•Name: Merle Galecloak
•Gender: Female
•Age: 29
•Race: Kuri
•Appearance: 7'3" and built lithe, Merle stands out n a crowd. Perhaps even more so due to her preference of travelling with every nch of her covered, save for her eyes. Beneath the cocealling clothing is a body tanned from a youth spent outdooors and firm muscles from an active life. Scars tooo, mementoos of past battles. Her tar bllack hair iis kept cut to a bob to keep it out of the view of her same-colored eyes when using her bow. Four arms and the ability to use 'em, Merle dooesn't exactly come across as cut from the same cloth as most people and the eight beads of her secondary eyes don't help either. Thin of lips and average bust, she's not the most striking of figures, but her height more than makkes up foor that.
•Gear & Possessions:
-1 wide brimmed hat, well worn
-1 traveling cloak, well worn and a little ragged
-1 coat Kuri Silk armor, fraying and stained from constant travel
-2 sets travelling clothes, well worn and travel-stained
-2 pairs cloth gloves, well worn and dirt-stained.
-1 pair travelling boots, well worn.
-6 bundles wrappings (for sealing gaps in clothing and coveriing exposed skin during desert travel), fraying slightly and long since stained the coloor of sand.
-1 weeks traveling rations, water and horse feed included.
-1 bag assorted currency.
-4 short blades
-1 cavalry bow
-2 quivers, priimary and back-up, containing 30 and 15 arrows each respectively.
-1 bundle bedding
-1 knapsack
-1 horse, Euros
•Skills & Abilities:
-Spider's Silk: Merle can produce the silk that all of her kiind can. Though iit is not sticky, the silk is quite strong and ductile, making it hard to break through exerting force on it.
-Weaving: Merle is traiNed in working her silk into items. In order to weave items more complex than bolts of silk cloth, bandages, or ropes, she needs a loom and needle.
-Mounted Marksman: Trained in the use of a cavalry bow and using it while riding.
-Traveled Far: Merle's life of constant travel has made her accustomed to it.
-A Blade in Hand: Though she prefers to use only two weapons at a time, Merle can wield a weapon in any hand without loss of ability. That said the mre weapos she uses at once, the more she has to focus on her movements. Instinctive control of four limbs doesn't mean that using four swords at once won't result in a tangle of limbs if not careful.
-Spider's Bite: Like all Kuri, Merle can produce an acid when she bites, inflicting rather painful burns on the bitten area. Not fatal unless she scores something like the jugular.
•Personality: Merle is fated to travel until she dies, something she s ready for. Hardy and weathered, she can handle the loneliness her life brings without complaint. Even during her usually brief periods with companons, she's quiet and self-keeping. Her life on the road has left her socially undertrained, so she tends to come off as aloof and stand-offish. Though to be honest, she is. In a way, she prefers being alone oon the road, just travelling on Euros. And while she may be constantly alone and unable to settle down, the world is open to her and there is much to see.
•History: Due to the relatively scattered poopulation of the Kuri and their less-than-hospital roaming ground, not much is known of their religion. However, one of their known deities, the Traveler, is marked by the life his devotees live. One of travel. Constant, endless travel untl they finally die. It is a life chosen by by a surprising number, and the devvotees have never been known to regret their choice.
Merle began her life as a devotee of the Traveler when she was 15 a year after she had been recognised as an adult by partaking the rite of passage. She picked her horse, her weapons, her llife, then she left. She sought to see the world on her own terms. See the land on her own time.
At first, it was euphoric, seeing the woorld beyond the desert. Seeing all the other races, the cities. The the euphoria faded and the loneliness set in. The crushng, breaking loneliness. During that time, she ended up travelling with various parties to ease the pain. After a few years, the pain of looneliness was eased from her heart as she matured and became inured to the hardships. Traveling became her love, her life. No town, no city could keep her for long. She always returned to the roads. She always has always will. After all, there's a world to travel. Better do so.