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Hidden 10 yrs ago Post by Lucius Cypher
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UnendingEmpire said
As much as I love novelty, I'm pretty sure "humanoid" entails "not an amorphous blob". You might, MIGHT be able to convince Windel on this (I doubt it, though) but either this decision isn't mine to make, or you'd stand no chance of convincing me on it, however much I do like the idea. In either case, you'll need to speak to Windel on this.


Hmm. Alright, I'll be sure to form my request. How many characters are we allowed to create? I have a few more ideas I want to try.
Hidden 10 yrs ago Post by UnendingEmpire
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UnendingEmpire bye~

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Since the RP is still just starting, I'd not exceed two.
Hidden 10 yrs ago Post by Lucius Cypher
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KK, I left a second WIP on my first WIP post. Going to be a level 3 Necromancer. How are vehicles handled in this game? I'm feeling for some car fu.

Additionally, could we make our own skills for our characters, within reason? Because for my Brawler/Assassin dude, his main form of offense revolves around juggling with his grapples, typically a long-range variant not usually seen for your traditional melee types. This is represented in that if he used a weapon, it would be a chain; something that he can use to trap and bind his opponents from a far distance, even if the raw damage from it isn't as impressive as it may seem. If he's not using his chain's reach to get to targets, he uses it akin to a chainsaw where the constant friction will wear off HP.
Hidden 10 yrs ago Post by Psyker Landshark
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There still space in this RP? I'm pretty interested in it.
Hidden 10 yrs ago Post by TheWendil
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I understand that you all have questions, but please do not overflow either me or my Co-GM with them. That being said, I will hopefully be able to put your minds at ease fairly soon.
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Psyker Landshark said
There still space in this RP? I'm pretty interested in it.


There is always space.
Hidden 10 yrs ago Post by ERode
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By fairly soon, does that mean that you have free time now? Or do you mean soon as in the soon that customer service uses?

And the questions shall never stop.
Hidden 10 yrs ago Post by Jedly
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Woah, a lot happened while I was asleep/in class. I have one more class for the day, then I'll get home at 5:30 EST. I'll be able to get to work on the CS then. Might write a king character if that is allowed at the moment.
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TheWindel said
There is always space.


Always space, eh?
Hidden 10 yrs ago Post by UnendingEmpire
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UnendingEmpire bye~

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Speaking of answering questions.
Scarifar said If we're playing as a regular player, will we be able to start off at level 3, where we can choose a spec for our class? I mean, like, when we're creating our character sheet and stuff for this rp.

Pretty sure you can, as the rules pretty much say "Start below 5". At the very least, both of my characters (levels 3 & 4) already have their specs chosen (Commando-spec Gunner & Scrapper-spec Brawler, respectively). Though I'd imagine new students wouldn't be so lucky :P
ERode said Or do you mean soon as in the soon that customer service uses?

Please hold while we redirect you. Your call may be recorded for quality purposes.
TheWindel said There is always space.

That's a dangerous policy, especially when you don't even have an IC yet. Every Pokemon RP I've GM'd ever can attest to that.
Hidden 10 yrs ago Post by TheWendil
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Lucius Cypher said
Though I do have some questions on Specing and play style as certain Classes. Specifically: A Class that has both high defense and high speed. Offensive capability... Neigh. Melee fighter. It's not to say that he can't do damage, but like the Assassin he relies on quick strikes and has versatility with his environment. Like a Brawler, he can take hits well and isn't really one for subtly and goes for whatever is most pragmatic, whether it be sneaking up on someone or crashing a vehicle into them.. May have one or two powerful move that isn't really that strong compared to other dedicated damage-dealers, but serves as the corner stone for him to set up/finish combos. I was thinking of a sort of long-range grapple attack, like Scorpion's harpoon. Allows him to bring light opponents/objects to him, or pull himself towards heavier opponents/objects. Another one is a mobility move which really emphasis his speed and durability.


What Empire said.

Lucius Cypher said
Define "humanoid". I can find another picture of the same guy that makes his slime like nature less apparent, but the fact that he fights like an amorphous blob is important to his fighting style. I was thinking that it would be one his beginning skills which is akin to shapeshifting. Loses conventional weapon abilities (that is to say, can't really use weapons beyond swinging the sharp part at the bad guys) for various stat boosts and alternative skills that are classified as "unarmed" or "natural weapons".


"Humanoid" as in your Avatar must resemble a human. They may have fancy armor and cool equipment, but they must be physically human in the end. Admittedly, I was going to use that same character image you have (Arakune from Blazblue) for the Dissolution enemy NPCs. He must be able to use his fighting style in human shape and form.

ERode said
Why do the guys have such a simple and easy-to-put-on uniform, while girls still have to deal with that multi-layer top bullshit? Such sexism.


What Empire said.

ERode said
Is it possible at all for Rulers to be less than lvl9? Or does the system bar Rulership from any of those lvl8 and below plebians?


All Rulers are Level 9. The Deep Ground Program will automatically bar any player under that limit from becoming a Ruler, and even then there cannot be two Rulers of the same color. In the event that two players reach Level 9 and desire for the same position, they must dual for it. Alternatively, a Level 9 may also strip away a Ruler's rank through dueling as well. Not all Level 9 players are Rulers.

