Semi-Major WIP (I Still Need Some Important Aspects, but the Majority is Completed)
The Kingdom of Aerianna (Air-ee-on-uh)
Denomination: Aerianish/Aerionite (Generally) (Air-ee-on-ish/Air-ee-un-ite)
(Note: Someone is an Aerionite (noun), but they are Aerianish (adjective).)
Population: Approx. 275,000 (92% Aerianish; 8% Other)
Nation Description:Aerianna is Constitutional Monarchy, but the nation itself has a strong focus on maritime trade.
The Kingdom has grown to be a major trade power in the world, with a respectable military that is mostly geared to protecting trade, though Bryndaen the Diplomat worked towards gearing the military for more diplomatic missions as well during his reign. Bryndaen the Diplomat was very much liked by the majority of nobles and had a very long rule, longer in fact than that of Taelor the Immortal (who ruled for 75 years). Many nations are still unsure as to how the new King of Aerianna, Aelor the I, will be in comparison to his predecessor, but after two months of rule [before the start of the RP], he seems to be following in the footsteps of his father in expanding diplomatic relations in addition to showing signs of his possibly wanting to bolster trade.
Nation History:During the final days of the Empire of Tyhaema (the name of the Empire as it is remembered in Aerianna), five bastard sons of the Last Emperor of Tyhaema discovered five dragon eggs in the small isles in the east of Aerianna (called the Dragon Isles from then on) and split them between each other. Kaele, the eldest of them, took the egg the color of obsidian. Next, Vymar took the egg that was a deep navy with silvery specks upon it. Nymesael then took the crimson with gold egg. Tryall took the gray-white egg so that the youngest brother, Bryndaen wouldn't have to take an egg so plain, and so Brydaen took the egg that was black and silver.
Kaele went forth and founded House Blymanys and his dragon hatched as black as its egg.
Vymar founded House Oshaena and his dragon hatched a variety of blues from a dark midnight to a vivid cerulean, with maw and paws of silver scales.
Nymesael, who's dragon hatched first as gold with crimson over its maw and paws and tail, founded House Conkaella.
Tyrall, founding House Tyraecap, hatched a dragon of stark white, with vibrant blue and red on its paws and a blue and red feathered tail.
Bryndaen's dragon hatched half white and half black, with distinct, pale lilac eyes. Bryndaen founded no house, but was plagued with visions of the future and prophecies which he wrote down and shared with his brothers, as the four of them vied for dominance.
Thus the Age of the Warring Dragons Began
Timeline (With important Kings/Queens)
BC - Before Conquest
AC - After ConquestCirca 302 BC to 1 BC- The Age of the Warring Dragons20 BC - House Conkaella absorbs House Blymanys via the Conkaella heir (Phillyp Conkaella) marrying the last member of House Blymanys (Kyla the Dragonless).
18 BC - House Oshaena and House Tyraecap merge via Triple Marriage and form House Aelark.
2 BC- The Age of the Warring Dragons ends when Alystar the Great of House Aelark marries Sophya the Sorrowful of House Conkaella and kills all remaining Conkaella's.
1 BC- Starting on the First of the Year, Alystar the Great commands the construction of King's Town and begins a conquest of all of Aerianna, which will finish within the year.
1 AC to 23 AC - Rule of Alystar the Great1 AC - For the first time since the Empire of Tyhaema, all of Aerianna is under one government, ruled by House Aelark. Alystar converts to the Holy Faith of God.
72 AC to 147 AC - Rule of Taelor the Beloved (also Taelor the Immortal, in his life)72 AC - Taelor Changes the Sigil of House Aelark to a White Cross (in Honor of the Four Dragon Houses of Old) superimposed on a Navy Field with Crimson 'X'
293 AC to 299 AC - The Aelark War of Succession (Between Kyla, Bryndaen, and Alystar)299 AC - The Aelark War of Succession ends when Alystar kills Bryndaen and commits Betrothal to Kyla
299 AC to 318 AC - Rule of Alystar the III300 AC - Marriage of King Alystar the III to his Cousin Kyla the Kingmaker (also Kyla the Crown Jewel [but in a derogatory sense])
334 AC to 368 AC - Rule of Dyanna (first Queen of Aerianna)368 AC to 401 AC - Rule of Ikaerion the Inspired369 AC to 372 - Construction of the Grand Temple of Ikaerion (in Kingston)
616 AC to 697 AC - Rule of Bryndaen the II (more commonly, Bryndaen the Diplomat)698 AC - The Year the RP Starts In
Government:Constitutional Monarchy
King ---> Dukes ---> Lords ---> Knights ---> Commoners
Primogeniture Succession where All Possible Male Heirs Considered Before Female Heirs, Unless the King Names a Successor before his Death
Generally, a King or Duke (or Queen or Duchess) with have a Regent Rule if they have yet to come of age (Age 17)
The Constitution for the Most Part Only Restricts the King's Power in Protecting the Rights of Dukes and Lords
The Constitution Outlaws Slavery
People of Importance:UNDER CONSTRUCTION
Major Cities
The Dragon CityPopulation Estimate: 65,000
The Old CityPopulation Estimate: 55,000
The City from the JunglePopulation Estimate:40,000
The Sunset CityPopulation Estimate: 30,000
The City of SpicesPopulation Estimate: 30,000
Settlements:In the cities, architecture is dominated by spires, columns, domes, and archways, along with taking advantage of the ample water resources in either art or canals or various other uses. Cities tend to be built to take advantage of natural waterways in the area. Most stone used is either marble or granite.
