Hidden 10 yrs ago Post by AlienBastard
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-null=
Hidden 10 yrs ago Post by AlienBastard
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What stops someone of low tech from intercepting the missile regardless of the payload?
Hidden 10 yrs ago Post by Keyguyperson
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Keyguyperson Welcome to Cyberhell

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ASTA said
Asking one or two questions about antimatter does not constitute me questioning every single little thing in the roleplay. The problem I have with you and Darkwolf is that you both seem to have this habit of trying to pass off certain types of offensive and defensive systems and tactics as being considerably effective than what they actually are in reality. Don't blame me for finding gaps and chasms in your logic; I'm not the one using famous (and rather bland) science fiction tropes and misconceptions as viable sources for my reasoning. Tropes are great and useful, but seriously. You need to stop.I understand this roleplay has ponies and magic or whatever gets you hard at night, so it isn't exactly on the side of roleplaying, but I'm not going to suddenly register your weapons as being unstoppable when they clearly aren't. Also, plasma can be defeated by electromagnetic fields. Or ablative armor. Or a combination of both.You're once again wanking certain technologies off. Just like in VotS I. Stop that. And no, you don't need standard sci-fi shields to withstand AM or plasma attacks. Supposed 'low tier' nations aren't going to grovel at the feet of an AM user unless said AM user has gained total and incontestable space superiority.


Yeah. A simple plasma window with a laser lattice under it would completely nullify the threat of an antimatter missile, beams not so much, but thick armor will work just fine for that.
Hidden 10 yrs ago Post by ASTA
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AlienBastard said
What stops someone of low tech from intercepting the missile regardless of the payload?


Obviously you need shields to intercept missiles.
Hidden 10 yrs ago Post by AlienBastard
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ASTA said
You need shields to intercept missiles.


I got a rock. I can throw it at the missile.

Problem solved.
Hidden 10 yrs ago Post by ASTA
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AlienBastard said
I got a rock. I can throw it at the missile.Problem solved.


Make sure the rock is shielded first!
Hidden 10 yrs ago Post by Keyguyperson
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AlienBastard said
I got a rock. I can throw it at the missile.Problem solved.


I have lasers. I can shoot laser at missile. Problem solved.
Hidden 10 yrs ago Post by Legion X51
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Because missiles totally can't do things like evade targeters with countermeasures, not at all.
Hidden 10 yrs ago Post by AlienBastard
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Legion X51 said
Because missiles totally can't do things like evade targeters with countermeasures, not at all.


Because telekinetic balls of flesh totally don't have any sort of way to adjust the trajectory of the rock they are throwing.
Hidden 10 yrs ago Post by WilsonTurner
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ASTA said
You need shields to intercept missiles.


At a distance, against missiles that aren't sublight, I'll be using point defense. Clusters, set on the armor, so that if someone DOES get close enough, they can actually destroy the anti-missile capability.

I'm worried about keeping my ships being as undamaged as possible, since I have about a dozen military ships. Other people have hundreds of ships; I have a dozen. Heavy armor keeps my ships going like tanks, and I need to keep them going. And now that the first encounter with aliens want to kill me, and even the second, then military is going to expand, and so will weapons and armor.
Hidden 10 yrs ago Post by Albedo
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Erm, could I port my dudes from the other thread? Since I didn't get to post much?
Hidden 10 yrs ago Post by Sukui
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darkwolf687 said
HM... I sense a potential ally...


A sympathizer, if it goes at the very least.

But most likely a future ally.
Hidden 10 yrs ago Post by darkwolf687
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ASTA said
Asking one or two questions about antimatter does not constitute me questioning every single little thing in the roleplay. The problem I have with you and Darkwolf is that you both seem to have this habit of trying to pass off certain types of offensive and defensive systems and tactics as being considerably effective than what they actually are in reality. Don't blame me for finding gaps and chasms in your logic; I'm not the one using famous (and rather bland) science fiction tropes and misconceptions as viable sources for my reasoning. Tropes are great and useful, but seriously. You need to stop.I understand this roleplay has ponies and magic or whatever gets you hard at night, so it isn't exactly on the side of roleplaying, but I'm not going to suddenly register your weapons as being unstoppable when they clearly aren't. Also, plasma can be defeated by electromagnetic fields. Or ablative armor. Or a combination of both.You're once again wanking certain technologies off. Just like in VotS I. Stop that. And no, you don't need standard sci-fi shields to withstand AM or plasma attacks. Supposed 'low tier' nations aren't going to grovel at the feet of an AM user unless said AM user has gained total and incontestable space superiority.


Several dozen to 100 ships without shields vs hundreds at the least, an unknown number of which with a beam which will strip apart their ships? I'd be pretty terrified if I was said nation and that turned up on my door step, wouldnt you?

Also, let me clear some thing up here

Beam =/= Missile
Forcing a nation to make a change which will likely require them to play for time =/= Unstoppable weapons
Function of anti-matter. =/= Representing it as considerably more effective than it is
Lack of shields =/= Shields (you cant cite a counter measure to something if I've pointed out who I'm trying to use it on currently isn't operating such. People (usually) cant go hey presto and have a new component on all their ships)

Also, given the fact I am looking to obtain anti-matter weapons and not just try my plan with plasma weapons, isn't that me acknowledging that they are both easier to stop and less effective?
Hidden 10 yrs ago Post by darkwolf687
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AlienBastard said
What stops someone of low tech from intercepting the missile regardless of the payload?


