Hidden 10 yrs ago Post by Schradinger
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I'm also wondering how someone would train to become immune to aging, as that's not a skill-related function of life.
Hidden 10 yrs ago Post by drallinix
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drallinix

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that's not a training thing its just a part of the disease if you survive it and get the enhancements it makes you stop aging.

Also I edited those points about him.
Hidden 10 yrs ago Post by Schradinger
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Name: Model 42 (assumed, no other designation known)

Age: N/A
Height: 6 feet
Weight: 200 pounds
Race: Robot
Job: Ninja

Appearance:
Model 42's chassis is of a sleek, humanoid appearance with a build that would be described as lithe were he human. Its coloring is entirely black and non-reflective, and his face possesses no outstanding features save for a sensor band running from where the ears should be across where the eyes traditionally are. The carbon nanofiber musculature that grants him the power of locomotion is covered by a skin of the same material, interwoven and layered to present a surface more durable than any human skin (though still short of bulletproof), and his bones are constructed of carbon-reinforced polymer designed to mimic the structure of human bone and capable of withstanding immense stress.

Tier: 3-7 (with potential for higher)

Abilities:

-Superhuman Perception
With a nervous system composed of advanced fiber optic wiring, he is capable of thinking at very nearly the speed of light, and his sensor systems can detect every wavelength along the electromagnetic spectrum as well as sounds and vibrations that even the most sensitive of animals would miss. He also possesses radar and sonar capabilities and can detect airflow patterns around himself in a 100 meter radius.


-Superhuman Strength
His synthetic muscle fibers have a maximum potential output 200x greater than human muscles.


-Superhuman Speed
Similarly to his strength, his synthetic muscles allow him to move up to 200x faster than a human when not affected by environmental factors such as air resistance.


-Superhuman Durability
Even though his synthetic muscles are exceedingly durable, their fibrous nature renders them susceptible to piercing and slashing attacks along the grain. To compensate, every non-joint surface possesses armor plating strong enough to withstand anything short of a high-caliber armor piercing round.


-Superhuman Multitasking
His processor (located in the head) is capable of executing more than 1 billion run-times simultaneously, and due to this he can divide his "concentration" between hundreds of different tasks without losing focus on any one of them.


-Power Generation
His power core (located in the chest) and batteries are capable of producing enough energy to rival that of a 25 megaton nuclear detonation, though in the event the core is damaged it will become inert, and cannot be used as a weapon itself. A portion of this energy can be discharged through his skin in the form of electricity, though once it leaves his body he has no control over its course or behavior. These discharges have a maximum potential power of roughly 100 gigajoules before they begin causing damage to 42's chassis.


-Cohesion Field Generator
Designed by his creator to mimic a particular aspect of the man's own powers, the cohesion field generator is essentially a technological form of telekinesis, allowing 42 the ability to both influence and reinforce his own chassis as well as manipulate the world around himself. The maximum range of these fields is roughly 100 meters, though their strength decreases the farther they are from the source. This decrease has a direct percentage correlation with the range of the device, meaning that the fields will maintain 99 percent strength within 1 meter, 25 percent strength at a distance of 75 meters, and 1 percent strength at a distance of 99 meters, tapering off to nothing at the limit of the device's range (100 meters). In practice, the strength of these fields at 0 meters is equivalent to the strength which he currently possesses, due to his own chassis being subject to the full weight of whatever object he is lifting. If he is not strong enough to move the object physically, he cannot move it with cohesion fields either. Another aspect of these fields is their ability to harness the air around himself and channel it around his chassis, removing the problem of wind resistance when moving at high speeds and even using it as a form of propulsion, capable of reaching speeds just over mach 8 at his upper limits (reserved for when higher tiers become available). These fields also provide a passive damage resistance increase appropriate for whichever opponent he finds himself facing. Against a human, this passive bonus will be deactivated completely, while against a being of immense power he may become capable of withstanding nuclear detonations.


-Self-Repair
Like a human body, 42 possesses an advanced circulatory system that runs throughout his entire chassis, though instead of carrying blood cells and platelets it carries microscopic nano-machines programmed to repair the chassis in the event that it becomes damaged.


-Wireless Interface
He possesses a wireless antenna powerful enough to reach orbiting satellites, and when coupled with his immense processing power this means he is capable of hacking almost any piece of wireless capable technology. Simple devices (such as ipads and laptop computers) require only the barest fraction of a second to access, while the most complex and unfamiliar of devices (such as highly advanced alien or unique technology) can take days or even weeks.