In rural areas, buildings are mostly made of bamboo with leaf thatched roofs. Every now and then there will be an inn made in part of stone blocks, but outside the cities, utility is often much more important.
The small rivers throughout the central part of the island are in key use for transportation throughout the realm, but there is also a very advanced system of roads that act as a highway connecting the major cities.
Religion: The Holy Faith of God 95%; Other 4%; Non Religious <1%
The Holy Faith of God (commonly known as the Holy Faith) is a monotheistic religion with animistic aspects.
Worship consists of prayer to God in a temple (with religious services held every day, though only requested to attend once a week)
There are Nine Sacraments that Are Asked to be Completed in Life in Order to Go to Heaven, though There Are Other Ways
The Dragon is Considered a Sacred Animal and Having a Dragon Scale or Bone Fragment is Very Much Coveted
Skinchangers are Sought Out by the Church as the Ability is Considered a Gift From God
Belief in Nature Spirits (though this has been slowly subdued in favor of centralizing the Faith around God and Temples)
Flora & Fauna:Aerionna's animal life is very tropical [similar to the Amazon and Caribbean], with orangutans, jaguars, ocelots, giant anteaters, red pandas, various kinds of monkeys, and various kinds of frogs (among other creatures) occupying the land. The waters mostly are ruled by tropical salmon, glowshrimp, crabs, and oysters. Taking to flight, there is a large variety of brightly colored tropical birds, including canaries, toucans, parrots, albatrosses, pelicans, boobies, herons, storks, ducks, hummingbirds, and hawks (not to mention the dragons that inhabit the Dragon Isles owned by House Aelark).
Plant life is similarly tropical, with several varieties of ferns, palms, and bamboo dominating plant life between the tall trees of the jungle. There are also several different fruit and berry plants that grow a variety of products that have been adopted by farmers to grow to eat. Wild rice can still be found in some places in the north of Aerianna and on the Dragon Isles.
Magic:Magic is very rare in Aerianna, and at present no one is known to have any magical ability. But magic that is known in Aerianna is typically of two separate types:
Foresight and Skinchanging
Foresight is Mostly Found in House Aelark and can be in varying degrees of only ever having one vision to having several dozen or hundred. The last known Seer lived over 150 Years Ago.
Skinchanging is Mostly Found in Older Houses. It is generally not found in Aelarks (except for one known Aelark Skinchanger, Daeron the Dragonborn (who was never king), and his mother was from an Older House of Aerianna when usually Aelarks marry Among Aelarks). Generally, Skinchangers can only change skins with one animal, which they generally have a very strong bond with. The last known Skinchanger lived over 120 years ago.
Since it has been so long without magic, much knowledge has been lost.
Tech: Tech Level is Roughly Equivalent to Mid 1450s
Ambitions: The Kingdom of Aerianna is One of the Two Major Maritime Trade Empires and Seeks Power via Trade Instead of Conquest
Economy:Imports: Meat, Silk, Mushrooms, Gunpowder
Exports: From Kingston: Amethyst, Rum, Cotton Textiles, Fish
From Northend: Tropical Fruits, Timber, Dyes, Colourful Feather Clothing, Fish, Tea
From Brightvale: Tropical Fruits, Timber, Dyes, Cotton Textiles, Fish, Brightvalor*, Gold, Iron, Silk
From Summer Port: Cotton Textiles, Fish, Rum, Silver, Rice, Dyes, Colourful Feather Clothing
From Riverdale: Spices, Rice, Fish, Sugar Cane, Rum
*Brightvalor is Widely Considered the Best Rum in all the Known World
Banking/Finance:Kingston is home to the Bank of Aerianna, which, unless special circumstances arise, will loan out loans for 4% Annual Compounding Interest.
