could probably get pretty far in something like the World Series of Poker. Basically, this is how it works: Jack is always the dealer (if he’s not the dealer, it doesn’t work). The game begins as it normally does, and continues without change until it ends (if he’s in a rush, he’ll do five hands best three out of five, but it’s usually just playing until the other person leaves). When the game ends, the power kicks in again. If Jack wins, he gains the power of whoever he defeated, and the loser’s power is temporarily weakened. This is only a slight weakness, like a power becoming slightly less sharp or a little harder to control (ie powers don’t just disappear). The weakness wears off after about two hours. If Jack loses, the winner’s powers are boosted for exactly twenty-four hours. Boosted people might find their power easier to control, or may temporarily unlock an aspect of their power that they could not use before. The strength is really arbitrary (ie I’m going to have Allen decide it so that I don’t piss him off). Note that Jack isn’t confined to poker, but he almost always uses poker.

Jack's Powers:

Cryomancy (obtained from a mysterious pimp on a cruise ship in the Caribbean)- The ability to create and manipulate ice. Jack can freeze objects and create constructs out of ice to defend himself with. The drawback, of course, is that it's hot at the Academy, and ice melts in the heat. Not overly-effective.

Sweeper Cells (Obtained from Feix Karrde)- When he touches an object, an ultra thin and microscopic layer of "Sweeper Cells" is emitted from the point of contact. Sweeper cells are fast moving cells that explore every nook and cranny of an object before quickly sending all information gathered back to the brain. Drawbacks include that they can be killed by disinfectant (I'm going to say for the sake of the weakness that the cells are similar to amoebas), cannot pick up auditory/visual input, and biological immune systems sense them as a threat and attack them.

Weaknesses/Limitations/Drawbacks: Well firstly, Jack can’t control what power he gets. Unless his opponent reveals their power, he cannot determine what it is until he gets it. Secondly, Jack can only hold three powers at a time. He held four once on a dare, and exhibited signs of an Adderall overdose combined with a life-threatening fever and a terrible burning sensation all around his body, as if he were about to burst into flame. New powers take time for Jack to learn, just as it takes time for their owner to learn how to use them. Jack can only use one power at a time, and it takes a few minutes for him to switch between powers. If Jack doesn’t practice a power for a while, he will lose the ability to use it. Also, of course, Jack can always lose. It isn’t guaranteed that Jack will win any of his games, no matter how much he practices. After all, poker is a game of chance.

Other:
Hidden 10 yrs ago Post by Ciphra
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Ciphra The Blind Seer

Member Seen 4 mos ago

Name: Stephen Avarian

Nickname/Alias/Etc:

Gender: Male

Age: Nineteen

Height: 5'7

Weight: 145 lbs

Status: Returning Student

Appearance

Hair Color: Light Brown

Eye Color: A base color of gray mixed with a light blue and green

Ethnicity: White, but a tanned white.

Physical Appearance: Stephen isn't necessarily attractive in the sense of the word, though he has one of those bad boy or confident looks that actually works for him making him attractive in his own way, and for this he mostly credits his own hair cause he wouldn't good without having his straight hair which covers his eyes and runs down most of his neck and covering his ears, which are slightly smaller than normal. His hair on the other hand hides his eyes which are actually his most appealing feature. While small his eyes almost glow vibrantly from the blue and green affects mixed into the gray, though they don't actually glow that's just an illusion they give. As for his body Stephen is mildly muscled not exactly from working out a lot though he does work out a little, but from always fighting. His skin is a semi tanned except for the areas in which he has burn scars which is scattered on his chest and a more heavy concentration on his right shoulder. Along with the burn marks Stephen has a tattoo on his lower left back. The tattoo is an outline of a butterfly the wings having an intricate design inside the wings an a cross as the body. He got this shortly after his fiance died to remember what she represented to him.

