Hidden 10 yrs ago Post by Leos Klien
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Leos Klien A gun to kill the past.

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It sure is! :D And yup, we can accept one more Khajiit :3
Hidden 10 yrs ago Post by AdamantiumWolf
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AdamantiumWolf The Starwolf

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Alright yay, I'm totally making a Khajiit
Hidden 10 yrs ago 10 yrs ago Post by AdamantiumWolf
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AdamantiumWolf The Starwolf

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Name: N'yan Khat Age: 21 Race: Dagi Khajiit Class: Arcane Archer Appearance:
Personality: N'yan is usually extremely friendly and approachable, she doesn't like conflict unless it has a just reason, she'll strongly stand up for the weak and innocent. Bio: N'yan moved from Elsweyr to Skyrim when she was thirteen with her tribe to sell their aquired Moon Sugar, N'yan decided to stay behind when her tribe left back to their home lands, N'yan finished her childhood in a small farming village and helped with the crops until she was old enough she felt she could venture out on her own, training all the while in magic and archery, when she did she found odd jobs helping people and liked the work, she didn't hesitate in joining the group who would try to do what the Dragonborn had failed to do, she wanted to help and start her own adventure. Equipment: Her attire consists of Leather Armor with white fur trim and a thick white furred hood. Nexus Reaper is a Frost/Fear enchanted bow Other small items (lockpicks, food, healing potions, ect) Other: This link will explain better than I could ever the build of my character and her use of magic and how it goes with her archery Other: Click Me
Hidden 10 yrs ago Post by MiddleEarthRoze
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MiddleEarthRoze The Ultimate Pupper

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Good start, but I have a few issues: First off, your name. Although I appreciate the joke - and laughed - the name won't really be taken seriously in the roleplay. I also doubt that any Khajiit would have the surname of 'khat'. Secondly, your bio, along with your age. Firstly, the Nords of Skyrim are known for being mistrustful to outsiders - especially those in small farming communities. (You also haven't mentioned where this village was - a name isn't required, because I know the game itself doesn't offer nearly enough settlements as a continent would have, but I would at the least like a Hold or distance from the nearest large settlement.) - so the likelihood of them accepting a young Khajiit into their community is unlikely - especially because of the negative stereotypes that Khajiit's hold; not helped by the fact she came by way of a Moon Sugar smuggling clan. However, this is a fairly minor issue - if we accept that she was indeed taken in by the community, there is no particular way that she'd receive any decent training. The Nords - especially those in rural ares - are severely mistrustful of magic - as any innkeeper will tell you. Any magic users there wouldn't dole out lessons, especially for free (As your Khajiit would have little to no money - gathering crops isn't a lucrative business, especially if you're acting as just extra hands.) Moving on from this, if your character did manage to find both training in magic and archery, it wouldn't have been from an expert, nor would it be extremely fast learning for her. So, 8 years of training (13 to 21) Is nowhere near enough time for her to be prepared to go out into the world to fight dragons, also without any ties or ropes she could pull in order to help her get there. AS mentioned before, she would have been fairly poor - so armour would have been fairly hard to come by, as would an enchanted bow (A bow which you haven't stated the type of - is it a hunting bow? Longbow?) So, basically; change your age (Make her older, simply for experience issues) - alter your bio (At the very least move her to a city; training and shelter is far more likely in one of the bigger places, thanks to the wider range of species there) and I'll have to say no to the magic if you want to retain your more rural setting. A Hunter is more likely to come from such a small village, as you've described. More detail in the personality, bio, and appearance (We need some more detail - height, average weight, eye colour - as the picture isn't very big). If you fix all of this, then you should be good to go. I'd recommend taking a look at some of our other character sheets, so you have an idea on hwo big and detailed it needs to be.
Hidden 10 yrs ago Post by AdamantiumWolf
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AdamantiumWolf The Starwolf

