Hidden 10 yrs ago 10 yrs ago Post by Kirah
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Kirah Dragonbunny

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First Name: Victoria Last Name: Caine Age (DOB): 30 (Born August 12, 2486) Height: 5'11” Weight: 215 General Appearance (Picture acceptable): Persuasion: Independence Reason for being on the ship: Captain of this boat Military Service (If any): Victoria joined the military just as the war started. She started on the Independence side, completely agreeing with the fight. She made Sergeant rank. General Skills: Caine has excellent command skills. She can fly, and knows her way around an engine. Talents: Caine is dangerous around a sharp weapon. She was well known for ability to knife fight, and while she was a good shot, she much preferred melee. Flaws: Overconfident, Caine has a few times overestimated her ability at a task. (Hence why she has a crew now) Gear: Several blades. A gun, well cleaned and cared for. Personality Traits: Victoria is a no nonsense type of person. She likes to hear things straight. If someone tries to wheedle around her that pisses her off. She's a fan of second chances, but not third. Victoria is very loyal. History: Victoria was born vessle-side and hasn't been on a planet much longer than necessary. The longest time she ever stayed put some where was during the war. For the most part Victoria doesn't talk about her past.
Hidden 10 yrs ago Post by WilsonTurner
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WilsonTurner AKA / OfWindAndRain

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First Name: Joshua Last Name: Higgens Age (DOB): 26 (July 13th, 2490) Height: 5' 8" Weight: 200lb, ish General Appearance (Picture acceptable): Persuasion: Independence, more or less Military Service (If any): Taught when he was young by an Independence supplier, who was also his father. Was destined to resume his father's trade, and had begun to, when the war was lost. Knows shooting, more or less, but has a knack of knowing how to use new weapons in a pinch. General Skills: He's the Mechanic! As in, he knows how to work with the engine and the ship, make her ship-shape and shiny! He can handle himself in a pinch, but generally starts losing it under prolonged stress, the type where someone keeps shooting at you for hours. Also knows a good bit about computers- so he automates a bunch of things in his engine room. He picked that word up one time in a bar... some browncoat getting into a fight with a bunch of unions- pretty girl- she seemed shiny too- used the word before he threw punches, though... Talents: Tinkering, learning, coding. Also has a habit of being random. Knows how to use small knives at range. Flaws: Doesn't take too well under prolonged intense stress, doesn't take kindly to being yelled at without reason, nor does he like backing down. He bears his grudges for a while, but his strikes- when they come- are usually less severe than another's. He fears truly hurting someone else, and also fears people getting close to him- firmly believing that the engine would get jealous. Or at least, he'll make you think that. Gear: Oh, all kinds of things. Better PDA, homemade and coded by yours truly, a little tranquilizer gun that fires a small dart containing a slight numbing/sleeping toxin. Carries around tools on his fancy belt in all manner of pockets and pouches, as well as a small array of throwing knives, half because he sometimes needs to cut wires, half because he likes having something that he can use to protect himself. Personality: Some slight ADHD; can't focus on something too long outside engines and the like. Needs something to do, and likes it his way- someone messes with his engine, he gets bothered real bad. Likewise, he sometimes really wants to correct people in something or the other. But, besides that, he's generally friendly and casual. You're more likely to find him taking a nap in the engine room than examining a gleaming array of weapons (like Jayne) or making sure everything's tidy and neat (like Simon). However, he does take things seriously- he'll even take things people said in tones meaning that it wasn't, and mess with them as if they WERE completely serious. Other times, he'll act- or actually be- genuinely confused, in which he will most certainly make it known. He's a curious person. Traits: Um... isn't this like talents and stuff? Anyways, he's got a knack of having undying optimism or humor- which can be both aggravating or helpful- and can treat the smallest things as the most important, and vice versa, though he clearly knows what is what. He's got some scarred and rough hands from working on mechanical bits, though can be gentle and sensitive- important if you're trying to lace a board with wires without getting shocked or screwing it up. He is generally open-minded but stands his grounds on his opinions most stubbornly, unless he really doubts (which means saying something and then abruptly leaving, which may or may not work). Idk what to put here, tbh. History: WIP, as usual. Can I just leave this blank and make it up as I go along? I have the gist of it, you so you can't accuse me of making it suit my needs- colony planet, father a Independence supplier, mother a farmer, lived on the time's equivalent of a ranch, found some gold, got raided by the Alliance for the veins and was cast off his planet because of the gold and other value. Or something.
Hidden 10 yrs ago 6 yrs ago Post by McHaggis
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McHaggis

