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Light Please @ me, I'm Sunday bored

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History and fiction have been home to many beings of great power.
These timeless souls are revered and feared, referred to by their mortal followings as "Gods."
But the concerns of these simple humans mean little, even to the most kindred of deities.
Instead of tailoring to the wishes of their cultists, they seek to overpower each other.

Surely a clash of immortal and omnipotent beings would bring about no change.
This is why the gods select or create lesser beings to represent them on the fields of battle.
These "Champions" happily wear the titles of the gods into the arena, to smite the champions who would oppose them and their god.

Today is a special day.
For you have been chosen.
So take up your arms.
And fight...
Fight...
For the Gods!


For the Gods is quite literally an arena roleplay, where players duke it out for the glory of deities from history, from fiction, and from your own creation. Literally any divine (or occult) being of great power can have a Champion, and its up to you to earn honor for them in the ring!

Rules
Nothing too fancy here, just typical rp rules such as avoiding over-poweredness, being a dickbag, etc.
Website members notdeadyet and Daglobster are Co-Gm's on this rp, so heed their word as well.

WE ARE RECRUITING! MAKE A CS FROM THE TEMPLATE BELOW AND JOIN THE FUN

Character Sheet Template

The CS comes in three parts, one for your Champion, one for your Deity, and one for information relevant to both characters. In this roleplay, you are effectively making two characters, as it is possible for the gods your Champions represent to converse and conflict.







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NPC's
Hidden 10 yrs ago Post by Skallagrim
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Skallagrim Walker between Worlds

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Light said
!Nothing too fancy here, just typical rp rules such as avoiding over-powerlessness, being a dickbag, etc..


I don't think you mean over-powerlessness

pow·er·less (pour-ls)
adj.
1. Lacking strength or power; helpless and totally ineffectual.
2. Lacking legal or other authority.

I think you meant overpowered. Which leads to my question. What is overpowered in this RP? Who decides and by what criteria is a character overpowered?
Hidden 10 yrs ago Post by Light
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Skallagrim said
I don't think you mean over-powerlessness pow·er·less (pour-ls)adj.1. Lacking strength or power; helpless and totally ineffectual.2. Lacking legal or other authority.I think you meant overpowered. Which leads to my question. What is overpowered in this RP? Who decides and by what criteria is a character overpowered?


Yup, typo on my part. Didn't even notice it. Thanks XD

Oh you know, just no power-playing and stuff like that. Your champion isn't invincible.
Hidden 10 yrs ago Post by drallinix
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drallinix

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Hidden 10 yrs ago Post by notdeadyet
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notdeadyet The en-dankened one

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The Lyubov' Twins






Hidden 10 yrs ago Post by Daglobster
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Daglobster

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Champion

Name: Herriman The Ever-Changing

Age: ageless

Sex: Male

Appearance:


Base image courtesy of google images, this image is photoshopped by me.

Herriman stands at about 6"3', and his voice is incredibly powerful and throaty. His voice is multi-layered, as if there were five other different voices speaking along with his own.

Powers/Skills/Weaponry:
- Setrak,The Destroyer of Eternties: This axe is charged with arcane power, and is incredibly potent. Not only is the edge devastatingly sharp and weapon itself nigh indestructible, but the axe can project razor sharp waves of magic as it swings, giving it a surprisingly dangerous reach. Apart from this, the axe is also used as the focus Herriman uses to cast spells. The axe itself is also intelligent, dangerously so. It's rumored that the axe known as Setrak possesses forbidden knowledge, privy to no other being in creation.

It is said that mortals killed by Setrak not only die in the current dimension they reside in, but they are also killed in all of the parallel universes they might reside in. This rumor is where Setrak gets the title "Destroyer of Eternities"

-The Baleful Hide: This hide (presumably from some other-dimensional beast) projects grand powers. When Herriman wears it, it protects his whole body (even the parts it doesn't cover) like a suit of invisible, magical armor. When in combat, the eyes of the beast glow a hateful red, and a terrible growling can occasionally be heard. Apart from its protective qualities, the hide can project arcane beams of energy out of its eyes

-Chaos Magic: Being a champion of The Raven God, Herriman is a potent sorcerer, but dangerously undisciplined. He furiously slings about unstable magic from his axe in the most haphazard manner as possible, making him a bit of a sorcerous berserker. Although his magic can be impressive, he can't exactly do anything beyond bursts of energy in the form of projectiles, centered blasts around himself, or auras. He can, however, tweak and play with the effects of his spells, allowing for him to imbue his projectiles, blasts, and auras with effects that range from fire to raw magical energy that warps and twists anything it touches.

-Wild Mutation: Herriman, using the power given to him by The Raven God, can alter his body in terrifying and dramatic ways. The blade arm seen in his picture is one of the countless ways he can alter his anatomy.

Deity

Name: His true name isn't known, but he goes by "The Raven God"

Sex: Male

Appearance:



Domains: The Raven God is the god of the multiverse, arcane power, fate, and forbidden knowledge

Combined

Alignment: Lawful Evil. The Raven God is an incredibly calculating and scheming individual, and this trait bleeds over to Herriman. Although Herriman doesn't do much scheming, he's an abhorrent opportunist, and he's always biding his time. Herriman is generally collected and wary, but during battle, he sheds whatever caution he might have possessed earlier. In battle, Herriman is a pure berserker, endlessly pouring out punishment in ways that are punishingly unpredictable.