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Good start, but I have a few issues: First off, your name. Although I appreciate the joke - and laughed - the name won't really be taken seriously in the roleplay. I also doubt that any Khajiit would have the surname of 'khat'. Secondly, your bio, along with your age. Firstly, the Nords of Skyrim are known for being mistrustful to outsiders - especially those in small farming communities. (You also haven't mentioned where this village was - a name isn't required, because I know the game itself doesn't offer nearly enough settlements as a continent would have, but I would at the least like a Hold or distance from the nearest large settlement.) - so the likelihood of them accepting a young Khajiit into their community is unlikely - especially because of the negative stereotypes that Khajiit's hold; not helped by the fact she came by way of a Moon Sugar smuggling clan. However, this is a fairly minor issue - if we accept that she was indeed taken in by the community, there is no particular way that she'd receive any decent training. The Nords - especially those in rural ares - are severely mistrustful of magic - as any innkeeper will tell you. Any magic users there wouldn't dole out lessons, especially for free (As your Khajiit would have little to no money - gathering crops isn't a lucrative business, especially if you're acting as just extra hands.) Moving on from this, if your character did manage to find both training in magic and archery, it wouldn't have been from an expert, nor would it be extremely fast learning for her. So, 8 years of training (13 to 21) Is nowhere near enough time for her to be prepared to go out into the world to fight dragons, also without any ties or ropes she could pull in order to help her get there. AS mentioned before, she would have been fairly poor - so armour would have been fairly hard to come by, as would an enchanted bow (A bow which you haven't stated the type of - is it a hunting bow? Longbow?) So, basically; change your age (Make her older, simply for experience issues) - alter your bio (At the very least move her to a city; training and shelter is far more likely in one of the bigger places, thanks to the wider range of species there) and I'll have to say no to the magic if you want to retain your more rural setting. A Hunter is more likely to come from such a small village, as you've described. More detail in the personality, bio, and appearance (We need some more detail - height, average weight, eye colour - as the picture isn't very big). If you fix all of this, then you should be good to go. I'd recommend taking a look at some of our other character sheets, so you have an idea on hwo big and detailed it needs to be.
MiddleEarthRoze
I had a huge long description written up but it was deleted due to a bug in the mobile edit, I had come up with everything and didn't completely remember it so I simplified the whole thing, I will once more do this posting it again with all the immense detail it lacks, it'll take me a while though so.
Hidden 10 yrs ago Post by MiddleEarthRoze
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Time isn't an issue, so you can take as long as you need. :) just remember that when you do add the detail, take into account what I've mentioned, such as age and whatnot.
Hidden 10 yrs ago Post by AdamantiumWolf
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AdamantiumWolf The Starwolf

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I'm gonna change my character all together
Hidden 10 yrs ago 10 yrs ago Post by AdamantiumWolf
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AdamantiumWolf The Starwolf

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Name: Sylvan F'eir Age: 24 Race: Bosmer (Wood elf) Class: Beast Master Ranger (Animal companion/tamer, Archer) Appearance:
Sylvan is 5"2 and slender, she has unique blue eyes and blonde hair amd weighs roughly 100 lbs Personality: Sylvan is very friendly but prefers the company of animals to people, she loves the forest and is always ready to defend herself against aggression. Bio: Sylvan left her home in Valenwood to further continue her magic training at the college of Winterhold, then moving to Riften Svlvan got a job at the Black-Briar Meadery as well as an on the side trading stand. When she is not working at the Meadery or her stand she is off in the forest with the animals, being deadly with a bow and having become leathal with conjuration spells and her ability to tame animals Sylvan went to see if she could join the group of warriors and mages to help free Skyrim of its dragon pests. Equipment:
Elven bow/arrows Spells:Command Animal, Conjure Familiar, Conjure Dread Zombie Other: (Not sure if you're allowing mods apart of the roleplay?) Mod Animal Companion- Sabrecat (stays with her until he dies) Like a follower INFO HERE
Hidden 10 yrs ago Post by MiddleEarthRoze
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Once again, the bio needs fleshing out some more. How old was she when she left Valenwood? The college of Winterhold doesn't accept children as students, so one would presume she was at the very least 16 years old when she joined. How did she get there? A 16-year-old Untrained Bosmer wouldn't survive the journey from Valenwood to Northern Skyrim all on her own. You also haven't stated where she received training for her hunting, and taking of animals. That armour is both unique and made of ebony - making it incredibly expensive. She wouldn't have had enough money for something like that;and if she acquired it by spelunking in some fort or cave, I would expect a decent anecdote during the role play of her acquiring it - along with assistance. Going in force in a place with hostiles would require aid for her - due to young age. Also, ebony is not light armour, it's heavy; light to medium armour is required for her class. I'll have to say no to a sabre cat, but something like a wolf is fine, or even an ice wolf. I'd also prefer if you found a better picture for appearance - something that actually looks like a Bosmer, but that's just me being picky, and you don't have to do it. Other than that, you're good to go!
Hidden 10 yrs ago 10 yrs ago Post by AdamantiumWolf
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AdamantiumWolf The Starwolf