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Hidden 10 yrs ago 10 yrs ago Post by Subject Zero
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Subject Zero King of the monkeys.

Member Seen 5 yrs ago

First Name: Kai Last Name: Malik Age (DOB): 26 (June 12th, 2490) Height: 6ft 2 Weight: 230 lbs General Appearance: Kai is fairly physically intimidating, with a muscular physique and dark eyes. He's quite a good looking individual with an often wry smile on his face. Reason for being on the ship: He flies the gorram thing. Persuasion: Independant (Formerly Alliance) Military Service: Served the Alliance as a pilot until he grew sick of the bloodshed and went AWOL. General Skills: Kai's skills tend to be physical in nature. He's a talented fighter and is surprisingly nimble for a man his size, with lightning reflexes. He also has a mean left hook. Talents: Piloting. He's damn good at it too. Flaws: Kai freely admits that he ain't the smartest around. He's by no means stupid but anything that requires him to put a lot of thought into it? That's not Kai's area. Gear: Kai carries a gun more for appearances than anything else. He's not fond of using it. He also carries a knife, a personal Cortex terminal and a flask of some god awful alcohol hidden in his jacket. Personality Traits: Kai tends to be fairly quiet and soft spoken. He rarely raises his voice but when he does, he's really mad. He has been known to be somewhat overconfident in himself (especially his own attractiveness) but it's a quiet confidence. He doesn't brag or blow his own horn. He also tends to take on something of a big brother attitude to the rest of the crew. He's always willing to lend a shoulder to cry on and tries his best to make sure everyone is doing good. History: Flying was all Kai ever wanted to do. He wanted to soar free. As a child he would daydream about one day becoming a pilot. So much in fact that he rarely focussed on his school work. When he was old enough and after he had badgered his dad enough, the old man started giving him piloting lessons. Kai took to flying like a duck to water. He seemed born for this. As he grew, Kai would spend as much of his free time as he could in his dads old junker of a shuttle...right up until he crashed it. It wasn't his fault though, that other ship came out of nowhere. Or at least that's what he told his dad. In truth, he had been trying to impress a pretty girl with some equally pretty flying. Eventually, a slightly more mature Kai was recruited into the Alliance military where his natural talent for piloting was put to good use. For a while, Kai loved this gig. He got to fly every day and the ladies loved a man in uniform. But then the reality of war began to sink in. Seeing people die every day...The endless bloodshed...This wasn't why he had joined up. He grew sick of seeing people die. On both sides. No longer willing to be a part of it all, Kai went awol. He ran from it all. But he was followed. The Alliance didn't much appreciate their people running out on them and eventually tracked Kai down. He was arrested and sentenced to time in prison. Kai served his time, all the while growing embittered towards the alliance for the way they treated him. But he was eventually released back into the 'verse. Since then, Kai has been wandering, trying to find his place. Trying to fly free.
Hidden 10 yrs ago 10 yrs ago Post by 13sparx13
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13sparx13 Psionic time wizard with a laser gun

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Hidden 10 yrs ago 10 yrs ago Post by Mysterio
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Mysterio

