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Hidden 10 yrs ago Post by BR8K
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Name: Moss

Age: 18

Appearance: Moss is a ratty child. She’s just below average height and slim as any hunger-borne kid could be expected to be. Being an Irish immigrant hasn’t afforded her much in the way of a healthy living, but it has given her a lean layer of muscle hidden beneath her scrawny form. Red hair so dark it might be blood is chopped short upon her head, and usually sits beneath a rugged old bolero that’s seen its share of fair and foul weather.
The most striking thing about her physical appearance is doubtlessly her eyes; two nearly reflective icy-blue orbs often give people the impression that she’s always sizing them up.

Occupation: Con artist

Personality: Moss is a bit cheeky in all of the things she does. She’s a fair share pugnacious and a fair share diplomatic, but whether she’s playing you in a game of cards with a cold deck or getting ready to go fist-to-fist, it can be said for certain that she’ll be doing it with a silver tongue. Well, as silver as something can be when it’s tarnished with cursing and other such vile.
All in all Moss is a bit of a bitter pill. She doesn’t take much seriously, and when she does it’s hard to tell whether she’s being patronizing or sincere. And though “loyal” is never a word that could be attributed to her, when she does happen to hold someone close enough to be considered a “friend”, she’s loathe to see them hurt to any serious degree. That doesn’t mean she won’t lie or cheat or steal from them, but she might feel a bit bad about doing afterwards, and might slip a few coins their way later on.

History: Once upon a time Moss ran with a caravan of gypsies, comprised mostly of Irish, Spanish, and Slavic immigrants. As with most of the children in the caravan, they were parented by more or less anyone who would give them the time of day. This led to her having to get a loose grasp on a few languages, which never really stuck, and in the end most of her time was spent around an Irish boxer and a Spanish “magician”.
As far as parental figures went, the boxer made a good enough mother, and for the brief time that the Spaniard was around he at least gave her a few tricks to build on.
Had she herself stuck around for long after her sixteenth birthday, she might have wanted to follow in the Irishwoman’s path. After all, scrapping was fairly common in the caravan, and Moss had gotten into her fair share of brawls with some of the other kids. But in the end she just couldn’t keep still, and somewhere in the mess of the California gold rush she broke away from the caravan and made a home for herself in San Francisco.
Home here meaning that she spent the following two years scamming fools from their gold with little more than her wit and a deck of cards, which never, ever left her person.
Hidden 10 yrs ago 10 yrs ago Post by Red_massa
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Red_massa Chocobo Handler!

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@Stairdweller Kudos to you on that one XD
Edit: -Sigh- Guess I should try and buckle down on this character -.-'
Hidden 10 yrs ago Post by Mokley
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Mokley aka windyfiend

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@clark I won't be using any anime either! Is Samira done? (I saw this marked WIP before) if so, she's approved. Please copy to Characters.

@t2wave Chris is approved. Please copy to Characters.

Are there any more finished characters? You'll have to post when you're done, I'm not observant. :)
Hidden 10 yrs ago Post by BR8K
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I've just finished mine as a matter of fact! I think the posting time must have been just a bit late xD
Hidden 10 yrs ago Post by Mokley
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@BR8K ah yes, just finished reading. Moss is approved! Please copy to Characters.

Who's still working besides@Red_massa? ;)
Hidden 10 yrs ago 10 yrs ago Post by Red_massa
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I have finished my character @Mokley, I just edited it into my post on page 1.
http://www.roleplayerguild.com/topics/77774-candlewick/ooc#post-2464189

Edit: PS @Mokley I think in the opening post we should have @Bunnita character being dangled over the edge of the ship by a rope. Just a thought =P
Hidden 10 yrs ago Post by BingTheWing
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BingTheWing menace to society

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Made a little change to Dakota's CS: he is only sixteen-and-a-half, since his birthday is on March 9 - the date of his character creation. ;)
Hidden 10 yrs ago 10 yrs ago Post by Aura Lodestone
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Name: Elin
Age: 16
Appearance:


He also has a small tail he keeps hidden for reasons he does not know

Occupation: Jumper

Personality: By nature his a very curious child, but the world does not have much to offer other than rooftops. He likes the sky, but he also likes being on the ground. Deep down inside he feels lonely, but being in the new world he does not understand what this is. He is very very quiet in general saying almost nothing at all, with the machines mostly having to interpret what he wants through facial and body language recognition as well as scans in the case of hunger or potential disease which is currently rare. He likes helping out where he can though he gets stopped by machines as this defeats their purpose which is to Protect and Serve as well as Rule the now plain human society. He is peaceful by nature but his slight animal instinct makes him act out different from others. The best way to describe his personality is cat-like.

