Acrobatics (AGI):
Appraisal (INT):
Climbing (STR):
Crafting (INT):
Divination (CHA/LUCK/SPI):
First Aid (INT):
Fisticuffs (DEX):
Focus (WIS):
Knowledge (INT):
Manipulate Device (DEX): 0
Melee Weaponry (DEX): 0
Negotiation (INT):
Observation (INT):
Projectile Weaponry (DEX): 0
Sleight of Hand (DEX): 0
Stealth (AGI): 0
Sword of Balance (DEX/SPI/STR/WIS):
Thrown Weapons (DEX): 0
As for Free Points: +2 INT, +1 LUK, +3 DEX, +2 STR, +2 VIT, +1 CHA
Divination (Talent Skill): You know how to divine the fates and foresee various things using various methods of Divination and fortune telling. Not only that, but as you grow more experienced you may be able to commune with other certain forces as well, possibly being able to harness the powers you use for your predictions for more than just prediction. (CHA is heavily recommended)
Sword of Balance (Talent Skill): (Ill look up a Japanese name later), A style of martial art that involves balancing strength of the body and spirit to gain greater power, focusing that power with the mind through one's blade. A more simpler, yet potentially powerful, style of swordsmanship that can open up more paths into not only greater styles of swordsmanship, but even into other spiritual powers or martial arts.
I meant his new new Stats.
We were reorganizing both Stats and Talents by adding in three new Stats (Charisma, Agility, and Spirit), plus changing up some Talents as well all for the sake of making things a bit more balanced.