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Hidden 10 yrs ago Post by Sukui
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Hidden 10 yrs ago Post by WilsonTurner
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WilsonTurner AKA / OfWindAndRain

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the galactic center has lots of suns.

good place for photon harvesting.

photons= pure energy

photons + Valkians competing to make best harvester = lots and lots of power

photon reactors would be cool, if there was a way to store photons.
Hidden 10 yrs ago Post by ASTA
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darkwolf687 said
Quite simply put, a nation which has lower technological prowess, military strength and/or economic power when compared to the other nations, or nations which would be relatively easy to defeat compared to the other nations in the galaxyGiven there's a fair amount of anti-matter floating around, the Valkian military could be considered this as they don't use shielding, meaning anti-matter bombs and anti-matter beams would be very, very threatening to them and until such a time they integrate shields into their ships, they would have difficulty stopping such an aggressor (Though even with shielding stopping anti-matter weapons is not an easy task for any one, I would assume)


You treat AM missiles like any other missile weaponry: you shoot them down, intercept them with your own missiles or move out of the way. The last option is a little finicky, because like nuclear weapons, AM missiles are AoE weapons.

You defeat AM beam weaponry by preventing the anti-particles from making contact with your ship. You might try an electromagnetic field, a large particle barrier that engulfs your spacecraft or a plasma shield. If you can tank particle beams and nuclear weapons, you can weather AM weaponry.

Powerful? Yes. Does it allow you to steamroll 'low tier nations'? No.
Hidden 10 yrs ago Post by Kyelin
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Another thing would be different technological solutions for the same problems, entirely different between nations to the point where it's bizarre how warfare plays out between them. For example, soldiers with assault rifles work well against those wielding clubs, but not if they also have full body energy shielding. It can be difficult having to adapt a strategy against a new and alien foe, which is what I think makes NRPs interesting ^^
Hidden 10 yrs ago Post by darkwolf687
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ASTA said
You treat AM missiles like any other missile weaponry: you shoot them down, intercept them with your own missiles or move out of the way. The last option is a little finicky, because like nuclear weapons, AM missiles are AoE weapons.You defeat AM beam weaponry by preventing the anti-particles from making contact with your ship. You might try an electromagnetic field, a large particle barrier that engulfs your spacecraft or a plasma shield. If you can tank particle beams and nuclear weapons, you can weather AM weaponry.Powerful? Yes. Does it allow you to steamroll 'low tier nations'? No.


There is a massive difference between what I have presented as a tactic and what you are interpretting as the tactic

My plan isn't to steamroll such nations, its to convince them the hives can steam roll them so that the L'Er can extort them. And coming in with a weapon which may very well render their entire approach to shipbuilding less effective and thus requiring them to either discover, if undiscovered, or at least implement the technology into their ships, a time consuming task, will contribute massively to such a goal

Simply put, the best victory is one where you don't have to fight.
Hidden 10 yrs ago Post by WilsonTurner
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darkwolf687 said
There is a massive difference between what I have presented as a tactic and what you are interpretting as the tacticMy plan isn't to steamroll such nations, its to convince them the hives can steam roll them so that the L'Er can extort them. And coming in with a weapon which may very well render their entire approach to shipbuilding less effective and thus requiring them to either discover, if undiscovered, or at least implement the technology into their ships, a time consuming task, will contribute massively to such a goalSimply put, the best victory is one where you don't have to fight.


I have neither shields nor EMPs, nor a large military force, and my one ship is combating half a dozen L'Er ships. Making an enemy think they cannot win goes a long way, but that advantage has already been lost since the Explorer just blew up one ship with minimal damage. And, I have reinforcements inbound. The only trouble is that if the L'Er gets to the planet surface, it's over for that planet.

Perhaps the attack capabilities are not as effective, or they are easier to destroy, since they can take over an entire planet so easily?

EDIT: Also, I await your post.
Hidden 10 yrs ago Post by darkwolf687
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WilsonTurner said
I have neither shields nor EMPs, nor a large military force, and my one ship is combating half a dozen L'Er ships. Making an enemy think they cannot win goes a long way, but that advantage has already been lost since the Explorer just blew up one ship with minimal damage. And, I have reinforcements inbound. The only trouble is that if the L'Er gets to the planet surface, it's over for that planet.Perhaps the attack capabilities are not as effective, or they are easier to destroy, since they can take over an entire planet so easily?EDIT: Also, I await your post.


Well, I'm currently not throwing anti-matter beams at your face and all, if I got them and started throwing ships armed with that at you, lol

Also, your one ship is in combat with two ships atm, not half a dozen (There are only 4 working ships in system at the current time, one of them is intercepting the container a cargo ship dropped, two are engaging the explorer and one is bombarding the city)... I don't exactly have a uniform force to face you with, only what's been stolen from other races and all, and depending on the level of hive you're fighting they might have a handful of ships or several hundred. If I armed a major hive with anti-matter beams and showed up, I think that would be cause for concern muhahaha
Hidden 10 yrs ago Post by AlienBastard
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So, is there a galactic news that is truly galactic?

Or is everyone in the dark about events outside their current locations?