-Modular Design
His chassis has been designed with modularity in mind, and as such can be upgraded with almost any sufficiently small piece of technology that he comes across.


-Stealth Field
When activated, this device can render him completely invisible along the entire EM spectrum as well as totally silent, though when exposed to direct light (ie, light straight from the source and not reflected off of any surface), he becomes visible as a hazy shadow. Additionally, the silent operation mode can be activated independently from the invisibility. This device can only be used at tier 4 or higher.


Weaknesses:

-Adaptive Restrictions
When Arthur created him, he installed a software patch upon activation that reduces the upper limits of his performance to more closely match the calculated limits of those around himself. If engaging a human soldier, for instance, he will be reduced to physical and mental capabilities on par with those of a peak human, losing the vast majority of his other abilities (barring durability, as it can only be reduced to a certain extent). If, on the other hand, he is facing an army, his safeties will adjust to compensate for the calculated effectiveness of the entire force and strive to match it, granting him access to the full spectrum of his rather formidable arsenal.


Weapons:

-Plasma Katana [locked]
A one-foot long high-tech katana hilt that when activated emits a variable length electrically induced plasma blade with an internal temperature that can reach as high as 1 million degrees Celsius. Due to the nature of the blade's containment field, the heat cannot escape more then a few millimeters from the blade itself, rendering any concerns about "splash damage" moot. The physically hardened portion of the blade (composed of electrically bonded air molecules) is capable of producing an edge only a single molecule across and can be sharp on either one or both edges. Blade length can be varied from a single millimeter to 2 meters or anywhere in-between, and both the heat and sharpness of the blade are augmented by 42's adaptive restrictions.


-Particle Pistols
These two pistols are the sole ranged weapons he currently carries, and while they do possess their own power supply, they can also interface with his primary generator in order to obtain "unlimited" ammunition. When not wielded by 42, their reserve ammo varies based on their power setting, as they are also augmented by his adaptive restrictions to better scale with the defenses of his opponents. Against a human, they would do no more damage than a .45 caliber pistol round, while against an army, they would be capable of piercing up to a foot of plate steel. Their range is also affected by the adaptive restrictions, and has a base range against human opponents of 200 meters (escalating to 2 kilometers when facing the most powerful opponents).
Hidden 10 yrs ago Post by Green
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Green

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Name: Killstreak Von Leetus
Age: 27
Sex: Male
Height: 5'9
Weight: 160 pounds
Physical Description:


Psychological Description:
Killstreak Von Leetus is extremely egocentric. A megalomaniac with no equal. He will do nothing that he doesn´t feel will benefit him somehow, and thinks everyone else are below him. Though he respects competence, and may even consider some extremely gifted individuals to be worth his time, should this competence regard combat, he is very likely to make it his goal in life to destroy them. He believes his desire to do this comes from an extreme lack of opposition, which is partly true, but paradoxical as it may sound, he has a very fragile ego, and can´t handle the idea of someone challenging his status as a superior fighter. He is normally composed, and aloof, but in the face of a challenge of proportions fit for his mad skillz, he can get very excited. He is quick to anger if people take stabs at his ego, and may become very vindictive towards them. He can hold a grudge for years. Belittling others makes him feel better about himself. Killstreak is neither a likable, nor a good person. His vocabulary is wildly different from the norm, and due to the world he derives from, his knowledge of the world is borderline meta, in the sense that he is completely oblivious to the fact that he is not real, but have read books depicting certain obscure cults that worship entities known as "players" - a belief he doesn´t share. It would mean his actions weren´t his own, and that would damage his ego. He is aware of the existence of "stats" such as tiers and the systems which govern his own world, but can of course not tell what tier anyone but himself are. He would need a metamage for that.

Tier: 5

Powers/Abilities/Skills:
- Combat skills: Killstreak has attained unparalleled levels of skill when it comes to dealing out death. He is an expert athlete, and can pull off some near-impossible maneuvers, like backflipping off a truck driving at high-speed onto a moving motorcycle and continue driving without flaw. Rule of cool kind of thing. He is highly proficient at using guns, and his accuracy is that of an expert marksman, enabling him to pick of targets at a range with perfect precision. His hand to hand combat skills are just as impressive.

