|Faction Name: [Protector Program](http://img3.wikia.nocookie.net/__cb20091222193550/bioshock/images/4/42/Ungathered_Icon.png)
|Universe: [Bioshock](http://bioshock.wikia.com/wiki/Big_Daddy)
|Summary in a Sentence: Massive behemoth constructs; humans with their organs stuffed inside hardy, giant diving suits... suffering from mental damage.
|Description: In the Timeline where Big Sisters were making n appearance, an event happened as it shook the entire city of Rapture and swallowed it and the ocean around it up and dropped it in a desert. All the humans had died as it shook and rocked the city, almost tearing it a part. All that remained were the Big Daddy's and the Little Sisters they protected, except a little had changed. Their programming was messed up and [ADAM](http://images.wikia.com/bioshock/images/6/69/Brigid_Tenenbaum_-_ADAM_Explained.ogg).... was gone. Now to survive, they must find a replacement for ADAM.
|Technology Level: Advanced genetic and robotic technology, typically steampunk-ish of 1968.
|Magical or other Supernatural Powers: [ADAM](http://bioshock.wikia.com/wiki/ADAM]ADAM) and [EVE](http://bioshock.wikia.com/wiki/EVE) (Which can essentially be seen as magic. Very few Big Daddies have the ability to use these, which allow them to use [Plasmid](http://bioshock.wikia.com/wiki/Plasmid) which give them abilities like [Electro bolt](http://bioshock.wikia.com/wiki/Electro_Bolt#BioShock_2)
|Magical/Technological Glitches: The little ADAM and EVE are nearly gone, so far rare that the plasmids the Big Daddy's ever use are their last, making it even more uncommon for any of them to do more than melee or projectile weaponry. Combined with how slow they are, outside they are an easy target. Corrupted Programming; Some either slip into a coma and die, some become insane, worthy of a psychiatric hospital until they also die. Others slowly fall into a state of insanity and then die off but about half of the others have regained slight bits of humanity, a few with a lot more than a little. (10% went into a coma and died. 10% went insane and/or died/dying. 35% are slowly going insane and dying. The remainder are holding together)
|Important People:
+Name: "Big Father"
+Role: "Leader"
+Description: Big Father was one of the Big Daddies that were already active during the incident that sucked the entire city away to another place. However, when he woke up, he felt almost human, looking around and realizing something bad had happened. He saw other Big Daddies who appeared in pain or dead. His instincts from his humanity made him try to see what was happening and what had happened. He is still slow, lethargic and protective, but he is now a thinker, and looked up to by those who no longer know what to do.
+Appearance:
![](http://www.robertocampus.com/wp-content/uploads/post_tutorial_bioshock_5_details.jpg)
|Hex Location: Inside the Barringer Crater
|Terrain Type: Mix of dry, dead ocean floor and desert
|Important Terrain Features: Mix of desert and ocean floor, there are boulders, slight hills, it has a small dried up forest of algae and other aquatic plants
|Important Structures: [City of Rapture](http://bioshock.wikia.com/wiki/Rapture)