History:

Stories about the origin of The Raven God are mixed, and vary wildly depending on who you ask. Some say that The Raven God wove all of creation out of the threads of fate, and now that he's finished, he's intent on dominating it. It is said that everything that has ever occurred is part of some impossibly complex, overarching plan The Raven God has put into place to take over all of creation, even when he's defeated. Those that fanatical worship him stress that his enemies only exist because The Grand Scheme wouldn't work without them.

Herriman himself has an obscure background. He was a warrior in a barbaric tribe of northmen, all who worshipped The Raven God. One day, like a baleful meteorite, Setrak came down from the heavens, landing in the center of Herriman's village. Only two men were brave enough to approach the crackling crater, and they were Herriman, and Azerath, the village's leader and a powerful warlord. Herriman was in a position to grab Setrak immediately, but after observing the axe, he stepped aside, allowing Azerath to take the axe first. As soon as Azerath pulled Setrak from the earth, he was bathed in arcane fire as the earth split from where Setrak had been removed. The flames consumed Azerath and his soul, and Herriman claimed the axe from his Azerath's smoldering blue ashes, claiming the leadership of his village and one of the most powerful weapons ever forged.

As Herriman slept that night, Setrak whispered to him promises of magnificent power and never-ending glory. When he awoke, he was hell-bound on acquiring these promises. He took the finest suit of armor in the village, the finest horse, and set off to claim the hide of an unnameable beast to prove his worth to The Raven God. After almost a hundred years of gathering power, followers, and favor with The Raven God, Herriman broke the veil between dimensions with Setrak, and unleashed the beast he had been pursuing for so long. It was one, god-like beast against a veritable army of followers, and after a battle that lasted for several days, Herriman was the one to lift the beast's hide towards the sky, and claim his place as the sole champion of The Raven God
Hidden 10 yrs ago Post by Light
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All of these look good so far but I'm not home so I'll put them in the OP later.
Hidden 10 yrs ago Post by notdeadyet
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notdeadyet The en-dankened one

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I have a question in reguards to the IC. This post will also act as a bump to get a few more people's attention for recruitig. HAHA!

1- when can we expect te IC to begin?
2- How about shall we be getting together? Do our Gods and various entities simply just "POOF" us to some universal battleground/ dorm sight or something?
3- What can I do to help progres this. (Id preferre this answer pm'd to me.)
Hidden 10 yrs ago Post by Daglobster
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If there's anything I can do to help, feel free to PM me as well!
Hidden 10 yrs ago Post by KabenSaal
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So, by 'God' do you mean a worshipped deity, or anything with potent Celestial ability?
Hidden 10 yrs ago Post by Light
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KabenSaal said
So, by 'God' do you mean a worshipped deity, or anything with potent Celestial ability?


Both. It could be a grand deity or it could be a somewhat lesser being of divine or occult power.
Hidden 10 yrs ago Post by KabenSaal
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So, the Titan Hecate could be used for this RP?
Hidden 10 yrs ago Post by Daglobster
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Daglobster

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I think that's perfectly acceptable.
Hidden 10 yrs ago Post by notdeadyet
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notdeadyet The en-dankened one

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I second that Notion
Hidden 10 yrs ago Post by Light
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Light Please @ me, I'm Sunday bored

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Do you want to wait for more or get started?
Hidden 10 yrs ago Post by Daglobster
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Well, for an arena RP, I'd think that 3 is enough to start with
Hidden 10 yrs ago Post by LokiLeo789
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LokiLeo789 OGUNEATSFIRST

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Well I would like to join. I'll get CS Up in a bit.
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LokiLeo789 OGUNEATSFIRST

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Name: Otto Aletho

Age: Apparent Age 23

Sex: Male

Appearance:

Powers/Skills/Weaponry:
-Weak Cthonikinesis: Can conjure, and manipulate Nether, the essence that flows through the realms of the Living and the Dead. This power allows him to sever the soul's connection to parts of the mortal body, temporally paralyzing it. He can also summon and controls the souls of the deceased.

-Netherkinetic Combat: Can combine Nether with Hand to Hand combat.

-Hand to Hand combat: Otto is a master at martial arts, over the course of his life he has learned and mastered many different art, and he is still learning.

Deity: Die'Erde
Name: Die'Erde

Sex: Male

Appearance:

Domains: God of Nether, The Chthonian Element
Alignment: Otto is neutral, although Die'Erde is Lawless-Chaos. Otto only seeks a worth opponent to fight and learn form, he does not like to take side in conflicts, he tends to look at a situation as if he was a bystander.

History: Otto was born into a quiet family in America. Although life was quiet for Otto, he always wanted to find adventure. Unfortunately Otto's sense of adventure was destroyed when his mother was killed by his own father. He tried to defend his mother and fight his father but he failed, and his mother ended up dyeing. Instead of his father being arrested, he ran, and unfortunately was not caught. Otto was sent to his aunt's house and was adopted, although Otto had a loving family, he could not shake the feeling of complete hatred for his father. During a dream Die'Erde came to him in a dream, and promised him adventure and vengeance if he served him. Otto accepted, and was given the opportunity to kill his father, but he did not, he decided that killing his father was not worth his innocence. So Otto traveled the world, tasting, fighting and training along the way.
Hidden 10 yrs ago Post by notdeadyet
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notdeadyet The en-dankened one

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I like him! ^_^
Hidden 10 yrs ago Post by LokiLeo789
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LokiLeo789 OGUNEATSFIRST

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notdeadyet said
I like him! ^_^


TY
:)
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