If there is no galactic news than the galactic news I mentioned in my post will just be regional news ran by Ogeria and not actually galactic news.
Hidden 10 yrs ago Post by ASTA
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The Os are very strange.
Hidden 10 yrs ago Post by AlienBastard
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Speaking of which, who wants to make Ogre's life miserable?
Hidden 10 yrs ago Post by ASTA
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darkwolf687 said
There is a massive difference between what I have presented as a tactic and what you are interpretting as the tacticMy plan isn't to steamroll such nations, its to convince them the hives can steam roll them so that the L'Er can extort them. And coming in with a weapon which may very well render their entire approach to shipbuilding less effective and thus requiring them to either discover, if undiscovered, or at least implement the technology into their ships, a time consuming task, will contribute massively to such a goalSimply put, the best victory is one where you don't have to fight.


Why would antimatter weapons render a specific nation's shipbuilding approach less effective?

@Alien When I get around to my next post, I'll throw something your way.
Hidden 10 yrs ago Post by WilsonTurner
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ASTA said
Why would antimatter weapons render a specific nation's shipbuilding approach less effective?@Alien When I get around to my next post, I'll throw something your way.


Perhaps, ASTA, you could stop questioning every single thing. This isn't exactly an advanced roleplay, and someone walking around in a room questioning every thing that isn't fully explained would make everyone pretty annoying, I think. Unless it's fine to question everything that isn't already explained, in which I'd like to know how everyone's shields work and their capabilities and ability to defend against particle beams, masses of missiles, or any other weapons. And the thickness of armor and what its made out of. ANd how. and um... the weapons everyone has, and what it might specialize against, and also how magic works.

That's a big question, how does magic work?!
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ASTA said
Why would antimatter weapons render a specific nation's shipbuilding approach less effective?@Alien When I get around to my next post, I'll throw something your way.


Since Wilson is being a butt as usual, he said that as a few nations lack energy-shielding, or something to block AM, making it relatively easy to take them out with AM.
Hidden 10 yrs ago Post by Keyguyperson
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Keyguyperson Welcome to Cyberhell

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WilsonTurner said
That's a big question, how does magic work?!


Magic.
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duck55223 said
Since Wilson is being a butt as usual, he said that as a few nations lack energy-shielding, or something to block AM, making it relatively easy to take them out with AM.


That didn't make any sense, you are a butt also. A big one. See, as a co-GM, you need to be much more professional than us butts. Much more, and calling someone a butt is just saying that you are as well. You were picked by KeyGuy for a higher purpose, so you must be professional, and prove him that he was right, that you are indeed a professional and worthy co-GM.

And I consider questioning everything a trait worthy of earning the description, 'butt.'

Keyguyperson said
Magic.


Science is in everything... or at least limits. Who says Faust won't be like the other half-dozen or so Star Empire reboots/whatever and give one of the superdupers that was conveniently on a certain ship in some scenario and intervene by giving power or protection or something. I don't have supernatural support.

Wait...

Holy poop in a bottle, I DO, don't I?!

I could like
Bless Hunters
And make them better, even use psionics or something. After all, Hunters don't have hands, so tele-movingstuffwithmind would certainly be useful!
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duck55223 said
Since Wilson is being a butt as usual, he said that as a few nations lack energy-shielding, or something to block AM, making it relatively easy to take them out with AM.


Also, this really didn't make any sense.

"Said that as a few"
what?

And how does me being a butt relate to the power or capabilities of AM weapons?
Should I develop AM weapons? Shields? More weapons?

Speaking of which, this Battle of First Contact is certainly an eye-opener. Plasma, railguns, shields, and that means there will be a competition age for WEAPONS and SHIELDS.

Holy poop!
Hidden 10 yrs ago Post by darkwolf687
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ASTA said
Why would antimatter weapons render a specific nation's shipbuilding approach less effective?@Alien When I get around to my next post, I'll throw something your way.


Some nations do not have shielding, preferring thicker armour or simply because they don't have shields yet. As such, there ships will be designed with this in mind, more armour plating to compensate. The effectiveness of this is limited to whether the opposition can strip your armour away quickly... Anti-matter and plasma would likely play well into this. Thus, if you possess such weapons, especially anti-matter, the logical conclusion is that the oppositions ships and their designs would require reworking or at the very least refitting.
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Kyelin said
Sorry about the weird post... I know it may seem dodgy, but to be honest, I think I can meet up with another race now due to this. It won't happen like that all the time, I assure you all ^^'


OOH! OOH!
Pick me!

Sukui said
-snip-


Accepted by me because Duck and Wilson are having another one of their fights. Speaking of that, please, take it to group PM would you? You're eternally scarring scaring people off.
Hidden 10 yrs ago Post by darkwolf687
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Sukui said



HM... I sense a potential ally...
Hidden 10 yrs ago Post by ASTA
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WilsonTurner said
Stuff.


Asking one or two questions about antimatter does not constitute me questioning every single little thing in the roleplay.

The problem I have with you and Darkwolf is that you both seem to have this habit of trying to pass off certain types of offensive and defensive systems and tactics as being considerably more effective than what they actually are in reality. Don't blame me for finding gaps and chasms in your logic; I'm not the one using famous (and rather bland) science fiction tropes and misconceptions as viable sources for my reasoning. Tropes are great and useful, but seriously. You need to stop.

I understand this roleplay has ponies and magic or whatever gets you hard at night, so it isn't exactly on the serious side of roleplaying, but I'm not going to suddenly register your weapons as being unstoppable when they clearly aren't.

Also, plasma can be defeated by electromagnetic fields. Or ablative armor. Or a combination of both.

You're once again wanking certain technologies off. Just like in VotS I. Stop that. And no, you don't need standard sci-fi shields to withstand AM or plasma attacks. Supposed 'low tier' nations aren't going to grovel at the feet of an AM user unless said AM user has gained total and incontestable space superiority.
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