Hidden 10 yrs ago Post by Ellri
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Ellri Lord of Eat / Relic

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The Search Feature isn't quite done yet. We believe TheMaster99 is working on coding it. Or someone at least. what are you looking for in particular? Maybe someone here knows of an RP fitting your parameters.
Hidden 10 yrs ago Post by TheUnknowable
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I saw a Dragonball Z one a week ago, but can't find it. That's fine though. If it's not on the top 3 pages of Advanced or Casual, including interest checks, then it can't be very popular.
Hidden 10 yrs ago Post by TheMaster99
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I'm currently working on user search, not topic search, but most of the code will be reusable for that purpose. Topic search is next on my list.
Hidden 10 yrs ago 10 yrs ago Post by Mahz
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I'm currently working on user search, not topic search, but most of the code will be reusable for that purpose. Topic search is next on my list.
I may tackle it since it involves fulltext search and I need to figure out what that's gonna look like for the guild in general. Particularly the performance implications and potential rate-limiting. Though if you do decide to take a stab at it, just check out that link. That's what we'll be using. Also, I may postpone the visitor messages system to implement the idea that @Captain Jordan had about notifying everyone involved in a visitor message "thread" + the option to mute notifications for a thread. Check out the database schema changes involved in just the implementation I posted: https://github.com/danneu/guild/issues/27 And that's just the first iteration with a little bit of UX polish. This weekend I'd like to clean up some loose ends like implement topic title editing, review+merge your user-search pull request, and then take on one big feature like @Mention notifications.
Hidden 10 yrs ago Post by Lord Pie
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Hey Mahz, very casual question - ever any plans to implement an alternate theme for the guild? For example a white 'stealth' type skin? I only ask because as I've mentioned I use the site lots at work and it would be much more subtle. I realise that this is so low priority it barley registers, but I figured I'd ask.
Hidden 10 yrs ago Post by Captain Jordan
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Also, I may postpone the visitor messages system to implement the idea that @Captain Jordan had about notifying everyone involved in a visitor message "thread" + the option to mute notifications for a thread.
My plan to delay the Guild's development inevitably by dumping irresistible ideas on @Mahz is working. *temples fingers* Excellent!
Hidden 10 yrs ago Post by La Inquisidora
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How about a search feature? Might help people find interest checks with their preferred setting/genre rather than make a new thread and add to the site's clutter.
Hidden 10 yrs ago 10 yrs ago Post by Ellri
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@Lord Pie, if you can use browser extensions at work, then you might use something like the firefox extension "Color transform" or "Color That Site!" to manually change the colors used on the site. As we personally don't use chrome, IE (ugh) or other browsers, we can't say for sure what tools exist out there for them, but there's probably something available. @La Inquisidora A search feature is slowly being built. look a few posts up.
Hidden 10 yrs ago Post by TheMaster99
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TheMaster99 Benevolent Cyberpunk