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First Name: Paul Last Name: McGarrety Age (DOB): 45 Height: 6ft 6" Weight: 290lbs General Appearance: Persuasion: Alliance Reason for being on the ship: Passenger Military Service (If any): 20 years as and Alliance grunt, recently mustered out. General Skills: McGarrety is your typical soldier, skilled with pistols and rifles and with some hand to hand fighting abilities. Talents: If its got a trigger McGarrety has probably stripped it down, fired it, killed someone or beaten them over the head with it. Flaws: McGarrety is Alliance through and through. He fought the Browncoats, killed as many as he could and doesn't care who knows it. He doesn't hate them or anyone else though, he's a professional soldier and it was his job. He likes women but is not very reliable and freely admits to having little McGarrety's all over the 'Verse. His only other main issue is that he's never wrong. About anything. EVER! And is he is wrong he would never admit it. Gear: Tactical Suit (if its going to get nasty) otherwise its ballistic mesh. He carries a combat knife, assault rifle and a pistol and usually has a couple of concussion grenades somewhere on him. He has an old Hohner Blues Harp in his back pocket. Personality Traits: McGarrety is as professional as it comes. He will kill who he needs to kill when he needs to do it and wont suffer a single sleepless night. He follows orders explicitly and to the letter once he understands the reasons for them. When he's not working he's pleasant and he plays a mean 'harp. He is nice to children, pats dogs on their heads and is an all round nice guy. Just don't mention the war. History: To follow......
Hidden 10 yrs ago 10 yrs ago Post by Oni_
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Oni_ Moment In Flux

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“Just a few more platinum and all your sins will be forgiven”
First Name: Sera Last Name: Kennithson Age: 27 (June 28th 2489) Height: 5’11” Weight: 140LB
Reason for being on the ship: To cut a long story short this boat was Sera’s one way ticket to escape an angry mob out in the rim. She just never had enough reason to leave. Persuasion: Independent Military Service: During the war Sera served as a priestess for the soldiers, granting them holy unification with their gods. General Skills: Sera knows for sure which way the pointy end goes, sometimes thing don’t work out in her favour and being a good shot was never her thing. She makes up for it by being a killer with a knife in both the literal and figurative sense. Around the ship she makes a decent cleaner, nothing particularly great comes of it since dust always ends up piling up again. But sometimes a cleaner environment makes all the difference out in the black. Talents: Sera is silver tongued, it takes a whole lot of mistakes on her part before someone decided she’s worth gutting like a fish. Of course, not everyone in the ‘verse is as partial to her religious talk as the people out on the rim. Flaws: Faith is Sera’s biggest flaw, sure people assume it’s all a hoax for the money, but that’s a side venture. She legitimately thinks that her gods exist. If people challenge her faith and won’t let up, well. She just hopes it doesn’t come to that. Other than her faith she finds she has a hard time leaving people be, she’s the questioning sort after all. Gear: A classic survival knife, nothing too fancy but it gets the job done. Most of the time she’ll wear her high priestess robes and veil when she’s on surface. She also carries around a concise version of her sacred scriptures which she carries around in a leather-bound book. Personality Traits: In touch with her gods (Well, some may disagree with that) Sera takes up a peaceful front. Trying to not get into unnecessary conflict during encounters out in the black. However keeping in line with her scriptures she doesn’t fear striking down those who oppose her. The religion in particular she follows is on which was created by those exiled from the central planets, its one of several worships of the divines.
History: “Where is your god now? I’ll tell you where, your god left you when you fled from the central planets. But hope is not lost; the divines are here to take you into their arms. They will keep you safe whether you are a farmer, a merchant, or just a lonely soul wondering in the black. They will be watching where your gods can’t whether you used to be Christian or Buddhist, Muslim or Jewish. Leave your old religions behind with your old planet and embrace the divines, they will forgive you for past sins and guide you when you are lost.” – One of Sera’s most recent sermons out in the rim, as it turns out it was also the one which sparked the mob that got Sera onto Victoria’s boat in the first place. The mob sparked due to their strong ties to religion, they just shipped out at that point to the outer planets. God knows why, some people were just dying to get away from all that oppression, either way it was an audience for a high priestess and most would consider themselves lucky to witness it if they followed the divines but these people held on to their values. This was Sera’s eleventh year in the religion business. A seventeen year old wasn’t a particularly frequent sight within their ranks; people were sceptical of Sera’s abilities. She soon worked up a following, and by the time she was 26 – her ninth year – she had become a high priestess. She isn’t fond of telling folks about her past, but she does often mention that her parents were sceptics of religion; she was the only person from her past who wanted anything to do with it let alone join the priesthood. It also meant she was caught in the war, which is where most of her work came from but those are stories for another time.
Hidden 10 yrs ago 10 yrs ago Post by Fillet
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Fillet So fresh

