Hidden 10 yrs ago Post by Spiritshining
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Spiritshining

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Alrighty, I have the whole plot and npcs and characters fleshed out now.

INTRO SUMMARY OF STORY:

Long ago, an asteroid called Aceteria hit planet Terra's surface, causing debris to settle on the planet's atmosphere. The planet absorbed this into its soil, and when life grew again organisms started slowly mutating... either becoming monsters, super organisms, or not affected by the alien substance at all.

Millions of years later...

The planet is calling out and needs help. There have been too many monsters and the balance between those who have turned monsters, are super organisms, or are neither has gone awry. Terra wants to rid this disease and with the help of the protagonists, the spirit of the planet will come forth and give them power to help annihilate what's left of the asteroid and the chemicals that it still produces.

Choose your faction:

Protagonist (for the planet)

Neutral

Antagonist (For Aceteria)

In this world there is also bounty hunters as well that take care of the monsters. They're like the military force. You can choose to be super human and human, human or humanoid, it's up to you.

FAQ:

What is the level of technology and magic in this roleplay?

There is technology and magic is limited. You can for instance see a city with a subway or police force. But " magic" goes so far as lighting up a saber in fire, or lighting up arrows in light. Or regenerating faster than normal, etc. Super human power or strength, etc.

Technology is not so advanced. This world is not modern, yet it's not medieval or steam punk either. IT's it's own time, more like there is lots of free land and where creatures may roam.

Would it be out of place to be a tribal character?

No, infact, you can say that technology has been kind of halted cause humans are constantly having to fight the monsters. Technology goes as far as trains and cities and a military force, but the rest is 'super' powered or a monster. When you're super powered, you can choose what your power is but you can't be all powerful. Magic goes as far as lighting up weaponry with elemental energy or healing tonics but that's pretty much it. If you have some kind of cool story that involves magic somehow in an approvable way, for sure add it to your cs and I'll approve or disapprove

What races are there?
It's mostly human, super human, or monster for now. Or basically humanoid.
Yeah you can do that, you can change into an animal. It can be part of your tribe's thing

Can you have magic and become a monster? Or are all monsters unintelligible beasts? Do monsters keep their intelligence? What's the difference between a monster and a super organism?

Good questions. The monsters are mad, they are beserked. They have their own ranks of strength and power. Yes there are monsters who have magic. Monsters are thoughtless and mad, crazy they can't control themselves. But on the other hand, super organisms can control themselves and have a conscious. So you can be a bad super organism, or on the bad side. Does this make sense? To clairfy, just make your character have a few powers and stick to it. The toxin affects everybody differently. So you can have one person shoot fireballs cause thats what the mutation gave them, while another person has ice powers cause thats what the mutation gave them. You can be creative, and I'll approve if it's acceptable.
Character sheet:
Name:
Race:
Age:
Gender:
Role:
Affected by Aceteria (asteroid)? If so, how so? Is your character a regular creature or organism, or have they mutated/superceded the chemical and have become 'super'?
Appearance:
Personality:
Equipment:
Weapons:
Weaknesses:
Abilities:
History:
Anything else:

The characters and Main NPCS of this roleplay are:

-ACETERIA:

Not much is known about Aceteria, if at all.

It is waiting for the right people to gather at the right time, and waiting for the world to become a gap between monsters and super humans. It wants to see death. It wants to see suffering.

Aceteria believes it's doing the right thing and is furthering the evolution of the species of Terra. It wants to see the super organisms and monsters succeed and conquer the earth.



-SPIRIT OF TERRA:

The Spirit of Terra like Aceteria knows what's going on everywhere in the world and watches over the planet silently. err

Spirit of Terra and Aceteria are at war,

Spirit of Terra wants to speak to the protagonists to end the war and win for the planet to return back to before it mutated from Aceteria. Aceteria is a poison to the planet.

The spirt of Terra has helpers. These are npcs.
Example of a character:

My OC Anna Winterfrost:

Name: Anna Winterfrost

Race: Human / Super

Age: 25

Gender: Female

Status/ Role :Bounty hunter

Appearance:
Long black fine hair that goes down to her back. Dark, almond eyes that are very watchful. Stern face with a little chin, medium sized nose with a notch in the middle, medium sized puckered lips with a fuller lip on the bottom. Stands at 5'7", wears silver metal armor with etchings on them with no head piece. Feels she does not need a head piece. Wears silver chain mail underneath to protect her further from harm. Wears metal arm braces for shielding and metal silver long boots that jut out from the shin. Has very pale milk like skin, and blushes a cherry-strawberry like red.

History: Born and raised as an only child in her middle class family, Anna was looked upon to carry on the family name and be married and give birth to children. But Anna did not want this for her life. She could not stand knowing all she had to do was be married and lived a settled life. Ever since she was young, Anna picked up the sword when she was 10 years old for fun. She didn't take it seriously, but as a teenager when her parents informed her of the path they desired for her, she stuck to her sword and practiced it relentlessly. She's become very skilled at the present age of 25. She kind of developed a rock of feelings for the lifestyle her parents wanted her to have. This has caused a ruckus in her family and she has not left on good terms with them. She's not concentrated on anything other than swordsmanship since and keeps herself focused.