That I was not initially talking primarily about missiles xD
Hidden 10 yrs ago Post by darkwolf687
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ASTA said
You need shields to intercept missiles.


Complete misrepresentation of what's said, I've never claimed that or stated I would be using missiles as the delivery system
Hidden 10 yrs ago Post by Kyelin
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I'm surprised no one has mentioned much of evading missiles or beam weapons, rather than intercept or absorb the damage. Ships don't have to move straight ahead in space, not even the capitals. You could just strafe to avoid weapons that don't travel at light speeds, or sub light. Though I am not even going to claim I am an expert in any of this stuff, just think the argument is interesting and silently lurking instead of posting o.o.
Hidden 10 yrs ago Post by darkwolf687
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Kyelin said
I'm surprised no one has mentioned much of evading missiles or beam weapons, rather than intercept or absorb the damage. Ships don't have to move straight ahead in space, not even the capitals. You could just strafe to avoid weapons that don't travel at light speeds, or sub light. Though I am not even going to claim I am an expert in any of this stuff, just think the argument is interesting and silently lurking instead of posting o.o.


True enough. Not being in the way is 100% effective for avoiding damage. (Well 99% effective at least)
Hidden 10 yrs ago Post by ASTA
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darkwolf687 said
Several dozen to 100 ships without shields vs hundreds at the least, an unknown number of which with a beam which will strip apart their ships? I'd be pretty terrified if I was said nation and that turned up on my door step, wouldnt you?


No.

I don't see any particular reason why the vul'kruun would fear vessels equipped with beam armaments and protective energy barriers. Provided the vul'kruun's tactics are sound and they secure (and maintain) a numerical advantage, they'll destroy those vessels without suffering crippling loses.

If a faction equipped with beam weapons and energy shields encountered, say, modern Earth, then yes you could probably extort them (for it would be akin to the modern US Army engaging in combat against a land force from the 1100s), but other space-faring nations are either going to scoff at you and obliterate you with impunity or they're going to put up such a fierce resistance that trying to assimilate them teeters dangerously on the edge of pointlessness.

darkwolf687 said
Complete misrepresentation of what's said, I've never claimed that or stated I would be using missiles as the delivery system


That was sarcasm.

Beam =/= Missile
Forcing a nation to make a change which will likely require them to play for time =/= Unstoppable weapons
Function of anti-matter. =/= Representing it as considerably more effective than it is
Lack of shields =/= Shields (you cant cite a counter measure to something if I've pointed out who I'm trying to use it on currently isn't operating such. People (usually) cant go hey presto and have a new component on all their ships)


1) I never said a beam weapon equated to a missile.

2) Any nation is going to have access to plasma windows and electromagnetic fields unless you're trying to invade WWII-era nations that have just invented the atomic bomb. And if you're invading such low-tech civilizations, I don't understand why you're using antimatter weapons or energy shields to intimidate them into submission in the first place. Just threaten them with a small asteroid. Or a slightly bigger nuclear weapon. Or a starship equipped with some dense pieces of space junk that you can fling at the planet's surface.

Or, you could use AM weaponry to get the job done because Rule of Cool, which is OK.
Hidden 10 yrs ago Post by darkwolf687
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ASTA said
No. I don't see any particular reason why the vul'kruun would fear vessels equipped with beam armaments and protective energy barriers. Provided the vul'kruun's tactics are sound and they secure (and maintain) a numerical advantage, they'll destroy those vessels without suffering crippling loses. If a faction equipped with beam weapons and energy shields encountered, say, modern Earth, then yes you could probably extort them (for it would be akin to the modern US Army engaging in combat against a land force from the 1100s), but other space-faring nations are either going to scoff at you and obliterate you with impunity or they're going to put up such a fierce resistance that trying to assimilate them teeters dangerously on the edge of pointlessness.That was sarcasm. 1) I never said a beam weapon equated to a missile. 2) Any nation is going to have access to plasma windows and electromagnetic fields unless you're trying to invade WWII-era nations that have just invented the atomic bomb. And if you're invading such low-tech civilizations, I don't understand why you're using antimatter weapons or energy shields to intimidate them into submission in the first place. Just threaten them with a small asteroid. Or a slightly bigger nuclear weapon. Or a starship equipped with some dense pieces of space junk that you can fling at the planet's surface. Or, you could use AM weaponry to get the job done because Rule of Cool, which is OK.


My point was if you were in position of the nation which lacked the numerical advantage and what you mentioned and all the space ships of a major hive turned up on your door step, not your current nation specifically. Its a bit disingenuous to replace the values of an argument simply to render that argument null, especially when its stated that these values are set for this argument.

Also, I don't think any forced assimilation action will ever be pointless. I generally stand to gain a lot more than I could ever lose. Even if a large swath of my invasion force is destroyed, they may be able to be recycled, along with every last organism and plant on the planet. If I win, my losses generally become negligible, its only when I lose that I truly lose something, though generally I will have acquired something to offset some of the loss.
Hidden 10 yrs ago Post by WilsonTurner
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WilsonTurner AKA / OfWindAndRain

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Me and duck aren't arguing; it's ASTA and dark, with dark saying one thing and ASTA changing it up a bit and calling it null, or somesuch.
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