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First Name: Craig Last Name: Lyton Age (DOB): 38 Height: 178cm i.e 5’8” Weight: 70kg i.e 154 lbs General Appearance (Picture acceptable):
Reason for being on the ship (Hired position (if hired what position) or passenger): Passenger. Persuasion: Alliance. Military Service (If any): 9 years, former soldier of the Alliance since the War. General Skills: Lockpicking, stealing. Soldier skills. Talents: He’s a great liar and has no sense of shame; he sticks to his version of consequentialism. Handy in a bar fight. Flaws: He has the loyalty of an ice cube. Gear: A common assault rifle, not Alliance issued, and a satchel. Personality Traits: He’s a slick man and will cut awesome-sounding deals with anyone to get what he wants, but it’s another matter if he’ll hold onto his end of the bargain. He’ll say and do whatever it takes to carve out a piece of the good life for himself. History: Craig grew up in a slum of a barren desert planet that was mostly inhospitable but for the worst of humanity left far out in the outer galaxy. His parents gave and taught him no love; he was an accident they’d rather erase. Life was tough and only the immoral survived: Craig learned the hard way that he did not choose this set of circumstances but he could change his future - one lie, one deal, one obstacle removed, at one step at a time. Everything was in flux, nothing was permanent, and he did what he had to to get out of the miner’s life and take to the skies - space was freedom and the Core was the gateway to success. From the dusty, gruelling, mindless job of mining, Craig found himself to be a petty thief surviving on the streets of Persephone, a core planet whose rigid societal structure he found himself impossible to break into and be a part of, no matter how hard he tried. When the War broke out, he enrolled into the ranks in the hope of meriting a higher status; to that end, he succeeded modestly and was placed into a patrol ship that orbited the outer planets, including New Melbourne. His career as a military man did not look as promising as he would have liked, however, having had been on the same ship in the same position with the same people for the past four years.
Hidden 10 yrs ago 10 yrs ago Post by cunfuzzler
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cunfuzzler Just here so I don't get fined.

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First Name: Rebecca Last Name: Bellerose Age (DOB): 32 (January 2nd, 2484) Height: 5'5" Weight: 150 lbs General Appearance (Picture acceptable):
Reason for being on the ship (Hired position (if hired what position) or passenger): Passenger Persuasion: Alliance Military Service (If any): Served with the Alliance before the war and after though she technically was an official member of the browncoats for a time as well. She served two more years of service after the war reaching the rank of Captain before leaving after a total of ten years. General Skills: Rebecca learned pretty much all of the soldiering skills, first aid, hand-to-hand combat, marksmanship, and tactics. Additionally though she was taught more less traditional abilities for her job like stealth, espionage, mountaineering(for some reason), and torture endurance. Talents: Rebecca can sneak up on a wary fox in the middle of a field of broken glass, she is damn near unparalleled when it comes to stealthy infiltration. As well she is a great actor, able to fit into any role she is given convincingly. She can also play a mean harmonica. Flaws: Rebecca doesn't care anymore, nothing really makes her feel alive anymore, as such she is prone to taking unnecessary risks just for that little bit of excitement, even going so far as to subject herself to physical harm that she could easily avoid. In addition to this, since striking out on her own she has developed a downright hatred of being told what to do. Gear: A highly customized submachine gun with suppressor, a tazer, a set of body armor, combat knife, and a harmonica. Personality Traits: Rebecca is jaded, almost nothing impresses her, at least nothing she has seen in a long time. She also trusts noone, the first thing she does when she meets someone is examine them and devise how she would kill them if the need arises. Still she doesn't let that stop her from communicating with others, though she speaks plainly, and voices her true thoughts without a filter in most cases. History:
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