Her father was a warrior and bounty hunter and also a master of the sword, but he did not want this life style for his child. He wanted Anna to have a life that was more relaxed, calm, and serene. Anna knew that she wanted to become a bounty hunter, she knew she wanted to have an adventurous lifestyle and journey the world and protect those who could not protect themselves. She must have inherited this from her father. Disregarding her family's wishes she went through for training. Being graudated through the training militant school, she is now on her own making a living through bounty hunting. Using her own wits, battling warped souls such as monsters and the like, and doing work for civilians. Anna is searching for a master to complete her swordsmanship skills and work skills. She scours the land in search of a master as she completes her missions.

Just a regular human bounty hunter is not rare but only some are successful. In this land are humanoid characters as well. Born and raised in the town called Newberg, a average size town in a valley between mountains, the town of Newberg looks up to warriors and bounty hunters and recruits them. Just as there are towns that specialize in knowledge or healing, her town was known for specializing in military. This could have furthered her sense of feeling like becoming a bounty hunter as well, was because she grew up in a town that specialized and looked up to them even though her father did not want this lifestyle for her.

Personality: Anna is a reserved person, kind of quiet and watchful. She is proper, chivalrous, and feels she has a duty to protect those who are weaker than her. She is kind of shy at first when meeting people, is slow to talk in the beginning and is hesitant at allowing others to get to know her at first. But underneath it all, she loves to meet people and make friends. She wants to share herself with someone she can trust, not just anyone for that matter. She can be cheerful and optimistic, but sometimes gets clouded in her own thoughts and worries. Has a good sense of judgement but can be muddled.

Weakness: Can get muddled within her own thought and judgement. She's just understanding her powers and is becoming super-human, so she's new to understanding this kind of feeling. This can put her at a disadvantage from people who know their powers and potential already. She is human and still can get sick and get wounds.

Weapons: A long sword that her father gave her as a present before she left to journey on her own. It's nothing special, just a an average long sword that does the job but she could use a better one. ([url]http://minimumwagehistorian.files.wordpress.com/2012/01/long_sword1.jpg[/url] metal armor She could use a helmet, but she'll buy that in time. Also a sack of goods and supplies such as tonics, potions, and food and water casket.

Abilities: Able to carry potions and tonics, but cannot heal herself through special powers. She can regenerate fast, but she is still susceptible to wounds. She is fast and pretty well footed though she wears metal armor and chain mail. Her long sword can radiate energy such as fire or thunder, etc which is her superhuman power. How does she do this? By taking energy from her surroundings and using it either steadily to light up her sword or in bursts of energy she shoots out from her sword.

Anything else: To be revealed in rp
MAP SO FAR:

-TERRA: (What resides in Terra is:)

-Continent of Gainsborough:
Gainsborough is the largest continent of human populace of the land of Terra.

-North Country of Gainsborough: Gigus
Color of flag: White
Terrain: Mountain


- South Country of Gainsborough: Fenti
Color of flag: Black
Terrain: Swamp / Desert / Oasis


- West Country of Gainsborough: Hhala
Color of flag: red
Terrain: Marsh/high lands / plains / hills


- East Country of Gainsborough: Batik
Color of flag: blue
Terrain: Sea / beach / islands


- Island far off Batik country - Aceteria's City where the alien rules and plots

Capitals of countries all have information on latest country news, where monsters are located, and bounties.

Typical places in capitals of all Countries of Gainsborough:

1)There is a Bounty office where one registers and signs up for bounties and trades their deeds for coin money.

2)There is the marketplace, very lively and full of artisans and craftsmen who want to sell you their trinkets, armory, weaponry, and items. Open street.

3) You can think of other places within the Capitals! Use your imagination and see what could fit in this city.

4) There is a resting inn, bar, and shops.

-MayFlower Village: Where the Roleplay starts... Country like village on the middle west of continent Gainsborough that has a populace of about 20 houses or huts, but tens of acres of farm land. Surrounding the village is a forest that has a secret, and is waiting for the players to come there (part of the plot).
INTRODUCTION:

Characters will start in Village of Mayflower. There is a bounty to protect a village not from monsters but because they suspect someone is going to turn into one. A girl is sick. Just as they suspect, she loses her senses one by one until eventually she transforms into a monster. Your character will either be a)hired by the village to protect it or b)happen to be crossing by when the village is in danger.

Then we all meet! Wahoo! Fun fun!
Any questions? Suggestions? Want to know more about the plot? PLEASE ask me or say your thoughts! Thank you I look forward to roleplaying with you.
Hidden 10 yrs ago Post by Spiritshining
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Spiritshining

Member Seen 9 yrs ago

Anybody??? Let's have fun!
Hidden 10 yrs ago Post by Skai
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Skai Bean Queen

Member Seen 0-24 hrs ago

Interested.
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