- Strength and Durability: When it comes to lifting capabilities, he isn´t exceptionally strong, though well-trained. Able to lift roughly 350 lbs. In terms of durability, he is entirely human, and would easily falter under a direct hit by most supernatural entities.

Hacks:

- Speedhack: The world interacts differently with Killstreak than it does with everyone else. To him, everything is moving in slow-motion. Someone running at him at Mach 1, would be moving at a completely normal pace in his eyes. While he perceives himself moving about at a normal pace, he is actually moving really fucking fast (that is the technical term. He could run at 500mphs) - The world around him would perceive him dashing down the block, but to him, it would just be walking. There is a huge difference between the way physics work with Killstreak, and how it would work with anybody else. In basic, physics interact with Killstreak personally as if he was moving at the speed he perceives himself to do, in the sense that if he were to jump, the jump would last less than a second. The momentum of him moving at 500mphs wouldn't apply to him, as physics would believe him to only run at a measly pace of 25 mph. Thus, he is able to turn, or stop at a rate that would -seem- impossible to an outsider, but to him, it would be no difference from jogging and stopping/turning.

The second part of this, is how the momentum of force is carried over from him to the world. If Killstreak were to punch someone, it would be a completely normal punch to him, but to the receiver, it would be as if someone had punched them with a punch breaking the sound barrier! If Killstreak ran into a wall, he'd feel as bad as any normal man running into a wall would, but the wall would feel the brunt of force of someone with the mass of Killstreak running at 500mphs had crashed into it. In short, any extra momentum added by Killstreak's extra movement speed, doesn't affect Killstreak, but does affect the world. Outside forces interacting with Killstreak affects him normally; In the sense that outside forces count as non-entities, such as objects. If a bullet, or any other projectile/object were to make contact with his body, it would instantly be sped up to it's "normal" speed (20x speed), and would affect him, and the world, accordingly. The exception to this is other entities (characters), and objects held by other entities. These objects do not automatically speed up. In short; Objects speed up 20 times upon making contact with Killstreak, regardless of whether he wants them to or not. Entities (and whatever items they hold) do not speed up that way upon coming into contact with him, unless he chooses to. Objects held by Killstreak shares his speed boost until they leave his sphere of influence (touch), thus, if he were to throw an object, it wouldn't travel any faster than normal, nor would a bullet leaving his gun travel any faster, but the gun in question would be firing much more rapidly, producing more bullets. In basic; His movements are sped up 20 times, and he perceives the world around him slowed down 40 times.

It is important to note that he doesn't -always- perceive and interact with the world that way. It acts more as an extra sense/attribute that activates automatically at the start of combat, even if he is oblivious to his own involvement in it. The moment he counts as a participant in any fight, the speed-hack activates.

- Wallhack: Killstreak can perceive people and entities through walls and other physical things/objects that obscures sight as long as they are within 100 feet of him (Such as smoke, darkness, etc). This counts as an extra sense that is always active, and though he can not make out specific details like color, facial traits and symbols or anything other than a rough outline of the entities and items they carry, he can also perceive someone covered by invisibility, IF they are moving at a movement speed of 2mph or faster. This sight is directional, and does not grant him 360 degree vision, but would still remain operational even if his normal sight is blinded (IE; If his eyes damaged) - People he regards as allies show up as green outlines, unknown/neutral as blue, enemies as red, weapons as orange, objectives as purple, and items/vehicles as yellow. This ability can be charged for increased range, increasing it by half of it´s range every tick, though he would need binoculars or some other scoped item to properly take advantage of this. The wallhack sense works much like a sonar, and pulses once every five seconds.

- Minimap: Yet another sense granted to him. He can perceive the area around him in a 100x100 feet, square area from a top-down perspective. It doesn´t grant him much detail except for colored dots following the same guidelines as the wallhack, as well as showing him the landscape and structural layout of the area. He can mark items/entities as objectives, which then shows up as purple dots, or as an arrow pointing to their direction if outside of the 100x100. The minimap can not perceive things as a 3d space. It has, for this reason, trouble marking entities above or below it, and simply marks those dots with an upwards or downwards arrow to indicate their level of elevation. It can only detect enemies, friendlies, neutrals and objectives that count as any of those, are only detected if they are moving at a movement speed of 2mph or faster. Items and such are picked up even when stationary, but not when wielded by others.

