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Hidden 10 yrs ago Post by Rare
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Rare The Inquisitor

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(First developed by Frymonmon, first presented on this site by Outcast, and presented by Rare)

OPEN


The date is January 10th, 1920. It has been two years since The Great War ended and one since The Treaty of Versailles was signed and took effect (The Treaty of Saint-Germain-en-Lay is set as well; but, the treaties regarding Hungary and Turkey, however, are not set, and can be changed, modified, and redone by the players). The League of Nations was founded on the same day that The Treaty of Versailles took effect. What will the countries of this new league do? Are they going to follow their main goal or let another Great War happen?

The Central Powers lost the war and were forced to pay the Allies. Austria-Hungary was forced to cede large parts of their empire, including Hungary and Balkan territories (Slovenia, Croatia, and Bosnia) and trimmed down to primarily cover areas dominated by Austrian-German populations. The German Empire lost all of its oversea territories, their economy and morale was on the decline, and no longer a serious threat to the United Kingdoms and the United States of America as leading world powers. The Ottoman Empire was forced to accept an Allied occupation of Anatolia and France and the United Kingdoms annexed Palestinian and Mesopotamian territories; which would cause the Ottoman Empire to be on the decline.

The Allies were the winners in the Great War, but the victory had it's costs. France was utterly devastated by the trench warfare fought against the Germans on French lands, suffered a high loss of life, and destroyed industrial region and economic devastation; but, they gained Germany's territories. Italy was awarded small tracts of Austrian territories from the leading Allies (US & UK), but not Dalmatia which it had coveted; which caused difficulties after the war led to violent protests by the rapidly growing socialist party. The communists withdraw Russia from the war, ceding vast territories to Germany/Austria; but after the war, they attempt to reassert authority over pre-war territories lost to the Central Powers. Soviet Russia is unable to prevent the independence of several former dependent states, such as Poland, Lithuania, Latvia, Estonia and Finland. The United Kingdoms gained even more territory (especially in Middle East), but they were weakened due to high loss of life and financial damage, experiences increasing difficulty in controlling its overseas empire, and while distracted with WWI, Ireland begins it's Independence movement.

Countries in the League of Nations

Argentina, Belgium, Bolivia, Brazil, British Empire (separate membership for United Kingdom, Australia,Canada, India, New Zealand, and South Africa), Chile, Republic of China, Colombia, Cuba, Czechoslovakia, Denmark, El Salvador, France, Greece, Guatemala, Haiti, Honduras, Kingdom of Italy, Empire of Japan, Liberia, Netherlands, Nicaragua,Norway, Panama, Paraguay, Persia, Peru, Poland, Portugal, Romania, Siam, Spain, Sweden, Switzerland, Uruguay, Venezuela, Yugoslavia.
Procedures

The procedures for this game will be fairly simple. You send orders to me, Rare, or another GM should this game get too large for one person to handle (as has happened in the past). The orders will then be rolled and presented by me (or another GM) in an update. Each round of orders will be the span of one year. There will also be war updates, which occur (obviously) during a war, as well as mini-updates which can happen at any time. Orders are due every Thursday with the update posted on Friday through Sunday, unless I say otherwise.

Orders work as thus:

Tier I: United States of America, United Kingdom of Great Britain, Germany, Russia.
Tier II: Greece, Switzerland, Empire of Japan, Kingdom of Spain, Republic of China, Poland, Italy, Sweden.
Tier III: (Will put nations onto list after signups are closed)

Tier I gets two NFs, two normal orders, four war orders, and a treaty order.
Tier II gets an NF, three normal orders, four war orders, and a treaty order.
Tier III gets an NF, two normal orders, and two war orders.

Orders are sent to the GM via private message with the title formatted as; 'WiR - Nation Name - Year'. Example (and this is a heavily simplified version):

WiR User said
WiR - Germany - 1920
Order One (National Force): Try to improve the economy by increasing the tax.
Order Two: Increase the amount of meat produced by building more slaughterhouses.
Order Three: Build more factories in the larger cities so that the economy can be improved.
Order Four: Build a school in Berlin to increase the amount of educated people.


National Statistics

National Statistics, also called "Stats", are the main thing that keeps World in Revolution moving along. They are done and you can see them at the bottom.

Credit Ratings

Credit rating is an evaluation of the credit worthiness of a debtor, especially a business (company) or a government, but not individual consumers. Here is a full of list of what the letters mean:

AAA - 1.45% - Fiscally Sound
AA - 1.95% - Good Outlook
A - 2.25% - Stable Country
BBB - 2.95% - Stable, Improving
BB - 4.55% - Stable, Stagnant
B - 6.50% - Stable, Declining
CCC - 12.50% - Unstable, Risky
CC - 19.00% - Pre-Default
C - 32.00% - In Default
Communist - 2.55% - Borrow from USSR

Rules

1) Remain civilised at all times.
2) I do leave people behind. If you don't get your orders in on time, you will not be included in the update, and you will have to catch up next week.
3) Keep things realistic. I understand that it is unlikely that we will be following the OTL to the letter, but that doesn't mean you can go and invent nuclear weapons in 1880 or release a tribe of smallpox-infested African Gorillas in downtown London.
4) Don't be afraid of losing a war.
5) Don't be too harsh in war settlements/reparations. This is how Fascists are created.
6) THERE IS(N'T) AN RULE SIX.
7) Don't start wars unnecessarily or at the drop of a hat. Try diplomacy first.
8) All treaties/alliances made secretly MUST be sent to me also. Don't worry, I won't tell anyone.
9) No editing IC posts except to correct grammatical errors.
10) Wars can only end with a mutually agreed upon Peace Treaty. This includes if a nation is wiped out completely (see rule 5).
11) Declarations of War are final, and cannot be taken back. Only a Peace Treaty may resolve the conflict, even if no fighting occurs.
12) All Mobilization by countries must be announced 24 Hours before the official order deadlines.
13) All IC posts must include either your nation's name or flag.
14) If you are AWOL for more than three updates, you will be dropped and your nation up for grabs. You can reapply, but someone else may have taken your old nation. Warnings will be given out first.
15) I am not infallible. In fact, I fall pretty often. If you have a concern, feel free to ask, but don't get snarky with me.
16) My word is the final word.