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How about a search feature? Might help people find interest checks with their preferred setting/genre rather than make a new thread and add to the site's clutter.
That's been mentioned by me and @Mahz, one of us will probably work on it soon™.
Hidden 10 yrs ago Post by LegendBegins
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Though speaking of Guild styles, are we ever going to implement the home page art that was submitted around page two or so? As for coding, as soon as I download the Guild onto a flash drive, I'll begin work as well.
Hidden 10 yrs ago 10 yrs ago Post by Mahz
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Hey Mahz, very casual question - ever any plans to implement an alternate theme for the guild? For example a white 'stealth' type skin? I only ask because as I've mentioned I use the site lots at work and it would be much more subtle. I realise that this is so low priority it barley registers, but I figured I'd ask.
That's something I'd like to offer, but I'm going to wait until I actually skin the Guild in a way that pleases me and most people.
Though speaking of Guild styles, are we ever going to implement the home page art that was submitted around page two or so?
( To give credit, @redPANDA made that mockup you're referring to) Implementing a skin is a big effort, but it's something I'd like to do soon. The guild right now is pretty ugly, though I reckon one of the biggest offenders is simply the weird, unrelated mix of greys and the lack of contrast between its dark colors. Example: Also, there are too many white elements that are just blinding against the darkness. Like code tags, the trim of the editor, and other random components that leave spots in my eyes. Sometimes I surf the guild with sunglasses on. I'm not really skilled enough with colors and design to run with redPANDA's mockup as it currently stands since they just stubbed out the homepage. I'd need help with other pages like convos and topics and posts and user-profiles. Though they might be down to stub the rest of those pages out. But, moreover, I'd need some feedback on whatever the next skin will be including feedback on redPANDA's ideas. I'm reluctant to put a few dozens of hours of effort into something that just one user and I came up with. A short-term idea is to aim for a less ambitious re-skin, just pick better colors that work with each other, and polish what we have. Like swap out the generic looking buttons with more stylistic buttons and weave a coherent style through it all. That's actually a quick iteration I might put a few hours of effort into this weekend. At least it's not so open-ended.
Hidden 10 yrs ago 10 yrs ago Post by ravenDivinity
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Here's my take on the current appearance: Things also feel so spaced apart, and there's a discord between the font sizes of headers and such. For instance, the thread's title is larger and more jutting than the site's title. Posts in each thread shouldn't have space between them. They need colors and boundaries, but they don't need that padding, unlike the reply box where the padding is necessary. I like quotes, but I don't like the hiders. The double-underline on top-level headers might be a little excessive.
The guild right now is pretty ugly, though I reckon one of the biggest offenders is simply the weird, unrelated mix of greys and the lack of contrast between its dark colors. Example: Also, there are too many white elements that are just blinding against the darkness. Like code tags, the trim of the editor, and other random components that leave spots in my eyes. Sometimes I surf the guild with sunglasses on.
Good god, this. Definitely this. The white hurts. I'd like to see it changed to a different color like blue, yellow, or red, like an accent. I want something a little more like a modern Android app layout where things are flatter and sharper. There are typically less glows, less rounded corners, etc. in the interface. I like that. It's not flashy or distracting. I want to find a harmony between that and the rich formatting of posts. Some of the tags suggested like OP, GM, co-GM, admin, and moderator could be implemented in a format similar to the way Reddit marks original posters and moderators in comment threads. The last of my demands for RPG's appearance is for the thread listing on the forums to reflect the same columns as those on the subscriptions page. I want consistency from the guild's appearance most of all, and updates to some of the images and such used on RPG to create a coherent style for emoticons, buttons, formatting icons, and the like. Pretty demanding, I know, but I don't think all of this could be handled in one simple overhaul. It's best to work on each issue with the Guild's appearance one step at a time as they come. That's just my little spiel on it. But on the plus side, the new appearance isn't as intimidating as the old Guild's appearance.
Hidden 10 yrs ago Post by LegendBegins
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( To give credit, @redPANDA made that mockup you're referring to) Implementing a skin is a big effort, but it's something I'd like to do soon. The guild right now is pretty ugly, though I reckon one of the biggest offenders is simply the weird, unrelated mix of greys and the lack of contrast between its dark colors. Example: Also, there are too many white elements that are just blinding against the darkness. Like code tags, the trim of the editor, and other random components that leave spots in my eyes. Sometimes I surf the guild with sunglasses on. I'm not really skilled enough with colors and design to run with redPANDA's mockup as it currently stands since they just stubbed out the homepage. I'd need help with other pages like convos and topics and posts and user-profiles. Though they might be down to stub the rest of those pages out. But, moreover, I'd need some feedback on whatever the next skin will be including feedback on redPANDA's ideas. I'm reluctant to put a few dozens of hours of effort into something that just one user and I came up with. A short-term idea is to aim for a less ambitious re-skin, just pick better colors that work with each other, and polish what we have. Like swap out the generic looking buttons with more stylistic buttons and weave a coherent style through it all. That's actually a quick iteration I might put a few hours of effort into this weekend. At least it's not so open-ended.
Well, if you wanted a temporary solution, I'm aware that some websites contain a border on the sides that scrolls down as you scroll down, and that shouldn't be memory intensive, and it would add art. The only reason I say "temporary" is because I think that auto-scrolling borders are a little bit unnerving to the eyes.
Hidden 10 yrs ago Post by ravenDivinity
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ravenDivinity many signs and wonders