Currency Exchange Rate Puts 1 Ounce of Gold at 1000 Dracons
Currency Exchange Rate Puts 1 Ounce of Silver at 50 Dracons
(A Pound of Bananas Would Cost about 10 Dracons and A Loaf of Bread Would Cost about 1 Dracon)
Anyone Can Store Gold or Silver in the Bank of Aerianna in Exchange for Dracons
Diplomacy:Myraratur Republic - Free Trade Agreement, Embassies in Each Other's Capital, Strategic Allianc since 618 AC
Qinniy Empire - Peace Treaty, Establishment of an Aerianna Base of Trade in All Qinniy Ports, Establishment of a Qinniy Base of Trade in All Aerianna Ports, Embassies in Each Other's Capital since 649 AC
Eranor - Peace Treaty, Establishment of an Aerianna Base of Trade in All Eranor Ports since 628 AC
Al-Emekir Tribes - Peace Treaty, Establishment of an Aerianna Base of Trade in All Al-Emekir Ports since 648 AC
River Kingdom of Kant - Free Trade Agreement, Embassies in Each Other's Capital since 548 AC, , Military Alliance for Defensive Wars* since 618 AC
Irodeina Empire - Strategic Alliance in Defensive Wars*, Aerianna's Exporting of Rice, Tropical Fruits, and Dies without Taxes, Irodeina's Exporting of Gunpowder without Taxes, Embassies In Each Other's Capital, Establishment of an Aerianna Base of Trade in All Irodeina Ports since 638 AC
Avalaysia - Peace Treaty, Aerianna's Exporting of Tropical Fruits without Taxes, Avalysia's Exporting of Cattle to Aerianna without Taxes, Establishment of an Aerianna Base of Trade in All Avalysia Ports since 625 AC
Sengri Ta'hamurg - Peace Treaty, Establishment of an Aerianna Base of Trade in Sengri Ta'hamurg Ports since 639 AC
The Divine Imperium - Peace Treaty, Establishment of an Aerianna Base of Trade in All Imperium Civilian Ports since 620 AC
United Islands of Myration - Embargo since 684 AC
WIP
*This Treat Defines a Nation as in a Defensive War
A) When the Nation in Question is Attack by an Outside Threat
or
B) When the Nation in Question is Provoked Into War
Regular troops: 7000 Servicemen (Troops)
5500 InfantryInfantry are Armed with the Brighten Rifle with Bayonet
Armor is Generally Whatever they Can Manage, Ranging from Light Cotton to Studded Leather
The Uniform for an Infantryman is White Shirt and Pants, with a Deep Navy Coat with Rank Upon the Left Shoulder and Brown Boots and Belt
An Officer in the Army Wears a Crimson Ascot with his Uniform and a White Tri-Cap
Higher Ranking Officers Generally Adorn Their Caps with Colorful Plumage
High Ranking Officers Have Greater Freedom to Decorate Their Uniform
1450 Artillery MenArtillery Men are Armed with a Bastard Sword and Brighten Shortrifle
Artillery Men Usually manage Leather or Studded Leather for Armor
The Uniform for an Artilleryman is White Shirt and Pants, with a Deep Navy Coat trimmed in White with Rank Upon the Left Shoulder and Brown Boots and Belt
An Officer in the Army Wears a Crimson Ascot with his Uniform
Higher Ranking Officers Generally Adorn Their Caps with Colorful Plumage
High Ranking Officers Have Greater Freedom to Decorate Their Uniform
50 DraconicsDraconics are the Special Forces of the Aerianish Army
Draconics Come only From Knighted Members of Noble Houses
Draconics are Armed with Two One-Handed Short Swords (at Waist), Two Brighten Shortrifles (upon Thighs), and a Brighten Rifle (Across Back)
Draconics are Armored in Steel Studded Leather (for Torso, Thighs, and Lower Arms) with Leather Protecting Their Throats
The Uniform is White Shirt and Pants, with a Dark Brown Coat trimmed in White with Brown Boots and White Gloves and Belt
Draconics wear a White Steel Helm (their entire face is uncovered)
Draconics Rarely Sent into Battle and are Instead Usually Used to Protect Important Diplomats
Tradition Mandates that There are Only 50 Draconics at a Time
Navy: 18,000 Servicemen (Sailors)
SailorsSailors are Armed with a Brighten Shortrifle and a One-Handed Sword
The Uniform of a Sailor is Dark Brown Pants with a Deep Navy Shirt and White Belt with Rank Upon the Left Waist and Dark Brown Boots
The Belt is Similar to a Sash, and Sailors Often Tie Colorful Plumage to the End of It
An Officer in the Navy Wears a White Ascot and Tri-Cap
The Golden Dragon (Flagship of the Navy)Approx. 550 ft by 225 ft
Quadruple Decked
Nine Masts with Square Sails that can Adjust in Series to Maximize Efficiency
Captained Only by High Admiral
Armored in Key Places with Steel Plating
Heavily Cannoned, with Heavy and Light Cannons
6 Treasure ShipsApprox. 500 ft by 200 ft
Quadruple Decked
Nine Masts with Square Sails that can Adjust in Series to Maximize Efficiency
Captained Only by Vice Admirals
Armored in Key Places with Thicker Wood
Medium Level of Cannons, with Heavy and Light Cannons
A Few Dozen GalleonsApprox. 200 ft by 80 ft
Double Decked
Three Masts with Adjustable Square Sails
Lower Deck for Oarsmen for Faster Speed
Captained by Admirals or Captains in high esteem
Heavily Armored with Thicker Wood than Most Ships Would Use
Medium Level of Cannons, Mostly Heavy with a Few Light Cannons
Ships of the LineBetween 80-180 ft by 25-70 ft
Single or Double Decked
Generally Double Masted with Oarsmen
Generally Owned by the Captain of the Ship (there are exceptions)
Armor and Armament Varies from Ship to Ship
Crimson - Monitoring/Combating Pirate Activity
Navy - Enforcing Trade Policy/Enforcing Trade Laws/Collecting Customs