List of Countries Accepted

Empire of Japan - Captios
United States of America - Byrd Man
Russia - duck55223
Germany - So Boerd
Kingdom of Spain - Katabasis
Greece - Sadko
Switzerland - naxhi
United Kingdom of Great Britain - solamelike
Republic of China - AYoungWarthog
Italy - Balena_Rex
Sweden - Voltus_Ventus
Poland - The Nexerus
Status






















Hidden 10 yrs ago Post by AYoungWarthog
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AYoungWarthog Your Friendly Neighborhood German

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Interested. Jumping in early on this one. Meep.
Hidden 10 yrs ago Post by Captios
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Captios

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Yes.
Hidden 10 yrs ago Post by Rare
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Rare The Inquisitor

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Alright, I see that I got some people that want to play. Good. You now need to pick the top three nations that you want to play. Just like this:

WiR User said
Germany
United Kingdoms
Empire of Japan
Hidden 10 yrs ago Post by Byrd Man
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Byrd Man El Hombre Pájaro

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USA
France
UK
Hidden 10 yrs ago Post by Vahir
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Vahir

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Maaaaaaybe.

1. Canada
2. UK
3. Germany
Hidden 10 yrs ago Post by null123
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null123

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1.Soviet Union
2.UK.
3.USA
Hidden 10 yrs ago Post by AYoungWarthog
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AYoungWarthog Your Friendly Neighborhood German

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1. United Kingdom
2. Republic of China
3. China
Hidden 10 yrs ago Post by Captios
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Captios

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What is this Soviet Union thou speak of?

1. Hungarian Republic/Magyar Köztársaság
2. Kingdom of Serbs, Croats and Slovenes/Kraljevina Srba, Hrvata i Slovenaca
3. Czechoslovak Republic/Československá Republika

Oh, also, what's that state around Proskuriv? In addition, aren't the Saarbeckengebiet and the Tannu Tuva a little bit anachronistic if this is Jan 1920? And are Mountaineer borders not a tad too small for the date?
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Rare The Inquisitor

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Captios said
Oh, also, what's that state around Proskuriv? In addition, aren't the Saarbeckengebiet and the Tannu Tuva a little bit anachronistic if this is Jan 1920? And are Mountaineer borders not a tad too small for the date?


That state/nation is the Republic of Central Lithuania. If you are not talking about the Territory of the Saar Basin and Tuvan People's Republic, then I don't know what you mean.
And are Mountaineer borders not a tad too small for the date?' I don't get what you mean on that as well.
Hidden 10 yrs ago Post by Captios
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Captios

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Erm, Proskuriv as in the Ukrainian one.

And both the Saarbeckengebiet and Tannu Tuva didn't exist at this point in time.

And Mountaineer as in the Mountainous Republic of the Northern Caucasus.
Hidden 10 yrs ago Post by naxhi
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naxhi

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I kinda got in trouble with Frymonmon in his main game thread, but I still wish to participate in another WiR. I wish to join this version. My choices are:

1. Switzerland
2. Saudi Arabia (or the Sultanate of Hedjaz as it is called then)
3. USSR
Hidden 10 yrs ago Post by Captios
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Captios

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OH WAIT I LIED THERE'S NO TRIANON WHOOPS REWRITING MY TOP THREE.
Hidden 10 yrs ago Post by Rare
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naxhi said
I kinda got in trouble with Frymonmon in his main game thread...


What do you mean by that?
Hidden 10 yrs ago Post by Rare
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Rare The Inquisitor

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This need a bit of a bump due to the guild's shutdown.
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Alright, here is the accepted nations so far and I have stated to those who aren't accepted the reason why:

Hungary - Captios (I haven't seen your writing skills on the IC, but I saw your NS, which was good enough from you to join)
United States of America - Byrd Man (I know that you can run the United States due to your background on the last few WiRs and your writing skill is great)
Russia - duck55223 (You have made mistakes in the past, but I willing to forget them. But, I will keep a eye on you and what you do.)
naxhi, you need to tell me why you got in trouble in Fry's WiR before you join.
AYoungWarthog, you been gone from two months and I wouldn't want you to go missing again.
Vahir, same as AYoungWarthog, but you been from four weeks then four months. Why was that?
Hidden 10 yrs ago Post by Captios
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Time to make Trianon never ever happen.
Hidden 10 yrs ago Post by So Boerd
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So Boerd

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1. Germany
2. Sweden
3. Finland
Hidden 10 yrs ago Post by Rare
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Captios said
Time to make Trianon never ever happen.


You might piss the Allies and the countries that want your land off.
Hidden 10 yrs ago Post by Captios
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Captios

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Rare said
You might piss the Allies and the countries that want your land off.


A more eloquent display of Magyar presence in traditionally Magyar lands as opposed to arbitrarily blatant revanchism against Hungary's neighboring states should do the trick. Not to mention that the growing violent insurrectionism in Hungary would make the Principal Allied Powers far more willing to accept a less harsh and more carefully thought out peace.

Maps and sweet talk make everything better.
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