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Well, if you wanted a temporary solution, I'm aware that some websites contain a border on the sides that scrolls down as you scroll down, and that shouldn't be memory intensive, and it would add art. The only reason I say "temporary" is because I think that auto-scrolling borders are a little bit unnerving to the eyes.
I don't like auto-scrolling borders. I like auto-scrolling panes like Facebook's chat or search bar, but I don't like cluttered edges on webpages.
Hidden 10 yrs ago Post by Mahz
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Here's my take on the current appearance: Things also feel so spaced apart, and there's a discord between the font sizes of headers and such. For instance, the thread's title is larger and more jutting than the site's title. Posts in each thread shouldn't have space between them. They need colors and boundaries, but they don't need that padding, unlike the reply box where the padding is necessary. I like quotes, but I don't like the hiders. The double-underline on top-level headers might be a little excessive.
The guild right now is pretty ugly, though I reckon one of the biggest offenders is simply the weird, unrelated mix of greys and the lack of contrast between its dark colors. Example: Also, there are too many white elements that are just blinding against the darkness. Like code tags, the trim of the editor, and other random components that leave spots in my eyes. Sometimes I surf the guild with sunglasses on.
Good god, this. Definitely this. The white hurts. I'd like to see it changed to a different color like blue, yellow, or red, like an accent. I want something a little more like a modern Android app layout where things are flatter and sharper. There are typically less glows, less rounded corners, etc. in the interface. I like that. It's not flashy or distracting. I want to find a harmony between that and the rich formatting of posts. Some of the tags suggested like OP, GM, co-GM, admin, and moderator could be implemented in a format similar to the way Reddit marks original posters and moderators in comment threads. The last of my demands for RPG's appearance is for the thread listing on the forums to reflect the same columns as those on the subscriptions page. I want consistency from the guild's appearance most of all, and updates to some of the images and such used on RPG to create a coherent style for emoticons, buttons, formatting icons, and the like. Pretty demanding, I know, but I don't think all of this could be handled in one simple overhaul. It's best to work on each issue with the Guild's appearance one step at a time as they come. That's just my little spiel on it. But on the plus side, the new appearance isn't as intimidating as the old Guild's appearance.
Your post is agreeable and only demanding in that it (for most points) requires someone to explicitly come up with real values for what things like "less" and "better" actually mean. I often sit down to try and making something feel right that doesn't feel right. I open the file and see that the font-size is "1.2 em". So what looks better? 1.1em? 1.15em? 16px? 15px? Comic Sans with serifs? Depleted of stamina, I close the file and move on to something nice and objective like writing code. Though good point about recreating subscription-list consistency across the roleplay forums. The guild last year had that but I forgot to reimplement it.
Hidden 10 yrs ago 10 yrs ago Post by Mahz
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I've made progress stubbing out a dice system on my local computer. Here's how it kinda works so far and/or I've planned it to work so far while I'm experimenting with it. In the Tabletop RP forum (naive implementation): - GM can add players to the roleplay's player whitelist. These are the only players that can post IC and create rolls. (i.e. RandomDude69 can't just start creating incessant rolls in random RPs) - GM can enable the "dice-enabled" flag on their roleplay which adds a "Rolls" tab. - For the Roll tab, I pretty much mimic http://orokos.com/roll/?action=view_all which should be a familiar site to a lot of people in that forum. I started writing a dice expression parser (Example: "2d12+2r3"), but my friend pointed out that it'd be much nicer if I just made an actual widget/form. The widget would let you test your roll and it could spit out the dice expression for people familiar with dice-expressions to double-check their rolls. - People can link to their rolls from IC/OOC. <-- Seems lame to me but not sure how to improve it, yet. In other words, I can make it a bit less painful and a bit more integrated than Orokos. The above is just what I've come up with so far looking at how people are actually using a dice-rolling service. Not sure where to take it from there. Have no tabletop experience, so I've got no intuition for how it can get more integrated than that. I tried to think of ways to show rolls nicely inline with IC posts, but didn't come up with much.
Hidden 10 yrs ago Post by Captain Jordan
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I tried to think of ways to show rolls nicely inline with IC posts, but didn't come up with much.
The only way I can think of, besides an obtrusive block code, is to use the acronym/abbr html tag to display the dice roll on hover. So you could make a custom BBCode that takes the roll ID, displays the roll results in the hover, and then let someone write their action (as a result of the roll) inside the tag. Similar to the implementation of URL=, but hover instead of link.
Hidden 10 yrs ago Post by Maea
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Maea

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I'm kind of new here, and haven't read through all 28 pages of this form, but is there any way you can make the private convos open up to the last post, instead of the first?
Hidden 10 yrs ago Post by Ellri
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Ellri Lord of Eat / Relic

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No worries about not reading. There's a lot of repeated and/or outdated stuff here in this topic. You can open the last post by clicking that yellow symbol beside the name of whomever posted last on the right side of the inbox page. In the relevant convo, of course. Same goes for subscribed topics, of course.
Hidden 10 yrs ago Post by Maea
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Maea

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Great. Thanks for the help!
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