- Death: A special rule put in place should Killstreak ever die in combat; whoever kills him is able to LOOT ONE OF HIS HACKS.

- Rule of Cool: Loud explosions and gunfire does not deafen Killstreak.

Equipment:
- Inventory (Locked): A sub-space where Killstreak can store up to 50 items. Everyone in his world has one, though his is an upgraded version (because he is a noble) that allows him to store vehicles in it as well. Items can be stored and retrieved at will.

- 2x Buttercup:
A shiny golden revolver with two barrels. It is very durable, and fires two .45 caliber armor piercing rounds each shot that explodes (Miniature explosion, not very powerful, but deadly if inside a body) a split second after impact. It automatically replenishes it´s own ammo. Killstreak usually dual-wields these bad boys.

- Rebreather mask: This neat white full-mask item protects it´s wearer against gas and other substances that do harm via inhalation, as well as protecting the eyes. It does nothing against toxins, of course. It provides it's wearer with oxygen for up to 30 minutes.

- Binoculars: Now with 32x view! Great for birdwatching.

- 10x Bombz (Single stack for inventory purposes):

These living bombs detonate themselves at will whenever they´re within 5m of the enemy, unless their owner is either within that area, tells them to explode before that, or tells them not to explode at all. They can be given basic instructions. They have a kill radius of 10m. It is possible to render them inert by cutting their fuse, at which point they´re harmless, unless you stick your hand in their mouth, they can still bite. They´re made out of metal, and can take a hit, but will die if anything hits them hard enough. Killing a bomb prevents it from detonating. They explode with enough force to seriously fuck up lightly armored opponents, but wouldn´t do much on their own against something heavily armored, like a tank.

- Parachute (Equips on pickup)
- Grapple gun (60m gold line, 25m range, can easily hold up to two tons of weight before the line snaps.)
- Wooden chair
- Sharpened metal spoon
- Bottle of whisky
- Communication device; Courtesy of Arthur Greystoke.
- Shades (For one liners)
- Forever-torch (A wooden torch, always on fire)
- 2x Barrels of gasoline
- 60 feet rope
- 10 foot wooden pole
- Rock (12 feet in diameter stone)
- Golden pen (With ink!)
- 20x A4 paper (Single stack)
- Royal seal (ring with Killstreak's insignia on it; scope, two revolvers)
- Wax (for sealing)
- Corpse (Middle aged man. Servant. Decomposing)
- Flag (A red banner with Killstreak's banner; A white scope with two golden revolvers at it's sides, the pole is solid gold, and has a pointy end at both the top and bottom. )

Loot:
- Hand-cannon- Looted from his first opponent, a giant woman. it's statistics are like the 10 Pound Parrott Rifle, although it's designed to look and be held more like a musket. Like the cannon it can only fire a single shot at a time. Killstreak figured he could use it as a cannon, though he's certain it will be useless once it's single shot has been fired, since he has no spare ammo available.

History:
Killstreak Von Leetus is a proud member of the house of Leet, which holds the mightiest warriors of his realm under it´s banner. His history in this world is long, and filled with drama, epic conflicts, and climatic showdowns. The details of which are all completely unimportant in the face of the Everlasting arena. So to put it briefly; In his world, reality awards you with hacks, reality-altering powers, as you rack up a sweet ass killstreak. Killstreak Von Leetus was expected to accomplish this feat the moment he was born, and was hence named accordingly by his father, Overkill Von Leetus. The expectations were high, and even though he was only two years old, he was sent to battle the thousand angry scrubs, blindfolded, wielding nothing but a sharpened spoon. A battle he returned from with several achievements unlocked on his wall of trophies, and with a 26/0 k/d ratio. As he grew up, his kill count would only grow. Whenever he wasn´t training or learning advanced battle tactics, dancing, and other menial skills that couldn´t possibly come in handy, his tutor would teach him leetspeech, which bored him immensely. He only bothered to learn the simplified version. He was about 8 years old when he unlocked the minimap, at 100/0 k/d. When he was 12, at 250/0 k/d, the wallhack was also unlocked. Finally, at the day of his 20th birthday, he nailed one of the servants in the head with a 780 no-scope using a chair. He had been saving the kill, and received his long awaited birthday present; speedhack, which slowed down the perceived time, whilst speeding up his movements. Finally he could -really- kick some ass and take names.

