Empires of the smokey skies, In the Year 1776, Thomas Watts, made a astounding Break through with the first Steam Engine, which was the spark that ignited a rush to produce the "Steam Engine Wars" Which Ended in 1827 not long after the fall of Napoleon who was the first to use steam powered equipment which caused the realization of its future uses, with the first of its kind 4 cylinder, 120HP inline Steam engine, This lead to a Industrial Revolution that would change the world, Many Inventors, building massive tractor equipment, to massive steam boilers for industrial estates, to the massive war machines that plague the battlefields, but the world has been silent for to long, and the powder keg that has been brewing is ready to spark, WHO WILL WIN? Who will reign supreme at the table or the battlefield? WHO will be an Industrial empire or a Trading giant, WHO WILL BE AN EMPIRE OF THE SMOKEY SKIES?
This is a RP nation Game were you command a nation in the Alternate universe of the world, were Steam powers the world, you have to manage your Economy, industry, production, military, politics, trade, and Production.
You have full control over what your nation does, The game starts in 1870 and ends on 1920, the posting system works with 2 threads, one for nation status posts, and the other as the general chat, war, and diplomacy thread, you get to design all your own machines of war, this is one thing that makes this unique, you want to build a monstrous land battleship SURE go ahead, its all up to your imagination.
I need at least 4 people that are interested in this game for me to even think of working on it, it will use pieces of my other game http://www.roleplayerguild.com/topics/71394/posts/ooc how ever it will have totally different setup and game mechanics and rules, this is a game i had on my mind for a long time, but never really bothered to put it into action.
Any Questions just ask :)
This is a RP nation Game were you command a nation in the Alternate universe of the world, were Steam powers the world, you have to manage your Economy, industry, production, military, politics, trade, and Production.
You have full control over what your nation does, The game starts in 1870 and ends on 1920, the posting system works with 2 threads, one for nation status posts, and the other as the general chat, war, and diplomacy thread, you get to design all your own machines of war, this is one thing that makes this unique, you want to build a monstrous land battleship SURE go ahead, its all up to your imagination.
I need at least 4 people that are interested in this game for me to even think of working on it, it will use pieces of my other game http://www.roleplayerguild.com/topics/71394/posts/ooc how ever it will have totally different setup and game mechanics and rules, this is a game i had on my mind for a long time, but never really bothered to put it into action.
Any Questions just ask :)