History: In the far distant future technology and genetics have come a long way, in a free society which did not have political or other reasons to inhibit their progress, a disease broke out that struck women during pregnancy. This disease caused the loss of an important gene required in order to live and due to the loss of this gene they discovered only two ways to save these children. They were either made to live as part machine losing a large part of what made them human, or being spliced with an animal in the hopes that their body does not reject it.

In this free society there was no existence of money and the ideas of killing and so forth never even occurred to those living here. There were no true jobs and very few occupations as machines did nearly everything. They were cut off from the rest of the world as the politics had caused many troubles as well as the incident of the black sky.

Elin was born at a somewhat bad time, due to a deficiency inside his mother during her pregnancy they were forced to perform one of the few experimental procedures which were frowned upon. The option to create a cybernetic artificial replacement to keep the child was declined by the parents who wanted a normal child, or as normal as they could get. While the machines had no feelings there logic was to maintain life so it was approved. His genes were spliced with a nearby cat who sadly had to die in order for this child to be born. If the cat lived the genes would reject the child, however with the host dead the only hope for the survival of the genetic code of the cat was to allow itself to be assimilated into the child. Gene splicing was common and its effects varied from full blown mutation to minor characteristics like cat ears and a tail so to speak

While gene splicing came with risks it made him less inclined to just lay around doing nothing, so he decided to become a Jumper. There were not many things you could do anymore other than becoming a Runner, Jumper or Walker. A runner runs all over the place just running for the sake of running, a walker just walks around aimlessly, but a jumper runs,walks and most of all jumps roof tops. This was most probably influenced by his cat dna or maybe it was just a coincidence.

He has good reflexes and good balance along with some really good hearing, but none of these matter in a world where a machine will fly down and catch you at any time, and almost no harmful noises exist within the new world let alone sounds that even matter anymore. The world was bland and dead with peace and technology as the height of mankind at the time, however the boy who just jumped and ran and jumped some more, finally jumped and before he knew it, he had no idea where he was.

Hidden 10 yrs ago Post by drewccapp
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@Mokley We have quite a cast of people, shall you be grouping people like you did in Lantern?
Hidden 10 yrs ago Post by Mokley
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@Red_massa Christopher's approved, please copy to Characters.

@Aura Lodestone I'm gonna think about Elin for a bit. You've done quite a lot to explain his cat ears and tail and abilities while keeping him human, which is appreciated. Does anyone have objections?

@Mokley We have quite a cast of people, shall you be grouping people like you did in Lantern?

I was considering! What would you prefer?
Hidden 10 yrs ago Post by twave
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@Mokley
The only objection I have is the history dictates a 2500 year period of time. It does not leave as much room for others to develop during that time. That said we are taking huge shots in the dark when using future events. Ves did a good job by being non-descript as to what was happening, that there was merely tension.
Hidden 10 yrs ago Post by Skythikon
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Name: Connor O'Flaherty

Age: 25

Appearance: Connor is a rather unimpressive person, being of average height and build. Muscular enough for people to believe that he is in the militia, but not so muscular that he looks more of a brute than an artist. He has ginger hair, cut short to militia standards, but it still licks at his brows and collar of his shirt. As if nature had decided to make him look like distilled-Irish, he has bright, green eyes.

Occupation: Artist/Militiaman

Personality: Some might call him a coward, but Connor prefers to describe himself as being more discerning as to the types of risks he is willing to take. Who cares if his reputation suffers when he runs from a fight he's absolutely confident of losing? As long as he is in one piece and is able to function properly the next day, it's all fine by him. Besides, he never puts himself forward as a warrior; he's an artist first and a soldier second. A very, very, very far second.

He is rather open with his thoughts, though that has less to do with lack of tact and more to do with having lived much of his adult life on an island faraway from civilization. Sometimes it may even appear that he is talking to himself, but he's not crazy. It's just a method he uses to prevent his train of thought from derailing, though from the disjointed thoughts that comes of his mouth, it can be hard to believe. Just trust in that he knows what he's doing. Most of the time.