It took him about a week to discover, to his horror, that his latest hack unlock effectively made every battle way too easy. The fight itself was as entertaining as ever, but besides the feeling of empowerment, there was simply no worthy challenge to be found. He grew bored. Unstimulated. No opponent could sate his thirst for the adrenaline rush he had felt for the first time on that battlefield when he was two, and pursued ever since. No one could put that fear in him again. Killstreak started looking elsewhere for his adrenaline fix, but no amount of women, booze or neck-breaking stunts would satisfy him. He searched the realm far and wide, and found no single opponent who could match him. It was during a dialogue sequence with one of the metamages serving his house, that a solution was found. If this realm didn´t contain an opponent of worthy proportions, then perhaps he should look past it, onto other realms! After an 80s montage of the metamage establishing contact with another dimension, Killstreak came into contact with a man called Arthur Greystoke. Arthur and Killstreak had a lengthy conversation, and Arthur told him about tournaments which gathered strong fighters from across dimensions, and gathered them up in an event that forced them to fight until only one remained. He told Killstreak that he had been forcefully summoned to such an event before, and that he was in the process of taking measures in case it ever happened again. The two of them struck a deal, and a dimensional transporter was given to Killstreak through technology native to Arthur´s world. The deal was as follows; If Arthur Greystoke was ever involuntarily summoned to a realm different from his own, Killstreak´s device would emit a loud beeping noise and lock onto his position. From there on, all Killstreak would have to do, was to activate the device, and he would be instantly transported to Arthur´s location. Upon arriving, he would be provided with whatever intel Greystoke had on the event, and would then be free to do as he pleased, as long as he didn´t directly interfere with Arthur.

Killstreak trained for years. Waiting with great anticipation for the day to come. He didn´t make a single kill during that time, building up the desire of getting to do it once again. When the day finally came, he was ready. He told his father that he was bailing, flipped off his brother Stronk Von Leetus, and activated the device..

Arthur probably thought Killstreak would stick by their deal, but he had other plans. Once Arthur had served his purpose, Killstreak would kill -everyone- and claim the realm for himself. Whatever device was used to summon warriors from across dimensions, he wanted it. He wanted it badly.
Hidden 10 yrs ago Post by Goldeagle1221
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Goldeagle1221 I am Spartacus!

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Name: Ug Nug

Age: 30

Sex: male

Height: 5’8”

Weight: 200lbs

Physical Description: A large bulky man. He has a protruding forehead that one could smash rocks on (and probably has) and a large bearded jaw, and rightfully so, considering his Cave man lifestyle. He is a rippling mass of primordial fat and muscle, with long scraggly hair you could scrape rust with. His odor is one of giant cat piss and mammoth dung, and his teeth would suggest the consumption of at least one of these in the last few floss free days. To cover his shame he wears only a lion skin loin cloth, and bushels of masculine body hair.

On a lighter note, his arms look like a second pair of legs, clearly club swinging has been working wonders on this man’s physique.

Psychological Description: UGH NUGH, This man has four basic thought processes, Can I eat it? Can it eat me? Can i sleep with it? Should I kill it?

Tier: 1

Powers/Abilities/Skills: A proud owner of the ability to skin a mammoth with his own teeth, tic tac toe champion, and master survivalist/hunter.

Equipment: One massive club wielded by two beefy hands attached to two log like arms. OH! also, his pet mammoth "Spot"

History: “Pre”
Hidden 10 yrs ago Post by Lalliman
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Lalliman A Bird

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With arms like logs, he sounds like me might be tier 2 rather than 1. Then again, it's hard to tell, cause there's no concrete definition of his strength. You may want to specify.

Also, not to criticize your character, but playing someone whose fighting style comes down to hulk smashing may get repetitive real fast. Just take that into consideration.

And LeeRoy, i swear you'll see a character from me soon. I'm working on it.
Not that i'm planning to myself, but i wonder: is there any restriction against making tier 7 characters? Would they be banned from fighting the bosses?
Hidden 10 yrs ago Post by Vordak
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My guess is that they can face multiple boss characters at the same time.
Hidden 10 yrs ago Post by LeeRoy
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LeeRoy LeeRoy Brightmane

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You can post a Tier 7, that's totally fine.

At any tier you can face as many bosses as you like, it's all up to your skill and confidence in it.