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Name: Sylvan F'eir Age: 127 (appears 24)Age Reference Race: Bosmer (Wood elf) Class: Beast Master Ranger (Animal companion/tamer, Archer) Appearance:
Sylvan is 5"2 and slender, she has unique black eyes and redish brown hair that's styled similar to a mohawk, Sylvan weighs roughly 100 lbs Personality: Sylvan is very friendly but prefers the company of animals to people, she loves the forest and is always ready to defend herself against aggression. Bio: Sylvan followed in Lady Benoch's shadow, taking to the bow at an early age like all of her ancestors before her, mastering the skill of archery at the age of seventeen Sylvan had joined a hunting party of her tribe as a Jaqspur, a long distance shooter. Slyvan killed her first enemy at the age of eighteen in a fight against the Parikh Tribe, letting her arrow arch elegantly through the air striking the figure through the neck and falling him dead, the Parikh rampaged ruthlessly and over the coming months Sylvan and her bow killed many distant foes as she helped defend her home land, when the battle was over and things settled down Sylvan wished to learn conjuration magic, she heard talk that the best place to learn magic was at the College of Winterhold in Skyrim, having her mind set over the next thirty years Sylvan looked for a way to make the journey. She and a group of other warriors were approached by a group of merchants who wished to safely travel to Riften, hired as a convoy guard Sylvan and the small group traversed over the land, it was long and grueling. Sylvan was sixty two when they reached Riften and received their meager pay. Directing her attention to the College she went and studied conjuration magic for thirty years under Phinis Gestor, feeling she mastered the arts Sylan left the College and went to Riverwood, she decided to further her mastery in archery and trained with Faendal even though he wasn't a master archer, Sylvan liked his company and his similarity to her, she worked at the lumber mill with him, she stayed there for another twenty some odd years before going off as an adventurer, stopping occasionally in Riverwood to visit with Faendal who had become a good friend Sylvan made her money doing odd quests and trading aquired items, she'd often help out the town of Riverwood with its crime rate. When the dragons returned to Skyrim Sylvan went to see if she could help the growing group of warriors and mages to defeat the dragon menace. Equipment:
Elven bow/arrows Spells:Command Animal, Conjure Familiar, Conjure Dread Zombie Other: Companions: Ice Wolf Horse Dog
Hidden 10 yrs ago Post by MiddleEarthRoze
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Excellent changes! Feel free to move it over to the main role play - and thanks for sticking through all of that. Sometimes, when we ask people to change stuff, they just run away. Can't wait to see you in action! If you need help on getting your first post done, feel free to ask.
Hidden 10 yrs ago Post by ManoftheNorth
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ManoftheNorth A Bear

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Woop Woop, another Beastmaster style Character. ^^
Hidden 10 yrs ago Post by aegyolk
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aegyolk

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Is this still accepting?
Hidden 10 yrs ago Post by Leos Klien
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Leos Klien A gun to kill the past.

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That we are. Although you may possibly be the last one. We may accept one more after you, if, of course you're accepted. So post up a CS, and it'll get reviewed. Do note. That we are no longer accepting Khajiits, Bretons or Lycans.
Hidden 10 yrs ago Post by TheUnknowable
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TheUnknowable Like Pineapple on Pizza

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That we are. Although you may possibly be the last one. We may accept one more after you, if, of course you're accepted. So post up a CS, and it'll get reviewed. Do note. That we are no longer accepting Khajiits, Bretons or Lycans.
Leos Klien
Has anyone done an aldmeri agent yet? I think it would be fun to play as one.
Hidden 10 yrs ago Post by Leos Klien
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Leos Klien A gun to kill the past.

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Nope no one has done one of those, so feel free to do a CS
Hidden 10 yrs ago Post by TheUnknowable
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TheUnknowable Like Pineapple on Pizza

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Nope no one has done one of those, so feel free to do a CS
Leos Klien
Cool. Do you mind if I use a Levitation spell from Morrowind, or the Mark and recall spells? They would make it so much easier to move around. I'll be stationed on Solthiem when the dragons arise, so it would be possible for me to have them.
Hidden 10 yrs ago Post by Leos Klien
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Leos Klien A gun to kill the past.

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Just put an explanation of some for the more uncommon spells, or your own custom spells on the equipment part of the cs. so for the time being go ahead, if it seems to op then it may be asked for you to remove them. Or come up with limitations as to their use.
Hidden 10 yrs ago Post by TheUnknowable
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TheUnknowable Like Pineapple on Pizza

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Just put an explanation of some for the more uncommon spells, or your own custom spells on the equipment part of the cs. so for the time being go ahead, if it seems to op then it may be asked for you to remove them. Or come up with limitations as to their use.
Leos Klien
ok.
Hidden 10 yrs ago Post by MiddleEarthRoze
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MiddleEarthRoze The Ultimate Pupper

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This Roleplay is now closed! However, if you are particularly interested, please PM myself, or either of the two co-GMs (That's Leos Klien, and ManoftheNorth), and we'll notify you if there's been a change. :)
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