ERode said
Does your future depend on your win-lose ratio, or your level?


Your future depends on your win-lose ratio.

ERode said
How unique can the skills be? Is it possible for there to be skills that are unique to a single person?


As unique as you want, provided they are approved by either myself or Empire. Individual skills are unique in how you use Specs and which Class you end up choosing/leveling up to, but I'd prefer if you kept it in the realm of the Class you have.

ERode said
You say that matches are GENERALLY set up with an equal number on both sides. Does that mean a match is void if someone, I dunno, disconnects? Loss forgiven and all that? Are losses also not recognized if you just go and ambush someone?


If someone disconnects, the Deep Ground Program will randomly choose a player to fill that vacant place, correcting itself. Loses are also recognized through ambush, though if it's through solo gaming and not through Guilds, there will be tension among players both in the real world and Deep Ground.

ERode said
Are losses also not recognized if you just go and ambush someone?And the most important question of them all...How much has virtual reality affected the porn industry? :3


You sly devil, you.

ERode said
Also, Deep Ground is erased from their memory banks at 18, right? Does that mean all the memories that come with it are uninstalled as well?Is it possible to lose the program before then? Such as...you suck at the game, so you ragequit and uninstall.


Deep Ground becomes automatically uninstalled at age 19 (I'll edit that in the OP). All memories of the experience are retained, but you will no longer be able to connect to Deep Ground ever again. One cannot lose or override the program before age 19. If you're a rage quitter....then you have a long journey ahead.

ERode said
More stuff:Are there "special attacks" in the game? I would assume there are, but you never know~


What Empire said.

ERode said
Is there an Equipment shop? Or do you get new weapons by looting corpses?


Both. Weapons don't matter though; it's skills and Specs that do.

ERode said
What happens to EXP gain after you reach lvl9?

EXP then becomes converted into in-game money for shops.

ERode said
Is it possible to de-level if you go on a losing streak?


No, but every player and student in both the real and gaming world will know how much you suck.

ERode said
Still working on the the kinks of my character, but I was thinking of a Brawler with the ability to use the skills/weapons of others, provided that they form a contract with him/her. Through this, that Brawler staged a coup d'etat in the Ivory Masks, simply by having an obscene amount of allies, and thus, having a retarded amount of skills and weapons to overrun the past White King with. Dunno if coup d'etats even work, actually.


See my PM on the matter after this post.

ERode said
Is 'Ruler' a title granted by the system? Or just something that is recognized between players in the guild?


Both.

Scarifar said
If we're playing as a regular player, will we be able to start off at level 3, where we can choose a spec for our class? I mean, like, when we're creating our character sheet and stuff for this rp.


Unless you have created an approved Colored King character, everyone will begin at any Level before 5.

Lucius Cypher said
Hmm. Alright, I'll be sure to form my request. How many characters are we allowed to create? I have a few more ideas I want to try.


Two.

Lucius Cypher said
Additionally, could we make our own skills for our characters, within reason? Because for my Brawler/Assassin dude, his main form of offense revolves around juggling with his grapples, typically a long-range variant not usually seen for your traditional melee types. This is represented in that if he used a weapon, it would be a chain; something that he can use to trap and bind his opponents from a far distance, even if the raw damage from it isn't as impressive as it may seem. If he's not using his chain's reach to get to targets, he uses it akin to a chainsaw where the constant friction will wear off HP.


As long as it's within the approval of either me or Empire.

ERode said
By fairly soon, does that mean that you have free time now? Or do you mean soon as in the soon that customer service uses?


What Empire said.

UnendingEmpire said
That's a dangerous policy, especially when you don't even have an IC yet. Every Pokemon RP I've GM'd ever can attest to that.


With my experience of having people join up and then vanish to never be seen again and causing all sorts of irritations, I feel that this is a necessary policy. Because no one likes a dying RP with only two people left.
Hidden 10 yrs ago Post by TheWendil
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As a side note, anyone who decides to RP either the Orange King or the White King is an automatic enemy of the Black King. You have been warned.
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Is the White King the enemy of the Black King due to a past history? Or because of symbolic and plot reasons?
Hidden 10 yrs ago Post by UnendingEmpire
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because race wars
Hidden 10 yrs ago Post by TheWendil
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ERode said
Is the White King the enemy of the Black King due to a past history? Or because of symbolic and plot reasons?


Both. Also what Empire said.
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Well, it dun matter. If my idea goes through, White King's gonna yolo and join the Black King's Guild. If they're enemies, well...keep your friends close, and your enemies closer~

You'll have to PM me the details pertaining their enmity though, Windel.
Hidden 10 yrs ago Post by UnendingEmpire
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ERode said If my idea goes through, White King's gonna yolo and join the Black King's Guild.

Thanks for the spoilers, mate.
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Man, you must have been so upset when the summary of an anime you were interested in decided to spoil some of the events in the first episode as well.
Hidden 10 yrs ago Post by TheWendil
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Colored Kings also have the ability to ban members of their own Guild and exile them from their group. On a side note....Lucius Cypher...is that a pun on "Lucifer"?
Hidden 10 yrs ago Post by Jedly
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Just finished afterschool studyhall for the day. Is the Green King or Yellow King taken?
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