About the Caveman. I gotta agree with Lalliman there. It's prolly not gonna be as fun to play him, and you've really gotta specify how strong he is.
Hidden 10 yrs ago Post by Goldeagle1221
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Goldeagle1221 I am Spartacus!

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Awe, I thought it would be a welcomed change, but I understand the critique.

I figured since he is a primitive man, his ability to adapt would keep things interesting, (discovering new weapons, looting, crafting primitive tools) while his dull intellect would keep me entertained.

However, I'm not challenging the concerns. I figured his strength would be around a max teir one but if you want like a middle low teir two, I wont complain.
Hidden 10 yrs ago Post by Lalliman
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Lalliman A Bird

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Hurr, turns out my statement was false. I thought by tier 1 you meant tier 0, so i thought his strength was 250 lbs or lower. 600 lbs is actually a good estimate for a man of his build.

Anyways, you're free to make the character however you wish. In fact, the adapting and crafting part could be cool if put to use well. Just keep in mind that you'll probably have trouble finding opponents when only tier 1.
Hidden 10 yrs ago Post by Goldeagle1221
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Goldeagle1221 I am Spartacus!

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I understand, I was hoping for a challenge. Also, whats more fun than a cavemam when he stumbles across a lootable high tech weapon.
Hidden 10 yrs ago Post by LeeRoy
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Okay, first of all. You mention a motorcycle in his dexterity, however you don't mention it again. Where is the info on the motorcyle?

Second, his abilities are passable yeah. I can accept those as they are.

Third, how much ammunition does he carry around for the gunblade?

Fourth, how hot does that fire stone burn? You mention it can burn through 'wood', however, there's a shit ton of 'wood' out there. So what kind of reference are you giving us? How about you use celsius or fahrenheit insted of an abstract definition?

Fifth, give me a wind speed on that wind stone. That's important.
Hidden 10 yrs ago Post by drallinix
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Will do and the reason I didn't put his motorcycle in the list was cuz I didn't think he was allowed to have it in the game. If he can bring it he most certainly will. Ill put a definite ammunition amount on him and clarify the stones some more.
Hidden 10 yrs ago Post by LeeRoy
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LeeRoy LeeRoy Brightmane

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Vehicles are allowed.
Hidden 10 yrs ago Post by drallinix
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oh well then ok I edited it. tell me if I need to change anything im not used to making lootable items.
Hidden 10 yrs ago Post by LeeRoy
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300 MPH = Tier 4 speed.

Bump up a few of his stats and I'll accept him.
Hidden 10 yrs ago Post by ImportantNobody
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I never made this high tier of a character and tried to finish this before going to bed so feel free to correct me if anything seems too crazy.

Name: Miss Aldamain (Her first name is literally "Miss". A common nickname is Alda)
Age: 32
Sex: Female
Height: 5'9''
Weight: 141 pounds

Physical Description: She has an attractive, although highly unusual appearance that would make her stand out from a crowd.

She has flowing auburn hair with a naturally wavy texture to it, not extreme curls but it doesn't seem to want to ever go completely flat either. It reaches down to her lower back, covering her ears and most of her forehead but is cut so that it doesn't get into her eyes and it's mostly just in strands at her bangs rather than a solid wall of hair. A longer strand of hair on each side in front of her ears tends to separate from the rest of her hair, blowing around dramatically in the wind.

Her eyebrows are sort of thick for a woman, not exactly bushy but still a noticeable trait. She has fierce green eyes that are slightly narrow, making it look like she has a scowl on her face most of the time even if she's not angry. Her nose is slightly slender with a droopy tip, she has full cupid bow lips. and attached earlobes. Her body is slender and clearly in shape although refraining from building up bulky muscles . Her skin has a healthy tan, covered from head to toe in tribal tattoos. She wears some makeup but often keeps it at a minimal, natural look and reddish brown nails (fingers and toes) that go well with her hair color. If she has to go without makeup she doesn't stress about it.

She wears an outfit similar to this but colored in a pattern more like this and this is with sandals/bracelets sort of like this.

Psychological Description: She's very brave, loyal, formal, and kind to those who deserve it. She can seem a tad emotionless and no nonsense at first, being well able to keep her emotions in check, but she does experience emotions all the same. She's not good at playing around and having free time, preferring to keep her mind focused on the important things to her such as the power to vanquish evil, as she was raised to do. She's never had a proper childhood, the effects of which can be seen pretty obvious when it comes to such issues. When she's trying to have fun, mostly for the benefit of others, it seems forced and a struggle for her to try and come up with the proper fun things to do, many of which she has never done before. This makes her seem out of touch with reality when she looks confused at the most basic of children games or expressions you'd think everyone would know. She's still intelligent, however, so is a quick learner and can get by well enough in everyday life.