History: An Irishman living in Scotland while serving an Englishman trying hard to be Scottish. Don't worry if that confuses you; sometimes Connor feels the same as well. Born to an impoverished Irish family in Victorian-era London, to say that Connor had a rough childhood would be an affront to the phrase 'massive understatement'. If the other - usually English - street urchins didn't make his life hell, then the deep-seated against the Irish, especially Irish Catholics like his family, did. If a day went past without him or his family being wrongfully accused of a crime, or he did not have to run away from anyone, Connor would have taken it as a wonderful day.

In a rather roundabout attempt to show others that they were a good, British family, Connor's father pressured him to join the army in some capacity. The best outcome would be that Connor would be sent off to fight in some faraway corner of the globe for Queen and Country, and his father would be able to proudly say that at least one member of his family was doing some good to the British Empire. Connor, however, wanted to have none of that. He loved drawing, and usually spent whatever spare time he had sketching out scenes from his life onto whatever scraps of paper he had. Soldiering was not for him; Connor wanted to be an artist.

After several arguments and failed attempts to physically pull Connor to a recruitment office, he and his father settled on a compromise. Instead of joining the regular force, Connor would join the territorial army. He would never be sent overseas, and as long as he pretended to be sad about it every time a war broke out, he would still appear to be a good little patriot. Even better, Connor had to option of choosing where he wanted to be posted, and he chose to be sent to the Shetland Islands, or as his father called it, the 'arse of the British isles'.

It was a perfect life for Connor. The Shetlands were faraway from the mainland enough that he was rarely ever called for service, and as long as he fulfilled his yearly requirements of showing up to prove that he could still fire a rifle, stand in a file and fight alongside his regiment of fellow misfits, he was left alone. The islands were also quiet, and provided no shortage of scenery for him to sketch, and eventually, paint. It was not long before his talents were noticed by a rather wealthy local who then hired Connor to produce his works of art for various auction houses. The money, while not amazing, was good, and Connor felt himself believing in the whole 'luck of the Irish' thing.

Oh, if only he knew where he would wake up.
Hidden 10 yrs ago Post by drewccapp
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@MokleyI think I would prefer the grouping... it made the game quite organized while there were lots of people. I can imagine the groups will merge a lot quicker since we're on a ship not in a forest, but at least the start won't be messy since large groups can get that way.

I'm curious about how other people feel about it.
Hidden 10 yrs ago Post by twave
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I like groups.
Hidden 10 yrs ago Post by Mokley
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@Aura Lodestone Ok, following some feedback and a lot of thinking, I don't see anything wrong with having a cat-eared, cat-tailed, gene-spliced human character from Earth's distant future. However! Could you possibly edit your CS to be more vague about the historical references? This way no other characters from the future would feel pressured to comply with the history you wrote. You could simply say that due to Elin's genetic dysfunctions in the womb he was crossed with a cat to save his life. You could say he comes from a certain society in the future where people don't really work but either walk, run or jump. Anything else you'd really like to have in his history, just narrow it down to one society instead of the entire world, and you should be golden.

@Skythikon Connor is approved! Please copy his CS to Characters.

@MokleyI think I would prefer the grouping... it made the game quite organized while there were lots of people. I can imagine the groups will merge a lot quicker since we're on a ship not in a forest, but at least the start won't be messy since large groups can get that way.

I'm curious about how other people feel about it.

I like groups.

That's two votes for groups! I'd rather shy away from calling them "teams" this time, though (the competitiveness isn't always great) and I would definitely reply to everyone all at once instead of letting one group charge ahead. ;) So ok, we'll have pockets of characters instead of trying to herd you all. It makes for an easier understanding of what's going on, too.
Hidden 10 yrs ago Post by drewccapp
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I'd rather shy away from calling them "teams" this time, though (the competitiveness isn't always great) and I would definitely reply to everyone all at once instead of letting one group charge ahead. ;)


*Looks away suspiciously....*
Hidden 10 yrs ago Post by Stairdweller
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So... any thoughts on when we are going to start the IC thread?
Hidden 10 yrs ago Post by Red_massa
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'Groups' worked well enough during Lantern. Could see how it could be a benefit here.
Hidden 10 yrs ago Post by Mokley
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If we're to begin in groups, that changes the original idea for the opening scene. Now there shall be several opening scenes.

Which, I think, will (hopefully) be far more interesting.

And this ship? Far bigger than anything any of us had assumed. I'm getting ideas. Many, many ideas. Oh yes, no one shall be bored.

So... any thoughts on when we are going to start the IC thread?

SOON.
Hidden 10 yrs ago Post by Stairdweller
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Yay!
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