Attire: The one constant thing Stephen will always wear that will never change is a bracelet with a charm of a silver raven dangling from it by a chain about two and a half inches long which he'd given to his sister shortly before she died. As for what he normally wears for clothing that is a lot simpler. Being from a normal family he never got fancy things, and now that he's on his own he really can't afford anything until he regains connection and starts doing his less than stellar deeds to earn cash. So Stephen just wears black cargo pants all the time, this is what he prefers because the pockets give him room to put things in, and they're lighter than jeans. As for his shirt he goes with simple t-shirts which vary from time to time, but over that he normally has a button up black shirt that is never actually buttoned up so that the wind can blow it around along with his hair. This along with his hair and bracelet can make him appear overly dramatic with the way he fights, but with his effectiveness in combat it's well earned. It should also be noted that Stephen also likes to wear black fingerless gloves.

Personality

Outward & Innate Personality: Outwardly Stephen is quite friendly towards others at first, but after that first encounter is where things begin to vary. If he dislikes or hates someone it's normally clear unless it's for a reason he won't talk about, though if it's one of those he's likely to attack that person and even try to eliminate them permanently whether that involves killing them or permanently harming them, though he only tells people what sets this off if he truly wants to be around that person. As for neutral people they tend to get the same thing the first time they met. These are just people he talks to every now and then an occasionally hang out with. Lastly though you have people he cares about. Note there isn't really a friendship area. He either considers you family or your just someone to entertain him, and lastly someone who is dead to him. The people he cares about though he would do just about anything for them. Whether it's helping them with work, or killing someone. He'll support them emotionally and help them just by listening and talking with them. These people are his family now. Also while he's not fully over the death of his fiance he is looking for a new girl to be in his life though he's unsure whether he will find another girl out there for him, which is one of the only self doubts he has. On the inside it's difficult to describe Stephen. Simply he wants to help people by doing all the wrong thing.

Hobbies/Interests: Stephen enjoys playing the piano and the violin. He also enjoys spending time on the beach just listening to the water. To top it off he likes to do illegal things though currently has lost all connections in this area and hopes to seek out others at the school to reconnect to the world he loves most.

Skills/Talents: His skills and talents mostly revolve around his hobbies, the piano and violin, along with fighting, but also if you're on his good side Stephen is a good listener and secretly enjoys helping people.

Prized Possession: A bracelet with a chain that dangles from it with a silver raven charm that at one point he'd given to his sister.

Quote(s): "You're lack of control is pitiful..."
"To see as I do, is to see everything, and yet nothing..."


History/Bio: You'll just have to try and pry it from him...

Family:

Parents: Alicia and Noland Avarian - Deceased

Sisters: Emerald and Sharon - both younger - both deceased

Fiance: Olivia Spencer - Deceased

Relationships:

[Anyone an everyone]: Do I actually care about you? And if not, how can I use you to benefit me best...? Though if I do care about you I won't let anything happen to you...

Matthias Oxenford | Alright | Sorta Friend | "Eh, he's alright I guess. Potentially a good friend, as long as he's not a complete goodie goodie."

Abilities

Power Class: Energy 6

Power: Heat, also known as thermal energy...Stephens body is capable of exerting heat from his body to engulf decent sized areas, though he cannot manipulate it after it leaves his body. The side affects of being within this area will include seeing mirage affect on Stephen making it harder to hit him and fight him in general, and to top it off tires the victims in the field from the heat slowly exhausting them. Physically his body heats up to where he would burn what ever he touches, though this tends to take time and will burn off whatever he's wearing in the specific area he heats up, and if holding on to things or focusing the heat into a specific spot or area of his body can melt through things, though this would take more energy and boost his metabolism further, but also his body continues to heat up slowly eventually making it hard to stand near like a growing fire. As for how this blind guy might see? Heat signatures! Stephen is able to see everything as heat. Thus since everything has some form of heat level or an intense coolness that would make it black to his vision, he is able to see everything around him this way through sense all of the heat or lack of around him.

Weaknesses: As for his weaknesses! Stephen's area of effect is also a double edged sword. The more he heats things up in the surrounding area the harder it gets for him to see, so going too far will effectively blind him.

Other: Due to his abilities his metabolism is a lot higher than others so he requires more food and water than average people and is required if he wants to maintain his health. If he ignores it too long his body would quickly shut down and he would die. Thus this nice little other section could actually also be up above for a weakness!
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