When in battle she tries to fight fairly and with respect but has no qualms with eliminating her enemies. She shows great determination to do what's right so is willing to dirty her hands to achieve these goals.

Tier: 7

Powers/Abilities/Skills:
Physical Abilities- Most of her normal physical abilities are that of a very athletic human woman, which could give most unenhanced humans a run for their money by her being able to lift around 510 pounds and run at speeds of up to 19 miles an hour. Her normal durability is the same as normal humans. What normal humans wouldn't be able to match, however, is her resilience when she does take damage, able to keep going from what seems like near fatal injuries for some time before collapsing, although she could still be killed instantly from wounds that would do so to a normal human. Also superhuman is her lightning fast reaction times, even able to react to a person pulling the trigger on a gun in time to dodge.

Energy Sense- She can naturally sense energy given off by almost all magic and living things (they'd have to be specifically mentioned as not being able to be sensed to be excluded), a sense of hers that even includes microscopic life-forms and plant-life, meaning that even if she was blinded she could still sense quite a bit of the world around her up to 880 foot radius around her, including the landscape because few areas are devoid of life.

Mythic Force- As one of the rare High Guardians, the most powerful of warriors from her realm, she was gifted from birth with what is called a Mythic Force. Her mythic force allows her control over momentum. Everything she touches can become saturated with her mythic force energy, giving her control over it's momentum even at a distance of up to 500 feet. For an object the size of a human it would require contact with them for 2 ticks worth of time in order to gain control over their momentum enough to move their muscles to lift up to 500 pounds or run at speeds of 20 miles an hour. Of course the person can struggle against her momentum to try and cancel it out or even overcome it if they are stronger or faster than that. Each additional tick of time in contact with someone can give her more and more control over their momentum, allowing her access to their muscles increasing by 250 pounds and 10 miles an hour per tick up until the maximum their muscles can go. Even if their muscles cannot provide a certain power she can still control their momentum by sending them flying around. This means that if the person cannot brace themselves and she has 250 pounds of momentum control on them, she could lift a 250 pound person, but of course that weight would be the maximum she could lift, and just barely, at that point. The most power she can put into an object is enough to move bullet sized objects as fast as a bullet, so larger objects she could move around more slowly.

The more she tries to control the more brain power it would use, as if she was trying to use multiple arms at once to do some complex tasks. Even so she's still had lots of training so can control around 3 puppets at once as well as herself in perfect unison, for example, before things start getting complicated. Her powers wear off on anything that struggles against her relatively quickly, removing her influence per tick at half the amount she was able to place on them. However, they cannot make her power wear off while she's in contact with them placing her power into them. Objects not resisting will last well enough for the entire battle so can be considered indefinite for this purpose, but is important in the way that she can't bring really large objects under her control from battle to battle because the effects would be wearing off on them and she'd have to waste her time on them starting over. Objects she can physically wield are within her capabilities of keeping energized with her mythic force for every battle.

Bursts of momentum can be far more powerful then her normal momentum and doesn't require prolonged contact to saturate the object, but as soon as the contact is removed then the force is no longer giving her any control over it, meaning that the object is simply knocked away. Although labeled as a burst, it could still be in effect for whatever length of time the object is in contact rather then a single instant, even if most of the time it would only be a single instant before the object is repelled. This means that she could use bursts of momentum to lift an object weighing up to 200 tons above her head and keep it there (to manipulate it with her mind without physical contact would require 1,600 ticks worth of time, by the way), or use bursts through her feet on the ground to propel herself at speeds of up to Mach 4. This burst of momentum can also be used as a shield, so if someone shoots her with a bullet she can knock it away from her body with 200 tons of force. However, there's a catch. Her burst can only work in a total of the amounts given, so if two 100 ton force objects hit her at once, that would use her entire 200 tons of force to repel. With more objects hitting her with more force she could become overwhelmed with the combined power of momentum she has to cancel. This also means that if she's hitting something with 200 tons of force then her shield is nonexistent for that moment, making it incredibly risky for her to use her full power unless sure she can't be counterattacked.

It should be noted specifically due to it's important nature, even if it can already be assumed by the information given, that she can cancel out her momentum in an instant. This allows her to take a powerful thrust of her spear, cancel that momentum, and start up another attack at a moment's notice. This allows her to go all out without worrying as much about leaving herself open for any extended periods of time. Also obvious but should be mentioned is that her own body can be controlled with momentum that allows her to fly around.

Equipment:
Consider all of her equipment as being infused with her mythic force unless otherwise stated (for some odd reason). This allows her to not only move it around, but keep in mind she can shield it with her momentum as well to make it withstand blows it normally couldn't.

Ancient Lark Spear- This is a greenish black 12 foot spear made out of a metal capable of withstanding 100 tons of force before breaking and can withstand temperatures of 4,000 degrees Fahrenheit before deforming. This weapon is locked from looting.

Razor Disk- Four razor sharp rings 1 foot in diameter, each able to withstand 20 tons of force. They float around her spear (the spear shaft going through the holes) on the lower portion of the handle when not being used. They can be physically thrown but should watch out for the sharp edge. A loot can work for one disk at a time.

Needle Pack- She has 60 small needles in a pouch that she can fling at the speed of up to 2,000 miles an hour. Each are able to withstand 20 tons of force. A lot will allow you to hold 20 of the needles but she keeps the pouch and the remaining needles.

Metal Plating- Her bracelets and the plating over her sandals (found in her appearance) are metal four times as durable as steel. They can be looted (individually) if so desired.

Sandals- These are normal sandals and may be looted if your character is, for some reason, in need of shoes. They come as a complete pair, at least.

Mythic force body- Similar to how Medusa's head still worked after being cut off, her body still emits mythic force after death, a power constantly leaking into the surroundings rather than controlled by her. This means that, if in possession of part of her body even as small as a head or single limb (forearm/hand or calf/foot. It technically works for other things but will be disallowed to loot unless for some reason you decide to lug around her entire body) her power radiates into the body of the person in contact from that body part. This allows them better control over their momentum, allowing them to cancel out or increase their own momentum far more easily. If they concentrate really hard they can even levitate slightly off the ground. Of course even if someone loots a body part she would still be "re-spawned" with everything in tact.

History: From the moment she was born she was suspected of being a High Guardian due to the elders of her realm sensing her strong magical capabilities. To know for sure about her mythic force they put her through a series of tests, and even as a baby she was able to shatter a restraining device they surrounded her in, something far beyond what the limits of physical strength could do. With her status of high guardian proven she was placed under the care of a group of individuals in a secluded temple to train her from an early age in all matters of life, all for the purpose of melding her into becoming the best warrior she could be to protect one of their sacred relics that was also part of the temple. It was one of the sacred relics gifted by the gods that allowed the forces of nature to work properly, so of course this task of guarding it was given only to the best.

And protect it she did, serving her mission gallantly and seldom questioning her orders, knowing in her heart that this was for the best even if it didn't allow her to live a normal life. She was chosen so she had no choice but to answer the call or else all life in their realm might suffer. One day her life of monotony changed when mysterious beings from outside the realm came to her and the rest of her people. They said they had done well guarding the relics up until now, and they would take the load off of their shoulders if they would nominate one of their high guardians to participate in some sort of an arena of theirs.
Hidden 10 yrs ago Post by drallinix
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drallinix

Member Seen 3 yrs ago

ok bumped him up to four at some point ill make a tier 7 character and those will be my three.
Hidden 10 yrs ago Post by Green
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Green

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Important - When you say "Momentum", do you mean telekinesis? It sounds a lot like telekinesis. Momentum is the thing where you move x speed in a direction, and allow the movement to carry you/momentum to carry you forward.

Why am I asking? Momentum tends to get mentioned a lot by fighters who flip all over the place with acrobatic and close quarter abilities, which can easily create misunderstandings about whether the momentum mentioned was the power being used against them, or their own momentum, and so on.
Hidden 10 yrs ago Post by Schradinger
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Schradinger

Member Seen 9 yrs ago

Nvm. She does mean momentum. It's only telekinesis in the strictest sense, from what I understand though.

Another question this brings up is this: Does she have to impart momentum on an object as a whole? Or could she (for example) tear something in two by generating momentum in opposite directions on a single object?
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